National Dex (Mini) Mega Venusaur [Done]

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adem

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[OVERVIEW]
Mega Venusaur is a decent defensive check to a number of prominent offensive Pokemon in the tier,(comma) such as Mega Mawile, Serperior, Tapu Koko, and Kartana lacking Normalium Z. Thick Fat separates Mega Venusaur from other defensive Grass-types like Tangrowth and Ferrothorn, as it isn't immediately forced out by Ice- and Fire-types like Heatran, Kyurem, and Weavile. However, that's where Mega Venusaur's strengths end. Mega Venusaur's lack of consistent long term recovery, extreme four-moveslot syndrome, and susceptibility to entry hazards accentuate how easy it is to wear down quickly. Other defensive Grass-types such as Ferrothorn and Tangrowth both provide more for teams and are much more consistent in the long run. Tangrowth's Regenerator makes it less burdened by entry hazards and gives it more longevity than Mega Venusaur, while its better typing and freedom in its moveslots allow it to dually check Ground-types and also fit utility moves such as Sleep Powder, Stun Spore, and Knock Off more easily. Ferrothorn also has a myriad of utility options such as Spikes, Stealth Rock, Thunder Wave, and Knock Off which it can easily fit while also utilizing its Steel(space)typing to better check threats such as Tapu Lele and Mega Tyranitar. Mega Venusaur struggles to shine offensively with such tough competition from Kartana and Serperior; its low Speed and lack of threatening presence hold it back even further. All of these Pokemon can also hold an item to assist them in either defensively checking or offensively threatening foes, making Mega Venusaur generally a worse choice on a team compared to its competition.

[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 SpD / 16 Spe

[SET COMMENTS]
Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu, and Serperior as well as threaten status on switch-ins such as Garchomp and Landorus-T, making Mega Venusaur more annoying to switch into. Sludge Bomb also lets it threaten Fairy-types such as Clefable and Tapu Fini, forcing them out. Earth Power lets Mega Venusaur threaten Steel- and Fire-types such as Heatran, Victini, and Mega Mawile while pressuring Toxapex. Hidden Power Fire lets Mega Venusaur nail Ferrothorn and Mega Scizor and pressure Skarmory. Leech Seed is another option that lets Mega Venusaur chip down its switch-ins like Zapdos, Mega Scizor, and Mega Latias and provide additional recovery, although it means it is easily taken advantage of by the aforementioned Hidden Power Fire targets. The given EV spread allows Mega Venusaur to outspeed Mega Mawile and avoid the 2HKO from Choice Specs Ash-Greninja's Dark Pulse after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Kartana. Defog users such as Tapu Fini, Gliscor, and Corviknight are solid partners, as they help alleviate Mega Venusaur's susceptibility to entry hazards and form a strong defensive backbone alongside it. Wish support from Clefable in particular is extremely useful to help make up for Mega Venusaur's lack of consistent recovery. Mega Venusaur is a mediocre Pokemon that fits in very specific teams and needs a lot of support to perform well, making it a lackluster choice most of the time.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[The Dragon Master, 521275], [Kaede, 483087], [Sulo, 528036]]
- Grammar checked by: [[Isaiah, 375662]]
 
Last edited:

Sulo

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3/3, good work
[OVERVIEW]
Mega Venusaur is a decent defensive check to a number of prominent offensive Pokemon in the tier such as Mega Mawile, Serperior, Tapu Koko, and Choice Scarf Kartana lacking Normalium Z. i think regardless of the kartana set you beat it, unless its norm z ofc then ur just gone lol. Its ability separates it from other defensive Grass-types like Tangrowth and Ferrothorn due to Thick Fat not letting it be immediately forced out by Ice- and Fire-type like Heatran, Kyurem, and Weavile. However, that's where Mega Venusaur's strengths end. Mega Venusaurs lack of consistent long term recovery, extreme four-moveslot syndrome, and susceptibility to entry hazards accentuate how easy it is to wear how susceptible it is to being worn down quickly. Other defensive Grass-types such as Ferrothorn and Tangrowth both provide more for teams and are much more consistent in the long run. Tangrowth's Regenerator makes it have much more longevity and is less burdened by entry hazards than Mega Venusaur, while its better typing and freedom in its moveslots allows it to check Ground-types, and also fit utility moves such as Sleep Powder and Stun Spore easily. mention knock on tang asw. Ferrothorn on the other hand i think "on the other hand" makes it sound like ur comparing tang/ferro, as opposed to explaining why they r better than mvenu. would remove that. has a myriad of utility options such as Spikes, Stealth Rock, Thunder Wave, and Knock Off which it can easily fit, while also utilizing its added Steel-typing to better check threats such as Tapu Lele and Mega Tyranitar. Offensively, Mega Gardevoir when did u type this up wtf... struggles to shine offensively with such tough competition from Kartana and to Serperior. Mega Venusaur's low Speed is a big part in what holds it back offensively, as well as just not being as threatening than both of them. All of these Pokemon also being able to hold an item which assists them in either defensively checking things, or being an offensive threat, making makes Mega Venusaur generally a worse choice on a team compared to its competition.

