UU Keldeo

Lily

it's in my blood
is a Tutoris a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a member of the Battle Simulator Staffis a Dedicated Tournament Hostis a Senior Staff Member Alumnus
UU Leader
:bw/keldeo-resolute:

[OVERVIEW]
Keldeo's Hydro Pump is one of the most dangerous attacks in all of SS UU; any team not capable of stomaching it borders on unviable, and most teams will need to stack multiple Water-resistant Pokemon just to ensure they're safe against it. That, combined with Secret Sword to slice open Pokemon that withstand Hydro Pump like Zarude, Chansey, and Rotom-W, makes Keldeo one of the most dangerous wallbreakers in the tier. Its STAB moves give it plenty of coverage already, but Icy Wind further OHKOes Salamence and Noivern, which could otherwise handle it, and Air Slash 2HKOes every Grass-type in the tier. Keldeo's good Speed tier also lets it outspeed and threaten an OHKO on Pokemon like Zarude, Thundurus-T, and Nihilego, helping further separate it from other wallbreakers in the tier. This is further augmented by its resistance to common priority moves like Scizor's Bullet Punch and Mamoswine's Ice Shard. Keldeo does have some large issues, like generally struggling to break through Primarina, Slowking, Amoonguss, and Tangrowth without support—the latter three further exploit its Choice Specs to scout its attack through Regenerator—but its upside still makes it a top choice for a wallbreaker. Keldeo is also quite prediction reliant and can end up as setup fodder for the likes of Gyarados and Salamence if it's not careful. Finally, Keldeo's Speed tier, while good, can leave it easily revenge killed by the likes of Noivern, Crobat, Azelf, and Raikou.

[SET]
name: Choice Specs
move 1: Hydro Pump
move 2: Secret Sword
move 3: Scald
move 4: Icy Wind / Air Slash
item: Choice Specs
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Hydro Pump rinses the likes of Scizor, Hippowdon, Nihilego, and Thundurus-T. Even frailer resistant Pokemon such as Zarude and opposing Keldeo can't handle it more than once. Secret Sword smashes Chansey, Hydreigon, and Celesteela while chunking Tentacruel and offensive Primarina. Scald is useful against frailer offensive teams, where the extra power from Hydro Pump is unnecessary, letting Keldeo cleave through them without risk of missing. Scald also lets it fish for burns on checks like Amoonguss, Tangrowth, and Slowking, making them worse checks to Keldeo in the long run. Icy Wind destroys Salamence and Noivern, two Pokemon that could otherwise switch into Keldeo decently. It also hits Amoonguss and non-Assault Vest Tangrowth quite hard. Air Slash can KO Amoonguss from higher ranges than Icy Wind and 2HKOes Assault Vest Tangrowth with Stealth Rock up, but otherwise provides worse coverage.

Keldeo's amazing wallbreaking good defensive utility let it fit on all kinds of offensive and balanced teams. Scizor is a phenomenal teammate that can switch into Grass-types that bother Keldeo like Amoonguss, Tangrowth, and Zarude. It can bring Keldeo in safely on the likes of Skarmory and Rotom-H to launch a free Hydro Pump. If running Swords Dance, Scizor can also sweep late-game after Keldeo has successfully broken down the opponent's team. Entry hazard support from Pokemon like Nihilego, Hippowdon, Nidoqueen, and Excadrill makes it much more difficult for Pokemon like Slowking and Tangrowth to repeatedly switch into Keldeo. The former two can also check Salamence and Noivern for Keldeo, while the latter three can serve as decent checks to Raikou. Nidoqueen can also pressure Tangrowth and Primarina quite well. Fast pivots such as Noivern Crobat can outspeed and threaten Pokemon that scare Keldeo out such as Azelf, Raikou, and Zygarde-10%, which is much appreciated. Both can also bring Keldeo in on targets that it freely preys upon, with Noivern baiting in Hippowdon and Nihilego and Crobat baiting in Scizor and Skarmory. Electric-types like Raikou, Rotom-W, and Thundurus-T form good cores with Keldeo, as they can break down the likes of Slowking and Primarina for it. They can also check Togekiss, which can punish Keldeo locked into Secret Sword quite hard. Answers to Slowking, and thus the combination of Future Sight + Teleport, are mandatory when using Keldeo. Pokemon such as Hydreigon and Zarude can switch into Slowking safely and prevent it from using Teleport for free, breaking the FuturePort chain. Grass-types like Amoonguss, Tangrowth, and Zarude can aid in Keldeo's eternal fight against bulky Water-types while also being able to check the likes of Gyarados and Primarina.

