This may be a bit of a controversial topic, so I am prepared.
Right now, Smogon employs two sorts of bans, "blanket" (a single Pokemon/ability is completely broken and outright banned), and "complex" (two factors are found broken together and are banned on the same team), of which only one seems to be allowed at a time. While this may be good for now, there have arisen some problems with this; some Pokemon are banned because one ability breaks it, but it is clear (somewhat) that it's only broken with that ability. Also, our current complex ban's final stage is more complex than its current state. Therefore, I propose we use four types of bans:
1) Blanket/simple ban (all instances of a Pokemon/ability)
The simplest ban. This ban completely banishes a pokemon or ability from a certain tier. Examples of this are: Darkrai, Moody, and any Pokemon with a BST of 670+ without a hindering ability.
A subset is the form ban, in which a certain form of a Pokemon is banned, but other forms are kept. Examples include Shaymin-S, Deoxys-S, and Deoxys-A.
Also, note that all examples are for the OU tier unless stated otherwise.
2) Combo Ban (Pokemon + ability)
The next simplest. This ban prevents the use of a Pokemon as long as it has a specific ability. An example of this would be Shadow Tag Chandelure, which is inplemented on PO.
3) Ability Combo Ban
This ban prevents the use of two abilities on the same team. An example is Aldaron's proposal in its current state.
4) Complex Ban
This ban encompasses three or more (hopefully we won't do more than three) factors, like a Combo + Ability Combo Ban. Only one of these should be implemented at a time. An good example of this is Aldaron's proposal in its 'ideal' stage.
The point in all this is that there are some Pokemon that are clearly not broken unless they have a certain ability, like Shadow Tag Chandelure (I will not name others unless asked because it's too controversial). I believe we should have a standard metagame without broken elements but with as many Pokemon as possible. Therefore, we should reconsider limiting ourselves to two types of bans.
P.S: Before anyone accuses me otherwise, I do not support bringing down, for example, Ho-oh or Lugia. Or anything banned in Round One of suspect testing.
Right now, Smogon employs two sorts of bans, "blanket" (a single Pokemon/ability is completely broken and outright banned), and "complex" (two factors are found broken together and are banned on the same team), of which only one seems to be allowed at a time. While this may be good for now, there have arisen some problems with this; some Pokemon are banned because one ability breaks it, but it is clear (somewhat) that it's only broken with that ability. Also, our current complex ban's final stage is more complex than its current state. Therefore, I propose we use four types of bans:
1) Blanket/simple ban (all instances of a Pokemon/ability)
The simplest ban. This ban completely banishes a pokemon or ability from a certain tier. Examples of this are: Darkrai, Moody, and any Pokemon with a BST of 670+ without a hindering ability.
A subset is the form ban, in which a certain form of a Pokemon is banned, but other forms are kept. Examples include Shaymin-S, Deoxys-S, and Deoxys-A.
Also, note that all examples are for the OU tier unless stated otherwise.
2) Combo Ban (Pokemon + ability)
The next simplest. This ban prevents the use of a Pokemon as long as it has a specific ability. An example of this would be Shadow Tag Chandelure, which is inplemented on PO.
3) Ability Combo Ban
This ban prevents the use of two abilities on the same team. An example is Aldaron's proposal in its current state.
4) Complex Ban
This ban encompasses three or more (hopefully we won't do more than three) factors, like a Combo + Ability Combo Ban. Only one of these should be implemented at a time. An good example of this is Aldaron's proposal in its 'ideal' stage.
The point in all this is that there are some Pokemon that are clearly not broken unless they have a certain ability, like Shadow Tag Chandelure (I will not name others unless asked because it's too controversial). I believe we should have a standard metagame without broken elements but with as many Pokemon as possible. Therefore, we should reconsider limiting ourselves to two types of bans.
P.S: Before anyone accuses me otherwise, I do not support bringing down, for example, Ho-oh or Lugia. Or anything banned in Round One of suspect testing.