[overview]
**Draft order**: Round 2-3, usually by the end of round 2 and throughout round 3
**Price range**: 15-16 points
**Overview**: Gholdengo's ability, Good as Gold, and Ghost typing allow it to block most, if not all, entry hazard-removing options available, making it a centerpiece of drafts that focus heavily on hazard stacking. It's also one of the few good Steel-types available that is capable as a durable pivot, thanks its numerous resistances and access to reliable healing, and as a strong special attacker, having access to a great number of options that allows it to answer some of its checks. That said, it is important to not rely heavily on the defensive aspect of Gholdengo, as it can easily be overwhelmed by numerous powerful threats available. Additionally, focusing on being more defensive will hinder its offensive output, unless Nasty Plot is used to compensate. Overall, Gholdengo does a good job at keeping hazards up, providing good offensive pressure with its STAB moves and coverage, and being able to pivot into most attacks thanks to its defensive typing, only held back by its average bulk and subpar Speed tier.
[strategy comments]
Common Roles
========
**Defensive pivot**: Thanks to its great defensive typing, it can be used as a pivot to switch into many common types of attacks, most notably Flying-, Rock-, Dragon-, Ice-, and Fairy-type attacks. Additionally, Gholdengo provides a key immunity to Fighting-type attacks.
**Fast Choice Scarf user**: Choice Scarf can help fix its Speed issue, acting as a surprise revenge option and potential cleaner with its coverage options. Gholdengo also has access to Trick, which can be used to cripple defensive switch-ins and setup sweepers.
**Wallbreaker**: With either Choice Specs or Nasty Plot, Gholdengo can start breaking teams with flimsy Ghost resistances, especially if it has access to Tera, boosting its Steel- or Ghost-type moves further or one of its coverage options to hit specific targets.
Common Moves
========
**Primary STAB moves**: Make it Rain, Shadow Ball, Hex, Flash Cannon
**Setup moves**: Nasty Plot
**Utility moves**: Trick, Thunder Wave, Recover
**Coverage**: Dazzling Gleam, Energy Ball, Focus Blast, Power Gem, Psychic, Psyshock, Thunderbolt
Niche Moves
========
**Reflect and Light Screen**: Since Gholdengo can block Brick Break and Defog, it can set up dual screens with ease.
**Memento**: Memento can give your next Pokemon good setup opportunities. It can also be run alongside dual screens to maximize the sweeping potential of the Pokemon coming in after Memento is used.
**Steel Beam**: Steel Beam can be useful if you're looking to get more damage with Gholdengo before it faints. It functions similarly to Memento behind dual screens, utilizing Steel Beam's heavy recoil to deal heavy damage and pivot to one of your sweepers.
**Endure**: Endure allows for fringe strategies such as Salac Berry and Custap Berry to be effective, though it can run the risk of not working due to mistiming if your foe does not attack that turn.
**Substitute**: Substitute can enable Salac Berry's Speed boost more safely and assist with setting up Nasty Plot.
**Protect**: Protect is a good scouting tool to snuff out attacks from the foe and can be used in conjunction with Leftovers to provide recovery. However, be wary of use due to a great risk of allowing foes to have free setup opportunities.
Common Items
========
**Colbur Berry**: Colbur Berry allows Gholdengo to better survive Dark-type attacks, primarily Knock Off, and retaliate with either its STAB moves, Dazzling Gleam, or Focus Blast against Dark-types, or Thunder Wave for Speed control.
**Air Balloon**: Gholdengo can safely switch in on Ground-type attacks, which gives it free opportunity to attack, set up with Nasty Plot, or cripple the opposing Pokemon with Thunder Wave.
**Choice Scarf**: Choice Scarf can help Gholdengo outpace faster threats that usually outspeed it and synergizes well with Trick to lock the opposing Pokemon into one move.
**Choice Specs**: Choice Specs makes Gholdengo a strong breaker, especially when combined with Terastallization. Choice Specs is another good Trick option alongside Choice Scarf. However, it can be held back due to its base 84 Speed, not allowing it many opportunities to outspeed most threats.
**Rocky Helmet**: Gholdengo can utilize its numerous resistances to punish physical attackers and momentum moves like U-turn and Flip Turn.
