Completed no bread only circuses

Cityscapes vs pratik
Level 1 battle
B5P3​

Team Cityscapes

:choice specs: Choice Specs
:eject button: Eject Button
:enigma stone: Enigma Stone
:leftovers: Leftovers
:oran berry: Oran Berry
:shell bell: Shell Bell
:weakness policy: Weakness Policy

:naganadel::nidoking::bronzong::alcremie-matcha-cream::arctovish:

Naganadel **Nue

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Poison/Dragon

Abilities: Beast Boost

Stats:
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 5
Spe: 121
Size: 6
Weight: 5
Hardy Nature

Moves:
[Level 0]
Aerial Ace
Air Slash
Confide
Cross Poison
Dark Pulse
Double Team
Dragon Claw
Dragon Pulse
Facade
Flamethrower
Growl
Poison Jab
Protect
Round
Shadow Claw
Signal Beam
Smart Strike
Thunderbolt
Toxic
X-Scissor

[Level 1]
Acid
Air Cutter
Dragon Dance
Dragon Tail
Dual Wingbeat
Echoed Voice
Peck
Shock Wave
Sludge Bomb
Snore
Swift
Venom Drench

Nidoking (M) **Mike

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Poison/Ground

Abilities: Poison Point, Rivalry, Sheer Force (Locked)

Stats:
HP: 90
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 85
Size: 3
Weight: 4

Moves:
[Level 0]
Attract
Avalanche
Brick Break
Confide
Counter
Defense Curl
Double Team
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Horn Attack
Ice Beam
Ice Punch
Leer
Lovely Kiss
Mud-Slap
Poison Jab
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Smart Strike
Strength
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

[Level 1]
Bubble Beam
Chip Away
Confusion
Curse
Cut
Detect
Double Kick
Dragon Tail
Drill Run
Echoed Voice
Flatter
High Horsepower
Hone Claws
Incinerate
Mega Punch
Peck
Poison Tail
Power-Up Punch
Rage
Rain Dance
Roar
Rock Climb
Rock Smash
Sandstorm
Seismic Toss
Shock Wave
Sludge Bomb
Snore
Sucker Punch
Sunny Day
Supersonic
Swagger
Sweet Kiss
Taunt
Venom Drench
Water Gun
Water Pulse

Bronzong **Conduit

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Steel/Psychic

Abilities: Levitate, Heatproof, Heavy Metal (Locked)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 6
SpD: 8
Spe: 33
Size: 3
Weight: 5

Moves:
[Level 0]
Ancient Power
Confide
Double Team
Earthquake
Facade
Feint Attack
Flash
Flash Cannon
Hypnosis
Iron Head
Protect
Psychic
Rock Slide
Round
Shadow Ball
Signal Beam
Strength
Tackle
Toxic
Zen Headbutt

[Level 1]
Calm Mind
Confuse Ray
Confusion
Extrasensory
Night Shade
Psybeam
Psywave
Rain Dance
Recycle
Rock Smash
Safeguard
Sandstorm
Snore
Sunny Day
Swagger
Trick
Weather Ball

Alcremie (F) **Mimi

Level: 1
EXP: 0/10
Advanced Techniques: None

Type: Fairy

Abilities: Sweet Veil, Aroma Veil (Locked)

Stats:
HP: 85
Atk: 5
Def: 6
SpA: 8
SpD: 9
Spe: 64
Size: 1
Weight: 1
Hardy Nature

Moves:
[Level 0]
Attract
Dazzling Gleam
Energy Ball
Facade
Play Rough
Protect
Psychic
Round
Tackle
Tri Attack

[Level 1]
Aromatherapy
Aromatic Mist
Baby-Doll Eyes
Calm Mind
Magical Leaf
Safeguard
Snore
Sweet Kiss

Arctovish **Watcher

Level: 1
EXP: 0/10
Advanced Techniques: None

Type: Water/Ice

Abilities: Water Absorb, Ice Body, Slush Rush (Locked)

Stats:
HP: 95
Atk: 7
Def: 7
SpA: 6
SpD: 7
Spe: 55
Size: 2
Weight: 5
Hardy Nature

Moves:
[Level 0]
Ancient Power
Avalanche
Crunch
Facade
Ice Beam
Iron Head
Liquidation
Protect
Psychic Fangs
Rock Slide
Round
Surf
Waterfall
Zen Headbutt

