Gen 6 [OU] Mega-Ttar Balance

:sm/tyranitar-mega::sm/landorus-therian:
:sm/victini::sm/ferrothorn:

Hey, WoopaTroopa here, back again with another team that i used to get out of low tier hell in Gen 6 OU

:tyranitar-mega:
The team began with just Mega-Ttar since i thought that this mon is kinda good with a dragon dance set.
:tyranitar-mega::landorus-therian:
I needed a Speed Control mon and scarf Lando-T seemed like a good option because it also is immune to Ground and Electric.
:tyranitar-mega::landorus-therian::azumarill:
I wanted a good Water Type but didnt want to choose keldeo since thats just another fairy weakness.
:tyranitar-mega::landorus-therian::azumarill::latios:
I didnt have a defogger yet and wanted a offensive one
:tyranitar-mega::landorus-therian::azumarill::latios::victini:
Had no offensive fire type and Victini is kinda broken with V-Create
:tyranitar-mega::landorus-therian::azumarill::latios::victini::ferrothorn:
Needed a Defensive mon so i obviously chose Ferrothorn since it takes hits like a champ

:Tyranitarite::sm/tyranitar-mega::Tyranitarite:
Jeff (Tyranitar-Mega) @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Earthquake
- Ice Punch
- Dragon Dance

Tyranitar is the star of the team having a high attack stat, dragon dance to boost its speed and a great movepool. When ignored for too long this mon easily takes games u just need to remove :Ferrothorn: and potential :choice-scarf: fighting types like :keldeo-resolute: or just :lopunny-mega: which is still faster after 1 Dragon Dance.(Fuck you Mach Punch :breloom:)

:choice-scarf::sm/Landorus-therian::choice-scarf:

*rawr* (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

Landorus-Therian is the main way of controlling speed due to it having a :choice-scarf: and a already good Base 91 Speed. This mon also revenge kills a lot of mons that dont suspect it being :choice-scarf: it is also the main option for Ground and Electric moves. Lastly it also annoys almost every Physical Attacker

:choice-band:
:choice-band:
Piss Bunny (Azumarill) @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower

Azumarill is the main revenge killer of the team with its powerful 654 attack stat (Huge Power and :choice-band:). with priority in Aqua Jet it is a solid counter against :landorus-therian:(97% chance to 3HKO after Intimidate), it also is a good option against :heatran: (Waterfall OHKOs) and it is able to OHKO :talonflame: with Aqua Jet

:life-orb:
:life-orb:
Beatrice (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Defog

Latios is the Defogger and the only Special Attacker of the team, i made it a Offensive Defogger because i also wanted it to be a good Special Attacker. I gave it Psyshock for :chansey: / :Blissey: Draco Meteor for a strong Dragon move and Surf for mons that would usually check shut it down.

:choice-band::sm/victini::choice band:
Victor (Victini) @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- V-create
- Bolt Strike
- Glaciate
- U-turn

Victini is the BOMB. with its 180BP it will 2HKO almost anything except :heatran: (Fuck You :heatran:). additionally its just a good stall breaker easily getting rid of mons like :amoonguss:,:chansey:,:clefable:and:tangrowth: and i just gave it Glaciate to get rid of Non:choice-scarf::landorus-therian: and :gliscor:

:leftovers::sm/ferrothorn::leftovers:
The Great Wall (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Leech Seed
- Spikes
- Protect

Ferrothorn is just here to take hits and scatter Stealth Rocks. It walls a shit ton of OU mons like :choice-band:locked:azumarill:,:bisharp:,:chansey:,:clefable:and more. its also just fucking annoying against mons it doesnt counter for the due to Iron Barbs(once again fuck you:heatran:).

Checks and Counters
:heatran:just takes down ur team if u dont watch out luckily enough it gets fucked up by most of the team
:mega-lopunny: best bet is to just go:landorus-therian:and pray it doesnt have Ice Punch
:ferrothorn:is just annoying to take down when:victini:is dead.
:azumarill:hits almost the entire team for super effective so u just need to watch out for it and keep ur own:azumarill:alive just in case.
:keldeo-resolute:as soon as:azumarill:and:latios:are dead u might as well forfeit in this matchup since:choice-scarf::keldeo-resolute:just kills the rest.
:bisharp: can get a defiant activated from:landorus-therian:to get a +1 Attack Boost and into Defog of:latios:to get a +2 Attack Boost.

Conclusion, Calcs, Pokepaste
:sm/tyranitar-mega::sm/landorus-therian:
:sm/victini::sm/ferrothorn:

https://pokepast.es/ea0c208f468b96d7

and thats my gen 6 OU team, if u have any questions just ask me.

