hey. this is gonna be real brief because I really wanna improve this team to try and get onto the leaderboard. it peaked at like 1510ish so ya, i wanna push it up like 50 points. so basically i wanted to use jynx. houndoom and toxicroak have good synergy with her. i wanted to use mix pursuit doom to remove rotom to let donphan spin easily. then i was like hey lets use toxic moltres because its a beast. oh look this team likes spikes lets use qwilfish. oh hey my teams done yay.
Qwilfish (M) @ Focus Sash
Ability: Swift Swim
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Spikes
- Aqua Jet
- Explosion
Qwilfish is a pretty boss lead in UU right now. I rarely use Taunt because Uxie and Mesperit usually Psychic first but its cool for not letting shit like Rhyperior, Absol, and whatever else set up. Spikes are obvious and help me abuse switches by the all powerful jynx and help her 2hko milotic easier with a +4 np. Aqua Jet is too hit fire types kinda. (it doesn't really hurt them much tbh.) Explosion is a cool move to go out with a bang. I hate fast Uxie though.... they piss me off. Max speed to tie base 85s and beat 80s. max attack is mainly to power up explosion but i may put them into hp. Anyways Qwilfish is really cool. I've been debating using an anti-lead and putting a spiker out of the lead spot, like maybe a bulky non lead qwilfish or maybe a bulky omastar. so ya, that's the beast that is QWILFISH. oh one more thing. (FUCK CB SCYTHER I HATE IT).
Donphan (M) @ Leftovers
Ability: Sturdy
EVs: 52 HP/252 Atk/204 Def
Adamant nature (+Atk, -SAtk)
- Earthquake
- Roar
- Rapid Spin
- Stealth Rock
Enter the Donphan. Hard counters Rhyperior and aggron and shit and switches in on choiced rotom which is always cool. evs are ripped from the analysis and provide good defensive bulk as well as hitting hard with earthquake. i want a more defensive spread because i only have eq and they haven't been very useful... anyways, earthquake is my primary STAB move. it hits really hard off base 120 (i think) attack. Roar is amazing because it beats sub aggron, sub mismag, rotom, etc etc. Rapid spin is obv and sr is to keep moltres at bay. i really want a spdef spread to help taking on mismagius and shit easier so ya help is needed on a good spread.
Moltres @ Leftovers
Ability: Pressure
EVs: 248 HP/84 Def/176 Spd
Timid nature (+Spd, -Atk)
- Substitute
- Toxic
- Roost
- Flamethrower
This things really fucking good. like really really really good. it sets up on a shitload of the tier because their afraid of lo fire blast. it also lures milotic in which is HUGE. jynx can actually beat rest talk but regular milotic can be annoying so toxicing (not a word lol) is so vital to an easy sweep by way of jynx. sub is necessary to beat milotic while toxic stalls shit out. roost has awesome synergy with sub + pressure and really just annoys the shit out of teams. its almost funny how so many teams are completely unprepared for this thing. evs are ripped from the analysis but i know they give good bulk while outspeeding something. so ya that's moltres. whoo. it really is replaceable though because i kinda want a taunt + wow mismagius to block spin and fuck with stall as well.
Toxicroak (M) @ Life Orb
Ability: Dry Skin
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Low Kick
- Ice Punch
- Sucker Punch
Sup im toxicroak i set up all over milotic. ya this is toxicroak and its a beasttttttttttttt. it gives me a nice switch in to milotic and water types in general (which really hurt my team, especially azumarill!) jolly is pretty much necessary on toxicroak imo because the lower damage output isn't really that vital and outspeeding venusaur and other base 80s is huge. sd is to boost all over milotics face, while low kick usually kos it after rocks + spikes. low kick > cross chop because fuck 80 acc and low kick still hits really hard after a boost on shit like azumarill who aren't that heavy. ice punch is for leafeon, tangrowth, and venu and because moltres isn't as popular as it was and ive been seeing a lot of grass types lately. sucker punch = priority and kills fast scarf rotom and what not. so yep thats toxicroak (whos irreplaceable btw.) im thinking of eving it to just outspeed max milotic and putting the rest in hp.