[Level 1]
Bite
Hail
Ice Fang
Powder Snow
Rain Dance
Snore
Water Gun



Team Pratik

:leftovers: Leftovers
:expert belt: Expert Belt
:Shell bell: Shell Bell
:flame orb: Flame orb
:metronome: Metronome
:eject button: Eject Button
:ring target: Ring Target


:probopass: :zangoose: :miasmaw: :milotic: :typhlosion-hisui:

:sv/probopass:

Placeholder

Sam (Probopass)
Level 1 | EXP: 00 / 10

Serious nature ( +None, -None )

Typing:
Rock
Steel


Abilities:

Sturdy: The Pokemon's body is very solidly constructed, giving it high durability. When the user is attacked: Give that attack a power penalty of one (1). The effects of other Pokemon can't inflict Fainting on the user.

Magnet Pull: The Pokemon's powerful magnetic field allows them a degree of control over Steel-types. The user gains the commands "Magnetic Attraction" and "Magnetic Repulsion". Opposing Steel-type Pokemon can't be declared for manual switching during Switching Phases.
Command: Magnetic Attraction
● --- BAP, 5 En, typeless, --- Acc, Status, CT: None.
● Discards the target's Magnetic Repulsion status, then Inflicts a unique status on the target for their next three (3) turns with the following effect:
- Actions that make contact attempted by the subject will automatically miss targets that don't have Magnet Pull.
Command: Magnetic Repulsion
● --- BAP, 5 En, typeless, --- Acc, Status, CT: None.
● Discards the target's Magnetic Attraction status, then Inflicts a unique status on the target for their next three (3) turns with the following effect:
- Actions that make contact attempted by the subject will automatically miss targets that have Magnet Pull.

Sand Force (HA): The Pokemon can harness the inherent power of a sandstorm to boost their own terrestrial attacks. The user can't take damage from Sandstorm Weather. When the user attacks with a Rock-, Ground-, or Steel-type attack, if the Weather is Sandstorm: Give that attack a power bonus of two (2).
[LOCKED]

Stats :
HP : 85
Attack : 4
Defense : 10
Sp.Atk : 6
Sp.Def : 11
Speed : 40
Size : 2
Weight : 7

Movepool


Level 0:
Ancient Power
Attract
Confide
Dazzling Gleam
Defense Curl
Double Team
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Harden
Ice Punch
Iron Head
Mud-Slap
Protect
Rock Slide
Round
Strength
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack

Level 1:
Discharge
Magic Coat
Magnet Bomb
Magnetic Flux
Rock Smash
Rock Throw
Sandstorm
Shock Wave
Snore
Spark
Sunny Day
Swagger
Taunt
Wide Guard
:sv/zangoose:
Placeholder

Z (Zangoose Male)
Level 1 | EXP 00 / 10

Bashful Nature (+N/A , -N/A)

Typings :
Normal


Abilities:

Immunity: The Pokemon's immune system quickly processes and neutralizes poisons in the body. The user can't take damage from Poison status.

Toxic Boost (HA): The Pokemon's body can process substances for energy that would be poisonous to others. When the user attacks, if they are Poisoned: Give that attack a power bonus of five (5). [LOCKED]

Stats :
HP : 85
Attack : 8
Defense : 5
Sp Atk : 5
Sp Def : 5
Speed : 90
Size Class : 3
Weight Class : 3

Movepool:


Level 0 :
Aerial Ace
Attract
Aura Sphere
Brick Break
Confide
Counter
Defense Curl
Double Team
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Strength
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt

Level 1 :
Curse
Detect
Double Hit
Double Kick
False Swipe
Hone Claws
Incinerate
Mega Punch
Metal Claw
Power-Up Punch
Quick Attack
Quick Guard
Rain Dance
Refresh
Roar
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Snore
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse
Work Up
:ss/miasmaw:
placeholder

Miasmaw (Morgoth-M)
Level 1 | EXP: 00 / 10

Serious Nature (+N/A , -N/A)

Typing:
Bug
Dragon


Abilities:

Neutralizing Gas:
The Pokemon releases a fume that robs other Pokemon of their abilities. While the user is in play: The abilities of other Pokemon, except those with Neutralizing Gas, are ignored. If a triggered effect of those abilities that would have triggered when their users entered play would be ignored in this way, instead put a Gas Marker on their user with the triggered effect, as well as the following effect:
● At the start of the round, if there are no Pokemon with Neutralizing Gas in play: The triggered effect stored on this marker triggers, then this marker is discarded.