**Heavy-Duty Boots**: Heavy-Duty Boots can be a good item if you don't have reliable entry hazard removal and need Gholdengo to remain healthy. However, this does mean that Recover becomes more vital in maintaining its longevity, and you should stay aware of Pokemon that can use Knock Off.
**Leftovers**: Leftovers provides longevity for defensive sets that don't want to rely heavily on Recover but does come at the cost of Gholdengo being affected by hazards.
Niche Items
========
**Resistance Berry**: Using different resistance Berries besides Colbur Berry can catch its checks off guard, and Gholdengo can hit back with its coverage or paralyze foes with Thunder Wave.
**Eject Pack**: Eject Pack can synergize with Make it Rain to hit the opposing Pokemon with strong damage and switch out immediately to keep up an offensive tempo.
**Eject Button**: Similar to Eject Pack, Eject Button utilizes its defensive qualities to both tank a hit and pivot out immediately into a more favorable matchup.
**Custap Berry**: With Endure, Gholdengo survives any hit and uses Custap Berry to either deal more damage or secure a KO. You can also utilize entry hazard damage to your benefit by slowly getting into range of Custap Berry's activation.
**Salac Berry**: Salac Berry can be used with Endure to activate its Speed boost or on Substitute + Nasty Plot sets to enable potential sweeping.
**Weakness Policy**: Weakness Policy utilizes Gholdengo's bulk that allows it to survive super effective attacks and boost its Special Attack, allowing it to counter its checks and turn the tables against an opponent.
**Light Clay**: Light Clay is mandatory when running dual screens but can also be useful if you only rely on just one.
Tera
========
Tera Gholdengo is rather situational, especially given how important maintaining its Ghost typing is for spinblocking, but it can be useful in patching up some of its weaker matchups. In certain matchups where spinblocking isn't necessary, Gholdengo can utilize Terastallization to gain a better defensive typing. Usually, Tera Water or Fairy are good choices, given that those types cover one or two or Gholdengo's weaknesses. You also can use an offensive Tera type where damage output is important, such Tera Steel or Ghost for stronger STAB damage, Tera Electric for powerful Thunderbolt and to muscle through bulky Water- or Flying-types, Tera Grass, which is able to provide both a good Ground resistance and stronger Energy Ball against Ground-types, or Tera Fighting for both Dark resistance and coverage through Tera Blast—without relying on Focus Blast's inaccuracy. There are also fringe Tera types you can use in situational matchups, such as Tera Normal or Dark for opposing Ghost-types, Tera Dragon for gaining resistances to Fire, Water, and Electric, and Tera Flying for providing a Ground immunity.
Draft Strategy
========
If you are planning on drafting an entry hazard-heavy draft, then Gholdengo is a vital key piece to that plan, primarily in blocking hazard removal and having a good defensive profile that you can rely on.
**Round 1 options**: Since Gholdengo is not your first pick, you'll need to think about which Pokemon you take first that synergizes well with it, either through providing checks to its counters or good support. Pokemon that usually go in the first round that pair well with Gholdengo include Urshifu-S, Iron Valiant, Enamorus, Palafin, and Great Tusk.
**Entry hazards**: Prioritizing two or more hazard setters is key when drafting around Gholdengo. Pokemon like Great Tusk, both Landorus formes, and Krookodile provide support with access to Stealth Rock, whereas Hisuian Samurott, Meowscarada, and Qwilfish support Gholdengo's team by laying Spikes. Some Pokemon like Glimmora, Ting-Lu, and Garchomp can use both Stealth Rock and Spikes, allowing for more flexibility in roles. Toxic Spikes and Sticky Web are also appreciated but optional.
**Knock Off**: Since you are relying on entry hazards to wear down your foes gradually, having multiple Knock Off users is important because of its ability to remove Heavy-Duty Boots, which is often frequently used to counter teams that rely on hazards for damage. Dark-types that have access to Knock Off like Weavile, Hisuian Samurott, and Meowscarada are great partners, having STAB moves and covering one of Gholdengo's weaknesses. Pokemon like Great Tusk, Tornadus-T, and all the Ogerpon formes, which use Knock Off both as a coverage option and for utility are also good choices.
**Hazard removal**: Having hazard removal ensures you don't lose the hazard war against opposing hazard stack drafts while also being useful in general. Having a spinner, such as Great Tusk or Blastoise, ensures you keep hazards off your side of the field and leaves them on your opponent's side.
