Iron Chef: Monotype Edition

Status
Not open for further replies.

feen

control
is a Top Tiering Contributoris a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnus
Approved by: scpinion and Dream Eater Gengar
Original Idea and Taken OP from: Hogg


Credits to Disbelief for banner

Long ago, a man's fantasy became a reality in a form never seen before: Kitchen Coliseum, a giant arena where chefs can cook up new original Pokemon teams and see them tested. The motivation for spending his fortune to create Kitchen Coliseum was to encounter new original teams which could be called true artistic creations.

To realize his dream, he secretly started choosing the top chefs of various styles of battling, and he named his men the Iron Chefs: the invincible men of culinary skills. They are:

Iron Chef Anttya
Timezone: GMT -5
W/L: 8-7



Iron Chef Arifeen
Timezone: GMT +6
W/L: 8-4



Iron Chef Paleo
Timezone: GMT -5
W/L: 11-2



Iron Chef Lax
Timezone: GMT -8
W/L: 7-5



Iron Chef Dream Eater Gengar
Timezone: GMT +2
W/L: 4-5


Kitchen Coliseum is the arena where Iron Chefs await the challenges of master chefs from around the world. Challengers must build around the theme ingredient of the round. Using all their senses, skill and creativity, they are to prepare artistic teams never tasted before.

Every battle, reputations are on the line in Kitchen Coliseum, where master chefs pit their artistic creations against each other. What inspiration does this round's challenger bring? And how will the Iron Chef fight back?

The heat will be on!

RULES:
  • Part one: Teambuilding: Each round, a theme ingredient will be revealed. Contestants have a week to build around this secret ingredient, which may be a core, team concept or theme. This team must be submitted to the Chairman by the end of the week via PM.
    • Teams should be submitted in a standardized format, including the six Pokemon and their sets, followed by a brief description of how the team works and an importable. This is not an RMT, so don't feel like you need to devote several lines of description for each Pokemon, but it is your responsibility to ensure that judges understand how your team functions.

  • PART 2: Challenge: Once your dish has been sent to the Chairman, it is time to put it to the test! To do this, challenge one of our six Iron Chefs here on the thread, and arrange for a battle. The Iron Chefs are NOT required to use the theme ingredient. Instead, they will push your team to its breaking point. Contestants have a week to complete their battles with an Iron Chef.
    • If a battle cannot be arranged between a contestant and the Iron Chef originally challenged, one of the other Iron Chefs may step in and battle in his or her stead.
    • Battles must be played using the team that was PM'd to the Chairman. Any discrepancies between teams may result in disqualification.
    • Losing this battle does not disqualify you from being judged. However, winners will receive 2 bonus points when going into judging, while losers will lose 1 point.
    • All challenges and replays must be posted on the thread.

  • PART 3: Judging: Once all battles are completed, the Chairman will reveal all of the teams, along with their battle replays. Judges will have one week to give each team a score based on three separate categories: Originality, Use of the Theme, and Effectiveness.
    • ORIGINALITY (0-5 POINTS): Is your finished dish a delight never before tasted by our judges, or is it the same standard fare? Your goal is not to merely reheat an existing team, but to break boundaries and challenge standards. A team that was copied from an RMT or tournament with a few minor changes should score poorly here, while a team full of new ideas could bring home as many as five points.
    • USE OF THE THEME (0-5 POINTS): How well does your team use this round's theme? Is it merely tacked on to satisfy the tournament's requirements, or is it a fundamental part of how the team works? A team that barely uses the round's theme could end up with nothing here, while a team that not only uses the theme but redefines might win it all.
    • EFFECTIVENESS (0-10 POINTS): And now we're down to the real meat of the dish. How good is the team? This category is worth twice as much as the other two, because in the end, it doesn't matter how original your dish is - if it doesn't taste good, then people won't eat it. A team that will struggle to succeed in the current metagame, even against mediocre teams, might receive a zero here. On the other hand, show the judges how great your team is, and you could take home a full ten points.
      • Final scores will be determined by averaging all of the judge's scores, giving each dish a final score between 0 and 20. Also, winning your Iron Chef battle gives you two bonus points, while losing costs you a point..
  • PART 4: The Spoils of the Victor: All winners, along with their dishes, will be entered into our fabled Hall of Fame. These hallowed halls will show the best of the best, and be preserved for future rounds. In addition, anyone who has entered the Hall of Fame at least twice may choose to supplant one of our existing Iron Chefs, and take on the mantle themselves!
This round's theme is.......

Berry Festival

At least 3 of your Pokemon must hold a berry



You can use any Monotype, as long as they fulfill the theme's requirements!


I am the chairman btw! PM me on Smogon with importable and a short description.
Make sure your conversation subject is "Montype Iron Chef"

You have two weeks to complete your dishes, PM them to the chairman, and challenge one of our six Iron Chefs on the thread. The deadline for teambuilding and challenges expires Friday, April 8th at 11:59 EST!

Allez cuisine!
 
Last edited:

feen

control
is a Top Tiering Contributoris a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnus
Hall of Fame
Malamar @ Tanga Berry
Ability: Contrary
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Superpower
- Psycho Cut
- Topsy-Turvy

Krookodile @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Earthquake
- Knock Off

Bisharp @ Life Orb
Ability: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance

Hoopa-Unbound @ Life Orb
Ability: Magician
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Hyperspace Hole
- Focus Blast
- Dark Pulse

Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Superpower
- Pursuit
- Ice Beam

Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Knock Off
- Crabhammer
- Swords Dance
- Aqua Jet
 
Last edited:

feen

control
is a Top Tiering Contributoris a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Smogon Media Contributor Alumnus
Replays

Round 1- Speed Control
Mega-Serperior-Z-
Trichotomy
Gentlemen Tech
Scenes
Thimo
Jiggle
Alexis Breeze
ArkenCiel
EienSeiryuu
1 True Lycan
akaFila
Twix
InfernapeTropius11
Clearly


Round 2- Berry Festival
 
Last edited:
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top