Zari
What impossible odds?
Hey all, Zari here with a LC team I'd like to share; it's gotten me to #4 on the leaderboard, and I'm certain I can go higher with it. However, I'd like to share it with the community first. It has a few problems that require predicting around, but otherwise it's been really successful. Onto the team!:
An overview:
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Ability: Technician
Nature: Hasty / Naive
Item: Life Orb
IVs: 0 HP / 29 Atk / 29 Def / 30 SpA / 29 Spe
EVs: 244 Atk / 8 Def / 40 SpA / 204 Spe
~ Fake Out
~ U-turn
~Icy Wind / Bite
~ Hidden Power Grass 60
So here's the lead, a mix (WTF???) Meowth! I absolutely LOVE using this little cat as a lead, for many reasons, the first of which is that it beats lead Hippopotas hands down. With 4 EVs equivalent to 1 IV in LC, you can afford to reduce all of the IVs required to get a 60 Base Power HP Grass, that becomes 90 BP with Technician. HP grass is run over Seed Bomb, as Fake Out + a 90 BP HP Grass is a 100% chance OHKO on lead Hippo without protect--bypassing it's oran, since FO only does ~30%. Seed Bomb fails to KO in that instance. Icy Wind is run for lead Gligar, while U-Turn lets me escape Diglett's Arena Trap.
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Ability: Aftermath
Nature: Jolly
Item: Life Orb
EVs: 12 HP / 252 Atk / 244 Spe
~Sucker Punch
~Crunch
~Pursuit
~Explosion
Yay it's a Stunky! Anyways, this little guy is my ghost crusher and primary revenge killer. Seriously, those who haven't used it, you should--it's insanely powerful (it can OHKO ~90% HP Bronzor with Explosion!). It deals with all sorts of threats that would otherwise might through my team (details to be covered in threat list), and it can sweep itself if the opponent's team is sufficiently weakened.
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Ability: Water Absorb
Nature: Timid
Item: Choice Scarf
IVs: 30 SpA / 30 SpD / 30 Spe
EVs: 36 Def / 200 SpA / 40 SpD / 200 Spe
~Hydro Pump
~Hidden Power Flying 70
~Blizzard / Ice Beam
~ Surf
We've reached the cutest part of the team <3 Anyways, this Mantyke is not to be underestimated; while you might go WTF at the Choice Scarf, the ability to revenge kill scarfchop is godly; STAB HP Flying is a OHKO. If this little fishy weren't on my team, I'd have serious issues with the aforementioned Machop set. Also, Hydro Pump is insanely powerful--definitely not to be underestimated. It also serves as my [insert fire type here] check. Blizzard is normally run over Ice Beam, as it gets perfect accuracy from Snover summoning a hailstorm.
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Ability: Snow Warning
Nature: Jolly
Item: Leftovers
Evs: 36 HP / 180 Atk / 36 Def / 36 SpD / 196 Spe
~Ice Shard
~Wood Hammer
~Swords Dance
~Substitute
EVIL TREE!!!! If you didn't know, this thing is a monster; it takes hits like a champ and retaliates back with the force of a truck. It's my main Gligar check, and the main sweeper on this team. I usually start by scouting with sub, then attacking or switching accordingly. Wood hammer is chosen over Seed Bomb, as it is a surefire OHKO on incoming Munchlax after a SD. Yes, it's a recoil move, but the sheer power of it is insane. Leftovers is chosen over life orb, as that LO recoil + sub + WH + SR weakness would wear down Snover's HP too fast. And Eliminating Lileep's SpD SS boost is the most wonderful thing ever :D
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Ability: Dry Skin
Nature: Hasty
Item: Leftovers / Life Orb
EVs: 108 Atk / 188 SpA / 196 Spe
~Vacuum Wave
~Dark Pulse / Sucker Punch
~Ice Punch
~Earthquake
My second revenge killer and rain team check. This little one revenges stuff like lead Meowth, other Croagunk, and opposing Stunky (which the rest of my team hates). Other than that, it's your usual PriorityGunk, a mon that thrashes a lot of stuff. Dark Pulse is mostly chosen over Sucker Punch mainly so I can screw over Duskull that try to burn me, and Ice Punch is there to smack Gligar switchins.
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Ability: Levitate
Nature: Brave
Item: Oran Berry
IVs: 30 SpA / 30 SpD (only if running HP Ground)
EVs: 196 HP / 196 Atk / 36 Def / 36 SpA / 36 SpD
~Shadow Sneak
~Will-o-wisp
~Icy Wind
~Hidden Power Ground 70 / Pain Split
MixSkull is one of the best mons EVER. Icy Wind hits Gligar hard, while giving me the bonus of reducing the foe's speed, aiding in revenge killing with one or more of my other mons. Hidden Power Ground screws over Flash Fire pokemon switchins (I'm looking at you Houndour!), While Pain Split can be used to win the war with non-LO AgilityChou if you're at full health. Additionally, Pain Split helps with general switchins, though I typically find myself using Icy Wind more often than it.