Hyper Cutter: The Pokemon's claws, teeth, or pincers are sharp and never lose their edge.The user's Attack stage can't be reduced by the effects of other Pokemon.

Compound Eyes (HA): The Pokemon has an array of complex eyes that give it a comprehensive view of the field.While the user is executing an action: That action's accuracy is increased by thirty percent (x1.3).
[LOCKED]

Stats :
HP : 90
Atk : 10
Def : 5
SpA : 6
SpD : 8
Speed : 99
Size Class : 2
Weight Class : 4

Movepool:


Level 0:
Attract
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Poison Fang
Poison Gas
Poison Jab
Protect
Round
Thunder Fang
Thunderbolt
X-Scissor

Level 1:
Aromatherapy
Bite
Brutal Swing
Dragon Breath
Dragon Tail
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Sludge Bomb
Smog
Smokescreen
Snore
Sunny Day
Taunt
Work Up
:sv/milotic:
Placeholder

Rus (Milotic- Female)
Level 1 | EXP 00/10

Docile Nature (+N/A , -N/A)

Typings:
Water


Abilities :

Marvel Scale : The Pokemon's mysterious scales further insulate their owner when they are ailing. While the user has a Major Status: The user's Defense rank is increased by five (5).

Competitive : The user is vainglorious and takes umbrage to any perceived insult. After this Pokemon's stages are lowered by an effect from another Pokemon: Raise the user's Special Attack stage by two (2) for their next three (3) turns.

Cute Charm : The Pokemon has a natural charisma that draws others to them, even their enemies. When the user is hit with a contact attack: Inflict Infatuation on the attacker. [LOCKED]

Stats :
HP : 95
Attack : 5
Defense : 6
Sp Atk : 7
Sp Def : 9
Speed : 81
Size Class : 5
Weight Class : 5

Movepool :


Level 0:
Attract
Avalanche
Confide
Double Team
Dragon Pulse
Facade
Hypnosis
Ice Beam
Iron Head
Mirror Coat
Mud-Slap
Protect
Round
Surf
Tackle
Toxic
Waterfall

Level 1:
Brutal Swing
Confuse Ray
Disarming Voice
Dragon Breath
Dragon Dance
Dragon Tail
Hail
Magic Coat
Mist
Rain Dance
Refresh
Safeguard
Snore
Swagger
Swift
Tickle
Twister
Water Gun
Water Pulse
Weather Ball

Placeholder for bio

Hiroko (Typhlosion-Hisui M)
Level 1 EXP 00/10

Serious Nature (+N/A , -N/A)

Typings:
Fire
Ghost


Abilities:

Blaze: The Pokemon turns to their inner valor and zeal in a pinch. When the user attacks with a Fire-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Frisk: The user can quickly identify the items held by opponents, and potentially sabotage them. The user is unaffected by Natural Gift and by Fling. While the user is being attacked: The effects of the attacker's held items are ignored. While the user is attacking an opponent: The effects of the defender's held items are ignored.
[LOCKED]

Stats
:
HP: 85
Atk: Rank 6
Def: Rank 6
SpA: Rank 8
SpD: Rank 6
Spe: 95
Size Class: 3
Weight Class: 4


Signature moves :
Infernal Parade

Moves :

Level 0
:
Aerial Ace
Attract
Brick Break
Confide
Defense Curl
Double Team
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Howl
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Curse
Cut
Detect
Double Kick
Ember
Extrasensory
Flame Wheel
Incinerate
Night Shade
Quick Attack
Roar
Rock Smash
Smokescreen
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp
Work Up

Level 2 :

Infernal Parade [SIGNATURE]
pratik2007 to send out and equip.
cityscapes to send out, equip, and order.
pratik2007 to order.
Keriel to ref.
 
Last edited:

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
1681013623544.png

"Our opponent has brought a lot of strong pokemons. This is gonna be fun."

:sv/milotic::flame orb:
Sending Rus The Milotic @ Flame Orb
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

let's bring in all our new pals!


Bronzong @ Leftovers

Night Shade ~ Night Shade ~ Night Shade
At the start of your turn, if Milotic is to use Mirror Coat this step, then use Zen Headbutt.
At the start of your turn, if you are confused, then use Safeguard the first instance.
At the start of your turn, if Milotic has Protection, then use Double Team the first instance and Calm Mind the second instance.
 
