atomicllamas
but then what's left of me?
I'm pretty sure that Hitmonchan's usage can at least partially be attributed to Mega Sharpedo and we need to ddos blametruth.
Problem is that will make it look like its BL2 and when we get rid of that ban the situation will be even worsecan't we just create a complex ban and ban hitmonchan being used higher than NU?
Unaware makes it excellent for dealing with slurpuff and fletchinderDon't really know which Pokemon can set up, but 95% of the time, no one sets up other than something like CM Cress, which makes Quagsire's niche kinda useless. I've been using him since Sharpedo was knocked to UU by Mr.T, and although he is a decent defensive wall, I feel like Alomomola is better at walling.
Then again, I'm not that good of a player, so if anyone had a better experience than I did, then go ahead.
Same goes for doublade :oUnaware makes it excellent for dealing with slurpuff and fletchinder
spoiler this post has literally no format and will be total aids to read :/
Dragalge is arguably the best Pokemon in the metagame right now in my opinion. It just has the bulk, power, typing, AND stats to back it all up along with an amazing movepool that it can change around to its preference. The way I see it, Dragalge is the definition of bulky offense and it single-handedly made the metagame more bulky offensive, thanks to its pros that I mentioned in the last sentence. Choice Specs is undoubtedly the set people have been using the most, and it's probably the best set it has, but I wanna bring up something I noticed from playing around with Dragalge a lot (i literally probably used him on every effective team I made so far). What I noticed was that, from playing with both Choice Specs and Life Orb a lot, I seem to be preferring Life Orb in almost all scenarios, and there are a few reasons for that. One of them is the fact that it can use Toxic Spikes freely, and to be frank it's pretty much the best Toxic Spikes setter right now because unlike Weezing it has actual offensive presence and good overall stats. The other is the ability to freely change between its moves. The majority of teams right now carry both a Steel- and a Fairy-type, the former because Registeel, Bronzong, and Cobalion are all great stealth rock setters with the first two being excellent Dragalge checks and Cobalion being an overall good pivot with a combination of SR + Volt Switch + Taunt, and the latter simply because Aromatisse is common because it's a pretty solid cleric/wish passer, and Slurpuff is a pretty scary sweeper. That really limits Dragalge's potential and can open the way to some unfortunate mind-games, not allowing Dragalge to spam either of its STABs freely. With Life Orb, it doesn't have to predict as much, can abuse switches to set up toxic spikes, and in the case a Fairy switches into a predicted Draco Meteor/Dragon Pulse, you can just KO it with Sludge Bomb in the next turn.
Life Orb isn't the end all be all item for Dragalge though, mainly because with LO, hazards, and the fact that it likes to often switch into a couple threats (Alomomola, Eelektross, Jolteon, Rotom-C off the top of my head) means it can be worn down a lot easier, and that's why I mostly always pair it with a Wish passer, usually Alomomola because of its excellent type synergy with Dragalge.
Note that I'm not saying Dragalge should be suspected, although I won't be surprised if it actually was (in the recent future), and I wouldn't be opposed to it.
I'm probably the one who underestimated this thing the most up until now, mostly because the other megas are so good and that it's walled by any Steel-type if it doesn't use Earthquake, and even then Earthquake can only do so much to Cobalion and Doublade, and can't even hit Bronzong. But I used it recently, and I specifically used one with Super Fang, and jesus fuck I just realized its potential. I used it alongside both Dragalge and Tyrantrum on a quick/kind-of-a-joke-team (I know it's overkill; that was the point pretty much) and it actually ended up working. The idea was to use Super Fang against Steel-types then tickle them a bit with Double-Edge/explode and if possible set up a layer or two of Spikes, which isn't likely a lot of the time but it's still nice, and thas seriously opens up the way for both Dragalge and Tyrantrum. Once the opposing Steel-type has taken a Super Fang, it can pretty much only switch in once on Dragalge's Draco Meteor, and after that Tyrantrum can have a field day just clicking Outrage assuming no fairies are on the opposing team. That was just an example for my case though, a simple Dragalge/Tyrantrum + Glalie core works, you probably don't actually have to use all 3 like I did lol. It really, really pressures the opponent's Steel-types, and I fucking love that.
Bottom line is, Glalie's access to Ice Fang and ridiculously powerful Double-Edge, along with a potential Ice Shard and Explosion is really amazing and can help a lot of Pokemon by luring Steel-types and basically bringing their HP so low that they're basically useless, and that goes a long way to help any Dragon-type or anything that dislikes the common Steel-types (see: Slurpuff). It's Ice Shard is pretty useful against both Mega Sceptile and Pidgeot, which is nice too.
Only one more week...
(As is Reckles Emboar)
Serperior isn't bulky enough with that 75/95/95 bulk to be able to run a RestTalk Set, and by investing in HP you lose out one of its best aspects; being able to outspeed most of the unboosted tier. Also, by running glare instead of dragon pulse, you won't be able to do anything at all to Druddigon and Dragalge. The last point I'm going to make is that Serperior gets giga drain, so using rest is almost pointless.What does everyone think of a RestTalk Serperior?
Serperior @ Meadow Plate
Ability: Contrary
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Leaf Storm
- Rest
- Sleep Talk
- Dragon Pulse / Glare
Serperior really only needs Leaf Storm thanks to Contrary, and I see setting up to +6 not being too difficult. Meadow Plate is to boost Serperior's Leaf Storm without locking yourself into a move, and or taking chip damage every turn, RestTalk is RestTalk, and the last move slot is up to Dragon Pulse or Glare. You are going to absolutely need Dragon Pulse if you are going to get past Dragalge, though if your team isn't weak to Dragalge, first off, how the fuck, secondly, you can make a more defensive spread and use Glare.
Just something I came up with on the fly, but I think it's decent.
Personally I love M-Glalie, too, but I generally use
I'm probably the one who underestimated this thing the most up until now, mostly because the other megas are so good and that it's walled by any Steel-type if it doesn't use Earthquake, and even then Earthquake can only do so much to Cobalion and Doublade, and can't even hit Bronzong. But I used it recently, and I specifically used one with Super Fang, and jesus fuck I just realized its potential. I used it alongside both Dragalge and Tyrantrum on a quick/kind-of-a-joke-team (I know it's overkill; that was the point pretty much) and it actually ended up working. The idea was to use Super Fang against Steel-types then tickle them a bit with Double-Edge/explode and if possible set up a layer or two of Spikes, which isn't likely a lot of the time but it's still nice, and thas seriously opens up the way for both Dragalge and Tyrantrum. Once the opposing Steel-type has taken a Super Fang, it can pretty much only switch in once on Dragalge's Draco Meteor, and after that Tyrantrum can have a field day just clicking Outrage assuming no fairies are on the opposing team. That was just an example for my case though, a simple Dragalge/Tyrantrum + Glalie core works, you probably don't actually have to use all 3 like I did lol. It really, really pressures the opponent's Steel-types, and I fucking love that.
Bottom line is, Glalie's access to Super Fang and a ridiculously powerful Double-Edge, along with a potential Ice Shard and Explosion is really amazing and can help a lot of Pokemon by luring Steel-types and basically bringing their HP so low that they're basically useless, and that goes a long way to help any Dragon-type or anything that dislikes the common Steel-types (see: Slurpuff). It's Ice Shard is pretty useful against both Mega Sceptile and Pidgeot, which is nice too.