================================================
So there you have it. This is the bizarre team that's been winning on the ladder. Will reserve a second post for threat list stuff, but for now I gotta go to class @_@
============================================
Ability: Technician
Nature: Hasty / Naive
Item: Life Orb
IVs: 0 HP / 29 Atk / 29 Def / 30 SpA / 29 Spe
EVs: 244 Atk / 8 Def / 40 SpA / 204 Spe
~ Fake Out
~ U-turn
~Icy Wind / Bite
~ Hidden Power Grass 60
So here's the lead, a mix (WTF???) Meowth! I absolutely LOVE using this little cat as a lead, for many reasons, the first of which is that it beats lead Hippopotas hands down. With 4 EVs equivalent to 1 IV in LC, you can afford to reduce all of the IVs required to get a 60 Base Power HP Grass, that becomes 90 BP with Technician. HP grass is run over Seed Bomb, as Fake Out + a 90 BP HP Grass is a 100% chance OHKO on lead Hippo without protect--bypassing it's oran, since FO only does ~30%. Seed Bomb fails to KO in that instance. Icy Wind is run for lead Gligar, while U-Turn lets me escape Diglett's Arena Trap.
===========
Ability: Aftermath
Nature: Jolly
Item: Life Orb
EVs: 12 HP / 252 Atk / 244 Spe
~Sucker Punch
~Crunch
~Pursuit
~Explosion
Yay it's a Stunky! Anyways, this little guy is my ghost crusher and primary revenge killer. Seriously, those who haven't used it, you should--it's insanely powerful (it can OHKO ~90% HP Bronzor with Explosion!). It deals with all sorts of threats that would otherwise might through my team (details to be covered in threat list), and it can sweep itself if the opponent's team is sufficiently weakened.
===========
Ability: Water Absorb
Nature: Timid
Item: Choice Scarf
IVs: 30 SpA / 30 SpD / 30 Spe
EVs: 36 Def / 200 SpA / 40 SpD / 200 Spe
~Hydro Pump
~Hidden Power Flying 70
~Blizzard / Ice Beam
~ Surf
We've reached the cutest part of the team <3 Anyways, this Mantyke is not to be underestimated; while you might go WTF at the Choice Scarf, the ability to revenge kill scarfchop is godly; STAB HP Flying is a OHKO. If this little fishy weren't on my team, I'd have serious issues with the aforementioned Machop set. Also, Hydro Pump is insanely powerful--definitely not to be underestimated. It also serves as my [insert fire type here] check. Blizzard is normally run over Ice Beam, as it gets perfect accuracy from Snover summoning a hailstorm.
===========
Ability: Snow Warning
Nature: Jolly
Item: Leftovers
Evs: 36 HP / 180 Atk / 36 Def / 36 SpD / 196 Spe
~Ice Shard
~Wood Hammer
~Swords Dance
~Substitute
EVIL TREE!!!! If you didn't know, this thing is a monster; it takes hits like a champ and retaliates back with the force of a truck. It's my main Gligar check, and the main sweeper on this team. I usually start by scouting with sub, then attacking or switching accordingly. Wood hammer is chosen over Seed Bomb, as it is a surefire OHKO on incoming Munchlax after a SD. Yes, it's a recoil move, but the sheer power of it is insane. Leftovers is chosen over life orb, as that LO recoil + sub + WH + SR weakness would wear down Snover's HP too fast. And Eliminating Lileep's SpD SS boost is the most wonderful thing ever :D
===========
Ability: Dry Skin
Nature: Hasty
Item: Leftovers / Life Orb
EVs: 108 Atk / 188 SpA / 196 Spe
~Vacuum Wave
~Dark Pulse / Sucker Punch
~Ice Punch
~Earthquake
My second revenge killer and rain team check. This little one revenges stuff like lead Meowth, other Croagunk, and opposing Stunky (which the rest of my team hates). Other than that, it's your usual PriorityGunk, a mon that thrashes a lot of stuff. Dark Pulse is mostly chosen over Sucker Punch mainly so I can screw over Duskull that try to burn me, and Ice Punch is there to smack Gligar switchins.
===========
Ability: Levitate
Nature: Brave
Item: Oran Berry
IVs: 30 SpA / 30 SpD (only if running HP Ground)
EVs: 196 HP / 196 Atk / 36 Def / 36 SpA / 36 SpD
~Shadow Sneak
~Will-o-wisp
~Icy Wind
~Hidden Power Ground 70 / Pain Split
MixSkull is one of the best mons EVER. Icy Wind hits Gligar hard, while giving me the bonus of reducing the foe's speed, aiding in revenge killing with one or more of my other mons. Hidden Power Ground screws over Flash Fire pokemon switchins (I'm looking at you Houndour!), While Pain Split can be used to win the war with non-LO AgilityChou if you're at full health. Additionally, Pain Split helps with general switchins, though I typically find myself using Icy Wind more often than it.
================================================
So there you have it. This is the bizarre team that's been winning on the ladder. Will reserve a second post for threat list stuff, but for now I gotta go to class @_@