Houndoom (M) @ Life Orb
Ability: Flash Fire
EVs: 252 Atk/224 Spd/32 SAtk
Hasty nature (+Spd, -Def)
- Sucker Punch
- Pursuit
- Crunch
- Fire Blast
this is mix trap per doom! its really unexpected and i almost always beat mismagius and rotom with it. having 3 sr weak mons is bad but doom + donphan usually takes care of it. the main reason i use this over say, something like trapper drapion is the fact that THIS CAN SWITCH IN ON WOW AND RESISTS SHADOW BALL. it can also go mixed and breaks stall way more efficiently. (milotic still shits on it though :/) sucker punch is for sexy priority and hits really hard. pursuit is the main crux of this set and takes out fleeing ghosts. crunch is reliable stab but im thinking of putting thunder fang > it to 2hko milotic after spikes and some rocks. fire blast is cool to hit donphan really hard and even without much investment still fucks shit up. evs ripped from analysis because that doesnt require any thought ^_^ so ya, thats houndoooooom. ( i always imagine him as scooby doo for some reason :D)
Jynx (F) @ Leftovers
Ability: Forewarn
EVs: 8 HP/252 Spd/248 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Nasty Plot
- Ice Beam
- Lovely Kiss
first of all, fuck this thing is awesome. so this is basically how it goes. sub on ice weak mon. lovely kiss the counter who switches in (im usually faster.) nasty plot up. attack if their faster, boost again if theyre slower. proceed to fuck the other team up. this thing is really an amazing sweeper. once things like milotic are severely weakened, registeel dead, faster shit gone, and etc, this thing has no problem sweeping uu. 8 hp is a good sr number and max speed is needed to beat base 90s and tie with max speed houndoom (who is actually rare... sucker punch doesn't run max speed whoo!) the only thing i dont like is that lovely kiss misses which pisses me off..... so ya, thats the team everyone!
ps: sorry everyone for lack of pics... i usually put A LOT of effort into my rmts (for example this: http://www.smogon.com/forums/showthread.php?t=74509) but i really didn't have much time. if i feel like it i'll edit in pics, so ya, thanks and rate please!
edit: ok i put pics...
Qwilfish (M) @ Focus Sash
Ability: Swift Swim
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Spikes
- Aqua Jet
- Explosion
Qwilfish is a pretty boss lead in UU right now. I rarely use Taunt because Uxie and Mesperit usually Psychic first but its cool for not letting shit like Rhyperior, Absol, and whatever else set up. Spikes are obvious and help me abuse switches by the all powerful jynx and help her 2hko milotic easier with a +4 np. Aqua Jet is too hit fire types kinda. (it doesn't really hurt them much tbh.) Explosion is a cool move to go out with a bang. I hate fast Uxie though.... they piss me off. Max speed to tie base 85s and beat 80s. max attack is mainly to power up explosion but i may put them into hp. Anyways Qwilfish is really cool. I've been debating using an anti-lead and putting a spiker out of the lead spot, like maybe a bulky non lead qwilfish or maybe a bulky omastar. so ya, that's the beast that is QWILFISH. oh one more thing. (FUCK CB SCYTHER I HATE IT).
Donphan (M) @ Leftovers
Ability: Sturdy
EVs: 52 HP/252 Atk/204 Def
Adamant nature (+Atk, -SAtk)
- Earthquake
- Roar
- Rapid Spin
- Stealth Rock
Enter the Donphan. Hard counters Rhyperior and aggron and shit and switches in on choiced rotom which is always cool. evs are ripped from the analysis and provide good defensive bulk as well as hitting hard with earthquake. i want a more defensive spread because i only have eq and they haven't been very useful... anyways, earthquake is my primary STAB move. it hits really hard off base 120 (i think) attack. Roar is amazing because it beats sub aggron, sub mismag, rotom, etc etc. Rapid spin is obv and sr is to keep moltres at bay. i really want a spdef spread to help taking on mismagius and shit easier so ya help is needed on a good spread.
