National Dex Monotype Latias (Dragon) [GP: 1/1]

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[SET]
name: Choice Scarf (Dragon)
move 1: Draco Meteor
move 2: Psychic
move 3: Defog
move 4: Healing Wish
item: Choice Scarf
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Draco Meteor is Latias's strongest move, letting Latias revenge kill frailer Pokemon such as Greninja after Stealth Rock and Blacephalon as well as opposing Dragon-types such as Hydreigon. Psychic is reliable and does consistent damage to threats weak to it, such as Mega Lopunny, Mega Venusaur, Kommo-o, and Galarian Weezing, while also being able to clean up late-game. Healing Wish restores weakened important teammates, like a worn down Mega Altaria against Dark, which could lead to a late-game sweep. Levitate provides immunity to Spikes, Toxic Spikes, and Sticky Web, allowing Latias to clear them easily with Defog. Choice Scarf and a Timid nature ensure Latias can provide speed control.

All of Latias's teammates benefit from its speed control, removal of entry hazards, and Healing Wish utility. Garchomp is a great lead to pair with Latias, since it can reliably set entry hazards and wear physical attackers down with Rough Skin or set up with Swords Dance, which enables Latias to clean late-game. Duraludon provides a Fairy-type neutrality, sets entry hazards, and cripples foes with Thunder Wave. Dragonite benefits from Defog and Healing Wish keeping Multiscale intact, and it is also the only Dragon-type with access to priority in the form of Extreme Speed, which can be used to clean up threats to Dragon teams such as Greninja and Weavile. Latias also benefits from pairing with Mega Altaria, which prevents the opponent from spamming Dragon-type moves in the Dragon mirror. Mega Altaria also assists in the Dark matchup against Greninja after a Dragon Dance, Hydreigon, Urshifu, and Mega Sableye. Kommo-o is helpful in the Steel and Dark matchups but also can help break down Normal's walls, such as Blissey and Porygon2. Hydreigon can deal with Ghost-, Steel-, and Psychic-type threats that check Latias, such as Ferrothorn, Aegislash, and Jirachi. Kyurem provides a valuable Ice-type neutrality and handles walls that Latias struggles with, such as Mandibuzz and Gliscor, while also dealing with bulky Water-types thanks to Freeze-Dry. Dracovish is another wallbreaker that is able to tear through walls that force Latias to switch, such as Celesteela. Also, with Latias filling the need for speed control, you are free to run Choice Specs Latios or Mega Latios. Both are potent wallbreakers, breaking through specially defensive walls that Latias and other teammates struggle with breaking, such as Mantine.

[STRATEGY COMMENTS]
Other Options
=============

Dragon
------------

Soul Dew frees Latias from being Choice-locked and boosts its STAB moves, allowing it to perform its utility roles better. However, Latias will no longer provide speed control or check sweepers such as Mega Sharpedo and Mega Charizard X. Trick is an option over Defog, but your team loses access to Latias's reliable entry hazard removal.

Checks and Counters
===================

Dragon
------------

**Fairy-types**: While Latias can hit Fairy-types with Psychic, they easily shrug it off, and Latias risks being OHKOed by Moonblast from Mega Diancie or Play Rough from Mimikyu.

**Pursuit Trappers**: If Latias is locked into Defog, Alolan Muk and Mega Aerodactyl can trap and potentially OHKO it with Pursuit.

**Steel-types**: Steel-types resist both of Latias's STAB attacks and many of them easily set up on it, such as Bisharp, Aegislash, and Excadrill, forcing Latias to switch.

**Dark-types**: Dark-types are immune to Psychic and can hit Latias back super effectively.

**Walls**: Chansey, Mandibuzz, Hippowdon(AC), and Aegislash can recover easily from Latias's STAB attacks, thus forcing it to switch.

**Status**: Paralysis neuters Latias as speed control, and poison and burn will wear it down given its lack of recovery.

[CREDITS]
- Written by: [[adjustments, 340084]]
- Dragon analysis by: [[adjustments, 340084]]
- Quality checked by: [[Mateeus, 321991], [maroon, 305839]]
- Grammar checked by: [[Finland, 517429]][
 
Last edited:
[SET]

[SET COMMENTS]
Moveset Description
- Regarding what Draco Meteor hits, remove the physically defensive walls part. Usually the three should wall Latias to no end (because of Draco Meteor's drops), and Latias is not meant to wallbreak regardless. Instead, I think you should detail the revenge killing description more, mentioning it does that against frailer Pokemon (such as Greninja) and Dragon-types (such as Hydreigon), for example;
- "Psychic is the most reliable Psychic STAB" feels redundant. It is the most reliable STAB it has regardless, so I would remove the type mention. In the same section, Fairy-types are usually bulky enough to shrug hits from Psychic, so that part is a bit inconsistent. You could say Psychic does consistent damage to threats weak to it (e.g: the examples you mentioned), and that it can clean up late-game;
- The Choice Scarf + Timid Nature description is out of place, in the middle of your moves' description. I would add that into the last sentence, where you talk about the EV spread also contributing for it to act as a speed controller;
- I wouldn't say Healing Wish "increases the longevity" of a teammate; "recover a teammate" sounds like a better phrase overall (The main effect of Healing Wish is, after all, to restore a Pokémon back unscathed);
- Saying Levitate adds a useful immunity to Ground-type attacks is more consistent than restricting its usefulness to choice-locked ones. Also, mention how Levitate avoids and allows Latias to blow away Spikes, Toxic Spikes, and Sticky Web safely;

