Hi everyone :) This is probably going to be a pretty big post so bear with me. These are some random ideas I've had and wanted to run by you guys.
Healing Wish Blissey
Blissey @ Leftovers
Ability: Natural Cure
EVs: 164 SpDef / 252 Def / 92 Spe
Bold nature (+Def, -Atk)
- Healing Wish
- Seismic Toss / (other required move as per team)
- Thunder Wave
- Softboiled
I'm not sure if one of these has been suggested before, but it is really incredible for offensive or balanced teams. Basically, this set allows Blissey to combine its great special walling capacity and other support functions with a way to maintain momentum and break down opposing defense. Personally I was using it with Flamethrower in the second slot over Seismic Toss along with a DD Gyarados and it simply breaks teams all by itself. I'm sure you've seen this idea before but basically, you send in your sweeper, do as much damage as possible without dying to weaken your counters, Healing Wish to bring your sweeper straight back to full health and vitality, then sweep.
What this set has over Cresselia, which is the only common Lunar Dance / Healing Wish user, is Blissey's unmatched defensive properties and Softboiled, as well as a better typing. Cressy does have Dual Screens, but that set has a number of problems, particularly, having only one free moveslot (so whether you go with Thunder Wave or Ice beam etc, most things can set up on you easily), no recovery (and so an inability to deal with any powerful attackers beyond setting up screens and then dying), and the obvious fact that if the opponent has a Scizor or Tyranitar Cresselia tends to die extremely quickly.
Toxic Machamp
Machamp @ Leftovers
Ability: No Guard
128 HP / 252 Atk / 128 Spe
Adamant Nature
- Toxic
- DynamicPunch
- Stone Edge
- Substitute
Look, this is a minor change. I just consider Toxic to be a more useful move for Machamp, especially since Confusion allows him to abuse it. Payback is more useful than Toxic against: Rotom-A (Toxic is still VERY useful), Gengar (inarguably, but Stone Edge can KO after some residual damage from LO and SR), and sometimes things like Celebi.
However, pokemon like Gyarados (in particular), Gliscor, Zapdos, and numerous bulky pokemon who Machamp can't significantly damage, are all hurt much more by being inflicted with Toxic.
Taunt Gengar
Gengar @ Life Orb / Leftovers (generally only if you use Disable or WoW in the 4th slot)
Ability: Levitate
252 SpAtk / 4 SpDef / 252 Spe
Timid Nature
- Taunt
- Shadow Ball
- Focus Blast
- Pain Split / other (Thunderbolt is the main secondary option, but Substitute, HP Fire, and Will-o-wisp have all been tested and work well).
This absolutely breaks stall, no questions asked. Don't tell me that the SubSplit set does; Blissey may not counter that Gengar effectively, but every stall team carries pokemon like Hippowdon, Gyarados, Payback Forretress, Vaporeon etc which are capable of taking multiple hits from Gengar and either phazing or KOing in return. Gengar's natural offensive properties and trollish speed simultaneously allow him to be effective against offensive teams.
Taunt is the primary move, and for good reason. Depending on the 4th slot, many stall teams are literally incapable of hurting this Gengar and have to rely on LO recoil and Sandstorm to kill him (Pain Split makes this impossible, but means that things like Payback Forretress can beat you 1v1). Taunt should be self explanatory, I feel. It means, no more pseudohazing, status, recovery, hazard stacking, while Gengar is in play.
The 4th slot is really interesting. Pain Split is the obvious choice, enabling you to keep Gengar healthy and preventing stall teams from just switching around between things like Gyarados to wear you down. However, there are a LOT of other options. Thunderbolt is one of my favourite, since it OHKO's Gyarados, and 2HKO's things like Vaporeon and Suicune which can be troublesome otherwise.
Substitute isn't actually a great choice IMO, since it simply kills you too quickly, but it does prevent Pursuit trapping by ScarfTyranitar and ScarfScizor. HP Fire is obvious for both Scizor and Forretress (and Brave Bird Skarmory), and does more damage than his other attacks against most Steel and Grass types.
Will-o-wisp is another thing which actually works surprisingly well on such a frail pokemon, crippling Gyarados and common switchins like Tyranitar once it becomes clear you're not running a SubSplit set.
ChestoRest Suicune
Suicune @ Chesto Berry
Ability: Pressure
252 HP / 32 SpAtk / 224 Spe
Timid Nature
- Rest
- Calm Mind
- Surf
- Ice Beam / Hidden Power (Electric)
This is a pretty self explanatory set which has been seen in a few RMT's but bizarrely never put on site. It works because Suicune can set up on so many things in the metagame, and because one Suicune's Calm Minding gets past a certain level not even STAB'd SE attacks can hurt it. Even at +1, Scarf Rotom-A's Thunderbolt can't 2HKO. Anyway, ChestoResting allows it to get to that point where you just can't be stopped (except by Toxic Blissey, Water/Grass types with Toxic, and...no, that's it).
Max bulk to survive 4 Seismic Tosses outside of Sandstorm, 224 Spe and Timid to outspeed max Speed Gyarados and anything below that.
Bulky Toxic Scizor
Scizor @ Leftovers
Ability: Technician
252 HP / 80 Def / 176 SpDef
Careful Nature (+SpDef, -SpAtk)
- Toxic
- Roost
- U-turn
- Knock Off / Bullet Punch / other (Light Screen, Brick Break etc)
This is a really gorgeous set, emphasising Scizor's amazing typing combined with Roost. First of all, Toxic maims a lot of Scizor's common switchins, such as Gyarados, Rotom, and Zapdos, as well as things like Swampert and other bulky pokemon which are often switched in to take "CB" U-turns. U-turn allows you to scout while still doing acceptable damage. Bullet Punch is powerful even without investment and can pick off weakened enemies, while Knock Off is useful both for crippling numerous pokemon, and for scouting movesets. I've used this set a lot recently and it is really amazing.
EDIT: One last thing, for the standard LO Jolly Mamoswine, Substitute seems superior in its last slot over Superpower which is of no use except against Bronzong. Substitute would in theory at least enable him to cause a massive amount of damage since almost nothing in OU except Bronzong and Skarmory and defensive Celebi can actually take his attacks.
Right, that's it :) Hope you managed to read at least a bit of that.