METANG
name: Tank
move 1: Stealth Rock
move 2: Meteor Mash
move 3: Earthquake / Zen Headbutt
move 4: Toxic
item: Eviolite
ability: Clear Body
nature: Adamant
evs: 252 HP / 128 Atk / 128 SpD
[SET COMMENTS]
Metang acts as a tank and entry hazard setter in the NFE metagame through its unique Psychic- and Steel-type, good defensive stats, and offensive coverage allowing it to check Psychic-types such as Galarian Mr. Mime, and Kadabra. Meteor Mash is Metang's main STAB hitting the majority of the metagame including other Stealth Rock setters like Clefairy and Piloswine while having a chance of boosting its attack stat. Earthquake is the main coverage move allowing Metang to hit Fire- and Electric-types such as Magmar, Raboot, and Electabuzz who try to switch in, while Zen Headbutt is used for Poison- and Fighting-types like Golbat and Gurdurr. Toxic allows Metang to cripple threats it can't pressure out like Gabite, Marshtomp, and Tangela. The current spread enables Metang to reliably check Life Orb Kadabra and Choice Specs Galarian Mr. Mime whilst having an offensive presence, however, it can also opt for a faster spread in 252 HP / 8 Atk / 32 SpD / 216 Spe allowing it to outspeed threats like Flame Orb Machoke, Choice Band Lairon, Tangela, and Vullaby while still checking non Choice Specs Galarian Mr. Mime.
During the early- to mid-game, Metang should use its defensive typing to force switches in order to set up Stealth Rock and spread status through Toxic on the opponent's team, however it should be wary of opposing Hattrem as it can bounce back entry hazard. Pivots like Galarian Linoone, Pikachu, and Thwackey can easily play around with those attributes in pressuring out opposing threats and chipping them down repetitively. Galarian Linoone and Thwackey can abuse their Taunt in preventing hazard removers like Vullaby or Togetic from using Defog or Roost. On top of this Thwackey can also be used as a check to Ground-types like Krokorok, Piloswine, and Gabite which Metang is quite passive against. Water-types like Wartortle, Marshtomp and Mareanie can support Metang by being switch-ins to Fire-types like Magmar, Raboot, and Combusken. Wartortle can also provide the team with entry hazard removal by utilizing Rapid Spin while Mareanie can be used as an entry hazard setter through Toxic Spikes.
[STRATEGY COMMENTS]
Other Options
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Metang can also utilize Bullet Punch in exchange with Toxic to secure KOs. Explosion is another option for a high damage attack, providing momentum by blocking Defog users or other threats. An offensive variant in Choice Band is useable however Metang does suffer by being choice locked as none of its attacks can be reliably spammed, the tier also counts better physical wallbreakers including Raboot, Gurdurr, and Thwackey.
Checks and Counters
===================
**Ground Types**: Piloswine, Marshtomp, Gabite, and Krokorok can generally switch into Metang and threaten it out with their STAB attacks.
**Fire Types**: Fire-types like Magmar, Raboot, and Combusken can easily OHKO Metang, however they all are threatened out by Earthquake.
**Hattrem**: Physically Defensive Hattrem cares very little about what Metang can do as it blocks it from setting up entry hazards and Toxic while wearing Metang down with Mystical Fire.
**Knock Off users**: Without its Eviolite, Metang lacks the bulk to act as a Tank making Knock Off users like Galarian Linoone, Tangela, Ferroseed, Gurdurr, and Thwackey threats to think twice on about before staying in or switching in.
[CREDITS]
- Written by: [[Marjane, 355753]]
- Quality checked by: [[Jett, 226429], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
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