


Liepard @ Choice Band
Ability: Limber
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- U-turn
- Play Rough / Seed Bomb / Gunk Shot
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Spikes
- Gunk Shot
- Drain Punch
- Seed Bomb / Explosion
Claydol @ Soft Sand
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Rapid Spin
- Earth Power
- Shadow Ball
- Psychic
Ability: Limber
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- U-turn
- Play Rough / Seed Bomb / Gunk Shot
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Spikes
- Gunk Shot
- Drain Punch
- Seed Bomb / Explosion
Claydol @ Soft Sand
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Rapid Spin
- Earth Power
- Shadow Ball
- Psychic
Liepard + Garb is a cool core and demolishes most of the team. Stall generally is weak to strong Knock Off which is why the goal here is that CB Liepard breaks holes in the team with Knock Off and also preys on the dual Eviolite core (pursuit-trapping Bronzor) and lures in Audino. U-turn if you predict the switch and go into Garb and you're in a really good position. Weaken or KO Audino and continue to spam Knock Off. The moveslots are pretty open but make sure one member has Seed Bomb for Quag. The only think the core can't outright beat is Skunk and Plume so that's where Soft Sand Claydol comes in, being able to dispatch of both of them (although Giga Drain shenanigans with Vileplume can be annoying) while spinning away hazards and beating Steels for the core.
Bronzor-252 Atk Choice Band Liepard Knock Off (97.5 BP) vs. 252 HP / 4 Def Eviolite Bronzor: 276-326 (86.7 - 102.5%) -- 18.8% chance to OHKO
Sliggoo-252 Atk Choice Band Liepard Play Rough vs. 248 HP / 168 Def Eviolite Sliggoo: 192-228 (56.6 - 67.2%) -- guaranteed 2HKO (ko is an option too)
Vileplume-252+ SpA Claydol Psychic vs. 252 HP / 44 SpD Vileplume: 224-266 (63.2 - 75.1%) -- guaranteed 2HKO after Black Sludge recovery
Quagsire-252+ Atk Garbodor Seed Bomb vs. 252 HP / 252+ Def Quagsire: 248-296 (62.9 - 75.1%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Garbodor Seed Bomb vs. +1 252 HP / 252+ Def Quagsire: 168-200 (42.6 - 50.7%) -- guaranteed 3HKO after Leftovers recovery (+1)
252 Atk Choice Band Liepard Seed Bomb vs. 252 HP / 252+ Def Quagsire: 320-380 (81.2 - 96.4%) -- guaranteed 2HKO after Leftovers recovery
M-Audino-252 Atk Choice Band Liepard U-turn vs. 252 HP / 128 Def Audino: 86-102 (20.9 - 24.8%) -- guaranteed 5HKO
252 Atk Choice Band Liepard Gunk Shot vs. 252 HP / 128 Def Mega Audino: 222-262 (54.1 - 63.9%) -- guaranteed 2HKO
252+ Atk Garbodor Gunk Shot vs. 252 HP / 128 Def Mega Audino: 254-302 (61.9 - 73.6%) -- guaranteed 2HKO
Skuntank-252+ SpA Soft Sand Claydol Earth Power vs. 0 HP / 108 SpD Skuntank: 330-390 (95.1 - 112.3%) -- 68.8% chance to OHKO
Sliggoo-252 Atk Choice Band Liepard Play Rough vs. 248 HP / 168 Def Eviolite Sliggoo: 192-228 (56.6 - 67.2%) -- guaranteed 2HKO (ko is an option too)
Vileplume-252+ SpA Claydol Psychic vs. 252 HP / 44 SpD Vileplume: 224-266 (63.2 - 75.1%) -- guaranteed 2HKO after Black Sludge recovery
Quagsire-252+ Atk Garbodor Seed Bomb vs. 252 HP / 252+ Def Quagsire: 248-296 (62.9 - 75.1%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Garbodor Seed Bomb vs. +1 252 HP / 252+ Def Quagsire: 168-200 (42.6 - 50.7%) -- guaranteed 3HKO after Leftovers recovery (+1)
252 Atk Choice Band Liepard Seed Bomb vs. 252 HP / 252+ Def Quagsire: 320-380 (81.2 - 96.4%) -- guaranteed 2HKO after Leftovers recovery
M-Audino-252 Atk Choice Band Liepard U-turn vs. 252 HP / 128 Def Audino: 86-102 (20.9 - 24.8%) -- guaranteed 5HKO
252 Atk Choice Band Liepard Gunk Shot vs. 252 HP / 128 Def Mega Audino: 222-262 (54.1 - 63.9%) -- guaranteed 2HKO
252+ Atk Garbodor Gunk Shot vs. 252 HP / 128 Def Mega Audino: 254-302 (61.9 - 73.6%) -- guaranteed 2HKO
Skuntank-252+ SpA Soft Sand Claydol Earth Power vs. 0 HP / 108 SpD Skuntank: 330-390 (95.1 - 112.3%) -- 68.8% chance to OHKO