aWOOmarill (Azumarill) @ Normalium Z
Ability: Huge Power
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Aqua Jet
- Knock Off
- Belly Drum
- Play Rough
[Defensive calcs]
252 Atk Choice Band Weavile Triple Axel (40 BP) (3 hits) vs. 0 HP / 4 Def Azumarill: 165-198 (48.3 - 58%) -- approx. 98% chance to 2HKO
252 Atk Choice Band Weavile Knock Off vs. 0 HP / 4 Def Azumarill: 90-106 (26.3 - 31%) -- guaranteed 4HKO
4 SpA Latias-Mega Psyshock vs. 0 HP / 4 Def Azumarill: 139-165 (40.7 - 48.3%) -- guaranteed 3HKO
[Offensive calcs]
+6 252+ Atk Huge Power Azumarill Aqua Jet vs. 0 HP / 0 Def Weavile: 451-532 (160.4 - 189.3%) -- guaranteed OHKO
+6 252+ Atk Huge Power Azumarill Aqua Jet vs. 252 HP / 0 Def Latias-Mega: 135-160 (37 - 43.9%) -- guaranteed 3HKO
252+ Atk Huge Power Azumarill Play Rough vs. 252 HP / 0 Def Latias-Mega: 306-362 (84 - 99.4%) -- guaranteed 2HKO
+6 252+ Atk Huge Power Azumarill Play Rough vs. 252 HP / 0 Def Latias-Mega: 1220-1436 (335.1 - 394.5%) -- guaranteed OHKO
[Usage]
If weavile leads, Azu gets off a free z-belly drum since it takes all of weavile's STABs comfortably, allowing it to revenge kill with aqua jet and take on latias at comfortable 50%, allowing it to live an unboosted psyshock (unless it gets crit) since lati won't be setting up in front of a +6 azu, and subsequently knocking it out with a +6 play rough.
Conversely, if m-lati leads, azu can lead with play rough, bringing m-lati down to 2hko range. On the flip side, m-lati brings azumarill down to 3hko range - therefore, on the next turn, barring any crits, azu can replenish back up to 50% using z-belly drum, and revenge kill m-lati with a +6 aqua jet the following turn, thus allowing it to live a banded ice shard, and once again, revenge kill weavile with a +6 aqua jet.