:bronzong: :leftovers: - Levitate, Heatproof
Bronzong: HP 85 | EN 100 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 1

:milotic: :flame orb:- Marvel Scale, Competitive
Milotic: HP 95 | EN 100 | ATK 5 | DEF 6 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1
The Chronicle
Round 1
Step 1

Milotic used Rain Dance!
-10 EN
The heavens cry forth their lament! (5 rounds)​

Bronzong used Night Shade!
-5 EN
Milotic suffers 15 fixed damage.

[Milotic's Flame Orb] Fire suffuses Milotic's body.​


Step 2

Milotic used Weather Ball!
-7 EN
Milotic gives voice to the heavens' sorrow! [Weather Ball became Water type.]
Crit: No (356 > 25)
(10 + 3 + 3) + (7 - 8) = 15 DMG​

Bronzong used Night Shade!
-5 EN
Milotic suffers 15 fixed damage.

[Milotic's Burn] The cleansing flames yet burn. (-2 HP)​

[Bronzong's Leftovers] Provisions for the road... (+2 HP)


Step 3

Milotic used Weather Ball!
-7 EN
Milotic gives voice to the heavens' sorrow! [Weather Ball became Water type.]
Crit: No (240 > 25)
(10 + 3 + 3) + (7 - 8) = 15 DMG​

Bronzong used Night Shade!
-5 EN
Milotic suffers 15 fixed damage.

[Milotic's Burn] The cleansing flames yet burn. (-2 HP)​

[Bronzong's Leftovers] Provisions for the road... (+2 HP)


:bronzong: :leftovers:- Levitate, Heatproof
Bronzong: HP 59/85 | EN 85 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 1

Rain (4 rounds)​

:milotic: :flame orb:- Marvel Scale, Competitive - Burned
Milotic: HP 46/95 | EN 76 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1
Fate Foreseen
pratik2007 to order
cityscapes to order
Keriel to ref​
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

that pokemon knows too many moves! good thing we have our own pokemon with too many moves!


Nidoking @ Enigma Stone

Rage ~ Brick Break ~ Brick Break
If Zangoose's Evasion stage is higher than your Accuracy stage, then use Smart Strike the first instance and push back.
If Zangoose is to use Counter this step, then use Earth Power and push back.
If you are not taunted, and Zangoose is not asleep, then use Lovely Kiss the first instance and push back.
 

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
:sv/zangoose::expert belt:
"From where I come, the other word for hax is skill."

Protect ~ Double Hit + Zen Headbutt ~ Zen Headbutt
[Check at start of step] IF Zangoose flinched this round , use Ice Punch
 
:nidoking: :enigma stone: - Poison Point, Rivalry
Nidoking - HP 90/90 | EN 100 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1

Rain (4 rounds)​

:zangoose: :expert belt: - Immunity
Zangoose - HP 85/85 | EN 100 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1​

The Chronicle
Round 2
Step 1

Zangoose used Protect!
-12 EN
A ward against all evil!​

Nidoking used Lovely Kiss!
-7 EN
Zangoose protected itself...

Step 2

Zangoose used Duality Headbutt!
-24 EN
Hit: Yes (217 <= 540)
Crit 1: No (574 > 24)
Crit 2: No (439 > 24)
Effect 1: No (316 > 120)​
Poison Point 1: Yes (86 < 180)
Zangoose pricked itself on a poisoned quill! [Zangoose +PSN]
Effect 2: No (343 > 120)​
Poison Point 2: No (333 > 180)

It's super effective!
(8 + 8 - 6)*1.5 + 4 = 19 DMG => 16 HP, 3 EN​

Nidoking used Rage!
-3 EN
Crit: No (209 > 24)

(4 + 7 - 5) = 6 DMG
A storm is gathering in Nidoking's heart...

Step 3
Zangoose used Zen Headbutt!
-6 EN
Hit: Yes (125 <= 540)
Crit: No (62 > 90)
Effect: No (356 > 120)

It's super effective!
(8 + 8 - 6)*1.5 + 4 = 19 DMG => 16 HP, 3 EN​
Nidoking's anger grows... [+1 ATK, 3 steps]

Nidoking used Brick Break!
-6 EN
Crit: No (29 > 24)

It's super effective!
(8 + 7 - 5)*1.5 + 4 = 19 DMG


:nidoking: :enigma stone: - Poison Point, Rivalry - +1 ATK (2 steps)
Nidoking - HP 58/90 | EN 78 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1

Rain (3 rounds)​

:zangoose: :expert belt: - Immunity - PSN (2c)
Zangoose - HP 60/85 | EN 58 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0


Fate Foreseen
pratik2007 to order
cityscapes to order
Keriel to ref​
 

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
1681414741493.png

"Lets keep pushing Zangoose!"