[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 SpDef / 16 Spe

[SET COMMENTS]
Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu, and Serperior, as well as threatening status on switch-ins such as Garchomp and Landorus-T and making Mega Venusaur more annoying to switch into. Sludge Bomb also lets it threaten Fairy-types such as Clefable and Tapu Fini, forcing them out. Earth Power lets Mega Venusaur threaten Steel- and Fire-types such as Heatran, Victini, and Mega Mawile, while pressuring Toxapex. Hidden Power Fire lets Mega Venusaur nail Ferrothorn and Mega Scizor and pressure Skarmory. Leech Seed is another option that lets Mega Venusaur chip down its switch-ins like... as well as provides additional recovery, although it means it is easily taken advantage of by the aforementioned Hidden Power Fire targets. The given EV spread allows it to outspeed Mega Mawile as well as take 2 Dark Pulses from Choice Specs Ash-Greninja after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Kartana. Defog users such as Tapu Fini, Gliscor, and Corviknight are solid partners as they help alleviate Mega Venusaur's susceptibility to entry hazards, while forming a strong defensive backbone alongside it. Wish support from Clefable in particular is extremely useful as they help make up for Mega Venusaur's lack of consistent recovery. Mega Venusaur is a mediocre Pokemon that fits in very specific teams and needs a lot of support to perform well, making it a lackluster choice most of the time. could also mention the pokemon that outclass it as well and how they provide more utility on the team styles they're used on; ferro/tang/kart mainly.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[The Dragon Master, 521275], [Kaede, 483087], [Sulo, 528036]]
- Grammar checked by: [[username1, userid1]]
 

Isaiah

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[OVERVIEW]
Mega Venusaur is a decent defensive check to a number of prominent offensive Pokemon in the tier,(comma) such as Mega Mawile, Serperior, Tapu Koko, and Kartana lacking Normalium Z. Its ability Thick Fat separates it Mega Venusaur from other defensive Grass-types like Tangrowth and Ferrothorn; it isn't due to Thick Fat not letting it be immediately forced out by Ice- and Fire-types like Heatran, Kyurem, and Weavile. However, that's where Mega Venusaur's strengths end. Mega Venusaur'(apostrophe)s lack of consistent long term recovery, extreme four-moveslot syndrome, and susceptibility to entry hazards accentuate how easy it is to wear down quickly. Other defensive Grass-types such as Ferrothorn and Tangrowth both provide more for teams and are much more consistent in the long run. Tangrowth's Regenerator makes it less burdened by entry hazards and gives it more longevity have much more longevity and is less burdened by entry hazards than Mega Venusaur, while; also, its better typing and freedom in its moveslots allows it to dually check Ground-types,(comma) and also fit utility moves such as Sleep Powder, Stun Spore, and Knock Off more easily. Ferrothorn also has a myriad of utility options such as Spikes, Stealth Rock, Thunder Wave, and Knock Off which it can easily fit,(comma) while also utilizing its added Steel-(hyphen)(space)typing to better check threats such as Tapu Lele and Mega Tyranitar. Mega Venusaur struggles to shine offensively with such tough competition from Kartana and Serperior; its low Speed and lack of threatening presence hold it back even further. Mega Venusaur's low Speed is a big part in what holds it back offensively, as well as just not being as threatening than both of them. All of these Pokemon can also being able to hold an item whichto assists them in either defensively checking or offensively threatening foes, things, or being an offensive threat, making Mega Venusaur generally a worse choice on a team compared tothan its competition. (since it's stated as being either the competition OR mvenu on a team, not both)

[SET]
name: Defensive
move 1: Sludge Bomb
move 2: Synthesis
move 3: Earth Power
move 4: Hidden Power Fire / Leech Seed
item: Venusaurite
ability: Chlorophyll
nature: Bold
evs: 248 HP / 176 Def / 68 SpD / 16 Spe

[SET COMMENTS]
Sludge Bomb allows Mega Venusaur to force out Grass-types such as Tangrowth, Rillaboom, Tapu Bulu, and Serperior,(comma) as well as threatening and potentially status on switch-ins such as Garchomp and Landorus-T.(period) making Mega Venusaur more annoying to switch into. Sludge Bomb also lets it threaten Fairy-types such as Clefable and Tapu Fini, forcing them out. Earth Power lets Mega Venusaur threatens(add) Steel- and Fire-types such as Heatran, Victini, and Mega Mawile,(comma) while pressuring Toxapex. Hidden Power Fire lets Mega Venusaur nails(add) Ferrothorn and Mega Scizor and pressures(add) Skarmory. Leech Seed is another option that lets Mega Venusaur chips(add) down its switch-ins like Zapdos, Mega Scizor, and Mega Latias and provides additional recovery, although Leech Seed makes it easier for the previously mentioned Hidden Power targets to take advantage of Mega Venusaur. it means it is easily taken advantage of by the aforementioned Hidden Power Fire targets. The given EV spread allows it Mega Venusaur to outspeed Mega Mawile and avoid the 2HKO from Choice Specs Ash-Greninja's Dark Pulse as well as take 2 Dark Pulses from Choice Specs Ash-Greninja after Stealth Rock or one layer of Spikes, with the rest in Defense to maximise its capability to check the likes of Mega Mawile and Kartana. Defog users such as Tapu Fini, Gliscor, and Corviknight are solid partners,(comma) as they help alleviate Mega Venusaur's susceptibility to entry hazards, while forming and form a strong defensive backbone alongside it. Wish support from Clefable in particular is extremely useful as they to help make up for Mega Venusaur's lack of consistent recovery. Mega Venusaur is a mediocre Pokemon that fits in very specific teams and needs a lot of support to perform well, making it a lackluster choice most of the time.

[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[The Dragon Master, 521275], [Kaede, 483087], [Sulo, 528036]]
- Grammar checked by: [[Isaiah, 375662]]
 
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