**Speed**: Due to Gholdengo's fairly slow base 84 Speed, it's important to get fast Pokemon to make up for that fact, as well as priority move users if possible. High base Speed threats that come to mind are Iron Bundle, Tornadus-T, and Iron Valiant, and Meowscarada, Cinderace, and Greninja have both high base Speed and priority with Sucker Punch and Water Shuriken, respectively. Talonflame and Kilowattrel also come to mind with their great Speed tier, but relying on them to be the main source of your speed control is not advised, since you want to have a good spread of Speed tiers to play around with.
**Fire resistance**: Fire-types pressure Gholdengo easily, so having a switch-in to these attacks is necessary. Water-types, such as Primarina, Rotom-W, and Blastoise, as well as Dragon- and Fire-types are usually a safe bet when it comes to good Fire-type checks.
**Knock Off switch-in**: Having a Knock Off switch-in is great for allowing flexibility with Gholdengo's item slot, as it will not need Colbur Berry most games. Fighting-types, such as both Urshifu formes, Great Tusk and Iron Hands, as well as Fairy-types like Enamorus, Iron Valiant, and Clefable, are pretty good in this role. They both absorb and counter Dark-type moves in general, so it's good to plan to draft one.
**Ground resistance or immunity**: In general, Ground-type checks are mandatory so that your foes aren't continually using their attacks without risk. Flying-types and Pokemon with Levitate are excellent partners to draft alongside Gholdengo for this reason. Grass-types are also good, but keep in mind that they add more Fire weaknesses alongside Gholdengo, so be wary of this.
Checks and Counters
========
**Fast Fire-types**: Fast Fire-types, such as Chi-Yu, Ogerpon-H, and Infernape, are strong attackers that can switch into its Steel-type STAB moves and pressure Gholdengo and are generally hard to switch into. Having fast Water-types like Greninja, bulky Dragon-types like Dragonite, setting entry hazards, using Thunder Wave to catch switch-ins on predicted Steel-type moves, or even using Tera on Gholdengo as a foe pivots into a resistance can help mitigate the threats these Fire-types pose.
**Cinderace**: Cinderace, in particular, is one of few Pokemon that is able to bypass Gholdengo's anti-removal gimmick with Court Change, and it can pressure Gholdengo with Pyro Ball. When facing Cinderace, stacking hazards against it is tricky due to Court Change, so being fairly patient will be key in the matchup, and having a spinner in the back is a good idea in case it does use the move.
**Ground-types**: Ground-types like Ting-Lu, Great Tusk, and Garchomp are pretty bulky and dish out strong Ground-type STAB moves. Gholdengo can run Air Balloon to play around Ground-type moves or utilize Terastallization to change its typing into either Grass or Flying, though having immunities or resistances to Ground-type attacks is important in case Air Balloon is popped.
**Dark-types**: Dark-types are able to swap into Shadow Ball and force awkward positions, threatening Gholdengo with either Knock Off or other strong Dark-type STAB moves like Dark Pulse from Greninja or Kowtow Cleave or Sucker Punch from Kingambit. Colbur Berry usually helps Gholdengo against Dark-types, and it has access to coverage such as Dazzling Gleam and Focus Blast, which can be boosted with Tera. While it sometimes does a decent job at handling Dark-types with Colbur Berry and Tera, getting a reliable Fighting- or Fairy-type is important when handling top tier Dark-types.
**Ghost-types**: Depending on the price list, Ghost-types like Dragapult and Spectrier can either be really oppressive to go up against, or others like Gengar, Mismagius, or opposing Gholdengo can be more manageable. Regardless, having an answer to these Ghost-types with either a Dark- or Normal-type is mandatory to avoid getting easily overwhelmed by opposing Ghost-type spam, especially when your opponent's Pokemon can Tera Ghost if your team is lacking reliable Ghost-type checks.
**Specially defensive walls**: Pokemon that are specially defensive can give Gholdengo trouble, especially when they're able to hit back hard or set up. Examples include Dragonite, Ting-Lu, Snorlax, and even Pokemon with an Assault Vest. Having physically offensive teammates will help to ensure you have multiple ways to deal with these tanks.