:sv/zangoose:

Zen-Headbutt ~ Zen Headbutt ~ Zen Headbutt

IF Counter then use Mud-Slap the first instance and surf remaining instance
IF Damaging Fighting type move AND NOT Focus Blast, AND you have more than 19 HP THEN use Counter (2 subs)
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

let's put that poison to use!


Venom Drench + Rock Slide ~ Earthquake ~ Earthquake
At the end of the step, if you flinched this step, then push back.
 
:nidoking: :enigma stone: - Poison Point, Rivalry - +1 ATK (2 steps)​
Nidoking - HP 58/90 | EN 78 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1


Rain (3 rounds)​

:zangoose: :expert belt: - Immunity - PSN (2c)
Zangoose - HP 60/85 | EN 58 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0​

The Chronicle
Step 1
Zangoose used Zen Headbutt!
-6 EN
Hit: 600 > 540 (Miss)
Zangoose missed...​

Nidoking used Toxic Rockfall! [Rock Slide became Poison-type!]
-32 EN
Crit: 369 > 25 (No)
The venom deadens Zangoose's nerves!
Zangoose's Attack, Special Attack, and Speed fell... [3t]
8 + (7 - 5) + 3 + 4 = 17 DMG

Step 2
Nidoking used Earthquake!
-7 EN
Crit: 127 > 25 (No)
10 + (7 - 5) + 3 + 4 = 19 DMG
[Nidoking's Attack is no longer boosted...]

Zangoose used Zen Headbutt!
-6 EN
Hit: 106 <= 540 (Yes)
Crit: 308 > 25 (No)
It's super effective!
(8 + 8 - 6)*1.5 + 4 - 3 = 16 DMG => 13 HP, 3 EN​

Step 3
Nidoking used Earthquake!
-7 EN
Crit: 512 > 25 (No)
10 + (7 - 5) + 3 = 15 DMG

Zangoose used Zen Headbutt!
-6 EN
Hit: 393 <= 540 (Yes)
Crit: 459 > 25 (No)
It's super effective!
(8 + 8 - 6)*1.5 + 4 - 3 = 16 DMG => 13 HP, 3 EN​


:nidoking: :enigma stone: - Poison Point, Rivalry
Nidoking - HP 32/90 | EN 26 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0

Rain (2 rounds)​

:zangoose: :expert belt: - Immunity - PSN (2c) - -1 ATK/SPA/SPE (1t)
Zangoose - HP 9/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 51 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0​

Fate Foreseen
cityscapes to order
pratik2007 to order
Keriel to ref​
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

the finishing blow!


Rock Smash ~ Rock Smash ~ Rock Smash
If Zangoose has Protection, then use Defense Curl.
If your Attack stage is lower than Zangoose's Defense stage, then use Seismic Toss.
If your Accuracy stage is lower than Zangoose's Evasion stage, then use Smart Strike.
 

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
:sv/zangoose::expert belt:

Protect ~ Zen-Headbutt ~ Zen-Headbutt
[Check at end of step] IF Nidoking flinched THEN use Ice Punch next step
 
:nidoking: :enigma stone: - Poison Point, Rivalry
Nidoking - HP 32/90 | EN 26 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0

Rain (2 rounds)​

:zangoose: :expert belt: - Immunity - PSN (2c) - -1 ATK/SPA/SPE (1t)
Zangoose - HP 9/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 51 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0​

The Chronicle
Step 1
Zangoose used Protect!
-12 EN
A ward against all evil!
[Zangoose's Attack, Sp.Attack, and Speed returned to normal.]​

Nidoking used Defense Curl!
-5 EN
Nidoking's Defense increased! [5t]

Step 2
Zangoose used Zen Headbutt!
-6 EN
Hit: 308 <= 540 (Yes)
Crit: 464 > 25 (No)
Effect: 211 > 120 (No)

It's super effective!
(8 + 8 - 6)*1.5 + 4 - 3 = 16 DMG => 13 HP, 3 EN​

Nidoking used Rock Smash!
-4 EN
Crit: 546 > 25 (No)

