I wanted to build a team around the newcomer to SV Torterra.
I built this team specifically for doubles and wanted to know of a way to improve it.
This is my first time trying to make a team so any advice would be much appreciated.
Torterra @ Loaded Dice
Ability: Shell Armor
Level: 50
Tera Type: Rock
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Leech Seed
- Protect
- Bullet Seed
- Rock Blast
Cresselia @ Leftovers
Ability: Levitate
Level: 50
Tera Type: Fairy
EVs: 60 HP / 132 Def / 180 SpA / 132 SpD
Bold Nature
IVs: 0 Atk
- Trick Room
- Lunar Blessing
- Dazzling Gleam
- Psyshock
Abomasnow @ Light Clay
Ability: Snow Warning
Level: 50
Tera Type: Water
EVs: 108 HP / 28 Atk / 172 Def / 28 SpA / 172 SpD
Relaxed Nature
- Aurora Veil
- Ice Shard
- Blizzard
- Wood Hammer
Armarouge @ Choice Scarf
Ability: Flash Fire
Level: 50
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Expanding Force
- Aura Sphere
- Armor Cannon
Arcanine-Hisui @ Life Orb
Ability: Rock Head
Level: 50
Tera Type: Normal
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Double-Edge
- Flare Blitz
- Head Smash
- Extreme Speed
Ceruledge @ Heavy-Duty Boots
Ability: Flash Fire
Level: 50
Tera Type: Steel
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Poltergeist
- Poison Jab
- Bitter Blade
I built this team specifically for doubles and wanted to know of a way to improve it.
This is my first time trying to make a team so any advice would be much appreciated.
Torterra @ Loaded Dice
Ability: Shell Armor
Level: 50
Tera Type: Rock
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Leech Seed
- Protect
- Bullet Seed
- Rock Blast
Cresselia @ Leftovers
Ability: Levitate
Level: 50
Tera Type: Fairy
EVs: 60 HP / 132 Def / 180 SpA / 132 SpD
Bold Nature
IVs: 0 Atk
- Trick Room
- Lunar Blessing
- Dazzling Gleam
- Psyshock
Abomasnow @ Light Clay
Ability: Snow Warning
Level: 50
Tera Type: Water
EVs: 108 HP / 28 Atk / 172 Def / 28 SpA / 172 SpD
Relaxed Nature
- Aurora Veil
- Ice Shard
- Blizzard
- Wood Hammer
Armarouge @ Choice Scarf
Ability: Flash Fire
Level: 50
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Expanding Force
- Aura Sphere
- Armor Cannon
Arcanine-Hisui @ Life Orb
Ability: Rock Head
Level: 50
Tera Type: Normal
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Double-Edge
- Flare Blitz
- Head Smash
- Extreme Speed
Ceruledge @ Heavy-Duty Boots
Ability: Flash Fire
Level: 50
Tera Type: Steel
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Poltergeist
- Poison Jab
- Bitter Blade