LC Golett

Drifting

in my glo stance smokin' dope
is a Tiering Contributor
:golett:
[SET]
name: Choice Scarf
move 1: Poltergeist
move 2: Earthquake
move 3: Dynamic Punch
move 4: Rock Slide
item: Choice Scarf
ability: No Guard
nature: Jolly
evs: 244 Atk / 236 Spe

[SET COMMENTS]

Golett is a niche Choice Scarf sweeper in LC with decent typing and strong Ground + Ghost + Fighting coverage. No Guard allows Golett to utilize powerful attacks like Poltergeist, Earthquake, and Dynamic Punch without missing, allowing Golett to demolish most potential switch-ins with a good prediction. The fourth move is rarely used and flexible, but Rock Slide is preferred to hit Eviolite-less Natu and Larvesta. When using Golett, Knock Off is both beneficial and detrimental; it brings foes into Golett's KO range, but it also makes Poltergeist inconsistent. Golett pairs well with Koffing, which can suppress Regenerator from Mienfoo and Mareanie, and offensive entry hazard setters like Dwebble and Pawniard. It also benefits from Pokemon that can handle Grookey and Carvanha, like Larvesta and Morelull.

[CREDITS]
- Written by: [[Drifting, 342456]]
- Quality checked by: [[Acehunter1, 430377], [DC, 449990]]
- Grammar checked by: [[DC, 449990]]
 
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[SET]
name: Choice Scarf
move 1: Poltergeist
move 2: Earthquake
move 3: Dynamic Punch
move 4: Rock Slide
item: Choice Scarf
ability: No Guard
nature: Jolly
evs: 244 Atk / 236 Spe

[SET COMMENTS]

Golett finds a role for itself as a niche Choice Scarf sweeper in Little Cup, primarily thanks to its Ghost/Ground/Fighting coverage which is unresisted by any Pokemon in the metagame. I think you should say that Golett's niche entirely comes from its access to the strong STAB Poltergeist (Mudbray also has Ground/Fight), because the rarity of strong Ghost type moves often make teams underprepared for it. Maybe add some important calcs, like 2HKOing Mienfoo. Along with Earthquake, its access to No Guard allows Golett to utilise high Base Power moves like Poltergeist and Dynamic Punch without fear of missing Maybe move to here that this gives it unresisted coverage, and that these moves cover each other's switch-ins (Dynamic Punch covers Polt switch-ins such as Pawn and Pory while Polt covers switch-ins to EQ such as Grook and Natu etc), making Golett very hard to switch into. The fourth move is rarely used and flexible, but Rock Slide allows you to hit itemless knocked Natu and Larvesta. Maximum Speed investment with a Jolly nature allows Golett to hit 21 Speed, outspeeding the fastest non-scarfed pokemon Diglett entire unboosted metagame, with the other EVs being invested into Attack to maximize Golett’s power. Because Golett doesn't always enjoy opposing Pokemon losing their Eviolite, Golett appreciates teammates that can keep opposing Pokemon at low health to make progress. This includes pokemon like Koffing, who can suppress the Regenerator of Mienfoo and Mareanie, as well as offensive hazard setters like Pawniard and Dwebble. Golett works best when paired with Pokemon that can eat hits from Grookey and Carvanha, which otherwise hard-counter it outpace Golett and threaten it out. Give some examples. Maybe you can split between Grook checks in Koffing or Larvesta, and Water/Carv checks like Ferro and Morelull. An important consideration to make with Golett is the fact that Poltergeist fails on foes without an item, meaning that Golett often dislikes teammates such as Ferroseed and Mareanie who like to use weak Knock Offs. Since Ferro is not really a bad teammate, I would just say that for Golett players, Knock is a double-edged sword since it can make Golett stronger or weaker, and they should use it carefully, especially weak Knocks that can remove items of Polt targets like Natu or Mienfoo. I'd also add somewhere a sentence about how Golett should mainly be used early-midgame to punch holes in the enemy team (before too many Knocks get traded), but can also clean late-game with its different moves if it gets the opportunity.