[credits]
Written by:
https://www.smogon.com/forums/members/sablolol.466715/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
**Draft order**: Round 2-3, usually by the end of round 2 and throughout round 3
**Price range**: 15-16 points
**Overview**: Gholdengo's ability, Good as Gold, and Ghost typing allow it to block most, if not all, entry hazard-removing options available, making it a centerpiece of drafts that focus heavily on hazard stacking. It's also one of the few good Steel-types available that is capable as a durable pivot, thanks its numerous resistances and access to reliable healing, and as a strong special attacker, having access to a great number of options that allows it to answer some of its checks. That said, it is important to not rely heavily on the defensive aspect of Gholdengo, as it can easily be overwhelmed by numerous powerful threats available. Additionally, focusing on being more defensive will hinder its offensive output, unless Nasty Plot is used to compensate. Overall, Gholdengo does a good job at keeping hazards up, providing good offensive pressure with its STAB moves and coverage, and being able to pivot into most attacks thanks to its defensive typing, only held back by its average bulk and subpar Speed tier.
[strategy comments]
Common Roles
========
**Defensive pivot**: Thanks to its great defensive typing, it can be used as a pivot to switch into many common types of attacks, most notably Flying-, Rock-, Dragon-, Ice-, and Fairy-type attacks. Additionally, Gholdengo provides a key immunity to Fighting-type attacks.
**Fast Choice Scarf user**: Choice Scarf can help fix its Speed issue, acting as a surprise revenge option and potential cleaner with its coverage options. Gholdengo also has access to Trick, which can be used to cripple defensive switch-ins and setup sweepers.
**Wallbreaker**: With either Choice Specs or Nasty Plot, Gholdengo can start breaking teams with flimsy Ghost resistances, especially if it has access to Tera, boosting its Steel- or Ghost-type moves further or one of its coverage options to hit specific targets.
Common Moves
========
**Primary STAB moves**: Make it Rain, Shadow Ball, Hex, Flash Cannon
**Setup moves**: Nasty Plot
**Utility moves**: Trick, Thunder Wave, Recover
**Coverage**: Dazzling Gleam, Energy Ball, Focus Blast, Power Gem, Psychic, Psyshock, Thunderbolt
Niche Moves
========
**Reflect and Light Screen**: Since Gholdengo can block Brick Break and Defog, it can set up dual screens with ease.
**Memento**: Memento can give your next Pokemon good setup opportunities. It can also be run alongside dual screens to maximize the sweeping potential of the Pokemon coming in after Memento is used.
**Steel Beam**: Steel Beam can be useful if you're looking to get more damage with Gholdengo before it faints. It functions similarly to Memento behind dual screens, utilizing Steel Beam's heavy recoil to deal heavy damage and pivot to one of your sweepers.
**Endure**: Endure allows for fringe strategies such as Salac Berry and Custap Berry to be effective, though it can run the risk of not working due to mistiming if your foe does not attack that turn.
**Substitute**: Substitute can enable Salac Berry's Speed boost more safely and assist with setting up Nasty Plot.
**Protect**: Protect is a good scouting tool to snuff out attacks from the foe and can be used in conjunction with Leftovers to provide recovery. However, be wary of use due to a great risk of allowing foes to have free setup opportunities.
Common Items
========
**Colbur Berry**: Colbur Berry allows Gholdengo to better survive Dark-type attacks, primarily Knock Off, and retaliate with either its STAB moves, Dazzling Gleam, or Focus Blast against Dark-types, or Thunder Wave for Speed control.
**Air Balloon**: Gholdengo can safely switch in on Ground-type attacks, which gives it free opportunity to attack, set up with Nasty Plot, or cripple the opposing Pokemon with Thunder Wave.
**Choice Scarf**: Choice Scarf can help Gholdengo outpace faster threats that usually outspeed it and synergizes well with Trick to lock the opposing Pokemon into one move.
**Choice Specs**: Choice Specs makes Gholdengo a strong breaker, especially when combined with Terastallization. Choice Specs is another good Trick option alongside Choice Scarf. However, it can be held back due to its base 84 Speed, not allowing it many opportunities to outspeed most threats.
**Rocky Helmet**: Gholdengo can utilize its numerous resistances to punish physical attackers and momentum moves like U-turn and Flip Turn.
