Nat Dex [NatDex] Mega Scizor

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:ss/scizor-mega:

Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 40 Atk / 220 Spe
Adamant Nature
- Bullet Punch
- Roost
- Sand Tomb
- Swords Dance

Beware the wrath of this steely bug in NatDex OU! Mega Scizor takes on an offensive role, utilizing Sand Tomb to lure and threaten some of its more common switch-ins like Heatran, Magnezone, and Toxapex. The given Speed EVs allows it to outspeed variants of the former two, which especially helps against Magnezone, as it can otherwise trap and OHKO Mega Scizor easily. Bullet Punch + Sand Tomb makes for a deadly combo, while Roost lets Mega Scizor retain its role as a decent check to popular threats like Tapu Lele and Kyurem, albeit not as well as bulkier sets. Choice Scarf Landorus-T, Weavile, and Tapu Koko prove to be useful teammates to revenge kill and keep pressure up against these dangerous foes. Mega Scizor also has a hard time keeping up with some sweepers like Bulk Up Corviknight and Swords Dance Kartana, and so appreciates Choice Scarf Magnezone as a partner to trap and OHKO both. Toxapex, Rotom-W, and Gliscor are also appreciated as teammates to take on Fire-types like Volcarona, Victini, and Heatran. Serperior, Volcarona, and Clefable also enjoy the company of Sand Tomb Mega Scizor because it lures and neutralizes Heatran and Toxapex.
 
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adem

her
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gm

revenge killers like Choice Scarf Landorus and Mega Lopunny will prove useful
change this with another mon like zera / koko / gren / vile , we r not running double mega

wld probably reword the part about steels and zone, rn its making it sound like mzor + ferro + zone is good, and probably mention tran as another steel it partners well with since thats the big one on the samples

Heatran and Toxapex, being neutralised.
wld make this ”Heatran and Toxapex, being lured and neutralised”.

since i think the biggest part of this set is still the lure factor, it cant exactly 1v1 these mons nor force them out normally, but a lot of other mons can (but dont lure), which might be confusing for the reader.

shld be 1/1 after oo
 
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dex

Give my perception as a handle of weapon
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Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 40 Atk / 220 Spe
Adamant Nature
- Bullet Punch
- Roost
- Sand Tomb
- Swords Dance

Beware of the wrath of this steely bug ("beware the wrath of" is the saying, not "beware of the wrath") can bring upon you in Natdex NatDex OU! Mega Scizor takes a more on an offensive stance role, utilizing Sand Tomb to lure and threaten some of its deadliest enemies in more common switch-ins like Heatran, Magnezone, and Toxapex. Its The given Speed EVs allows it to outspeed variants of the former two, which especially works great helps against Magnezone, (add comma) as it can otherwise trap and OHKO Mega Scizor easily. Bullet Punch working in tandem with + (was really just unnecessarily wordy) Sand Tomb can make makes for a deadly combo, with Roost to let while Roost lets Mega Scizor retain its role as a decent check to popular threats like Tapu Lele and Kyurem, albeit not as well as bulkier sets. Choice Scarf Landorus-T, Weavile, and Tapu Koko will prove to be useful teammates to revenge kill and keep up the pressure up against these dangerous foes. Mega Scizor also has a hard time keeping up with some sweepers like Bulk Up Corviknight and Swords Dance Kartana, (add comma) and can appreciate so appreciates Magnezone as a partner to trap and OHKO both. Toxapex, Rotom-W, and Gliscor are also appreciated as teammates to take on Mega Scizor's biggest weakness in (don't need to explain that Scizor is weak to Fire-types) Fire-types like Volcarona, Victini, and Heatran. Serperior, Volcarona, and Clefable also enjoy the company of Sand Tomb Mega Scizor greatly due to their checks, (remove comma) because it lures and neutralizes Heatran and Toxapex, (remove comma) being lured and neutralised.

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1/1
 
Mega Scizor also has a hard time keeping up with some sweepers like Bulk Up Corviknight and Swords Dance Kartana, and so appreciates Magnezone as a partner to trap and OHKO both.
idk if this was posted already but u should specify scarf zone if the idea is to trap and ohko sd kart
 

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