National Dex Moltres

red fintans

fintan is actually blue
is a Contributor to Smogon
[SET]
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 148 Def / 52 SpD / 60 Spe
Tera Type: Water / Ground
Timid Nature
- Mystical Fire
- Scorching Sands / Defog / U-turn / Toxic / Hurricane
- Defog / Scorching Sands / U-turn / Toxic / Hurricane
- Roost

[SET COMMENTS]
Moltres’s main niche comes from its variety of useful qualities making it a prominent defensive Pokemon. It is a defogger that can threaten Gholdengo; a check to common Stealth Rock setters like Great Tusk, Heatran, and Garchomp; and a deterrent to contact attackers like U-turn users, Kartana, and Mega Lopunny. However, its main weakness lies in its overreliance on its Heavy-Duty Boots—although Tera could let it drop its weakness to Rock, Tera is usually better spent on other Pokemon, so Moltres still fears Knock Off from opponents it would otherwise check, like Iron Valiant, Landorus-T, Kartana, and Mega Scizor. Tera Water is used to ease the matchup against rain, becoming a check to common rain abusers like Basculegion-M, Mega Swampert and Barraskewda and threatening to burn them with Flame Body. Tera Ground instead grants a resistance to Stealth Rock and Stone Edge from Choice Scarf Landorus-T and an immunity to Volt Switch from Tapu Koko, Zapdos, and Rotom-W and Thunderbolt from Iron Valiant. Mystical Fire is chosen over Flamethrower, as its Special Attack drop is useful to more easily check Pokemon like Iron Valiant, Mega Charizard Y, and Gholdengo. Scorching Sands is used to beat Heatran and also deter physical attackers looking to set up due to its high burn chance. Hurricane allows Moltres to OHKO Great Tusk and Mega Lopunny while heavily denting Volcarona and is useful in general as a powerful STAB option, U-turn allows Moltres to function as a pivot, pivoting out on foes like Heatran and Garganacl, and Toxic allows Moltres to punish Pokemon such as Hippowdon, Ting-Lu, and Garchomp looking to soak up its STAB options. The given EVs allow Moltres to survive two Frustration from Mega Lopunny without Stealth Rock damage, while the given Speed EVs allows Moltres to outspeed Modest Heatran. However, there are still many opponents that can pressure Moltres, like Garganacl, Toxapex, and Tapu Koko. Moltres thus pairs well with wallbreakers that can take advantage of such switch-ins to come in, like Tapu Lele or Iron Valiant. Moltres also dislikes having its Heavy-Duty Boots removed, so teammates that can absorb Knock Off are appreciated, including Mega Scizor and Gliscor.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/red-fintans.637479/
Quality checked by:
https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
https://www.smogon.com/forums/members/dawn-of-ares.467437/
 
Last edited:

sealoo

PaulGod
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
add remove comment
[SET]
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 148 Def / 52 SpD / 60 Spe
Tera Type: Water / Ground
Timid Nature
- Mystical Fire
- Scorching Sands
- Roost
- Defog / Hurricane / U-turn / Toxic


[SET]
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 148 Def / 52 SpD / 60 Spe
(make sure to explain what this speed is for in analysis, outspeeding modest heatran)
Tera Type: Water / Ground
Timid Nature
- Mystical Fire
- Scorching Sands / Defog / U-turn / Toxic / Hurricane
(edited bc these 2 slots are entirely interchangeable)
- Scorching Sands / Defog / U-turn / Toxic / Hurricane