Good Teammates
- All of Latias's teammates also benefit from Healing Wish support and its ability to reliably remove entry hazards with Defog;
- Remove Garchomp from the Duraludon mention; they're usually not ran together;
- Instead of saying "Dragonite benefits from Healing Wish because it has its Multiscale replenished", you should say Latias helps it keep its Multiscale intact through either Healing Wish or Defog. This is mainly to adapt that part to the extended introductory sentence of this paragraph;
- Detail that Hydreigon deals with problematic Steel- and Ghost-types that check Latias;
- Kyurem's part seems rather confusing to me. Sure, it appreciates hazard removal, but Defog removes them from both sides and you typically want to keep Stealth Rock up versus Flying. I would just say Kyurem is a good teammate because it adds a valuable Ice neutrality and deals with walls Latias struggles with, such as Gliscor and Mandibuzz;
- Dracovish deserves a mention as a wallbreaker that also has an Ice neutrality and can tear through walls that Latias cannot break. You could mesh it with the Kyurem sentence if desired;
- Replace Life Orb Latios on the Latios part for the much more viable Mega Latios.

[STRATEGY COMMENTS]
Other Options
=============

- Mention how Soul Dew allows Latias to offset the Choice Scarf lock, thus performing its utility roles more reliably. In the same topic, add that if you're not running Choice Scarf, it won't be able to check sweepers like Mega Charizard X or Mega Sharpedo anymore;
- I don't think it is worth mentioning any of these coverage moves even in OO; one would just use Latios to abuse them better because of its higher firepower.

Checks and Counters
===================

- Likewise in the first paragraph, say that Fairy-types can usually take Psychic with ease. Mimikyu > Azumarill for a Play Rough example, too;
- Pursuit trapping KOing or badly damaging it would be a good fit inbetween Fairies and Steels, as Latias can be forced out pretty often via Defog lock or Draco Meteor's drops;
- Exemplify which Steel-types can easily take advantage of resisting both of Latias's STABs;
- Add Dark-types as a section because of their Psychic-type immunity and how they can strike Latias back hard;
- Shorten "Specially Defensive Walls" to just "Walls" or "Bulky Pokemon", since Latias cannot really wallbreak through even physically oriented ones and is, thus, forced out by them.

[CREDITS]
- Written by: [[adjustments, 340084]]
- Dragon analysis by: [[adjustments, 340084]]
- Quality checked by: [[Mateeus, 321991], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Approved, QC 1/2 :staravia:
 
Last edited:

maroon

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[set comments]
- i would honestly move healing wish to the first move, its def the most important move on latias. reorder set as well. kommo is a good but weird hwish example since it tends to be useless if it switches out after setting off its z move, maybe consider a diff hwish benefactor
- latias's draco barely ever kills green without decent chip. mention it needs sr chip to reliably beat gren with draco
252 SpA Latias Draco Meteor vs. 0 HP / 4 SpD Greninja: 249-294 (87.3 - 103.1%) -- 93.8% chance to OHKO after Stealth Rock
- mention how having immunity to those hazards esp webs makes it easier to clear hazards bz of levitate
- would talk abt sd rocks chomp, great breaker (can help latias clean late-game)
- mention duraludons ability to take on fairy-types
- for sure in the malt example include gren in the things it can help w/ (when boosted)
- would mention hydreigons ability to deal with psychic-types esp like jirachi/metagross
- mention how kyurem can break fat waters for latias w/ freeze dry
- remove ice neutrality from vish, it feels unimportant/filler like. keep that part abt abusing slower pokemon, esp that arent water resists

[other options]
- potentially trick (well discuss on cord)

[checks & counters]
- i don't think i have ever seen mega ttar use pursuit in monotype (maybe a tour match, but not standard) maybe include like alolan muk instead
- in the steel-type section all those are setup pokemon. make sure to include that

[CREDITS]
- Written by: [[adjustments, 340084]]
- Dragon analysis by: [[adjustments, 340084]]
- Quality checked by: [[Mateeus, 321991], [maroon, 305839]]
- Grammar checked by: [[username1, userid1]]

