Note : Just to clarify the title, I am a beginner, and not well-versed with the jargon. I don't know if this team is hyper offense or bulky offense, although that doesn't really matter.
Now that that's out of the way, Here's the team.
p.s. The team is based on Kartana .
Special Thanks to Ironwater and UmarPro for the improvements!
Kartana:
Kartana @ Adrenaline Orb
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sacred Sword
- Swords Dance
- Leaf Blade
- Smart Strike
I decided to go with Sacred sword instead of knock-off because I felt it was more useful under most scenarios. Life orb was too problematic as even with screens/Aurora Veil, the opponent can chip it down to 20-30% and life orb usually was the one that took it out. Adrenaline orb for Landorus-T, though a Chople Berry can be used. My ideal scenario is to setup one Swords Dance, on pokemons like:
etc
and get one beast boost, after which it can sweep with ease, unless a faster pokemon knocks it out.
Moltres - Galar:
Moltres-Galar @ Weakness Policy
Ability: Berserk
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Agility
- Fiery Wrath
- Hurricane
To quote Ironwater,
Lycanroc-Dusk @ Focus Sash
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Accelerock
- Endeavor
252+ Spe Lycanroc-Dusk is my lead is most games. Other than setting stealth rocks, it can taunt the opponent's hazard setter, and prevent early toxics and stealth rock. Accelerock is useful as priority. Focus sash Endeavor can grab a kill or two before Lycanroc eventually falls.
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
-Aurora Veil
-Encore
-Freeze-Dry
-Moonblast
Alolan Ninetales usually follows Lycanroc-Dusk, and sets up Aurora Veil. Encore is very useful in stopping setup sweepers or forcing a pokemon to switch as it is now stuck in a useless move. Hail helps to pick up 1 HP opponents (after Endeavor), plus allows use of Aurora Veil.
Garchomp:
Garchomp @ Leftovers
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Rock Slide
- Scale Shot
Volcarona:
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Flamethrower
- Psychic
- Roost
Changes from Previous Team:
Minor Changes:
Kartana has an adrenaline orb instead of an aguav berry.
Ninetales - Alola has Freeze-Dry instead of Blizzard, Moonblast instead of Dark Pulse.
Major Changes:
Removing , , , for , , .
This is the team. Any advice for improving the team is appreciated!
Have a good day :)
Now that that's out of the way, Here's the team.
p.s. The team is based on Kartana .
Special Thanks to Ironwater and UmarPro for the improvements!
New Team:
Kartana:
Kartana @ Adrenaline Orb
Ability: Beast Boost
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sacred Sword
- Swords Dance
- Leaf Blade
- Smart Strike
I decided to go with Sacred sword instead of knock-off because I felt it was more useful under most scenarios. Life orb was too problematic as even with screens/Aurora Veil, the opponent can chip it down to 20-30% and life orb usually was the one that took it out. Adrenaline orb for Landorus-T, though a Chople Berry can be used. My ideal scenario is to setup one Swords Dance, on pokemons like:
etc
and get one beast boost, after which it can sweep with ease, unless a faster pokemon knocks it out.
Moltres - Galar:
Moltres-Galar @ Weakness Policy
Ability: Berserk
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Agility
- Fiery Wrath
- Hurricane
To quote Ironwater,
Hazard-Setter and Screens - Lycanroc - Dusk and Ninetales - Alola:This Pokemon is extremely good in screens team because of its access to both Nasty Plot to boost its SpA and Agility to boost its Speed. It is also rather bulky and thus can easily setup both a Nasty Plot and an Agility when Aurora Veil is up. Having a fast lead with Taunt (Lycanroc-Dusk) also means that you can prevent the opponent from setting their Stealth Rock, and thus use a Weakness Policy on Moltres (over the classic Heavy-Duty Boots) making it even more threatening as it can take most super effective hits with the Veil and gain an extra SpA boost... The EV spread allows it to outspeed max Speed Regieleki when at +2... and the offensive moves are its two STABs with Air Slash being an option over Hurricane if you are afraid of missing too much. Moltres Galar is also a very good fit in this kind of teams, because it can easily switch-in into Dragapult’s Shadow Ball, and Dragapult is known for being annoying for screen teams as it bypasses the screen boost with Infiltrator and outspeed most of the screen abusers.
Lycanroc-Dusk @ Focus Sash
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Accelerock
- Endeavor
252+ Spe Lycanroc-Dusk is my lead is most games. Other than setting stealth rocks, it can taunt the opponent's hazard setter, and prevent early toxics and stealth rock. Accelerock is useful as priority. Focus sash Endeavor can grab a kill or two before Lycanroc eventually falls.
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
-Aurora Veil
-Encore
-Freeze-Dry
-Moonblast
Alolan Ninetales usually follows Lycanroc-Dusk, and sets up Aurora Veil. Encore is very useful in stopping setup sweepers or forcing a pokemon to switch as it is now stuck in a useless move. Hail helps to pick up 1 HP opponents (after Endeavor), plus allows use of Aurora Veil.
Garchomp:
Garchomp @ Leftovers
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Rock Slide
- Scale Shot
Changed Fire Fang for Rock Slide for Rock-Type coverage.Another deadly sweeper in screen teams with Swords Dance to boost its Attack and Scale Shot to boost its Speed. Like Moltres Galar, Garchomp is relatively bulky and hard to pressure when screens are up. It also pairs pretty well with Kartana, as they can both weaken their shared checks to allow one of the two to sweep.
Volcarona:
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Flamethrower
- Psychic
- Roost
Flamethrower is its main STAB, while Psychic is an important coverage you’ll need to threaten Fire resists like Toxapex. Last slot could be either Roost or another offensive move like Giga Drain or Bug Buzz. Heavy-Duty Boots are still mandatory, even with a lead like Lycanroc-Dusk, because of the huge 4 times weakness to Stealth Rock Volcarona has.
Changes from Previous Team:
Minor Changes:
Kartana has an adrenaline orb instead of an aguav berry.
Ninetales - Alola has Freeze-Dry instead of Blizzard, Moonblast instead of Dark Pulse.
Major Changes:
Removing , , , for , , .
This is the team. Any advice for improving the team is appreciated!
Have a good day :)
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