Discounting Ubers and Smeargle, there's actually 9 fully evolved Pokemon that get Dragon Rush.
Banning Dragon Rush to unbreak Mega Charizard X has a lot of problems. One of the main ones is that honestly part of X's problem is that Y exists and is plenty amazing too, and the things that are a valid switchin on one of them are generally a terrible idea to switch in on the other. Charizard would still be a nightmare if you banned Dragon Rush. Honestly, the main difference would be that Quagsire would return to being a reliable stop to it, which would be something, though I'd not be a fan of feeling forced to run Quagsire on every team no matter what.
It also has the knock-off effect of weakening a number of other Pokemon for literally no reason except trying to preserve access to Mega Charizard X. Why on earth do we care more about keeping a Pokemon in the meta than about keeping a move in the meta? Sure, if the move really is just fundamentally the problem -Swagger, Baton Pass clauses, Chatter in Balanced Hackmons and some other OMs- then ban the move, but banning a move to keep a specific Pokemon in is really silly. It's not like Mega Charizard X is a linchpin piece helping keep the meta stable. It's not Quagsire and Clefable, whose Unaware builds help keep setup from being too ridiculous. Mega Charizard X doesn't bring anything to the table that helps stabilize the meta, even if you ban Dragon Rush and assume that makes it non-broken.
And if we are prioritizing maximizing the number if Pokemon in the meta... we should still ban Charizardite X. More than 50% of the teams I fight have Charizard as their Mega, and of those more than 50% have it as Mega Charizard X. Mega Charizard X's dominance is implicitly keeping other Megas out of the meta, because it's hard to argue for, say, Mega Altaria running Sing on your team, when you could run Mega Charizard X and be vastly more threatening.
So if we want to maximize the number of viable Pokemon being run by people, we should ban Mega Charizard X so people run other Megas. Two Megas dominating the metagame is clearly less diverse than having people running the dozen-ish Megas that are popular in OU, even assuming no other Megas would suddenly rise in popular in NGG that are kind of meh in Standard. (Mega Ampharos is an obvious one)
But hey, that exactly describes Dragonite ("The right set of qualities to be frequently pushed into brokenness, without being broken at base"), whom has been banned from
-Hidden Type, on the basis of the fact that Dragon/Flying/Steel type with Multiscale, Dragon Dance, Iron Head for anti-Fairy coverage was a goddamn nightmare. Extreme Speed didn't even factor into the ban.
-Singlehandedly caused the Aerilate ban in AAA. (Which makes literally zero sense, but whatever)
-Metagamiate.
-Mix and Mega.
(I wouldn't be surprised if there's others I'm unaware of/have forgotten)
and yet in Standard and many other OMs Dragonite is merely very good, or sufficiently underwhelming compared to the newly bolstered competition that it sees little use. It's not a particularly notable Pokemon in STABmons, for instance, because STABmons is just not set up to boost it to anywhere near the degree it boosts other Pokemon: in practice it basically only cares about gaining Dragon Ascent, which just isn't an amazing boost to it.
Frequently leads to bans in OMs =/= broken. Context matters.
Banning Dragon Rush to unbreak Mega Charizard X has a lot of problems. One of the main ones is that honestly part of X's problem is that Y exists and is plenty amazing too, and the things that are a valid switchin on one of them are generally a terrible idea to switch in on the other. Charizard would still be a nightmare if you banned Dragon Rush. Honestly, the main difference would be that Quagsire would return to being a reliable stop to it, which would be something, though I'd not be a fan of feeling forced to run Quagsire on every team no matter what.
It also has the knock-off effect of weakening a number of other Pokemon for literally no reason except trying to preserve access to Mega Charizard X. Why on earth do we care more about keeping a Pokemon in the meta than about keeping a move in the meta? Sure, if the move really is just fundamentally the problem -Swagger, Baton Pass clauses, Chatter in Balanced Hackmons and some other OMs- then ban the move, but banning a move to keep a specific Pokemon in is really silly. It's not like Mega Charizard X is a linchpin piece helping keep the meta stable. It's not Quagsire and Clefable, whose Unaware builds help keep setup from being too ridiculous. Mega Charizard X doesn't bring anything to the table that helps stabilize the meta, even if you ban Dragon Rush and assume that makes it non-broken.
And if we are prioritizing maximizing the number if Pokemon in the meta... we should still ban Charizardite X. More than 50% of the teams I fight have Charizard as their Mega, and of those more than 50% have it as Mega Charizard X. Mega Charizard X's dominance is implicitly keeping other Megas out of the meta, because it's hard to argue for, say, Mega Altaria running Sing on your team, when you could run Mega Charizard X and be vastly more threatening.
So if we want to maximize the number of viable Pokemon being run by people, we should ban Mega Charizard X so people run other Megas. Two Megas dominating the metagame is clearly less diverse than having people running the dozen-ish Megas that are popular in OU, even assuming no other Megas would suddenly rise in popular in NGG that are kind of meh in Standard. (Mega Ampharos is an obvious one)
... Extreme Speed is not broken "in a lot of OMs". It's not broken in any OMs I can think of. It's reliably good, with the right set of qualities to fairly frequently push a given Pokemon into brokenness.So? Extremespeed is broken in a lot of OMs and has very low distribution, but I can't think of a single instance where the move itself and not the users are banned. I'm sure someone will mention one but whatever.
But hey, that exactly describes Dragonite ("The right set of qualities to be frequently pushed into brokenness, without being broken at base"), whom has been banned from
-Hidden Type, on the basis of the fact that Dragon/Flying/Steel type with Multiscale, Dragon Dance, Iron Head for anti-Fairy coverage was a goddamn nightmare. Extreme Speed didn't even factor into the ban.
-Singlehandedly caused the Aerilate ban in AAA. (Which makes literally zero sense, but whatever)
-Metagamiate.
-Mix and Mega.
(I wouldn't be surprised if there's others I'm unaware of/have forgotten)
and yet in Standard and many other OMs Dragonite is merely very good, or sufficiently underwhelming compared to the newly bolstered competition that it sees little use. It's not a particularly notable Pokemon in STABmons, for instance, because STABmons is just not set up to boost it to anywhere near the degree it boosts other Pokemon: in practice it basically only cares about gaining Dragon Ascent, which just isn't an amazing boost to it.
Frequently leads to bans in OMs =/= broken. Context matters.
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