**Heavy-Duty Boots**: Heavy-Duty Boots can be a good item if you don't have reliable entry hazard removal and need Gholdengo to remain healthy. However, this does mean that Recover becomes more vital in maintaining its longevity, and you should stay aware of Pokemon that can use Knock Off.
**Leftovers**: Leftovers provides longevity for defensive sets that don't want to rely heavily on Recover but does come at the cost of Gholdengo being affected by hazards.
Niche Items
========
**Resistance Berry**: Using different resistance Berries besides Colbur Berry can catch its checks off guard, and Gholdengo can hit back with its coverage or paralyze foes with Thunder Wave.
**Eject Pack**: Eject Pack can synergize with Make it Rain to hit the opposing Pokemon with strong damage and switch out immediately to keep up an offensive tempo.
**Eject Button**: Similar to Eject Pack, Eject Button utilizes its defensive qualities to both tank a hit and pivot out immediately into a more favorable matchup.
**Custap Berry**: With Endure, Gholdengo survives any hit and uses Custap Berry to either deal more damage or secure a KO. You can also utilize entry hazard damage to your benefit by slowly getting into range of Custap Berry's activation.
**Salac Berry**: Salac Berry can be used with Endure to activate its Speed boost or on Substitute + Nasty Plot sets to enable potential sweeping.
**Weakness Policy**: Weakness Policy utilizes Gholdengo's bulk that allows it to survive super effective attacks and boost its Special Attack, allowing it to counter its checks and turn the tables against an opponent.
**Light Clay**: Light Clay is mandatory when running dual screens but can also be useful if you only rely on just one.
Tera
========
Tera Gholdengo is rather situational, especially given how important maintaining its Ghost typing is for spinblocking, but it can be useful in patching up some of its weaker matchups. In certain matchups where spinblocking isn't necessary, Gholdengo can utilize Terastallization to gain a better defensive typing. Usually, Tera Water or Fairy are good choices, given that those types cover one or two or Gholdengo's weaknesses. You also can use an offensive Tera type where damage output is important, such Tera Steel or Ghost for stronger STAB damage, Tera Electric for powerful Thunderbolt and to muscle through bulky Water- or Flying-types, Tera Grass, which is able to provide both a good Ground resistance and stronger Energy Ball against Ground-types, or Tera Fighting for both Dark resistance and coverage through Tera Blast—without relying on Focus Blast's inaccuracy. There are also fringe Tera types you can use in situational matchups, such as Tera Normal or Dark for opposing Ghost-types, Tera Dragon for gaining resistances to Fire, Water, and Electric, and Tera Flying for providing a Ground immunity.
Draft Strategy
========
If you are planning on drafting an entry hazard-heavy draft, then Gholdengo is a vital key piece to that plan, primarily in blocking hazard removal and having a good defensive profile that you can rely on.
**Round 1 options**: Since Gholdengo is not your first pick, you'll need to think about which Pokemon you take first that synergizes well with it, either through providing checks to its counters or good support. Pokemon that usually go in the first round that pair well with Gholdengo include Urshifu-S, Iron Valiant, Enamorus, Palafin, and Great Tusk.
**Entry hazards**: Prioritizing two or more hazard setters is key when drafting around Gholdengo. Pokemon like Great Tusk, both Landorus formes, and Krookodile provide support with access to Stealth Rock, whereas Hisuian Samurott, Meowscarada, and Qwilfish support Gholdengo's team by laying Spikes. Some Pokemon like Glimmora, Ting-Lu, and Garchomp can use both Stealth Rock and Spikes, allowing for more flexibility in roles. Toxic Spikes and Sticky Web are also appreciated but optional.
**Knock Off**: Since you are relying on entry hazards to wear down your foes gradually, having multiple Knock Off users is important because of its ability to remove Heavy-Duty Boots, which is often frequently used to counter teams that rely on hazards for damage. Dark-types that have access to Knock Off like Weavile, Hisuian Samurott, and Meowscarada are great partners, having STAB moves and covering one of Gholdengo's weaknesses. Pokemon like Great Tusk, Tornadus-T, and all the Ogerpon formes, which use Knock Off both as a coverage option and for utility are also good choices.
**Hazard removal**: Having hazard removal ensures you don't lose the hazard war against opposing hazard stack drafts while also being useful in general. Having a spinner, such as Great Tusk or Blastoise, ensures you keep hazards off your side of the field and leaves them on your opponent's side.