[STRATEGY COMMENTS]
Other Options
=============

Keldeo can run a pivot set with Leftovers and a moveset consisting of Scald, Secret Sword, Toxic, and Flip Turn. This makes it much better at wearing down Pokemon like Salamence, Slowking, Primarina, and Tangrowth, and it lets Keldeo pivot out on the likes of Amoonguss. Its damage output is mediocre, though, and Keldeo's Speed tier isn't amazingly suited to being a team's fast Pokemon that keeps other fast Pokemon in check, so it must be paired with a teammate like Choice Scarf Diggersby or Noivern. A Calm Mind set with Scald, Secret Sword, and one of either Air Slash or Substitute is decent on Keldeo, but it loses harder to pretty much all of Keldeo's answers than the Choice Specs set already does. Choice Scarf sets with Flip Turn are a fine option if the ability to outspeed extremely fast Pokemon like boosted Salamence and Choice Scarf Zarude is absolutely necessary for a team to function, but Keldeo's unboosted damage output is somewhat disappointing and Flip Turn hits like a wet noodle off Keldeo's meager Attack stat, leaving it generally outclassed by other fast pivots.


Checks and Counters
===================

**Water-types**: Water-types, specifically those resistant to Secret Sword like Slowking and RestTalk Primarina, can switch into Keldeo all game long, as long as they keep themselves healthy. Tentacruel and Azumarill can switch into Keldeo once or twice and chip it or outright KO it, making it easier for teammates to handle. Starmie and Gyarados can offensively check Keldeo but must be careful about switching in, as it does a huge chunk of damage to them despite their resistances.

**Grass-types**: Tangrowth and Amoonguss can scout any move Keldeo goes for. Even if they are weakened, Regenerator allows them to pivot out to an appropriate teammate to handle the scouted attack. Dhelmise is a niche answer that can switch into Keldeo somewhat well, though it despises being burnt by Scald.

**Dragon-types**: Salamence and Noivern can switch into Keldeo very well, though Salamence needs some bulk investment to avoid a 2HKO from Hydro Pump, and Noivern must be cautious of Keldeo staying in as it heals itself with Roost, as Secret Sword can do massive damage when Roost sheds the Flying type . Hydreigon and Zygarde-10% can also offensively threaten Keldeo depending on what move it's locked into. All Dragon-types must be careful of Icy Wind, though.

[CREDITS]
- Written by: [[Lily, 481709]]
- Quality checked by: [[Estarossa, 461329], [Monky25, 515132], [Mystras Leoxses, 530118]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:

Estarossa

moo?
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderator
C&C Leader
:bw/keldeo-resolute:

[OVERVIEW]
- Keldeo's Hydro Pump is one of the most dangerous attacks in all of SS UU; any team not capable of stomaching it borders on unviable, and most teams will need to stack multiple Water-resistant Pokemon just to ensure they're safe against it.
- That, combined with Secret Sword to slice open Pokemon that would otherwise withstand Hydro Pump like Zarude, Chansey, and Rotom-W makes Keldeo one of the most dangerous wallbreakers in the tier.
252 SpA Choice Specs Keldeo Hydro Pump vs. 252 HP / 0 SpD Rotom-Wash: 126-149 (41.4 - 49%) -- guaranteed 3HKO after Leftovers recovery
does it actually rly stomach it LOL.

- Its STAB moves give it plenty of coverage, but access to Icy Wind and Air Slash helps it out even more, with the former allowing it to OHKO Salamence and Noivern that could otherwise handle it, and the latter 2HKOing every Grass-type in the tier.
- Keldeo does have some large issues, like generally struggling to break through Slowking, Primarina, Amoonguss, and Tangrowth without support, but its upside still makes it a top choice for a wallbreaker. can possibly mention a little more about regen scouting too and link that in with how it somewhat mitigates the coverage onto grass issue.

possibly a bit of focus on how its so fast and the value this offers teams when it shits above shit like nihi / thundy / zarude as an offensive check to a range of threats like them + scizor too with the bp resistance + bulk.