[CREDITS]
- Written by: [[Drifting, 342456]]
- Quality checked by: [[username1, userid1]]
- Grammar checked by: [[username1, userid1]]
 

DC

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:golett:
[SET]
name: Choice Scarf
move 1: Poltergeist
move 2: Earthquake
move 3: Dynamic Punch
move 4: Rock Slide
item: Choice Scarf
ability: No Guard
nature: Jolly
evs: 244 Atk / 236 Spe

[SET COMMENTS]

Golett finds a role for itself as a niche Choice Scarf sweeper in Little Cup LC, possessing powerful Ground and Fighting attacks as well as uncommon Ghost-type coverage from Poltergeist which many teams are unprepared for, allowing it to punch holes in the early- or mid-game as well as potentially cleaning up late-game.(This is a big run-on sentence. Just mention how it is a niche Choice Scarf sweeper with a decent typing and powerful Ground + Ghost + Fighting coverage.) No Guard allows Golett to utilise high Base Power moves such as Poltergeist and Dynamic Punch without missing, giving Golett unresisted coverage that can demolish any potential switch-in with a good prediction. The fourth move is rarely used and flexible, but Rock Slide allows you to hit knocked Natu and Larvesta. Maximum Speed investment with a Jolly nature allows Golett to hit 21 Speed, outspeeding the entire unboosted metagame, with the other EVs being invested into Attack to maximize Golett’s power. Because Poltergeist doesn't always enjoy opposing Pokemon losing their Eviolite, Golett appreciates teammates that can keep opposing Pokemon at low health to make progress. This includes Pokemon like Koffing, who can suppress the Regenerator of Mienfoo and Mareanie, as well as offensive hazard setters like Pawniard and Dwebble. (I would condense down the sentences because they are bloated right now. Something like "Knock Off is both beneficial and detrimental for Golett; it brings foes into Golett's KO range, but it also makes Poltergeist inconsistent." Then, you can talk about the partners.) Golett works best when paired with Pokemon that can eat hits from Grookey and Carvanha which outpace Golett and threaten it out, good examples of such being Larvesta and Morelull respectively. When using Golett, strongly consider the pros and cons of using Knock Off, especially against Pokemon like Natu and Mienfoo who are major targets for Poltergeist. (Combine with the opening sentences.)

[CREDITS]
- Written by: [[Drifting, 342456]]
- Quality checked by: [[Acehunter1, 430377]]
- Grammar checked by: [[username1, userid1]]
QC 2/2. [DC, 449990]
 

DC

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:golett:
[SET]
name: Choice Scarf
move 1: Poltergeist
move 2: Earthquake
move 3: Dynamic Punch
move 4: Rock Slide
item: Choice Scarf
ability: No Guard
nature: Jolly
evs: 244 Atk / 236 Spe

[SET COMMENTS]

Golett finds a role for itself as a niche Choice Scarf sweeper in LC, possessing powerful Ground and Fighting attacks as well as a rare Ghost-type STAB which many teams are unprepared for. When using Golett, strongly consider the pros and cons of using Knock Off to remove Eviolites, especially against Pokemon like Natu and Mienfoo who are major Poltergeist targets. No Guard allows Golett to utilise high Base Power moves such as Poltergeist, Earthquake and Dynamic Punch without missing, giving Golett unresisted coverage that can demolish any potential switch-in with a good prediction. The fourth move is rarely used and flexible, but Rock Slide allows you to hit knocked Natu and Larvesta. Because of the risks associated with Knock Off, alternative methods of weakening opposing Pokemon can more desirable. These include Koffing to suppress the Regenerator of Mienfoo and Mareanie, or offensive hazard setters like Dwebble and Pawniard. Golett also works best when paired with Pokemon that can eat hits from Grookey and Carvanha which outpace Golett and threaten it out, good examples of such being Larvesta and Morelull respectively.

Golett is a niche Choice Scarf sweeper in LC with decent typing and strong Ground + Ghost + Fighting coverage. No Guard allows Golett to utilize powerful attacks like Poltergeist, Earthquake, and Dynamic Punch without missing, allowing Golett to demolish most potential switch-ins with a good prediction. The fourth move is rarely used and flexible, but Rock Slide is preferred to hit Eviolite-less Natu and Larvesta. When using Golett, Knock Off is both beneficial and detrimental; it brings foes into Golett's KO range, but it also makes Poltergeist inconsistent. Golett pairs well with Koffing, which can suppress Regenerator from Mienfoo and Mareanie, and offensive entry hazard setters like Dwebble and Pawniard. It also benefits from Pokemon that can handle Grookey and Carvanha, like Larvesta and Morelull.

[CREDITS]
- Written by: [[Drifting, 342456]]
- Quality checked by: [[Acehunter1, 430377]] and [[DC, 449990]] [[Acehunter1, 430377], [DC, 449990]]
- Grammar checked by: [[username1, userid1]]
GP 1/1. [DC, 449990]. Implement this carefully.
 

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