I forgot to mention this. Dragonair has basic 84 attack, Altaria only 70, while also having identical special attack (70 vs 70) which makes him better wall-breaker. 14 points in physical attack makes a difference (like this Raikou example which I posted earlier). Also Dragonair has access to good priority in ExtremeSpeed and having priority, especially in Porygon-Z era is great bonus. Also no SR weakness is great. If I'm not mistaken Shed Skin may also cure your confusion from Outrage, so you may continue it with some luck.Again, just like the Mixed Attacking Altaria. If one doesn't care all that much about bulk and simply what Dragonair can do compared to Altaria with this set, Dragonair does everything better offensively. With the same EVs, Dragonair has the same powered Draco Meteor and special attacks, same Speed (Enough to outspeed +55s), but has 3 more Attack. Again, I'm not quite sure what this 3 Attack could achieve, but offensively, Dragonair does things better. Like MixMence, Mixed Altaria is weak to Stealth Rock, meaning it can't just come in and blast something without paying a considerable price. Dragonair isn't SR weak, so it can switch in without worring about it. It also has nice resistances (F/G/W combo, as well as Electric) to come in on (OK, Altaria has it too, and an Ground immunity, but does not resist Electric).
Some examples proves that even those ones with mediocore stats aren't that bad. Monferno runs Nasty Plot, which Blaziken can't and still has enough power for his job. Dragonair is another example and it proves how high power of his moves (Outrage, Draco Meteor) makes up for mediocore statistics. Sneasel is also interesting NFE with not great stats and with good niche to abuse. So to be honest those strategy pages for few of them wouldn't surprise me. I'm almost sure Rhydon would also have it, but unfortunately Rhyperior dropped down to UU.I didn't realize NFEs (apart from Magneton, Chansey and Scyther, who have all been UU) would be getting strategy pages. I suppose nearly all NFEs are outclassed by their evolutions, but a few of the ones that have OU evolutions aren't really properly outclassed by anything in UU. As far as the UU metagame is concerned, they're fully evolved (but some of them still have extremely pathetic stats).
I think I battled you, using the Sneasel lead. Even with only base 70 special attack, STAB Draco meteor with LO still hurts, A LOT. Dragonair didn't do a whole lot in our battle, and its really slow so i think paralysis support could be useful.Doing some testing on Dragonair, after using it, I must say it is a beast. The Mixed Attacker is about as hard to switch into as Mixmence. With Spikes and Stealth Rock down, he can punch massive holes in a team. It faces about the same problems as Mence as well, meaning that it is hard to switch in, and on top of that, Dragonair is frail as fuck and quite slow. Wish support is pretty much essential, firstly to heal off his Life Orb recoil and secondly to sort of give him a free switch-in, healing off damage that would be quite damaging. I'm using Leafeon (Wish support) and Omastar (SR + Spikes) and Spiritomb alongside him, and he's working pretty well.
Waitwaitwait, how will Hp Rock take out Mantine in 'one hit' when despite Mantine being special defensively more bulkier, an Altaria will always survive in your calculations?
Also, if people wanted a wall breaker, why not just use Blaziken? There is only 1 advantage to using Monferno- it can take on bulky waters better thanks to Nasty Plot and Grass Knot. Now compare this with Blaziken's modest ability to take out bulky waters with a combination of Fire Blast and Superpower or HP Electric with Life Orb, its superior stats other than speed (by 1 base point!), and the ability to also utilize Agility, Swords Dance, Baton Pass and Reversal. Consider also that they have the same counters, and you have a Pokemon that is simply better and can do a lot more.
Oh, I guess there's Encore as well but even Raichu has more bulk and speed to do that job better.
Blech. Choice Scarf isn't too lovely for Seadra; base 85 isn't bad in terms of speed and Seadra isn't powerful enough (base 95 S.Att for those of you playing along at home) to do serious damage. I also question Flash Cannon as Signal Beam is a pretty good move and Seadra is lucky to get it. In terms of Hidden Powers, I'd suggest Grass as it hits Quaggy and other bulky Water-Types harder. So it'd look something like this:has anyone tryied seadra yet? since it works for me as a revenge killer except for cresselia(it should be moved to bl) and fast electrisity like raikou this is the set I use:
Seadra @ choise scarf
ability: poison point
Nature: Timid
EVs: 4hp/252spA/252spe
-Hydro pump
-Dragon pulse
-Flash cannon
-HP (dark 70)
I said I should probably drop the sash for a lum berry, monferno doesn't beat ambi, but it has STAB moves that can hit for SE, ambi has STAB moves that can't be SE.Please explain why you use Psychic and HP Ice over Icepunch on Buzz and how the HP EV's help a lead with sash and how Monferno can possibly beat Ambi.
Psychic is pretty useless on Electabuzz, especially with that Expert Belt attached. I would replace HP Ice with Ice Punch and Psychic with HP Grass, to at least hit Quagsire and Gastrodon.Electabuzz @Expert Belt
Naive Nature
Trait: Static
252Atk/176Spe/80SpA
-Brick Break
-Thunderbolt
-HP Ice (can use Ice Punch if you really want I suppose)
-Psychic
Yeah...Infact, Electabuzz has a higher HP, Defense, Special Attack, Special Defense AND Speed than Raichu, and has the same ability, so anybody using Raichu should be careful to ensure it's not outclassed by Electabuzz (i.e, if Raichu isn't using Nasty Plot, Surf, Grass Knot or Encore, Electabuzz would probably be the way to go).