Shrug
LCPL Champion
approved by Mambo
INTRO
The Team Shop thread, while very useful and cool and good, has died down recently. This is understandable - the "employees" are busy both on smogon and in real life, meaning the demand for teams far outstrips the resources to make them. Which, again, is a common fate befalling team shops - you cant force a dude to work for you on smogon.com. But it would still be nice to have an outlet where you can funnel ideas you want a different perspective on for whatever reason.
Enter the Team Swap. Here, you can post decently developed concepts for a team (try to have at least a set for a mon with an idea for a teammate type, ex. full skrelp set + fast vswitch user) you want to see someone else take a crack at and have another lc user build a team for you or even with you. After you have the team, you playtest it, search for weaknesses, the normal team things. One of the main draws of a "teambuidling council" system over a general community system has been the expectation of quality attendant with establishment as an experienced lc builder, but a similar quality-control method need not disappear here. You can talk with the builder about the squad or use the LC Bazaar thread to get yet another look at the team, hopefully resulting in a team examined from several angles and teambuilding philosophies.
PROCEDURE:
for Requests:
1. Post team concept in this thread. It must be reasonably fleshed out; do not post "build around mon x". Give your builder some direction in terms of a core - doesnt have to be long, but has to convey information. A couple of sentences should suffice.
2. Wait for team. This is important, as you get one request per two weeks, as by old team shop rules.
3. Test and use team. The fun part, you get to slap an import into Showdown!, play around with your team, switch it up to suit your style.
4. [OPTIONAL] Get other looks at your team. You can pm convo your builder directly or take it to the Bazaar thread linked vide supra. This can spot weaknesses you or your builder could not.
for Builds:
1. Build off a concept in this thread. Try to stay as faithful as possible to the pithy descriptions of teams given in the original posts and make sure the team is effective.
2. Share the team. Post your finished product (in import form) in this thread to let your requestor know youve slapped up a squad for them. Make sure it's a good team, though it need not be perfect.
3. Interact with your requestor (if you want): The person whose idea you built on might want to speak to you; I recommend doing it! You'll probably learn about your team and how it matches up to the poster's original vision.
4. Use the team if you wish. Pretty simple, builder gets usage rights similar to a cobuilt team.
Hopefully this project: 1) gets some teambuilding ideas flowing and 2) fosters friendships and building partnerships through the community, which would be a cool thing. Teams will be linked below.
INTRO
The Team Shop thread, while very useful and cool and good, has died down recently. This is understandable - the "employees" are busy both on smogon and in real life, meaning the demand for teams far outstrips the resources to make them. Which, again, is a common fate befalling team shops - you cant force a dude to work for you on smogon.com. But it would still be nice to have an outlet where you can funnel ideas you want a different perspective on for whatever reason.
Enter the Team Swap. Here, you can post decently developed concepts for a team (try to have at least a set for a mon with an idea for a teammate type, ex. full skrelp set + fast vswitch user) you want to see someone else take a crack at and have another lc user build a team for you or even with you. After you have the team, you playtest it, search for weaknesses, the normal team things. One of the main draws of a "teambuidling council" system over a general community system has been the expectation of quality attendant with establishment as an experienced lc builder, but a similar quality-control method need not disappear here. You can talk with the builder about the squad or use the LC Bazaar thread to get yet another look at the team, hopefully resulting in a team examined from several angles and teambuilding philosophies.
PROCEDURE:
for Requests:
1. Post team concept in this thread. It must be reasonably fleshed out; do not post "build around mon x". Give your builder some direction in terms of a core - doesnt have to be long, but has to convey information. A couple of sentences should suffice.
2. Wait for team. This is important, as you get one request per two weeks, as by old team shop rules.
3. Test and use team. The fun part, you get to slap an import into Showdown!, play around with your team, switch it up to suit your style.
4. [OPTIONAL] Get other looks at your team. You can pm convo your builder directly or take it to the Bazaar thread linked vide supra. This can spot weaknesses you or your builder could not.
for Builds:
1. Build off a concept in this thread. Try to stay as faithful as possible to the pithy descriptions of teams given in the original posts and make sure the team is effective.
2. Share the team. Post your finished product (in import form) in this thread to let your requestor know youve slapped up a squad for them. Make sure it's a good team, though it need not be perfect.
3. Interact with your requestor (if you want): The person whose idea you built on might want to speak to you; I recommend doing it! You'll probably learn about your team and how it matches up to the poster's original vision.
4. Use the team if you wish. Pretty simple, builder gets usage rights similar to a cobuilt team.
Hopefully this project: 1) gets some teambuilding ideas flowing and 2) fosters friendships and building partnerships through the community, which would be a cool thing. Teams will be linked below.
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