SV UU help with my SVUU team

I recently started playing UU and created this HO team: https://pokepast.es/6d177a7a78191ba1

Metagross @ Choice Band
Ability: Clear Body
Shiny: Yes
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- Earthquake
- Heavy Slam
- Knock Off

this is really good to just smash holes through bulky teams by removing leftovers with knockoff or just clicking heavy slam and OHKOing them. it is also a really good sponge for resisted attacks.

Garchomp @ Rocky Helmet
Ability: Rough Skin
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Spikes
- Swords Dance
- Dragon Claw

this is a good counter to opposing mincinno and uturn/flup turn. i put spikes on it because i didnt know what else to put onto it but i dont really use it.

Ribombee @ Heavy-Duty Boots
Ability: Shield Dust
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Energy Ball
- Psychic
- Bug Buzz

this is a good wallbreaker and it is really useful for choice mons locked into a dark or fighting move. i put tera grass on it for a little extra oomph for energy ball. it does get blanked by any steel type though.

Cinccino @ Loaded Dice
Ability: Technician
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Tidy Up
- Tail Slap
- Triple Axel
- Rock Blast

this is really good against the flying types as well as any sticky web sash lead. it also gets blanked by steels though

Gallade @ Choice Scarf
Ability: Sharpness
Shiny: Yes
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sacred Sword
- Psycho Cut
- Night Slash
- Leaf Blade

good revenge killer. its naturally good spdef is really nice as well cus it can take a stray special move and KO back.

Greninja @ Expert Belt
Ability: Battle Bond
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Surf
- Ice Beam
- Water Shuriken

faster against 90% of the pokemon in this tier so a good sweeper towards the end of the game. i put expert belt on it because im not a huge fan of life orb recoil.

overall this team is pretty good, but it is hard walled by any fairy or steel type, especially is metagross is dead. Im really new to teambuilding so id appreciate any advice on how to improve this team!

here is one of the games i recorded with this team: https://replay.pokemonshowdown.com/gen9uu-2041769757
 
1. I feel meta is just... not a good breaker on webs... steel is resisted by a lot and even with -1 being max hp + being slow by default makes u outsped by a lot. I would prob put SD scizor in the place of meta

2. Chomp should either be loaded dice or tank chomp... but considering webs often just wants to get gonig instead of getting stuffed by mandibuzz i would reccomend the standard SD chomp set

3. greninja prob wants LO, it wants all the power it wants to get behind its attacks and missing them can often suck more

4. gallade is unfort unviable, a better option would be maybe CM keldeo, CM latios, SD quav, SD lucha, smash poltea, NP azelf, or smth else.
 

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