(i dont know how to make it that u can click it and that it show them so ill just paste em down here)
:azumarill:
-1 252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 4 Def Landorus-Therian: 174-206 (54.5 - 64.5%) -- guaranteed 2HKO
252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 0 Def Heatran: 456-536 (118.1 - 138.8%) -- guaranteed OHKO
252+ Atk Choice Band Huge Power Azumarill Superpower vs. 252 HP / 88+ Def Ferrothorn: 320-378 (90.9 - 107.3%) -- 43.8% chance to OHKO
252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 248 HP / 0 Def Gliscor: 392-464 (111 - 131.4%) -- guaranteed OHKO
:tyranitar-mega:
252 Atk Tyranitar-Mega Ice Punch vs. 248 HP / 0 Def Gliscor: 324-384 (91.7 - 108.7%) -- 50% chance to OHKO
252 Atk Tyranitar-Mega Earthquake vs. 0 HP / 4 Def Bisharp: 260-306 (95.9 - 112.9%) -- 75% chance to OHKO
+1 252 Atk Tyranitar-Mega Stone Edge vs. 4 HP / 252+ Def Eviolite Chansey: 387-456 (60.2 - 71%) -- guaranteed 2HKO after sandstorm damage
16+ Atk Technician Scizor-Mega Bullet Punch vs. 0 HP / 4 Def Tyranitar-Mega: 144-170 (42.2 - 49.8%) -- guaranteed 3HKO
:latios:
252 SpA Life Orb Latios Surf vs. 252 HP / 4 SpD Heatran: 242-286 (62.6 - 74%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Latios Psyshock vs. 4 HP / 252+ Def Eviolite Chansey: 226-266 (35.2 - 41.4%) -- guaranteed 3HKO
252 SpA Life Orb Latios Psyshock vs. 0 HP / 0 Def Keldeo: 374-439 (115.7 - 135.9%) -- guaranteed OHKO
252 SpA Life Orb Latios Surf vs. 248 HP / 204+ SpD Gliscor: 234-276 (66.2 - 78.1%) -- guaranteed 2HKO after Poison Heal
:ferrothorn:
0 Atk Ferrothorn Gyro Ball (150 BP) vs. 0 HP / 4 Def Weavile: 434-512 (154.4 - 182.2%) -- guaranteed OHKO
:landorus-therian:
252 Atk Landorus-Therian U-turn vs. 252 HP / 4 Def Latias: 180-214 (49.4 - 58.7%) -- 99.6% chance to 2HKO
252 Atk Landorus-Therian Earthquake vs. 248 HP / 12 Def Scizor-Mega: 132-156 (38.4 - 45.4%) -- guaranteed 3HKO
252 Atk Landorus-Therian Earthquake vs. 0 HP / 0 Def Keldeo: 195-229 (60.3 - 70.8%) -- guaranteed 2HKO
:victini:
252 Atk Choice Band Victini Bolt Strike vs. 0 HP / 0 Def Keldeo: 386-456 (119.5 - 141.1%) -- guaranteed OHKO
252 Atk Choice Band Victini Bolt Strike vs. 252 HP / 0 Def Heatran: 169-199 (43.7 - 51.5%) -- guaranteed 3HKO after Leftovers recovery
4 SpA Victini Glaciate vs. 252 HP / 8 SpD Landorus-Therian: 224-268 (58.6 - 70.1%) -- guaranteed 2HKO
252 Atk Choice Band Victini V-create vs. 248 HP / 252 Def Gliscor: 249-294 (70.5 - 83.2%) -- guaranteed 2HKO after Poison Heal




 
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Jeong

Banned deucer.
Do you play without SR? I don't know if it's a mistake, but you have 3 possible options within the team.

Hm, seeing as LandoT is Scarf since you need speed control somehow, and Ferro is leech + tect and you already have Spikes, I'd give them to MTyranitar for DD. It may be a somewhat delicate change, but within what is possible, and if you want to keep everything the same, I think it is the right thing to do.

Bisharp doesn't give you problems? can enter Defog Latios - Intimidate LandoT. By the way, if you consider the SR > DD change, I prefer something with RSpin over Defog, since having SR + Spikes, I think it is not a good idea to help your opponent. The easy thing here is Excadrill Sand Rush, but that is up to you, because the sacrificed one would be Victini? or Latios and you lose response to Keldeo for example + water resistance - fighting and ground immunity. Although Exca with doubled speed can be dangerous. If you keep Latios you can put Recover > Defog, as long as you consider all of the above.
 
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Do you play without SR? I don't know if it's a mistake, but you have 3 possible options within the team.

Hm, seeing as LandoT is Scarf since you need speed control somehow, and Ferro is leech + tect and you already have Spikes, I'd give them to MTyranitar for DD. It may be a somewhat delicate change, but within what is possible, and if you want to keep everything the same, I think it is the right thing to do.

Bisharp doesn't give you problems? can enter Defog Latios - Intimidate LandoT. By the way, if you consider the SR > DD change, I prefer something with RSpin over Defog, since having SR + Spikes, I think it is not a good idea to help your opponent. The easy thing here is Excadrill Sand Rush, but that is up to you, because the sacrificed one would be Victini? or Latios and you lose response to Keldeo for example + water resistance - fighting and ground immunity. Although Exca with doubled speed can be dangerous. If you keep Latios you can put Recover > Defog, as long as you consider all of the above.
i have changed ferro to sr instead of spikes but the problem with removing victini is my matchup against water types and ferrothorn
 
As Jeong said, your Bisharp Weakness is very concerning. I saw the explanation about why Azuma instead of Keldeo, but don't you agree that you already have some ways to deal with fairy types and would be better to have a real Bisharp counter like Keldeo?
 

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