[SET]
name: Choice Specs
move 1: Hydro Pump
move 2: Secret Sword
move 3: Scald
move 4: Icy Wind / Air Slash
item: Choice Specs
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Paragraph 1
- Hydro Pump is Keldeo's pressure washer and rinses the likes of Scizor, Hippowdon, Nihilego and Thundurus-T. Even frailer resistant Pokemon such as Zarude and opposing Keldeo can't handle it more than once.
- Secret Sword smashes Chansey, Hydreigon, and Celesteela while also being a fully accurate Fighting-type STAB move that packs a punch.
- Scald is useful against frailer offensive teams where the extra power from Hydro Pump is unnecessary, letting Keldeo cleave through them without risk of missing. It also lets it fish for burns on checks like Amoonguss, Tangrowth, and Slowking, making them worse checks to Keldeo in the long run.
- Icy Wind destroys Salamence and Noivern, two Pokemon that could otherwise switch into Keldeo decently. It also hits Amoonguss and non-Assault Vest Tangrowth quite hard.
- Air Slash can KO Amoonguss from higher ranges i think the wording on this suggests air slash is a bit stronger than it actually is, but this is maybe just how i'm reading it. 65-77 is definitely possible for amoong to be in range of but the writing sort of souns like you are killing it from like 75-80% fairly reliably or something. and 2HKOs Assault Vest Tangrowth with Stealth Rock up, but otherwise provides worse coverage.

Paragraph 2
- Scizor is a phenomenal teammate that can switch into Grass-types that bother Keldeo like Amoonguss, Tangrowth, and Zarude. It can bring Keldeo in safely on the likes of Skarmory and Rotom-Heat to launch a free Hydro Pump.
- Entry hazard support from Pokemon like, Nihilego, Hippowdon, and Excadrill is helpful to make it much more difficult for Pokemon like Slowking and Tangrowth to repeatedly switch into Keldeo. The former two can also check Salamence and Noivern for Keldeo, while the latter two can serve as decent checks to Raikou.
- Fast pivots such as Noivern and Crobat's ability to outspeed and threaten Pokemon that scare Keldeo out such as Azelf, Raikou and Zygarde-10% is much appreciated. Both can also bring Keldeo in on targets that it freely preys upon, with Noivern baiting in Hippowdon and Nihilego and Crobat baiting in Scizor and Skarmory.
- Answers to Slowking, and thus the combination of Future Sight + Teleport, are mandatory when using Keldeo. Pokemon such as Hydreigon and Zarude can switch into Slowking safely and prevent it from using Teleport for free, breaking the FuturePort chain.

[STRATEGY COMMENTS]
Other Options
=============

- Keldeo can run a pivot set with Leftovers or Heavy-Duty Boots with a moveset consisting of Scald, Secret Sword, Toxic and Flip Turn. honestly idt boots is worth unless ur removal is crap/non existent, considering lefties outheals rocks over 2 turns anyway. can maybe just say that boots can be ran instead with no removal or something but would stress lefties more myself. This makes it much better at beating Pokemon like Salamence, Slowking, Primarina and Tangrowth, and lets it pivot out on the likes of Amoonguss. Its damage output is mediocre, though, and its Speed tier isn't amazingly suited to the role. Dno that its really beating those mons at all but its certainly helping to wear them down a lot more while keeping up more momentum when checking shit like sciz / zarude and crippling that stuff for some teammates. I'm not so sure that id say its spee tier isn't suited for the role either since its still great for thraetening all that 300-346 range stuff but more emphasise that it can't be used as your primary speed control (tho not that wording obv lol) because of 361s and stuff and requires other speed alongside it.
- Calm Mind is decent on Keldeo but it loses harder to pretty much all of its answers than Choice Specs already does. Think this should explain a bit more about what the set its actually running is, eg. mentioning cm 3 attacks and sub cm.
- Choice Scarf sets with Flip Turn are a fine option if the Speed control is absolutely necessary for a team to function, but Keldeo's unboosted damage output is somewhat disappointing and Flip Turn hits like a wet noodle off Keldeo's meager Attack stat, leaving it generally outclassed by other fast pivots.


Checks and Counters
===================

**Bulky Water-types**: Specifically those resistant to Secret Sword. Slowking and (probably specify rest talk) Primarina fear very little from Keldeo and can switch into it all game long as long as they keep themselves healthy. Tentacruel and Azumarill can switch into Keldeo once or twice and chip it or outright KO it, making it easier for teammates to handle it.

**Grass-types**: Tangrowth and Amoonguss can scout any move Keldeo goes for. Even if they are weakened, Regenerator allows them to pivot out to an appropriate teammate to handle the attack once they see what Keldeo is locked into. Dhelmise is another niche answer that can switch into Keldeo somewhat well.

