So lets try to make a team for sun and moon
Minior-Meteor @ White Herb
Ability: Shields Down
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
Dhelmise @ Choice Band
Ability: Steelworker
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
Drampa @ Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
Salazzle @ Life Orb
Ability: Corrosion
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
Necrozma @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
Whole Team
Minior-Meteor @ White Herb
Ability: Shields Down
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Acrobatics
- Earthquake
- Explosion
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Focus Blast
- Energy Ball
Dhelmise @ Choice Band
Ability: Steelworker
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Anchor Shot
- Power Whip
- Phantom Force
- Earthquake
Drampa @ Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Thunderbolt
- Hyper Voice
Salazzle @ Life Orb
Ability: Corrosion
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Flamethrower
- Sludge Bomb
- Taunt
- Hidden Power [Ice]
Necrozma @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Dark Pulse
- Psychic
- Moonlight
Minior-Meteor @ White Herb
Ability: Shields Down
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash will give minior high damage and out speed everything
- Acrobatics after white herb will do high damage and kill any thing neutral or super effective
- Earthquake is basic physical damage that does high damage
- Explosion after this thing finishes it's uses it will just explode and get a final kill
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Moonblast is fairy stab that does high damage and kills dragons
- Psyshock does physical damage to any special walls
- Focus Blast may miss 99% of the time but will doe extremely high damage and could get kills
- Energy Ball will kill water types which are the most common types
Dhelmise @ Choice Band
Ability: Steelworker
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Anchor Shot is powerful pseudo stab that traps players who over predict
- Power Whip is power stab that kills anything
- Phantom Force is ghost stab to do neutral damage to everything except dark types
- Earthquake is basic physical damage
Drampa @ Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Draco Meteor is powerful and can kill many and Z-meteor will kill with out the damage decrease
- Flamethrower can kill both steel and ice types for coverage
- Thunderbolt is simple electric damage for all the water and flying types in the meta
- Hyper Voice is normal stab
Salazzle @ Life Orb
Ability: Corrosion
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower is basic fire stab that's 100% accuracy
- Sludge bomb is another stab 100% accuracy that is helped by its special attack
- Taunt will disable walls, setup, sweepers, and spike rock setters
- HP ice is for all dragons and ground types
Necrozma @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Stealth Rock thanks to its ability it just survives hits and can set rocks easily
- Psychic is high damage stab that allows necrozma to do high damage
- Dark Pulse allows it to do high damage to any ghost types
- Moon Light absorbs the night and heals any pain it could of taken
Whole Team
Minior-Meteor @ White Herb
Ability: Shields Down
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Acrobatics
- Earthquake
- Explosion
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Focus Blast
- Energy Ball
Dhelmise @ Choice Band
Ability: Steelworker
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Anchor Shot
- Power Whip
- Phantom Force
- Earthquake
Drampa @ Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Thunderbolt
- Hyper Voice
Salazzle @ Life Orb
Ability: Corrosion
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Flamethrower
- Sludge Bomb
- Taunt
- Hidden Power [Ice]
Necrozma @ Leftovers
Ability: Prism Armor
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Dark Pulse
- Psychic
- Moonlight