My friend you are wrong. In fact it is quite the other way around, and that's one of the reason it is suspected and might very well be banworthy in my opinion: Landorus-I adapts itself constantly to the metagame. When Gliscor checked it, it started running HP Ice. Nowadays, we see more Focus Blast and Rock Slide sets to beat the Skarmorys and Tornadus-T people use to deal with it. You won't ever be able to get a 100% counter, forcing you to making incredibly risky plays to scout the set, and a decent opponent can and will take advantage of it. Packing a Landorus swings the momentum in your favor too much for it to be healthy.Landorus-I is one of those Pokemon that, while unbearable when it is good in the metagame, finds the metagame adapting to it. Think about when Mega Cross / Mega Garde / and Mega Medicham were everywhere after Aegislash was banned, and everybody wanted those suspected until the metagame adapted to it (the same applied to Zard X and Thundurus). However, Lando-I is better than it was in early XY, since it is much freer to use coverage than it could ever before. That being said, I do not deny the worth of this suspect, as Lando-I can be annoying to handle, especially since it can easily tinker its coverage to beat whatever it wants.
The fact that you have to run priority to specifically to revenge it makes it overcenteralizing. It also doesn't have many counters, making it quite hard to deal withIs Landorus-Incarnate broken?
Sure. I'll give you that. It's broken as hell, depending on what coverage moves it runs, its switch ins are few, but that's not the question we should be asking ourselves here. If we banned things solely on the premise of being broken, then quite a portion of the B+ and above ranks would be gone.
Here's the real question we should be asking:
Is Landorus-Incarnate unreasonably overcentralizing/unhealthy?
I certainly don't think so. Sure it can obliterate a lot of would be checks with the appropriate coverage move, but it's base 101 speed is a tad lackluster, and if it runs rock polish, it must lose out on a moveslot for coverage.
It was said that Landorus-Incarnate was one of the reasons that quite a few things run ice coverage, but Landorus-Incarnate is only part of the reason. Mega Altaria, Landorus-Therian, Gliscor, and a few other notable threats are also weak to ice and can be hassles for offensively based teams.
It also happens to be weak to some of the more common priority that runs around here in OU, such as Feraligatr and Azumarill's Aqua Jet, Mamoswine and Weavile's (who is starting to become more relevant) ice shard.
As a result, if I don't become swamped and have enough time to get the requirements, I will vote: NO BAN
sorry Tricking but I have to answer there, as I think you're missing out on some points. First of all I don't think stall and balanced teams would become too much annoying, because of the variety of offensive powerhouses present in the metagame, which won't be less used even with the departure of Landorus-I, which I can't deny it's a pain for defensively-oriented teams, but can also fit in Balanced teams as you also said, so it would be a loss for them too. A few Pokemon you mentioned that are supposed to ''counter'' Landorus-I aren't actual counters, as Chansey has to be wary about Knock Off, which limits its bulk getting Eviolite away and allows Lando to pull off good damages with Focus Blast or whatever, same for Latias(not mega) which also finds trouble against Knock Off, and Tornadus-T which gets bopped by Rock Slide, so yeah I'll let you jump to conclusions. Also you're right saying it doesn't force unhealthy 50/50, too bad the reason it doesn't force them is because almost everytime it gets brought on the field something it's going to faint or gets down to low life anyway.Landorus-I is an offensive presence thanks to its different sets NECESSARY in the OU tier, otherwise balanced and stall would become too much annoying.
Also it has a lot of revenge-killers and a few Pokemon that can counter it such as Cresselia, Chansey, Latias, Tornadus-T Latias-Mega and many more if you can scout its set. We could say lots of things, but from what I've seen Landorus-I is too much important. I will vote DO NOT BAN without any doubt. It doesn't force unhealthy 50/50, it fits well in Offensive teams and Balanced ones, there's no need to remove it in my opinion.
We could say lots of things to support its ban from the tier, but I think these aren't enough if you compare them with its unique movepool, stats and its characteristic niches which made it a top-tier Pokemon. It has to stay there.. for a balanced Metagame.
I think this is an argument that will be thrown around a lot, and I don't believe in it at all. By saying that Broken checks / counters Broken, we should keep it in the tier we create a metagame filled with things that should be banned. If playstyles like stall or certain mons become more overpowered after we ban Lando-I, then we should ban those. Also you mention counters like Cresselia, Chansey, and Latias all which fall to Knock Off, and Cresselia can be set up on with Calm Mind if it lacks Ice Beam. Tornadus-T can be hit with Rock Slide very easily, but I will say Latias-Mega is one of the few 100% counters to Landorus-I.Landorus-I is an offensive presence thanks to its different sets NECESSARY in the OU tier, otherwise balanced and stall would become too much annoying.
Also it has a lot of revenge-killers and a few Pokemon that can counter it such as Cresselia, Chansey, Latias, Tornadus-T Latias-Mega and many more if you can scout its set. We could say lots of things, but from what I've seen Landorus-I is too much important. I will vote DO NOT BAN without any doubt. It doesn't force unhealthy 50/50, it fits well in Offensive teams and Balanced ones, there's no need to remove it in my opinion.
We could say lots of things to support its ban from the tier, but I think these aren't enough if you compare them with its unique movepool, stats and its characteristic niches which made it a top-tier Pokemon. It has to stay there.. for a balanced Metagame.
Not necessarily. Talonflame has 4 guaranteed counters at best, Rotom-W, Tyranitar, Scrotom-Heat, and Heatran, yet, notice how we're not suspecting talonflame? Coincidence? I think not.The fact that you have to run priority to specifically to revenge it makes it overcenteralizing. It also doesn't have many counters, making it quite hard to deal with
Another thing, lead Stealth Rock sets get dominated by Mega Diancie.[SIZE=6 said:Announcement XY OU: Ban of Blaziken and Deoxys-N[/SIZE]
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- Its movepool is amazing. The only move you know for sure that it has is Psycho Boost, and maybe Superpower. From that point on, it's a guessing game to what it might have. Fire Punch/Hidden Power Fire and Extreme Speed are up there as the more commonly seen ones, but you also have Taunt and Stealth Rock as well. 'Suicide' lead sets with Stealth Rock and Focus Sash make a mockery of the word. Deoxys-N is getting up Stealth Rock for sure and is probably doing upwards of 60% on something minimum before it dies. This is without mentioning sets with Spikes and Magic Coat as a surprise factor. Unlike Deoxys-S, Deoxys-N does major damage with Psycho Boost and Superpower to anything that tries to spin or Defog away hazards, with the exception of literally only Mandibuzz and Scizor, who fear certain super effective moves regardless if Deoxys-N decides to carry them.
That statement doesn't really work since nobody runs "priority" to specifically revenge a certain mon, you run priority to revenge a wide variety of mons, to make up for lack of speed on many things, etc. There are many threats that have priority in ou at the moment, being a stop to quite alot frailer offensive threats. I wouldn't call that overcentralizing at all, having to run priority on a pretty big variety of teams just to not get shat on by a ton of offensive threats has been a thing for pretty much forever now.The fact that you have to run priority to specifically to revenge it makes it overcenteralizing.
are you serious? Mamoswine and Azumarrill are incredible wallbreakers in OU, regardless of what the actual usage might say (tough if people stopped sticking to Freeze Dry and used something less useless, Mamoswine would go better). Being Landorus checks is just a bonus.The fact that you have to run priority to specifically to revenge it makes it overcenteralizing. It also doesn't have many counters, making it quite hard to deal with