Hey all, I built this team and I've had moderate success on the ladder. It's more of a bulky offense team. I was wondering if any more experienced players had any advice on how I can improve this team.
https://pokepast.es/95a7464f39d0cdf7 here is the importable
I wanted to start by adding a Gyarados +aegislash core. Both are phenomenal breakers and help cover each other, with aegislash dealing with more physically defensive mons like skarmory, hippowdon, and buzzwole while Gyarados takes care of things that can outspeed and threaten aegislash. DD is a fantastic wincon for gyarados while specs aegislash has very little switch ins.
- Next, I added conkeldurr, a ludicrously strong breaker, to help break through annoying pokemon like chansey and the stall/balance archetype as a whole. Mach punch is great priority, while its other attacks are a nightmare to switch into. Coupled with grasy terrain, the burn doesnt chip down conk's health too much.
-I wanted some speed control, so I add latias, a strong mon with CM+ roost and 2 attacks as the most optimal set. it can deal with mons like unboosted venusuar under the sun, opposing hawlucha, conkeldurr, and many more mons it can threaten with its moves or stomach an attack to set up with. It does get hardwalled by tapu lele, something only a few mons on my team can take care of.
-I added tapu bulu to provide the team with grassy terrain support as slow recovery and to take care of mons such as crawdaunt and diggersby. It also can be used to play terrain wars with tapu lele as its ability limits the effectiveness of physic terrain. Horn leech privdes it with recovery, cc and darkest lariat smack a lot of the tier and SD is to set up on a mon that bulu can take advantage of.
-Finally, I added slowking as a pivot whos job is to take hits and then pivot out into the optimal threat. It has future sight to help break mons and can heal between slack off and regenerator. its the only defensive mon on my team though, so it might feel a little constrained.
-Problems include being weak to ghosts like blacephalon, and being a bit slower compared to the fast paced meta. I also struggle to input hazard control and don't know what to change or switch out.
https://pokepast.es/95a7464f39d0cdf7 here is the importable
I wanted to start by adding a Gyarados +aegislash core. Both are phenomenal breakers and help cover each other, with aegislash dealing with more physically defensive mons like skarmory, hippowdon, and buzzwole while Gyarados takes care of things that can outspeed and threaten aegislash. DD is a fantastic wincon for gyarados while specs aegislash has very little switch ins.
- Next, I added conkeldurr, a ludicrously strong breaker, to help break through annoying pokemon like chansey and the stall/balance archetype as a whole. Mach punch is great priority, while its other attacks are a nightmare to switch into. Coupled with grasy terrain, the burn doesnt chip down conk's health too much.
-I wanted some speed control, so I add latias, a strong mon with CM+ roost and 2 attacks as the most optimal set. it can deal with mons like unboosted venusuar under the sun, opposing hawlucha, conkeldurr, and many more mons it can threaten with its moves or stomach an attack to set up with. It does get hardwalled by tapu lele, something only a few mons on my team can take care of.
-I added tapu bulu to provide the team with grassy terrain support as slow recovery and to take care of mons such as crawdaunt and diggersby. It also can be used to play terrain wars with tapu lele as its ability limits the effectiveness of physic terrain. Horn leech privdes it with recovery, cc and darkest lariat smack a lot of the tier and SD is to set up on a mon that bulu can take advantage of.
-Finally, I added slowking as a pivot whos job is to take hits and then pivot out into the optimal threat. It has future sight to help break mons and can heal between slack off and regenerator. its the only defensive mon on my team though, so it might feel a little constrained.
-Problems include being weak to ghosts like blacephalon, and being a bit slower compared to the fast paced meta. I also struggle to input hazard control and don't know what to change or switch out.
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