Slowbro @ Light Clay/Left Overs
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Scald
- Reflect/Light Screen
- Teleport
This set is a bit of a utility twist on the standard Slowbro, who typically sees very little variation, and may fringe pack toxic in some cases. This set aims to use screens in conjunction with Future Sight to create a set play flow chart that creates constant pressure on the enemy defenses, and help more frail breakers get free turns to click buttons. A lot of bulky offensive teams might opt for spikes ferro now and then, but rocks are typically as much pressure as they apply on the enemy defogger. Slowbro is a pokemon that naturally generates a lot of free turns for these types of teams, and since he doesn't have hazards to force pressure onto enemy defoggers, screens present an interesting alternative to toxic given how many other mons on bulky offense teams can slot toxic instead, where as not many of these mons can generate multiple opportunities to set screens.
Light Clay is the go to choice to maximize each cast of a screen, left overs are if you prefer some recovery to make up for the lack of slack off and hazard chip. Reflect in conjunction with the roll on scald burns helps Slowbro tank the physical threats he is supposed to without having slack off, as well as helps many other mons who would struggle to take multiple hits from rising threat Weavile, and existing threats like Kartana and Melmetal, constant u-turn chip, and Barraskewda in rain. Light Screen is if you are bringing additional physical checks, particularly answers to Weavile, and need to alleviate pressure from other threats like Tapu Lele, Blacephalon, and Heatran, as well as non-sand weather teams. You could potentially run both Reflect and Light screen, eschewing Scald, but packing Scald means you can back up the burn threat that keeps things like Weavile and Kartana from wanting to immediately switch into you, while allowing you to still competently check Lando, and chip/burn defoggers.
Good partners are frailer breakers who typically struggle to take even two neutral hits. Examples include Tapu Lele, Blacephalon, Weavile, Kartana, and Volcanion (to create an offensive-defensive duo water core). Defensive partners include Weavile checks like Buzzwole, Tapu Fini, Heatran, Toxapex, mons like Ferrothorn, Torn, Toxapex again, or even Lando that can more readily absorb Knock Off. Note that if you pair this with Toxapex you will want to consider including a hard answer to Kartana.