It's super effective!
(4 + 7 - 5)*1.5 = 9 dmg
Zangoose fainted...​


:nidoking: :enigma stone: - Poison Point, Rivalry - +1 DEF [4t]
Nidoking - HP 19/90 | EN 11 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0

Rain (1 round)​

:zangoose: :expert belt: - Immunity - FNT
Zangoose - HP KO/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0​

Fate Foreseen

pratik2007 to replace Zangoose, equip, and order.
cityscapes to order.
Keriel to ref.​
 

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
:sv/milotic::flame orb:
Sending Milotic

Weather Ball ~ Weather Ball ~ Weather Ball
IF Nidoking is under the effects of Protection THEN Chill
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

sandstorm here would be really funny if we weren't out of energy. it's fine, we did some good damage.


Seismic Toss ~ Seismic Toss ~ Seismic Toss
 
:nidoking: :enigma stone: - Poison Point, Rivalry - +1 DEF [4t]
Nidoking - HP 19/90 | EN 11 | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0

Rain (1 round)​

:milotic: :flame orb:- Marvel Scale, Competitive - Burned
Milotic: HP 46/95 | EN 76 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1​

The Chronicle
Step 1
Nidoking used Seismic Toss!
-5 EN
Milotic suffers 15 fixed damage.

Milotic used Weather Ball!
-7 EN
Milotic gives voice to the heavens' sorrow! [Weather Ball became Water type.]
Crit: No (87 > 25)
It's super effective!
((10 + 3) + (7 - 6))*1.5 + 3 = 24 DMG => 20 HP, 4 EN
Nidoking fainted...​

[Milotic's Burn] The cleansing flames yet burn... [-2 HP]
The heaven's lament has ended.​


:nidoking: :enigma stone: - Poison Point, Rivalry - Fainted
Nidoking - HP KO/90 | EN KO | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0
:bronzong: :leftovers:- Levitate, Heatproof
Bronzong: HP 59/85 | EN 85 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 1


:milotic: :flame orb:- Marvel Scale, Competitive - Burned
Milotic: HP 29/95 | EN 69 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1
:zangoose: :expert belt: - Immunity - Fainted
Zangoose - HP KO/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

Fate Foreseen
cityscapes to replace Nidoking, equip, and order
pratik2007 to order
Keriel to ref​
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

i'm not copy pasting my orders! i'm using the other fixed damage move this time!!


Bronzong @ Leftovers

Psywave ~ Psywave ~ Psywave
At the start of your turn, if Milotic is to use Mirror Coat this step, then use Zen Headbutt.
At the start of your turn, if you are confused, then use Safeguard the first instance.
At the start of your turn, if Milotic has Protection, then use Double Team the first instance and Calm Mind the second instance.
 
:bronzong: :leftovers:- Levitate, Heatproof
Bronzong: HP 59/85 | EN 85 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 1
:nidoking: :enigma stone: - Poison Point, Rivalry - Fainted
Nidoking - HP KO/90 | EN KO | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0


:milotic: :flame orb:- Marvel Scale, Competitive - Burned
Milotic: HP 29/95 | EN 69 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1
:zangoose: :expert belt: - Immunity - Fainted
Zangoose - HP KO/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0


The Chronicle
Step 1
Milotic used Weather Ball!
-7 EN
Crit: No (557 > 25)
It's not very effective...

(5 + 5 - 8)*0.75 = 2 DMG​

Bronzong used Psywave!
-5 EN
Milotic suffers 15 fixed damage...

[Milotic's Burn] The cleansing flames yet burn... [-2 hp]​
[Bronzong's Leftovers] Provisions for the road... [+2 hp]

Step 2
Milotic used Weather Ball!
-7 EN
Crit: No (490 > 25)
It's not very effective...