**Speed**: Due to Gholdengo's fairly slow base 84 Speed, it's important to get fast Pokemon to make up for that fact, as well as priority move users if possible. High base Speed threats that come to mind are Iron Bundle, Tornadus-T, and Iron Valiant, and Meowscarada, Cinderace, and Greninja have both high base Speed and priority with Sucker Punch and Water Shuriken, respectively. Talonflame and Kilowattrel also come to mind with their great Speed tier, but relying on them to be the main source of your speed control is not advised, since you want to have a good spread of Speed tiers to play around with.
**Fire resistance**: Fire-types pressure Gholdengo easily, so having a switch-in to these attacks is necessary. Water-types, such as Primarina, Rotom-W, and Blastoise, as well as Dragon- and Fire-types are usually a safe bet when it comes to good Fire-type checks.
**Knock Off switch-in**: Having a Knock Off switch-in is great for allowing flexibility with Gholdengo's item slot, as it will not need Colbur Berry most games. Fighting-types, such as both Urshifu formes, Great Tusk and Iron Hands, as well as Fairy-types like Enamorus, Iron Valiant, and Clefable, are pretty good in this role. They both absorb and counter Dark-type moves in general, so it's good to plan to draft one.
**Ground resistance or immunity**: In general, Ground-type checks are mandatory so that your foes aren't continually using their attacks without risk. Flying-types and Pokemon with Levitate are excellent partners to draft alongside Gholdengo for this reason. Grass-types are also good, but keep in mind that they add more Fire weaknesses alongside Gholdengo, so be wary of this.
Checks and Counters
========
**Fast Fire-types**: Fast Fire-types, such as Chi-Yu, Ogerpon-H, and Infernape, are strong attackers that can switch into its Steel-type STAB moves and pressure Gholdengo and are generally hard to switch into. Having fast Water-types like Greninja, bulky Dragon-types like Dragonite, setting entry hazards, using Thunder Wave to catch switch-ins on predicted Steel-type moves, or even using Tera on Gholdengo as a foe pivots into a resistance can help mitigate the threats these Fire-types pose.
**Cinderace**: Cinderace, in particular, is one of few Pokemon that is able to bypass Gholdengo's anti-removal gimmick with Court Change, and it can pressure Gholdengo with Pyro Ball. When facing Cinderace, stacking hazards against it is tricky due to Court Change, so being fairly patient will be key in the matchup, and having a spinner in the back is a good idea in case it does use the move.
**Ground-types**: Ground-types like Ting-Lu, Great Tusk, and Garchomp are pretty bulky and dish out strong Ground-type STAB moves. Gholdengo can run Air Balloon to play around Ground-type moves or utilize Terastallization to change its typing into either Grass or Flying, though having immunities or resistances to Ground-type attacks is important in case Air Balloon is popped.
**Dark-types**: Dark-types are able to swap into Shadow Ball and force awkward positions, threatening Gholdengo with either Knock Off or other strong Dark-type STAB moves like Dark Pulse from Greninja or Kowtow Cleave or Sucker Punch from Kingambit. Colbur Berry usually helps Gholdengo against Dark-types, and it has access to coverage such as Dazzling Gleam and Focus Blast, which can be boosted with Tera. While it sometimes does a decent job at handling Dark-types with Colbur Berry and Tera, getting a reliable Fighting- or Fairy-type is important when handling top tier Dark-types.
**Ghost-types**: Depending on the price list, Ghost-types like Dragapult and Spectrier can either be really oppressive to go up against, or others like Gengar, Mismagius, or opposing Gholdengo can be more manageable. Regardless, having an answer to these Ghost-types with either a Dark- or Normal-type is mandatory to avoid getting easily overwhelmed by opposing Ghost-type spam, especially when your opponent's Pokemon can Tera Ghost if your team is lacking reliable Ghost-type checks.
**Specially defensive walls**: Pokemon that are specially defensive can give Gholdengo trouble, especially when they're able to hit back hard or set up. Examples include Dragonite, Ting-Lu, Snorlax, and even Pokemon with an Assault Vest. Having physically offensive teammates will help to ensure you have multiple ways to deal with these tanks.
[credits]
Written by:
https://www.smogon.com/forums/members/sablolol.466715/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
https://www.smogon.com/forums/members/hacker.387847/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
Last edited: