JabbaTheGriffin
Stormblessed
Evasion Clause in BW has been a heated discussion topic since it was first discussed and voted upon at the beginning of BW, where the traditional clause of Double Team + Minimize being banned was implemented after the poll was decided by a 66% supermajority. Since then, it was been modified once, when BrightPowder and Lax Incense were added to the clause following a 86.8% vote in favor (arguments can be found in this thread).
Recently, the OU council held a discussion about the OU tier with one main topic on the agenda: Evasion Clause. While none of the council want to remove Evasion Clause entirely, some want to add some form of restriction for the evasion abilities Sand Veil and Snow Cloak, while others want to remove the items previously added.
Three possible options were brought up and discussed: unbanning the items, banning the abilities (and therefore also any Pokemon that only have those abilities), and a complex ban of Sand Stream + Sand Veil / Snow Warning + Snow Cloak on the same team (which could potentially mean that Garchomp would be tested). Of course, there is also the option not to change anything.
And now for everyone's favorite thing in the world! A pros and cons list!
Complex Ban
Pros:
- Evasion is nearly entirely banned (DT+Minimize, BrightPowder+Lax Incense, Sand Veil+Snow Cloak, random boosts of Moody -- the only remaining ways to increase evasion are the ability Tangled Feet, and the moves Acupressure and Metronome), meaning it is more a consistent rule
Cons:
- Complex bans are bad in terms of some popular ban philosophies
- Complex bans reduce the accessibility of Smogon metagames to outside users
Unbanning BrightPowder and Lax Incense
Pros:
- Avoids a complex ban
- Decreases the number of bans (better under a "fewer bans is better" philosophy)
- Evasion items may not be broken since they replace a potentially better item and have relatively small boosts to evasion (better under a "only ban broken things" philosophy)
Cons:
- Overturns an 86.8% in favor ban
- Adds methods to increase evasion (worse under the principle that Evasion decreases skill)
Banning the abilities
Pros:
- Avoids a complex ban
- Evasion is nearly entirely banned (DT+Minimize, BrightPowder+Lax Incense, Sand Veil+Snow Cloak, random boosts of Moody -- the only remaining ways to increase evasion are the ability Tangled Feet, and the moves Acupressure and Metronome), meaning it is more a consistent rule
Cons:
- Some Pokemon that don't have their dream world ability released are banned collaterally
- Some Pokemon may lose the ability to use moves that are only legal with Sand Veil or Snow Cloak
The pros and cons of doing nothing should be pretty obvious.
Also, it should be noted, if the complex ban goes through, Garchomp may be tested, since it's obvious to everyone that it was only banned because of how well it dodged attacks under Sandstorm.
So the issue comes down to what we should value most as a site? Should we limit our banning to things that are broken? And what are the future implications of doing that? Or should we value consistency of ruleset and in which way should we approach that? Is a complex ban acceptable in a situation where it's not absolutely necessary to the metagame, but merely beneficial?
This topic will most likely end around 2 weeks from now, or at the point which we feel all reasonable discussion on the topic has been exhausted.
Recently, the OU council held a discussion about the OU tier with one main topic on the agenda: Evasion Clause. While none of the council want to remove Evasion Clause entirely, some want to add some form of restriction for the evasion abilities Sand Veil and Snow Cloak, while others want to remove the items previously added.
Three possible options were brought up and discussed: unbanning the items, banning the abilities (and therefore also any Pokemon that only have those abilities), and a complex ban of Sand Stream + Sand Veil / Snow Warning + Snow Cloak on the same team (which could potentially mean that Garchomp would be tested). Of course, there is also the option not to change anything.
And now for everyone's favorite thing in the world! A pros and cons list!
Complex Ban
Pros:
- Evasion is nearly entirely banned (DT+Minimize, BrightPowder+Lax Incense, Sand Veil+Snow Cloak, random boosts of Moody -- the only remaining ways to increase evasion are the ability Tangled Feet, and the moves Acupressure and Metronome), meaning it is more a consistent rule
Cons:
- Complex bans are bad in terms of some popular ban philosophies
- Complex bans reduce the accessibility of Smogon metagames to outside users
Unbanning BrightPowder and Lax Incense
Pros:
- Avoids a complex ban
- Decreases the number of bans (better under a "fewer bans is better" philosophy)
- Evasion items may not be broken since they replace a potentially better item and have relatively small boosts to evasion (better under a "only ban broken things" philosophy)
Cons:
- Overturns an 86.8% in favor ban
- Adds methods to increase evasion (worse under the principle that Evasion decreases skill)
Banning the abilities
Pros:
- Avoids a complex ban
- Evasion is nearly entirely banned (DT+Minimize, BrightPowder+Lax Incense, Sand Veil+Snow Cloak, random boosts of Moody -- the only remaining ways to increase evasion are the ability Tangled Feet, and the moves Acupressure and Metronome), meaning it is more a consistent rule
Cons:
- Some Pokemon that don't have their dream world ability released are banned collaterally
- Some Pokemon may lose the ability to use moves that are only legal with Sand Veil or Snow Cloak
The pros and cons of doing nothing should be pretty obvious.
Also, it should be noted, if the complex ban goes through, Garchomp may be tested, since it's obvious to everyone that it was only banned because of how well it dodged attacks under Sandstorm.
So the issue comes down to what we should value most as a site? Should we limit our banning to things that are broken? And what are the future implications of doing that? Or should we value consistency of ruleset and in which way should we approach that? Is a complex ban acceptable in a situation where it's not absolutely necessary to the metagame, but merely beneficial?
This topic will most likely end around 2 weeks from now, or at the point which we feel all reasonable discussion on the topic has been exhausted.