(5 + 5 - 8)*0.75 = 2 DMG​

Bronzong used Psywave!
-5 EN
Milotic suffers 15 fixed damage...
Milotic fainted...​
[Bronzong's Leftovers] Provisions for the road... [+2 hp]


:bronzong: :leftovers:- Levitate, Heatproof
Bronzong: HP 59/85 | EN 75 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 1
:nidoking: :enigma stone: - Poison Point, Rivalry - Fainted
Nidoking - HP KO/90 | EN KO | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0


:milotic: :flame orb:- Marvel Scale, Competitive - Fainted
Milotic: HP KO/95 | EN 55 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1
:zangoose: :expert belt: - Immunity - Fainted
Zangoose - HP KO/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

Fate Foreseen
pratik2007 to replace Milotic, equip, and order.
cityscapes to order
Keriel to ref​
 

Novax

Crossroads: Paths unchosen
is a Tiering Contributor
:sv/miasmaw::shell bell:

Sending Miasmaw @ Shell Bell

Earthquake ~ Earthquake ~ Earthquake

[Check at start of step] IF Bronzong is to use Trick AND Bronzong is not to use trick on future steps, use Protect
IF Toxic outside combination , THEN Taunt
IF you are confused when you are to act , use Work Up the 2nd instance
 
:bronzong: :leftovers:- Levitate, Heatproof
Bronzong: HP 59/85 | EN 75 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 1
:nidoking: :enigma stone: - Poison Point, Rivalry - Fainted
Nidoking - HP KO/90 | EN KO | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0



:miasmaw: :shell bell: - Neutralizing Gas, Hyper Cutter
Miasmaw - HP 90/90 | EN 100 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4 | Chill 5 | Rcv 2 | CT 1
:zangoose: :expert belt: - Immunity - Fainted
Zangoose - HP KO/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0
:milotic: :flame orb:- Marvel Scale, Competitive - Fainted
Milotic: HP KO/95 | EN 55 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1

The Chronicle
Step 1

Miasmaw used Earthquake!
-7 EN
Crit: 136 > 25 (No)
It's super effective! [Bronzong's Levitate was Neutralized...]
(10 + 10 - 8 + 1)*1.5 = 19.5 ~ 20 DMG
[Shell Bell: +2 HP]
Bronzong used Night Terrors!
-24 EN
Sweet dreams... or deadly ones... [Sleep (1)]
Miasmaw suffers 15 fixed damage. [Restless]

[Bronzong's Leftovers] Succor in your time of need... [+4 HP]

Step 2
[Miasmaw is to use Taunt.]
Miasmaw is asleep... [+5 HP, +3 EN]
Miasmaw wakes up!​
Bronzong used Toxic!
-7 EN
Hit: 593 > 540 (No)
But it missed...

[Bronzong's Leftovers] Provisions for the road... [+2 HP]
Step 3
Miasmaw used Earthquake!
-7 EN
Crit: 151 > 25 (No)
It's super effective!
(10 + 10 - 8 + 1)*1.5 = 19.5 ~ 20 DMG
[Shell Bell: +2HP]​
Bronzong used Rock Slide!
-6 EN
Hit: 180 <= 540 (Yes)
Crit: 334 > 25 (No)
It's super effective!
(8 + 6 - 5)*1.5 = 13.5~14 DMG

[Bronzong's Leftovers] Succor in your time of need... [+4 HP]



:bronzong: :leftovers:- Levitate, Heatproof
Bronzong: HP 29/85 | EN 38 | ATK 6 | DEF 8 | SPA 6 | SPD 8 | SPE 33 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0
:nidoking: :enigma stone: - Poison Point, Rivalry - Fainted
Nidoking - HP KO/90 | EN KO | ATK 7 | DEF 6 | SPA 6 | SPD 6 | SPE 85 | S/W 3/4 | Chill 5 | Rcv 2 | CT 0


:miasmaw: :shell bell: - Neutralizing Gas, Hyper Cutter
Miasmaw - HP 70/90 | EN 89 | ATK 10 | DEF 5 | SPA 6 | SPD 8 | SPE 99 | S/W 2/4 | Chill 5 | Rcv 2 | CT 1
:zangoose: :expert belt: - Immunity - Fainted
Zangoose - HP KO/85 | EN 40 | ATK 8 | DEF 5 | SPA 5 | SPD 5 | SPE 90 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0
:milotic: :flame orb:- Marvel Scale, Competitive - Fainted
Milotic: HP KO/95 | EN 55 | ATK 5 | DEF 11 | SPA 7 | SPD 9 | SPE 81 | S/W 5/5 | Chill 5 | Rcv 2 | CT 1

Fate Foreseen

cityscapes to order
pratik2007 to order
Keriel to ref​
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

not particularly nice.


Psywave ~ Psywave ~ Psywave
If Miasmaw has Protection then initiate action string Sandstorm ~ Weather Ball ~ Weather Ball.
If Miasmaw is not poisoned, then use Toxic.
At the start of the step, if Miasmaw is to use Bite in a combination, then use Protect.
 

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