Offense!!! Woo! First try at it, so it might be suck, but either way... Rate rate rate!!!
Tyranitar - Careful + Lum Berry
Stealth Rock
Earthquake
Stone Edge
Fire Punch
EVs - Hp 252, Atk 108, Def 20, SpDef 128
My lead. Sets up SR if he sees the chance, or just hits the foe with all his power. He also sorts out my ScarfTran weakness, because he can take 3 Earth Powers before he bites the dust and can easily OHKO back with EQ. EQ and FP are for Steels, so that Skymin can get his way. Stone Edge for STAB, to hit Gyara and other flyers. EVs mean that he has max Hp, enough Def to survive a +2 LO BP from Scizor and then the rest put into SpDef so he can counter Heatran better and into Atk just to hit harder.
Gyarados - Jolly + Leftovers
Dragon Dance
Waterfall
Stone Edge
Earthquake
EVs - Hp 6, Atk 252, Spd 252
Was gonna go for Bulky, but I loved this guy. After a DD he can outspeed loads, seeing as he's max speed. Waterfall for STAB, Stone Edge to hit Salamence, Shaymin-S, Gyara and other flyers and Earthquake to hit Heatran and anything else. Doesn't like SR, but has Leftovers to aid his setup. Draws in Electric attacks, so Duggy can switch in, trap and kill.
Dugtrio - Jolly + Life Orb
Earthquake
Aerial Ace
Stone Edge
Sucker Punch
EVs - Atk 252, SpDef 6, Spd 252
I wanted a good revenge killer and a check for many other guys. EQ is STAB, AA for Hera and Breloom, SE for flyers and Sucker Punch for priority. Life Orb instead of CB, because I don't want CB Hera to switch in after EQ and Pursuit me to death.
Heracross - Adamant + Choice Band
Megahorn
Close Combat
Stone Edge
Pursuit
EVs - Hp 106, Atk 252, Spd 152
CB Hera is a beast. 2 120 power moves for STAB, SE for flyers again and Pursuit so I can switch in on stuff and maul them on the way out. Provides some nice resists.
Shaymin-S - Timid + Leftovers
Seed Flare
Air Slash
HP [Ice]
Earth Power
EVs - Hp 6, SpAtk 252, Spd 252
Went for the standard offense set after SubSeed didn't impress me much. Seed Flare and Air Slash for STAB, HP [Ice] for flyers etc and Earth Power for Heatran and others. Also, draws in Fire types so Heatran can nab Flash Fire boost.
**Considering Jolteon or a Rotom appliance here**
Heatran - Timid + Choice Scarf
Fire Blast
Earth Power
HP [Electric]
Dragon Pulse
EVs - Atk 6, SpAtk 252, Spd 252
Woo love this guy. I've used SpecsTran before, but thought something was missing. So I went for ScarfTran instead. No wonder he's so common, he provides great resists and counters so many 'mon with one set it's crazy. FB for STAB, EP for other Heatran, HP [Electric] for Gyarados, Dragon Pulse for Dragons (obviously). Flash Fire makes up for my 2 Fire weak 'mon, and his Ground and Fighting weaks are made up for by having 2 immunes and a resist to Ground and 3 resists to Fighting. So that's all good.
This is my first try at an offensive team, so some of it might be a bit fail. And I don't need you to tell me that most of the 'mon are crazy OU, but they are just that good.
Woo, cheers.
(Oh yeah, cheers to Arkeis.com for the pics) (Y)
Tyranitar - Careful + Lum Berry
Stealth Rock
Earthquake
Stone Edge
Fire Punch
EVs - Hp 252, Atk 108, Def 20, SpDef 128
My lead. Sets up SR if he sees the chance, or just hits the foe with all his power. He also sorts out my ScarfTran weakness, because he can take 3 Earth Powers before he bites the dust and can easily OHKO back with EQ. EQ and FP are for Steels, so that Skymin can get his way. Stone Edge for STAB, to hit Gyara and other flyers. EVs mean that he has max Hp, enough Def to survive a +2 LO BP from Scizor and then the rest put into SpDef so he can counter Heatran better and into Atk just to hit harder.
Gyarados - Jolly + Leftovers
Dragon Dance
Waterfall
Stone Edge
Earthquake
EVs - Hp 6, Atk 252, Spd 252
Was gonna go for Bulky, but I loved this guy. After a DD he can outspeed loads, seeing as he's max speed. Waterfall for STAB, Stone Edge to hit Salamence, Shaymin-S, Gyara and other flyers and Earthquake to hit Heatran and anything else. Doesn't like SR, but has Leftovers to aid his setup. Draws in Electric attacks, so Duggy can switch in, trap and kill.
Dugtrio - Jolly + Life Orb
Earthquake
Aerial Ace
Stone Edge
Sucker Punch
EVs - Atk 252, SpDef 6, Spd 252
I wanted a good revenge killer and a check for many other guys. EQ is STAB, AA for Hera and Breloom, SE for flyers and Sucker Punch for priority. Life Orb instead of CB, because I don't want CB Hera to switch in after EQ and Pursuit me to death.
Heracross - Adamant + Choice Band
Megahorn
Close Combat
Stone Edge
Pursuit
EVs - Hp 106, Atk 252, Spd 152
CB Hera is a beast. 2 120 power moves for STAB, SE for flyers again and Pursuit so I can switch in on stuff and maul them on the way out. Provides some nice resists.
Shaymin-S - Timid + Leftovers
Seed Flare
Air Slash
HP [Ice]
Earth Power
EVs - Hp 6, SpAtk 252, Spd 252
Went for the standard offense set after SubSeed didn't impress me much. Seed Flare and Air Slash for STAB, HP [Ice] for flyers etc and Earth Power for Heatran and others. Also, draws in Fire types so Heatran can nab Flash Fire boost.
**Considering Jolteon or a Rotom appliance here**
Heatran - Timid + Choice Scarf
Fire Blast
Earth Power
HP [Electric]
Dragon Pulse
EVs - Atk 6, SpAtk 252, Spd 252
Woo love this guy. I've used SpecsTran before, but thought something was missing. So I went for ScarfTran instead. No wonder he's so common, he provides great resists and counters so many 'mon with one set it's crazy. FB for STAB, EP for other Heatran, HP [Electric] for Gyarados, Dragon Pulse for Dragons (obviously). Flash Fire makes up for my 2 Fire weak 'mon, and his Ground and Fighting weaks are made up for by having 2 immunes and a resist to Ground and 3 resists to Fighting. So that's all good.
This is my first try at an offensive team, so some of it might be a bit fail. And I don't need you to tell me that most of the 'mon are crazy OU, but they are just that good.
Woo, cheers.
(Oh yeah, cheers to Arkeis.com for the pics) (Y)