**Dragon-types**: Salamence and Noivern can switch into Keldeo very well, though Salamence needs some bulk investment to avoid a 2HKO from Hydro Pump and Noivern must be cautious of Keldeo staying in as it heals itself with Roost, as Secret Sword can do massive damage. Hydreigon and Zygarde-10% can also offensively threaten Keldeo depending on what move it's locked into. Should probably mention that they have to be careful of icy wind (they being noiv/mence mainly)

[CREDITS]
- Written by: [[Lily, 481709]]
- Quality checked by: [[username1, userid1], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 1/3 pogchamp

 
[OVERVIEW]
- Keldeo's Hydro Pump is one of the most dangerous attacks in all of SS UU; any team not capable of stomaching it borders on unviable, and most teams will need to stack multiple Water-resistant Pokemon just to ensure they're safe against it.
- That, combined with Secret Sword to slice open Pokemon that would otherwise withstand Hydro Pump like Zarude, Chansey, and Rotom-W makes Keldeo one of the most dangerous wallbreakers in the tier.
- Its STAB moves give it plenty of coverage, but access to Icy Wind and Air Slash helps it out even more, with the former allowing it to OHKO Salamence and Noivern that could otherwise handle it, and the latter 2HKOing every Grass-type in the tier.
-bring up its valuable speed tier outspeeding zarude, thundurus-t, and nihilego as well as a resistance to priority like Mamoswine's Ice Shard and Scizor's Bullet Punch
- Keldeo does have some large issues, like generally struggling to break through Primarina, Slowking, Amoonguss, and Tangrowth without support, which is further exacerbated by the latter three's ability to scout its attack through Regenerator, but its upside still makes it a top choice for a wallbreaker.
-bring up prediction reliance as it can get punished for locking into wrong move like being setup upon by DD mence and gyara, it's sorta touched upon above but adding on can't hurt
-add how even though its fast it still falls short of revenge killers like azelf, crobat, noivern, and raikou


[SET]
name: Choice Specs
move 1: Hydro Pump
move 2: Secret Sword
move 3: Scald
move 4: Icy Wind / Air Slash
item: Choice Specs
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Paragraph 1
- Hydro Pump is Keldeo's pressure washer and rinses the likes of Scizor, Hippowdon, Nihilego and Thundurus-T. Even frailer resistant Pokemon such as Zarude and opposing Keldeo can't handle it more than once.
- Secret Sword smashes Chansey, Hydreigon, and Celesteela while also being a fully accurate Fighting-type STAB move that packs a punch. extra fluff, add how it chunks tentacruel and offensive prim because of their meh physical defense
- Scald is useful against frailer offensive teams where the extra power from Hydro Pump is unnecessary, letting Keldeo cleave through them without risk of missing. It also lets it fish for burns on checks like Amoonguss, Tangrowth, and Slowking, making them worse checks to Keldeo in the long run.
- Icy Wind destroys Salamence and Noivern, two Pokemon that could otherwise switch into Keldeo decently. It also hits Amoonguss and non-Assault Vest Tangrowth quite hard.
- Air Slash can KO Amoonguss from higher ranges than Icy Wind and 2HKOs Assault Vest Tangrowth with Stealth Rock up, but otherwise provides worse coverage.

Paragraph 2
-would be cool to say what types of teams Keldeo fits on as a brief introduction
- Scizor is a phenomenal teammate that can switch into Grass-types that bother Keldeo like Amoonguss, Tangrowth, and Zarude. It can bring Keldeo in safely on the likes of Skarmory and Rotom-H to launch a free Hydro Pump. add how swords dance variants can clean late-game after keldeo's early game wallbreaking is done
- Entry hazard support from Pokemon like, Nihilego, Hippowdon, and Excadrill is helpful to make it much more difficult for Pokemon like Slowking and Tangrowth to repeatedly switch into Keldeo. The former two can also check Salamence and Noivern for Keldeo, while the latter two can serve as decent checks to Raikou. I'd replace excadrill with Nidoqueen, Nidoqueen also pressures Primarina and Tangrowth while doing just as fine against Raikou
- Fast pivots such as Noivern and Crobat's ability to outspeed and threaten Pokemon that scare Keldeo out such as Azelf, Raikou and Zygarde-10% is much appreciated. Both can also bring Keldeo in on targets that it freely preys upon, with Noivern baiting in Hippowdon and Nihilego and Crobat baiting in Scizor and Skarmory.
- Answers to Slowking, and thus the combination of Future Sight + Teleport, are mandatory when using Keldeo. Pokemon such as Hydreigon and Zarude can switch into Slowking safely and prevent it from using Teleport for free, breaking the FuturePort chain.
-you could add how electric-types like thundurus-t and raikou pressure Water-types here as well, with the former chipping down Amoonguss too
-add how bulky grass-types like Amoonguss and Tangrowth are able to handle Gyarados and Primarina for Keldeo