Moltres @ Leftovers
Ability: Pressure
EVs: 248 HP/84 Def/176 Spd
Timid nature (+Spd, -Atk)
- Substitute
- Toxic
- Roost
- Flamethrower
This things really fucking good. like really really really good. it sets up on a shitload of the tier because their afraid of lo fire blast. it also lures milotic in which is HUGE. jynx can actually beat rest talk but regular milotic can be annoying so toxicing (not a word lol) is so vital to an easy sweep by way of jynx. sub is necessary to beat milotic while toxic stalls shit out. roost has awesome synergy with sub + pressure and really just annoys the shit out of teams. its almost funny how so many teams are completely unprepared for this thing. evs are ripped from the analysis but i know they give good bulk while outspeeding something. so ya that's moltres. whoo. it really is replaceable though because i kinda want a taunt + wow mismagius to block spin and fuck with stall as well.
Toxicroak (M) @ Life Orb
Ability: Dry Skin
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Low Kick
- Ice Punch
- Sucker Punch
Sup im toxicroak i set up all over milotic. ya this is toxicroak and its a beasttttttttttttt. it gives me a nice switch in to milotic and water types in general (which really hurt my team, especially azumarill!) jolly is pretty much necessary on toxicroak imo because the lower damage output isn't really that vital and outspeeding venusaur and other base 80s is huge. sd is to boost all over milotics face, while low kick usually kos it after rocks + spikes. low kick > cross chop because fuck 80 acc and low kick still hits really hard after a boost on shit like azumarill who aren't that heavy. ice punch is for leafeon, tangrowth, and venu and because moltres isn't as popular as it was and ive been seeing a lot of grass types lately. sucker punch = priority and kills fast scarf rotom and what not. so yep thats toxicroak (whos irreplaceable btw.) im thinking of eving it to just outspeed max milotic and putting the rest in hp.
Houndoom (M) @ Life Orb
Ability: Flash Fire
EVs: 252 Atk/224 Spd/32 SAtk
Hasty nature (+Spd, -Def)
- Sucker Punch
- Pursuit
- Crunch
- Fire Blast
this is mix trap per doom! its really unexpected and i almost always beat mismagius and rotom with it. having 3 sr weak mons is bad but doom + donphan usually takes care of it. the main reason i use this over say, something like trapper drapion is the fact that THIS CAN SWITCH IN ON WOW AND RESISTS SHADOW BALL. it can also go mixed and breaks stall way more efficiently. (milotic still shits on it though :/) sucker punch is for sexy priority and hits really hard. pursuit is the main crux of this set and takes out fleeing ghosts. crunch is reliable stab but im thinking of putting thunder fang > it to 2hko milotic after spikes and some rocks. fire blast is cool to hit donphan really hard and even without much investment still fucks shit up. evs ripped from analysis because that doesnt require any thought ^_^ so ya, thats houndoooooom. ( i always imagine him as scooby doo for some reason :D)
Jynx (F) @ Leftovers
Ability: Forewarn
EVs: 8 HP/252 Spd/248 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Nasty Plot
- Ice Beam
- Lovely Kiss
first of all, fuck this thing is awesome. so this is basically how it goes. sub on ice weak mon. lovely kiss the counter who switches in (im usually faster.) nasty plot up. attack if their faster, boost again if theyre slower. proceed to fuck the other team up. this thing is really an amazing sweeper. once things like milotic are severely weakened, registeel dead, faster shit gone, and etc, this thing has no problem sweeping uu. 8 hp is a good sr number and max speed is needed to beat base 90s and tie with max speed houndoom (who is actually rare... sucker punch doesn't run max speed whoo!) the only thing i dont like is that lovely kiss misses which pisses me off..... so ya, thats the team everyone!
ps: sorry everyone for lack of pics... i usually put A LOT of effort into my rmts (for example this: http://www.smogon.com/forums/showthread.php?t=74509) but i really didn't have much time. if i feel like it i'll edit in pics, so ya, thanks and rate please!
edit: ok i put pics...