National Dex Help my meme team might be actually good

So I made a Guilty Gear theme team yesterday for funnies, but for whatever reason it’s gotten me farther than any other serious team I’ve made. I’m getting seriously invested in this team, so I’m gonna post it here to see some other thoughts. This is also my first RMT post, so I’m not really familiar with the rules here yet.
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OVERVIEW
I don’t really know how to describe this team, but I’d say it’s like a balance team, I guess. My main win conditions are cleaning the opponent with rilla and greninja after chipping them down with dirge and ferro. If there are any real team counters I’m missing, I forgot them. Sorry if I’m supposed to have some sort of way to counter the meta, I have no idea what’s going on in the nd meta right now.
mega lopunny as millia rage
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Millia Rage (Lopunny-Mega) @ Lopunnite
Ability: Scrappy
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- U-turn
- Close Combat
- Facade
A pretty vanilla punny set, if you ask me. Fast pivots with u-turn and hits like a truck doing crossfit as a bonus. Gave her close combat for fighting stab, fake out for a free 20% for switching in because fuck you I can, and facade because… I don’t really know, I guess I thought it was funny. It hits through burn and gets boosted by toxic and t-wave though, so that’s a plus.
battle bond greninja as chipp zanuff
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Chipp Zanuff (Greninja-Bond) @ Loaded Dice
Ability: Battle Bond
Hidden Power: Ghost
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Water Shuriken
- Ice Beam
- Dark Pulse
- Grass Knot
Up next is apparently one of my more controversial picks, according to the natdex chat room on showdown, battle bond greninja. Offensive sweeper/revenge killer with good priority. I wanted to give it shuriken over hydro pump because I wanted priority to stop high-speed threats like mega lopunny and whatnot. It also has dark stab, ice beam for coverage, and grass knot because some guy on the nat dex chat room told me it’s better than running toxic.
rillaboom as leo whitefang
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Leo Whitefang (Rillaboom) @ Choice Band
Ability: Grassy Surge
Shiny: Yes
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Grassy Glide
- Wood Hammer
- Drain Punch
- U-turn
Much like leo whitefang, rillaboom lets me turn my brain off and spam the funny green moves until everything dies. Banded with glide and wood hammer for “unga bunga big damage”. Has u-turn as well, and I don’t know why it has drain punch instead of knock off. Pretend like that is knock off.
hamurott as nagoriyuki
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Nagoriyuki (Samurott-Hisui) @ Focus Sash
Ability: Sharpness
Shiny: Yes
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Aqua Cutter
- Aqua Jet
- Flip Turn
hamurott is hamurott, it does the spikes move and dies. I don’t really know what I’m supposed to explain here. It also has aqua jet and aqua cutter to get cheeky revenge kills with sash, if there’s no hazards. Flip turn is there so I can pretend like I have an actual strategy(I haven’t clicked it even once). I don’t know if this is three lines because I’m on mobile, so I’ll make it three lines. Words words words words words words words words. There.
skeledirge as i-no
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I-No (Skeledirge) @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Torch Song
- Hex
- Will-O-Wisp
- Slack Off
Dirge is my carry mon. I’m not kidding. Ignores stat boosts, soaks up pretty much anything, statuses and chips any and all threats with will-o and hex, gets powerful whenever I feel like it with torch song, stays healthy with slack off. Why is he UU? I thought I gave him phys def. EVs, but I actually gave him spdef EVs by accident, and I just didn’t notice because he actually is THAT bulky. Anything he can’t wall gets walled by ferro, so I accidentally created a cool defensive core.
ferrothorn as goldlewis dickonson
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Goldlewis D. (Ferrothorn) @ Rocky Helmet
Ability: Iron Barbs
Shiny: Yes
Tera Type: Water
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Toxic
- Gyro Ball
In this behemoth typhoon, ferrothorn is here exclusively because I needed to set up rocks, but my rocks also came with an entire Pokémon attached, so I guess that’s cool. In this behemoth typhoon, it also gets the funny stall moves toxic and leech seed, so it doesn’t just sit there. In this behemoth typhoon, it has gyro ball so it can do 80% to fast mons for absolutely NO reason. In this behemoth typhoon, it walls everything skeledirge can’t.

So yeah, that’s it. That’s the team that I overhyped. I don’t know what I should put here. rate my team I guess.
 

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