This is only my second time making a thread
There is really no order in which pokemon will go out in battle
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 88 HP / 244 Atk / 44 Def / 132 Spe
Adamant Nature
- Stealth Rock
- U-turn
- Earthquake
- Brick Break
Landorus is just used for the solid base of an OU team.
I use it for leading, pivoting and getting solid earthquake,
brick break damage on opponents
Salamence @ Flyinium Z
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Fly
- Earthquake
- Stone Edge
Salamence is used for a sweeper and can cover many of its weakness. The stone edge being for
flying, dragon dance for setting up, fly for basic coverage and flynium z. earthquake for hitting what
the other moves cant.
Tapu Koko @ Choice Specs
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dazzling Gleam
- U-turn
- Hidden Power [Ice]
- Thunderbolt
this pokemon is meant for the u-turn pivot on dragon types and the electric type for
damaging water type pokemon. Hp ice is obviously for hitting ground type weakness and
dazzling gleem is for being able to be a legitamite threat against dragon types.
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- High Jump Kick
- Roost
Hawlucha is just a basic electric terrain sweeper that usually is able to switch in off the tapu koko ground weakness because
hawlucha is flying type. High jump kick and acrobat are the most powerful moves that also match its weaknesses and type.
roost is for not being able to find a 4th move and a recovery move is always useful.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Iron Head
- Volt Switch
- Hidden Power [Fire]
- Fleur Cannon
basic assault vest magearna with the slow switch because of sassy nature.
Fleaur cannon for destroying pokemon with fairy weakness and hp fire for
other steel or grass type mons like magnezone. Iron head is for beating fairy types while resisting their attacks
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 Atk / 252 Spe
- Knock Off
- Swords Dance
- Bullet Punch
- X-Scissor
Mega Scizor is used for the teams ice and fairy weakness cause steel defeats both and the bug typing for more coverage.
Bullet punch is a huge part of the moveset because it is the only move on my team that is priority. Knock off is used for mostly wall breaking pokemon like chansey and swords dance is for bulky pokemon that dont rely on their items. X scissor is being used isntead of roost because im not using a defensive mega scizor
There is really no order in which pokemon will go out in battle
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 88 HP / 244 Atk / 44 Def / 132 Spe
Adamant Nature
- Stealth Rock
- U-turn
- Earthquake
- Brick Break
Landorus is just used for the solid base of an OU team.
I use it for leading, pivoting and getting solid earthquake,
brick break damage on opponents
Salamence @ Flyinium Z
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Fly
- Earthquake
- Stone Edge
Salamence is used for a sweeper and can cover many of its weakness. The stone edge being for
flying, dragon dance for setting up, fly for basic coverage and flynium z. earthquake for hitting what
the other moves cant.
Tapu Koko @ Choice Specs
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dazzling Gleam
- U-turn
- Hidden Power [Ice]
- Thunderbolt
this pokemon is meant for the u-turn pivot on dragon types and the electric type for
damaging water type pokemon. Hp ice is obviously for hitting ground type weakness and
dazzling gleem is for being able to be a legitamite threat against dragon types.
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- High Jump Kick
- Roost
Hawlucha is just a basic electric terrain sweeper that usually is able to switch in off the tapu koko ground weakness because
hawlucha is flying type. High jump kick and acrobat are the most powerful moves that also match its weaknesses and type.
roost is for not being able to find a 4th move and a recovery move is always useful.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Iron Head
- Volt Switch
- Hidden Power [Fire]
- Fleur Cannon
basic assault vest magearna with the slow switch because of sassy nature.
Fleaur cannon for destroying pokemon with fairy weakness and hp fire for
other steel or grass type mons like magnezone. Iron head is for beating fairy types while resisting their attacks
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 252 Atk / 252 Spe
- Knock Off
- Swords Dance
- Bullet Punch
- X-Scissor
Mega Scizor is used for the teams ice and fairy weakness cause steel defeats both and the bug typing for more coverage.
Bullet punch is a huge part of the moveset because it is the only move on my team that is priority. Knock off is used for mostly wall breaking pokemon like chansey and swords dance is for bulky pokemon that dont rely on their items. X scissor is being used isntead of roost because im not using a defensive mega scizor