I'm somewhat new to competitive battling, in fact I hadn't really even considered it in all my years of playing pokemon. Lately, however, I've been reading into the breeding and training process, the varying movesets and different strategies all included in competitive play. After reading up I decided to make make my own team, but it still needs some work (most importantly narrowing it down to six pokes :/ ). So here goes (and I'm pretty sure this is the correct format for showing a poke, please correct me if I'm wrong). This includes all possible team members-
Ninjask @Brightpowder
Impish/Naive (I don't think I need the extra speed though)
hp-100, def-180, spD-180, spe-50
double team/sub
swords dance
silver wind
baton pass
just a standard Ninjask bper with some added defenses
Forretress @Leftovers/Quick claw
Impish
def-252, hp-252, att-4
spikes
toxic
rapid spin/HP rock
explosion
Spiker/ physical sponge
Slaking @Leftovers/CB
adamant
hp-200, att-200, def-108
amnesia
hyper beam
earthquake
slack off
sweeper, hyper beam for STAB, slack off because truant rest leaves me loafing around I think
Gardevoir @??
modest
spD-252, spA-252, hp-4
WoW
calm mind
psychic
ice punch
special sweeper, stops sweeper mences. possible special sponge. I feel like it needs some speed evs?
Dusclops @leftovers
calm
spD-252, def-252, hp-4
WoW
mean look/ice punch
curse/HP bug/focus punch
rest
possible alternate for gard, a trap curser/sponge/mence killer. EVs will definitely change depending on what role is best for him.
Muk @Leftovers/Brightpowder
impish (sticky hold)
def-200, att-152, hp- 156
screech
swagger
focus punch
acid armor
screech swagger combo with acid armor for some added defense in case the hit gets off, focus punch on the switch. EVs, like most of the others, probably need work.
Heracross @CB/Leftovers
adamant
att-252, spe-172, def-84
rock slide
megahorn
brick break/endure
counter/reversal
possible alternate for muk, mence and skarm killer. CB with brick break and counter, Leftovers for endure/reversal. EVs are the same as the others, possibly need work.
Weezing @Leftovers
impish
def-172, hp-252, spe-84
haze
explosion/rest
fireblast
sludge bomb/shadow ball
hazer, skarm killer and possible zam killer. I'm not sure about EVs once again.
Donphan @Leftovers/CB
calm
def-200, att-200, spD-104, hp-4
ancient power/ endure
HP electric/reversal/rapid spin
earthquake
roar
Phazer, possible spinner. Ancient power for skarm. Choice band unless endure/reversal? EVs not sure.
Like I said, I am relatively new to this, so I might have huge flaws in my team. I feel that I have the two most important- skarm and mence- opponents covered, but there could easily be more holes in my team than I think. Constructive critisicm is very much appreciated, I would rather not revamp my whole team if possible. Slaking is already made and raised, but I can always berry his EVs back to 0. What do you think?
Ninjask @Brightpowder
Impish/Naive (I don't think I need the extra speed though)
hp-100, def-180, spD-180, spe-50
double team/sub
swords dance
silver wind
baton pass
just a standard Ninjask bper with some added defenses
Forretress @Leftovers/Quick claw
Impish
def-252, hp-252, att-4
spikes
toxic
rapid spin/HP rock
explosion
Spiker/ physical sponge
Slaking @Leftovers/CB
adamant
hp-200, att-200, def-108
amnesia
hyper beam
earthquake
slack off
sweeper, hyper beam for STAB, slack off because truant rest leaves me loafing around I think
Gardevoir @??
modest
spD-252, spA-252, hp-4
WoW
calm mind
psychic
ice punch
special sweeper, stops sweeper mences. possible special sponge. I feel like it needs some speed evs?
Dusclops @leftovers
calm
spD-252, def-252, hp-4
WoW
mean look/ice punch
curse/HP bug/focus punch
rest
possible alternate for gard, a trap curser/sponge/mence killer. EVs will definitely change depending on what role is best for him.
Muk @Leftovers/Brightpowder
impish (sticky hold)
def-200, att-152, hp- 156
screech
swagger
focus punch
acid armor
screech swagger combo with acid armor for some added defense in case the hit gets off, focus punch on the switch. EVs, like most of the others, probably need work.
Heracross @CB/Leftovers
adamant
att-252, spe-172, def-84
rock slide
megahorn
brick break/endure
counter/reversal
possible alternate for muk, mence and skarm killer. CB with brick break and counter, Leftovers for endure/reversal. EVs are the same as the others, possibly need work.
Weezing @Leftovers
impish
def-172, hp-252, spe-84
haze
explosion/rest
fireblast
sludge bomb/shadow ball
hazer, skarm killer and possible zam killer. I'm not sure about EVs once again.
Donphan @Leftovers/CB
calm
def-200, att-200, spD-104, hp-4
ancient power/ endure
HP electric/reversal/rapid spin
earthquake
roar
Phazer, possible spinner. Ancient power for skarm. Choice band unless endure/reversal? EVs not sure.
Like I said, I am relatively new to this, so I might have huge flaws in my team. I feel that I have the two most important- skarm and mence- opponents covered, but there could easily be more holes in my team than I think. Constructive critisicm is very much appreciated, I would rather not revamp my whole team if possible. Slaking is already made and raised, but I can always berry his EVs back to 0. What do you think?