- Roost

[SET COMMENTS]
Moltres’s main niche comes from its variety of useful qualities. It is a defogger that can threaten Gholdengo, a check to common Stealth Rock setters like Great Tusk, Heatran, and Garchomp, and a deterrent to contact attackers like U-turn users, Kartana, and Mega Lopunny; all these qualities make Moltres a prominent defensive Pokemon. However, its main weakness lies in its overreliance on its Heavy-Duty Boots - although Tera could let it drop its weakness to Rock, Tera is usually better spent on other Pokemon, thus Moltres still fears Knock Off from opponents it would otherwise check, like Iron Valiant, Landorus-T, Kartana, and Mega Scizor. Tera Water is used to ease the matchup against rain, becoming a check to common rain abusers like Basculegion-M, Mega Swampert and Barraskewda, and threatening to burn them with its combo of Flame Body and Scorching Sands. Tera Ground instead grants a resistance to Stealth Rock and Stone Edge from Choice Scarf Landorus-T, and an immunity to Volt Switch from Tapu Koko and Rotom-W (Zapdos asw) and Thunderbolt from Iron Valiant. Mystical Fire is chosen over Flamethrower as its Special Attack drop is useful to more easily check Pokemon like Iron Valiant, Mega Charizard Y, and Gholdengo. Scorching Sands is required used to beat Heatran, and also deter physical attackers looking to set up due to its high burn chance. Aside from Defog, there are many useful options for the last moveslot - Hurricane allows Moltres to OHKO Great Tusk, Volcarona, and Mega Lopunny, while heavily denting Volcarona (0 SpA Moltres Hurricane vs. 0 HP / 4 SpD Volcarona: 272-324 (87.4 - 104.1%) -- 25% chance to OHKO, not even accounting for the likely QD boost) and is useful in general as a powerful STAB option; U-turn allows Moltres to function as a pivot (include foes you pivot out on with uturn, like heatran and garganacl); Toxic allows Moltres to punish switchins that do not fear burn. Pokemon such as Hippowdon, Ting-Lu, and Garchomp looking to soak up its STAB options. The given EVs allow Moltres to survive two Frustrations from Mega Lopunny without Stealth Rock damage, while the given speed allows Moltres to outspeed Modest Heatran. However, there are still many opponents that can pressure Moltres, like Garganacl, Toxapex, and Tapu Koko. Moltres thus pairs well with wallbreakers that can take advantage of such switchins to come in, like Tapu Lele or Iron Valiant. Moltres also dislikes having its Heavy-Duty Boots removed, so teammates that can absorb Knock Off are appreciated, including Mega Scizor and Mega Lopunny Gliscor.

sealoostamp2 (1).gif


enjoy this tentative stamp i created :psywoke:
 

Dawn of Ares

Power of Athena!
is a Battle Simulator Staff Alumnus
add
remove
comment

[SET]
Moltres @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 148 Def / 52 SpD / 60 Spe
Tera Type: Water / Ground
Timid Nature
- Mystical Fire
- Scorching Sands / Defog / U-turn / Toxic / Hurricane
- Defog / Scorching Sands / U-turn / Toxic / Hurricane
- Roost

[SET COMMENTS]
Moltres’s main niche comes from its variety of useful qualities making it a prominent defensive Pokemon. It is a defogger that can threaten Gholdengo; (replace comma with semicolon), a check to common Stealth Rock setters like Great Tusk, Heatran, and Garchomp,; (replace comma with semicolon) and a deterrent to contact attackers like U-turn users, Kartana, and Mega Lopunny. (add period); all these qualities make Moltres a prominent defensive Pokemon. However, its main weakness lies in its overreliance on its Heavy-Duty Boots - — although Tera could let it drop its weakness to Rock, Tera is usually better spent on other Pokemon, thus so Moltres still fears Knock Off from opponents it would otherwise check, like Iron Valiant, Landorus-T, Kartana, and Mega Scizor. Tera Water is used to ease the matchup against rain, becoming a check to common rain abusers like Basculegion-M, Mega Swampert and Barraskewda, (remove comma) and threatening to burn them with Flame Body. Tera Ground instead grants a resistance to Stealth Rock and Stone Edge from Choice Scarf Landorus-T, (remove comma) and an immunity to Volt Switch from Tapu Koko, Zapdos, and Rotom-W, (remove comma) and Thunderbolt from Iron Valiant. Mystical Fire is chosen over Flamethrower, (add comma) as its Special Attack drop is useful to more easily check Pokemon like Iron Valiant, Mega Charizard Y, and Gholdengo. Scorching Sands is used to beat Heatran, (remove comma) and also deter physical attackers looking to set up due to its high burn chance. Hurricane allows Moltres to OHKO Great Tusk and Mega Lopunny, (remove comma) while heavily denting Volcarona and is useful in general as a powerful STAB option;, (replace semicolon with comma) U-turn allows Moltres to function as a pivot, pivoting out on foes like Heatran and Garganacl; , and Toxic allows Moltres to punish Pokemon such as Hippowdon, Ting-Lu, and Garchomp looking to soak up its STAB options. The given EVs allow Moltres to survive two Frustrations from Mega Lopunny without Stealth Rock damage, while the given sSpeed EVs allows Moltres to outspeed Modest Heatran. However, there are still many opponents that can pressure Moltres, like Garganacl, Toxapex, and Tapu Koko. Moltres thus pairs well with wallbreakers that can take advantage of such switch-ins (add hyphen) to come in, like Tapu Lele or Iron Valiant. Moltres also dislikes having its Heavy-Duty Boots removed, so teammates that can absorb Knock Off are appreciated, including Mega Scizor and Gliscor.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/red-fintans.637479/
Quality checked by:
https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:

Dawn-of-Ares_Small.gif

gp 1/1
GP Team done
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top