[STRATEGY COMMENTS]
Other Options
=============

- Keldeo can run a pivot set with Leftovers with a moveset consisting of Scald, Secret Sword, Toxic and Flip Turn. This makes it much better at wearing down Pokemon like Salamence, Slowking, Primarina and Tangrowth, and lets it pivot out on the likes of Amoonguss. Its damage output is mediocre, though, and its Speed tier isn't amazingly suited to the role of being a team's fast Pokemon that keeps other fast Pokemon in check, so it must be paired with the likes of Choice Scarf Diggersby or Noivern.
- A Calm Mind set with Scald, Secret Sword and one of either Air Slash or Substitute is decent on Keldeo for hyper offense teams, but it loses harder to pretty much all of its answers than Choice Specs already does.
- Choice Scarf sets with Flip Turn are a fine option if the Speed control is absolutely necessary for a team to function, but Keldeo's unboosted damage output is somewhat disappointing and Flip Turn hits like a wet noodle off Keldeo's meager Attack stat, leaving it generally outclassed by other fast pivots.

Checks and Counters
===================

**Bulky Water-types**: Specifically those resistant to Secret Sword. Slowking and RestTalk Primarina fear very little from Keldeo and can switch into it all game long as long as they keep themselves healthy. Tentacruel and Azumarill can switch into Keldeo once or twice and chip it or outright KO it, making it easier for teammates to handle it. I feel you could just make this section Water-types and remove the bulky part, allows you to add starmie and Gyarados as offensive checks

**Grass-types**: Tangrowth and Amoonguss can scout any move Keldeo goes for. Even if they are weakened, Regenerator allows them to pivot out to an appropriate teammate to handle the attack once they see what Keldeo is locked into. Dhelmise is another niche answer that can switch into Keldeo somewhat well.

**Dragon-types**: Salamence and Noivern can switch into Keldeo very well, though Salamence needs some bulk investment to avoid a 2HKO from Hydro Pump and Noivern must be cautious of Keldeo staying in as it heals itself with Roost, as Secret Sword can do massive damage. Hydreigon and Zygarde-10% can also offensively threaten Keldeo depending on what move it's locked into. They must all be careful of Icy Wind, though.

[CREDITS]
- Written by: [[Lily, 481709]]
- Quality checked by: [[Estarossa, 461329], [Monky25, 515132], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 2/3
add remove comment
 
Last edited:
3/3
ADD COMMENT REMOVE
:bw/keldeo-resolute:

[OVERVIEW]
Keldeo's Hydro Pump is one of the most dangerous attacks in all of SS UU; any team not capable of stomaching it borders on unviable, and most teams will need to stack multiple Water-resistant Pokemon just to ensure they're safe against it. That, combined with Secret Sword to slice open Pokemon that would otherwise withstand Hydro Pump like Zarude, Chansey, and Rotom-W makes Keldeo one of the most dangerous wallbreakers in the tier. Its STAB moves give it plenty of coverage, but access to Icy Wind and Air Slash helps it out even more, with the former allowing it to OHKO Salamence and Noivern that could otherwise handle it, and the latter 2HKOing every Grass-type in the tier. Keldeo's good Speed tier also lets it outspeed and threaten an OHKO on Pokemon like Zarude, Thundurus-T, and Nihilego, helping further separate it from other Pokemon in the tier. This is further compounded by its resistance to common priority moves like Scizor's Bullet Punch and Mamoswine's Ice Shard. Keldeo does have some large issues, like generally struggling to break through Primarina, Slowking, Amoonguss, and Tangrowth without support, which is further exacerbated by the latter three's ability to scout its attack through Regenerator, but its upside still makes it a top choice for a wallbreaker. Keldeo is also quite prediction reliant and can be left as setup fodder for the likes of Gyarados and Salamence if it's not careful. Finally, Keldeo's Speed tier, while good, can leave it easily revenge killed by the likes of Noivern, Crobat, Azelf, and Raikou.

