Here we go, updated it. Check it.
Drapion - Jolly + Choice Band
Night Slash
Earthquake
Ice Fang
Pursuit
EVs - Hp 6, Atk 252, Spd 252
My lead, physical sweeper. Hits hard with these 4 moves - Night Slash for STAB (and benifits from Sniper), EQ for coverage, Ice Fang to nit all the Flying and Grass types and Pursuit to hit fleeing Grumpig etc. Only weakness is to Ground, and Altaria and Claydol sort that out nicely. His resistances also work well for my team.
Altaria - Adamant + Life Orb
Dragon Dance
Outrage
Earthquake
Roost
EVs - Hp 6, Atk 252, Spd 252
Physical sweeper. Hits hard after a DD. Again, I took the inspiration from Salamence, only it's DD instead of Specs this time. Outrage and EQ provide perfect coverage in UU (bar Shedinja). Roost is to heal up after a few DDs, before ripping stuff up with Outrage.
Sharpedo - Hasty + Life Orb
Surf
Hidden Power [Grass]
Crunch
Ice Beam
EVs - Atk 78, SpAtk 180, Spd 252
Meant to be a physical attacker, but I liked the mixed set and it's proved very useful. Surf is for general STAB, which hits really hard, HP Grass is a godsend, killing off Gastrodon and Quagsire before they move, Crunch hits Hypno and Grumpig, expecting an all special set and Ice Beam hits hard on all the Flying-types. These attacks really love the boost from Life Orb. I find though, that with Life Orb and Sharpedo's shoddy defences, he goes down really quick, but he gets the required damage done in time.
Toxicroak - Timid + Life Orb
Nasty Plot
Vacuum Wave
Hidden Power [Ice]
Shadow Ball
EVs - Hp 6, SpAtk 252, Spd 252
My set-up special sweeper. Sets up Nasty Plot (if he gets the chance) and sweeps. Often though, I find myself switching him in just to hit fast with Vacuum Wave. Even an unboosted VW does quite a lot. VW for STAB and Priority, HP Ice for coverage Vs Grass & Flying types, Shadow Ball for Grumpig and Hypno etc.
Claydol - Modest + Choice Scarf
Trick
Earth Power
Psychic
Ice Beam
EVs - Hp 34, SpAtk 252, Spd 224
Woo I love the amount of 'mon that got Trick in Pt. This guy does it great, outspeeding all but Swellow and Electrode in UU iirc. EP and Psychic are for STAB and for great coverage in UU. Together with Ice Beam they recieve perfect coverage. Went for Special rather than Physical, as Explosion is nice, but I already have 3 Physical attackers.
Lapras - Jolly + Leftovers
Dragon Dance
Waterfall
Return
Ice Shard
EVs - Hp 42, Atk 252, Spd 216
The final 'mon in my team. Has only one resist (Ice) and one immune (water) but he fits with Claydol amazingly. DD up and sweep with Waterfall and Return, with Ice Shard for hitting Swellow etc.
Yay. So thats that. I've made a few changes, but I still think there's something missing.
Check it for me mateys.
Drapion - Jolly + Choice Band
Night Slash
Earthquake
Ice Fang
Pursuit
EVs - Hp 6, Atk 252, Spd 252
My lead, physical sweeper. Hits hard with these 4 moves - Night Slash for STAB (and benifits from Sniper), EQ for coverage, Ice Fang to nit all the Flying and Grass types and Pursuit to hit fleeing Grumpig etc. Only weakness is to Ground, and Altaria and Claydol sort that out nicely. His resistances also work well for my team.
Altaria - Adamant + Life Orb
Dragon Dance
Outrage
Earthquake
Roost
EVs - Hp 6, Atk 252, Spd 252
Physical sweeper. Hits hard after a DD. Again, I took the inspiration from Salamence, only it's DD instead of Specs this time. Outrage and EQ provide perfect coverage in UU (bar Shedinja). Roost is to heal up after a few DDs, before ripping stuff up with Outrage.
Sharpedo - Hasty + Life Orb
Surf
Hidden Power [Grass]
Crunch
Ice Beam
EVs - Atk 78, SpAtk 180, Spd 252
Meant to be a physical attacker, but I liked the mixed set and it's proved very useful. Surf is for general STAB, which hits really hard, HP Grass is a godsend, killing off Gastrodon and Quagsire before they move, Crunch hits Hypno and Grumpig, expecting an all special set and Ice Beam hits hard on all the Flying-types. These attacks really love the boost from Life Orb. I find though, that with Life Orb and Sharpedo's shoddy defences, he goes down really quick, but he gets the required damage done in time.
Toxicroak - Timid + Life Orb
Nasty Plot
Vacuum Wave
Hidden Power [Ice]
Shadow Ball
EVs - Hp 6, SpAtk 252, Spd 252
My set-up special sweeper. Sets up Nasty Plot (if he gets the chance) and sweeps. Often though, I find myself switching him in just to hit fast with Vacuum Wave. Even an unboosted VW does quite a lot. VW for STAB and Priority, HP Ice for coverage Vs Grass & Flying types, Shadow Ball for Grumpig and Hypno etc.
Claydol - Modest + Choice Scarf
Trick
Earth Power
Psychic
Ice Beam
EVs - Hp 34, SpAtk 252, Spd 224
Woo I love the amount of 'mon that got Trick in Pt. This guy does it great, outspeeding all but Swellow and Electrode in UU iirc. EP and Psychic are for STAB and for great coverage in UU. Together with Ice Beam they recieve perfect coverage. Went for Special rather than Physical, as Explosion is nice, but I already have 3 Physical attackers.
Lapras - Jolly + Leftovers
Dragon Dance
Waterfall
Return
Ice Shard
EVs - Hp 42, Atk 252, Spd 216
The final 'mon in my team. Has only one resist (Ice) and one immune (water) but he fits with Claydol amazingly. DD up and sweep with Waterfall and Return, with Ice Shard for hitting Swellow etc.
Yay. So thats that. I've made a few changes, but I still think there's something missing.
Check it for me mateys.