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Woah woah woah! This little Diglett-shark entered the battle and started kicking up mud and sand everywhere! It got all over my good shoes! Not to mention the dense fog covering the battlefield ... I can't even see what's happening! Oh god ... I think I breathed some in ... *cough* *cough*
Action One
Houndour used Smog!
Field: Fog (3a)
Houndour: Badly Poisoned
Dorsoil: Badly Poisoned
3 EN
Dorsoil used Mud-Slap!
Hit [1-75/100]: 23 (Hit)
Crit [1/24]: 17 (No)
Damage: (4+3+1)*1.5 = 12
Houndour: -1 Accuracy
4 EN
Houndour: -1 HP (Poison)
Dorsoil: -1 HP (Poison)
Action Two
Houndour used Feint Attack!
Crit [1/24]: 2 (No)
Damage: (6+3+1) = 10
3 EN
Dorsoil used Sand Tomb!
Hit [1-51/80]: 29 (Hit)
Crit [1/24]: 21 (No)
Damage: (4+3+2+3)*1.5 = 18
Houndour: Sand Tomb (4a)
4 EN
Houndour: -1 HP (Poison)
Dorsoil: -1 HP (Poison)
Houndour: -2 HP (Sand Tomb)
Action Three
Houndour used Feint Attack!
Crit [1/24]: 7 (No)
Damage: (6+3+1) = 10
7 EN
Dorsoil used Mud-Slap!
Hit [1-75/100]: 67 (Hit)
Crit [1/24]: 12 (No)
Damage: (4+3+1)*1.5 = 12
Houndour: -1 Accuracy
5 EN
Houndour: -1 HP (Poison)
Dorsoil: -1 HP (Poison)
Houndour: -2 HP (Sand Tomb)
"You...keep saying he? Who exactly are you talking about?"
"Beats me." Stockpile~Stockpile~Stockpile
"Why am I not attacking? This round is actually a really good example of when combos aren't better than regular moves. Your Feint Attack combo will do 6*2.25+3+1=17.5 --> 18 damage, which is less than you would get if you just used Feint Attack twice! Also, consecutive EN cost is considered before the combo multiplier. Since you've already used Feint Attack twice in a row, the first combo will cost (4+8+2)*3.5-1=48 EN, which will leave you with so little EN remaining that you can't even use the second combo, since you wouldn't be able to use Feint Attack twice more in a row."
Dorsoil goes for an early lunch *cough* break while Houndour *cough* knocks itself out while attempting to get some damage in *cough*. You know, I'm getting a little sleepy, I think I may just lie down *cough* for a bit...
Action One
Dorsoil used Stockpile!
Dorsoil: +1 Defense, +1 Special Defense, Stockpile (1)
8 EN
Houndour used Feint Attack + Feint Attack!
Crit [1/24]: 23 (No)
Damage: (6*2.25+3+1)-2 = 15.5 -> 16
48 EN
Houndour: -2 HP (Poison)
Dorsoil: -2 HP (Poison)
Houndour: -2 HP (Sand Tomb)
Action Two
Houndour cools down!
Dorsoil used Stockpile!
Dorsoil: +1 Defense, +1 Special Defense, Stockpile (2)
12 EN
Houndour: -2 HP (Poison)
Dorsoil: -2 HP (Poison)
Houndour: -2 HP (Sand Tomb)
Houndour is freed from Sand Tomb!
Action Three
Dorsoil used Stockpile!
Dorsoil: +1 Defense, +1 Special Defense, Stockpile (3)
16 EN
Houndour used Feint Attack + Feint Attack!
Houndour did not have energy to perform the attack!
76 EN
DorsoilSpit Up > Body Slam > Crunch
HP: 50/95 | EN: 51%
5 | 4 | 5 | 4 | 65
Ground
Oblivious | Guts
Status: +3 Defense, +3 Special Defense, Badly Poisoned (2 -> 3), Stockpile (3)
Phew, I think it's finally safe. Ingidon sends in his final Pokemon, Ralts, only for it to get vomited on by Dorsoil for half of its health. Dorsoil must have been feeling really sick from all those rounds of toxic poisoning. I bet that felt good to get out. Both Pokemon are on their last legs, but Mowtom still has Solosis in her back pocket, and Ralts is on cooldown. It's hard to see an avenue back into this one for Indigon.
Action One
Dorsoil used Spit Up!
Crit [1/24]: 12 (No)
Damage: (30+3+3) = 36
Dorsoil: -3 Defense, -3 Special Defense, Stockpile (3 -> 0)
15 EN
Ralts used Magical Leaf!
Crit [1/24]: 16 (No)
Damage: (6)*1.5 = 9
4 EN
Dorsoil: -3 HP (Poison)
Action Two
Dorsoil used Body Slam!
Crit [1/24]: 1 (Yes)
Paralysis [1-3/10]: 7 (No)
Damage: (9+3+3+3) = 18
7 EN
Ralts used Magical Leaf!
Crit [1/24]: 15 (No)
Damage: (6)*1.5 = 9
8 EN
Dorsoil: -3 HP (Poison)
Action Three
Dorsoil used Crunch!
Crit [1/24]: 16 (No)
Defense Drop [1/5]: 1 (Yes)
Damage: (8+3+3) = 14
Ralts: -1 Defense
6 EN
Ralts used Magical Leaf + Magical Leaf!
Crit [1/24]: 20 (No)
Damage: (6*2.25)*1.5 = 20.25 -> 20
49 EN
"Last round it probably would have been smarter to try to stall with Hypnosis or Double Team or something. Remember that your goal isn't to do damage, it's to get KOs! A strategy that does the first but has no chance of the second won't do much long term good."
With Ralts exhausted from its combo, all Dorsoil has to do is slam its body into it one more time to finish the job. Dorsoil then falls over from its poisoning. With Solosis comfortably in its ball, Mowtom is declared the winner! Good game all.
Action One
Dorsoil used Body Slam!
Crit [1/24]: 1 (Yes)
Damage: (9+3+3+3)+2 = 20
7 EN