[SET]
name: Choice Specs
move 1: Hydro Pump
move 2: Secret Sword
move 3: Scald
move 4: Icy Wind / Air Slash
item: Choice Specs
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Hydro Pump rinses the likes of Scizor, Hippowdon, Nihilego and Thundurus-T. Even frailer resistant Pokemon such as Zarude and opposing Keldeo can't handle it more than once. Secret Sword smashes Chansey, Hydreigon, and Celesteela while chunking Tentacruel and offensive Primarina. Scald is useful against frailer offensive teams where the extra power from Hydro Pump is unnecessary, letting Keldeo cleave through them without risk of missing. It also lets it fish for burns on checks like Amoonguss, Tangrowth, and Slowking, making them worse checks to Keldeo in the long run. Icy Wind destroys Salamence and Noivern, two Pokemon that could otherwise switch into Keldeo decently. It also hits Amoonguss and non-Assault Vest Tangrowth quite hard. Air Slash can KO Amoonguss from higher ranges than Icy Wind and 2HKOs Assault Vest Tangrowth with Stealth Rock up, but otherwise provides worse coverage.

Keldeo's role as an amazing wallbreaker with good defensive utility lets it fit on all kinds of offensive and balanced teams. Scizor is a phenomenal teammate that can switch into Grass-types that bother Keldeo like Amoonguss, Tangrowth, and Zarude. It can bring Keldeo in safely on the likes of Skarmory and Rotom-Heat to launch a free Hydro Pump. Alternatively, It it can also sweep late-game with Swords Dance after Keldeo has successfully broken down the opponent's team. just to make it a bit more clear that SD and Uturn are on separate sets most of the time Entry hazard support from Pokemon like, Nihilego, Hippowdon, Nidoqueen, and Excadrill is helpful to make it much more difficult for Pokemon like Slowking and Tangrowth to repeatedly switch into Keldeo. The former two can also check Salamence and Noivern for Keldeo, while the latter three can serve as decent checks to Raikou. Nidoqueen can also pressure Tangrowth and Primarina quite well. Fast pivots such as Noivern and Crobat's ability to outspeed and threaten Pokemon that scare Keldeo out such as Azelf, Raikou and Zygarde-10% is much appreciated. Both can also bring Keldeo in on targets that it freely preys upon, with Noivern baiting in Hippowdon and Nihilego and Crobat baiting in Scizor and Skarmory. Electric-types like Raikou, Rotom-W, and Thundurus-T form good cores with Keldeo as they can break down the likes of Slowking and Primarina for it. They can also check Togekiss, which can punish Keldeo locked into Secret Sword quite hard. Answers to Slowking, and thus the combination of Future Sight + Teleport, are mandatory when using Keldeo. Pokemon such as Hydreigon and Zarude can switch into Slowking safely and prevent it from using Teleport for free, breaking the FuturePort chain. Grass-types like Amoonguss, Tangrowth, and Zarude can aid in Keldeo's eternal fight against bulky Water-types while also having the ability to check the likes of Gyarados and Primarina.

[STRATEGY COMMENTS]
Other Options
=============

Keldeo can run a pivot set with Leftovers with a moveset consisting of Scald, Secret Sword, Toxic and Flip Turn. This makes it much better at wearing down Pokemon like Salamence, Slowking, Primarina and Tangrowth, and lets it pivot out on the likes of Amoonguss. Its damage output is mediocre, though, and its Speed tier isn't amazingly suited to the role of being a team's fast Pokemon that keeps other fast Pokemon in check, so it must be paired with the likes of Choice Scarf Diggersby or Noivern. A Calm Mind set with Scald, Secret Sword and one of either Air Slash or Substitute is decent on Keldeo, but it loses harder to pretty much all of its answers than Choice Specs already does. Choice Scarf sets with Flip Turn are a fine option if the Speed control is absolutely necessary for a team to function, but Keldeo's unboosted damage output is somewhat disappointing and Flip Turn hits like a wet noodle off Keldeo's meager Attack stat, leaving it generally outclassed by other fast pivots.


Checks and Counters
===================

**Water-types**: Specifically those resistant to Secret Sword. Slowking and RestTalk Primarina fear very little from Keldeo and can switch into it all game long as long as they keep themselves healthy. bring up here that mindlessly using scald into something like calm mind slowking can backfire since it then doesn't have to worry about toxic Tentacruel and Azumarill can switch into Keldeo once or twice and chip it or outright KO it, making it easier for teammates to handle it. Starmie and Gyarados can offensively check Keldeo but must be careful about switching in as it does a huge chunk of damage to them despite their resistances.