QC 2/2
 

Adeleine

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[SET]
name: Choice Scarf (Dragon)
move 1: Draco Meteor
move 2: Psychic
move 3: Defog
move 4: Healing Wish
item: Choice Scarf
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Draco Meteor is the Latias's strongest Dragon STAB available to Latias, and lets it move, letting Latias revenge kill frailer Pokemon such as Greninja after Stealth Rock chip damage and Blacephalon (RC) and as well as opposing Dragon-types such as Hydreigon. Psychic is the most reliable STAB move available that and does consistent damage to threats weak to it, such as Mega Lopunny, Mega Venusaur, Kommo-o, and Galarian Weezing, while also being able to clean up late(AH)-game. Latias also provides removal of entry hazards, screens and terrain with Defog. Healing Wish is important utility is used to recover a teammate that has been severely weakened or afflicted by status. For example, you would use it to fully restore restores weakened important teammates, like a worn down Mega Altaria against Dark(AC), which can could lead to a late(AH)-game sweep. Levitate allows Latias to switch in to Ground-type attacks and also provides immunity to Spikes, Toxic Spikes, and Sticky Web, allowing it Latias to clear them easily with Defog. Choice Scarf and a Timid nature (RC) alongside the EV spread maximizing Latias' Special Attack and Speed (RC) ensure it Latias can fill the role of provide speed control.

All of Latias's (spelling) teammates benefit from its ability to fulfill the role of speed control, clear removal of entry hazards, and provide Healing Wish utility. Garchomp is a great lead to pair with Latias, since it can reliably set entry hazards and wear physical attackers down with its ability Rough Skin or set up (added space between "set up") with Swords Dance and (AC), which enables Latias to clean late-game. Duraludon provides a Fairy-type neutrality, sets entry hazards(AC), and cripples foes with Thunder Wave. Dragonite benefits from Latias because Latias helps it keep its ability Multiscale intact by clearing entry hazards or with Defog and Healing Wish keeping Multiscale intact, and it is also the only Dragon-type with access to priority in the form of Extreme Speed(AC), which can be used to clean up threats to Dragon teams such as Greninja and Weavile. Latias also benefits from pairing with Mega Altaria, since it which prevents the opponent from spamming Dragon-type moves against you in the Dragon mirror (RC) and (AP). Mega Altaria also assists in the Dark matchup against Greninja after a Dragon Dance, Hydreigon, Urshifu(AC), and Mega Sableye. As mentioned previously, (don't think you mentioned this previously) Kommo-o is helpful in the Steel and Dark matchups but also can help break down Normal's walls(AC), such as Blissey and Porygon2. Hydreigon is another option that can deal with Ghost-, Steel-, and Psychic-type threats that check Latias, such as Ferrothorn, Aegislash, and Jirachi. Kyurem provides a valuable Ice-type neutrality and handles walls that Latias struggles with, such as Mandibuzz or and Gliscor, while also dealing with bulky Water-types thanks to Freeze(AH)-Dry. Dracovish is another wallbreaker that is able to tear through walls that force Latias to switch, such as Celesteela. Also, with Latias filling the need for speed control, you are free to run Choice Specs Latios (I assume) or Mega Latios (RC) which (AP). Both are potent wallbreakers, breaking through specially defensive walls that Latias and other teammates struggle with breaking, such as Mantine.

[STRATEGY COMMENTS]
Other Options
=============

Dragon
------------

You can opt for Soul Dew to be free from a choice lock and further boosted Psychic and Dragon-type attacks over Choice Scarf frees Latias from being Choice-locked and boosts its STAB moves, allowing Latias it to perform its utility roles better. However, you are forced to fill the role of Latias will no longer provide speed control elsewhere on your team, and can no longer or check sweepers such as Mega Sharpedo or and Mega Charizard X. Trick is another option over Defog, but your team loses access to the most Latias's reliable form of entry hazard removal.

Checks and Counters
===================

Dragon
------------

**Fairy-types**: While Latias can hit Fairy-types with Psychic, they are easily shrugged shrug it off(AC), and it Latias risks being OHKOed (spelling) by Moonblast from Mega Diancie or Play Rough from Mimikyu.

**Pursuit Trappers**: (capitalization) If Latias is choice locked into Defog, Alolan Muk and Mega Aerodactyl can trap and potentially OHKO it with Pursuit.

**Steel-types**: Steel-types resist both of Latias's (spelling) STAB attacks and many Pokemon can of them easily take advantage of that to set up on it, (added space between "set up") such as Bisharp, Aegislash, and Excadrill, forcing Latias to switch.

**Dark-types**: Dark-types are immune to Psychic and can hit Latias back super effectively.

**Walls**: Chansey, Mandibuzz, Hippowdon(AC), and Aegislash are great walls that take little damage and can recover easily from Latias's (spelling) STAB attacks, thus forcing it to switch.

**Status**: Latias is prone to being afflicted with status that will negatively affect how it plays its role on the battlefield. Paralysis will make it unable to outspeed anything it normally would, while neuters Latias as speed control, and poison and burn will wear it down and it does not have any given its lack of recovery.

[CREDITS]
- Written by: [[adjustments, 340084]]
- Dragon analysis by: [[adjustments, 340084]]
- Quality checked by: [[Mateeus, 321991], [maroon, 305839]]
- Grammar checked by: [[Finland, 517429]]

GP 1/1
 
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