Hello everyone, I'm new here, and wanted you guys to rate my team for me. I might get some pictures up, but i'm crunched for time right now. This team is designed for mainly OU/standard play, but I find it enjoyable to use unorthodox pokemon. I have some battles on my youtube channel with this team (http://youtube.com/user/cybernwyvern49). (Sorry if I am not allowed to post my channel) Anyway, onto the team!
Fanta (Ledian) (M) @ Focus Sash
Ability: Swarm
EVs: 252 HP/152 Atk/6 Spd/100 SAtk
Hasty nature (+Spd, -Def)
- Light Screen
- Bug Buzz
- U-turn
- Reflect
Ledian what? Yes, he's a fairly effective sceerner, and I like U-turn on my team, so might as well have it be STAB'd. He could be switched off for someone else, though, and if you could suggest a better move instead of bug Buzz that would be great.
---
Maelstrom (Manectric) (M) @ Choice Specs
Ability: Static
EVs: 6 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Signal Beam
- Overheat
- Hidden Power [Ice]
Manectric is a beast. TBolt for STAB, Overheat for Steels and Venusaur in UU, HP Ice for dragons and Grounds, and Signal beam for psychics like Azelf.
EV's could use some switching, and maybe a move instead of Signal Beam?
---
LemonLime (Registeel) @ Sitrus Berry
Ability: Clear Body
EVs: 100 HP/152 Atk/100 Def/58 Spd/100 SDef
Adamant nature (+Atk, -SAtk)
- Iron Head
- Explosion
- Toxic
- Superpower
Registeel walls most everything. He can be a threat sometimes, as well. I probably will switch Toxic for Twave, what do you think? And maybe Superpower could be switched out for something like Stealth Rock?
---
Dragster (Arcanine) (M) @ Life Orb
Ability: Flash Fire
EVs: 6 HP/252 Atk/252 Spd
Lonely nature (+Atk, -Def)
- Flare Blitz
- Morning Sun
- Extremespeed
- Hidden Power [Grass]
Arcanine is here for physical support, and for Heatran and Infernape repellant. I probably need the most help with him, so fire away! Extremespeed is a neccesity, as is HP Grass (For Swampert mostly).
---
Newton (Weezing) (M) @ Black Sludge
Ability: Levitate
EVs: 152 HP/252 Def/100 Spd/6 SAtk
Bold nature (+Def, -Atk)
- Pain Split
- Flamethrower
- Will-o-wisp
- Sludge Bomb
Weezing is a fantastic physical wall. Will-o-Wisp and Pain Spilt are really important, and I am happy with his set for the most part. Any suggestions are welcome, though!
---
DigDug (Dugtrio) (M) @ Choice Band
Ability: Arena Trap
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Night Slash
- Stone Edge
Dugtrio is your friendly neighborhood revenge killer. Aerial Ace is sort of a filler, and kills grass trying to resist him. EQ and stone edge are staples, and fail to dissapoint. Night Slash is to deal with psychics, because I have a hard time with them, and Ghosts as well.
---
Thank you for taking the time to Rate My Team!
Fanta (Ledian) (M) @ Focus Sash
Ability: Swarm
EVs: 252 HP/152 Atk/6 Spd/100 SAtk
Hasty nature (+Spd, -Def)
- Light Screen
- Bug Buzz
- U-turn
- Reflect
Ledian what? Yes, he's a fairly effective sceerner, and I like U-turn on my team, so might as well have it be STAB'd. He could be switched off for someone else, though, and if you could suggest a better move instead of bug Buzz that would be great.
---
Maelstrom (Manectric) (M) @ Choice Specs
Ability: Static
EVs: 6 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Signal Beam
- Overheat
- Hidden Power [Ice]
Manectric is a beast. TBolt for STAB, Overheat for Steels and Venusaur in UU, HP Ice for dragons and Grounds, and Signal beam for psychics like Azelf.
EV's could use some switching, and maybe a move instead of Signal Beam?
---
LemonLime (Registeel) @ Sitrus Berry
Ability: Clear Body
EVs: 100 HP/152 Atk/100 Def/58 Spd/100 SDef
Adamant nature (+Atk, -SAtk)
- Iron Head
- Explosion
- Toxic
- Superpower
Registeel walls most everything. He can be a threat sometimes, as well. I probably will switch Toxic for Twave, what do you think? And maybe Superpower could be switched out for something like Stealth Rock?
---
Dragster (Arcanine) (M) @ Life Orb
Ability: Flash Fire
EVs: 6 HP/252 Atk/252 Spd
Lonely nature (+Atk, -Def)
- Flare Blitz
- Morning Sun
- Extremespeed
- Hidden Power [Grass]
Arcanine is here for physical support, and for Heatran and Infernape repellant. I probably need the most help with him, so fire away! Extremespeed is a neccesity, as is HP Grass (For Swampert mostly).
---
Newton (Weezing) (M) @ Black Sludge
Ability: Levitate
EVs: 152 HP/252 Def/100 Spd/6 SAtk
Bold nature (+Def, -Atk)
- Pain Split
- Flamethrower
- Will-o-wisp
- Sludge Bomb
Weezing is a fantastic physical wall. Will-o-Wisp and Pain Spilt are really important, and I am happy with his set for the most part. Any suggestions are welcome, though!
---
DigDug (Dugtrio) (M) @ Choice Band
Ability: Arena Trap
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Night Slash
- Stone Edge
Dugtrio is your friendly neighborhood revenge killer. Aerial Ace is sort of a filler, and kills grass trying to resist him. EQ and stone edge are staples, and fail to dissapoint. Night Slash is to deal with psychics, because I have a hard time with them, and Ghosts as well.
---
Thank you for taking the time to Rate My Team!