**Grass-types**: Tangrowth and Amoonguss can scout any move Keldeo goes for. Even if they are weakened, Regenerator allows them to pivot out to an appropriate teammate to handle the attack once they see what Keldeo is locked into. Dhelmise is another niche answer that can switch into Keldeo somewhat well. could add that it dislikes scald burns much more than the other two

**Dragon-types**: Salamence and Noivern can switch into Keldeo very well, though Salamence needs some bulk investment to avoid a 2HKO from Hydro Pump and Noivern must be cautious of Keldeo staying in as it heals itself with Roost, as Secret Sword can do massive damage. Hydreigon and Zygarde-10% can also offensively threaten Keldeo depending on what move it's locked into. They must all be careful of Icy Wind, though.

[CREDITS]
- Written by: [[Lily, 481709]]
- Quality checked by: [[Estarossa, 461329], [Monky25, 515132], [mystar leoxys Mystras Leoxses, 530118]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma


[OVERVIEW]
Keldeo's Hydro Pump is one of the most dangerous attacks in all of SS UU; any team not capable of stomaching it borders on unviable, and most teams will need to stack multiple Water-resistant Pokemon just to ensure they're safe against it. That, combined with Secret Sword to slice open Pokemon that would otherwise withstand Hydro Pump like Zarude, Chansey, and Rotom-W, (AC) makes Keldeo one of the most dangerous wallbreakers in the tier. Its STAB moves give it plenty of coverage already, but access to Icy Wind and Air Slash helps it out even more, with the former allowing it to OHKO Salamence and Noivern that Icy Wind further OHKOes Salamence and Noivern, which could otherwise handle it, and the latter 2HKOing Air Slash 2HKOes every Grass-type in the tier. Keldeo's good Speed tier also lets it outspeed and threaten an OHKO on Pokemon like Zarude, Thundurus-T, and Nihilego, helping further separate it from other Pokemon wallbreakers (I imagine? if not, pls clarify) in the tier. This Speed is further compounded augmented by its resistance to common priority moves like Scizor's Bullet Punch and Mamoswine's Ice Shard. Keldeo does have some large issues, like generally struggling to break through Primarina, Slowking, Amoonguss, and Tangrowth without support, which is further exacerbated by the latter three's ability to scout its attack through Regenerator, but support—the latter three further exploit its Choice Specs to scout its attack through Regenerator—but its upside still makes it a top choice for a wallbreaker. Keldeo is also quite prediction reliant and can be left end up as setup fodder for the likes of Gyarados and Salamence if it's not careful. Finally, Keldeo's Speed tier, while good, can leave it easily revenge killed by the likes of Noivern, Crobat, Azelf, and Raikou.

[SET]
name: Choice Specs
move 1: Hydro Pump
move 2: Secret Sword
move 3: Scald
move 4: Icy Wind / Air Slash
item: Choice Specs
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Hydro Pump rinses the likes of Scizor, Hippowdon, Nihilego, (AC) and Thundurus-T. Even frailer resistant Pokemon such as Zarude and opposing Keldeo can't handle it more than once. Secret Sword smashes Chansey, Hydreigon, and Celesteela while chunking Tentacruel and offensive Primarina. Scald is useful against frailer offensive teams, (AC) where the extra power from Hydro Pump is unnecessary, letting Keldeo cleave through them without risk of missing. It Scald also lets it fish for burns on checks like Amoonguss, Tangrowth, and Slowking, making them worse checks to Keldeo in the long run. Icy Wind destroys Salamence and Noivern, two Pokemon that could otherwise switch into Keldeo decently. It also hits Amoonguss and non-Assault Vest Tangrowth quite hard. Air Slash can KO Amoonguss from higher ranges than Icy Wind and 2HKOs 2HKOes Assault Vest Tangrowth with Stealth Rock up, but it otherwise provides worse coverage.

