These are my proved or estimated checks for this klefki move set:
thunder wave
Swagger
substitute
foul play/(insert fairy move)
Solid electric types (with ground or fire move if possible)
I use jolteon for its speed but electrics are good cause the dont palyze now.
Ground types holding persim or lum berries is useful here, but are best kept as just in case pokemon alternatively Rest sleep talk works too.
Own tempo prevents confusion
Limber prevents parlalysis
Magic Bounce (need I tell you why? Espeon is probably better cause of no fairy weakness)
rh
anything with limber
thunder wave
Swagger
substitute
foul play/(insert fairy move)
Solid electric types (with ground or fire move if possible)
I use jolteon for its speed but electrics are good cause the dont palyze now.
Ground types holding persim or lum berries is useful here, but are best kept as just in case pokemon alternatively Rest sleep talk works too.
Own tempo prevents confusion
Limber prevents parlalysis
Magic Bounce (need I tell you why? Espeon is probably better cause of no fairy weakness)
rh
anything with limber