Keldeo's role as an amazing wallbreaker with amazing wallbreaking and good defensive utility lets it fit on all kinds of offensive and balanced teams. Scizor is a phenomenal teammate that can switch into Grass-types that bother Keldeo like Amoonguss, Tangrowth, and Zarude. It can bring Keldeo in safely on the likes of Skarmory and Rotom-Heat to launch a free Hydro Pump. If running Swords Dance, Scizor can also sweep late-game after Keldeo has successfully broken down the opponent's team. Entry hazard support from Pokemon like (RC) Nihilego, Hippowdon, Nidoqueen, and Excadrill is helpful to make makes it much more difficult for Pokemon like Slowking and Tangrowth to repeatedly switch into Keldeo. The former two can also check Salamence and Noivern for Keldeo, while the latter three can serve as decent checks to Raikou. Nidoqueen can also pressure Tangrowth and Primarina quite well. Fast pivots such as Noivern and Crobat's ability to Crobat can outspeed and threaten Pokemon that scare Keldeo out such as Azelf, Raikou, (AC) and Zygarde-10%, (AC) which is is much appreciated. Both can also bring Keldeo in on targets that it freely preys upon, with Noivern baiting in Hippowdon and Nihilego and Crobat baiting in Scizor and Skarmory. Electric-types like Raikou, Rotom-W, and Thundurus-T form good cores with Keldeo, (AC) as they can break down the likes of Slowking and Primarina for it. They can also check Togekiss, which can punish Keldeo locked into Secret Sword quite hard. Answers to Slowking, and thus the combination of Future Sight + Teleport, are mandatory when using Keldeo. Pokemon such as Hydreigon and Zarude can switch into Slowking safely and prevent it from using Teleport for free, breaking the FuturePort chain. Grass-types like Amoonguss, Tangrowth, and Zarude can aid in Keldeo's eternal fight against bulky Water-types while also having the ability being able to check the likes of Gyarados and Primarina.

[STRATEGY COMMENTS]
Other Options
=============

Keldeo can run a pivot set with Leftovers with and a moveset consisting of Scald, Secret Sword, Toxic, (AC) and Flip Turn. This makes it much better at wearing down Pokemon like Salamence, Slowking, Primarina, (AC) and Tangrowth, and lets it it lets Keldeo pivot out on the likes of Amoonguss. Its damage output is mediocre, though, and its Keldeo's Speed tier isn't amazingly suited to the role of being a team's fast Pokemon that keeps other fast Pokemon in check, so it must be paired with the likes of a teammate like Choice Scarf Diggersby or Noivern. A Calm Mind set with Scald, Secret Sword, (AC) and one of either Air Slash or Substitute is decent on Keldeo, but it loses harder to pretty much all of its Keldeo's answers than the Choice Specs set already does. Choice Scarf sets with Flip Turn are a fine option if the Speed control faster revenge killing and pivoting (is this what you mean? clarify/tinker as needed) is absolutely necessary for a team to function, but Keldeo's unboosted damage output is somewhat disappointing and Flip Turn hits like a wet noodle off Keldeo's meager Attack stat, leaving it generally outclassed by other fast pivots.


Checks and Counters
===================

**Water-types**: Water-types, specifically those resistant to Secret Sword (RC) like Slowking and RestTalk Primarina, (AC) fear very little from Keldeo and can switch into it Keldeo all game long, (AC) (alternative: "all game long when they keep" or similar) as long as they keep themselves healthy. Tentacruel and Azumarill can switch into Keldeo once or twice and chip it or outright KO it, making it easier for teammates to handle it. Starmie and Gyarados can offensively check Keldeo but must be careful about switching in, (AC) as it does a huge chunk of damage to them despite their resistances.

**Grass-types**: Tangrowth and Amoonguss can scout any move Keldeo goes for. Even if they are weakened, Regenerator allows them to pivot out to an appropriate teammate to handle the scouted attack once they see what Keldeo is locked into. Dhelmise is another (or like "an alternate, niche answer") niche answer that can switch into Keldeo somewhat well, though it despises being burnt by Scald.

**Dragon-types**: Salamence and Noivern can switch into Keldeo very well, though Salamence needs some bulk investment to avoid a 2HKO from Hydro Pump, (AC) and Noivern must be cautious of Keldeo staying in as it heals itself with Roost, as Secret Sword can do massive damage when Roost sheds the Flying type. (I assume this is the point?) Hydreigon and Zygarde-10% can also offensively threaten Keldeo depending on what move it's locked into. They must all All Dragon-types must be careful of Icy Wind, though.

[CREDITS]
- Written by: [[Lily, 481709]]
- Quality checked by: [[Estarossa, 461329], [Monky25, 515132], [Mystras Leoxses, 530118]]
- Grammar checked by: [[Finland, 517429]]

b2.gif
this can proceed 1/1 so long as you implement careful n all, well done
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top