[SET]
name: Defensive Stealth Rock
move 1: Stealth Rock
move 2: Glare
move 3: Endure / Earthquake
move 4: Gunk Shot / Dragon Tail / Earthquake
item: Rocky Helmet
ability: Rough Skin
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
With Rough Skin and Rocky Helmet, Druddigon is able to punish physical attackers that make contact hard, such as Jirachi and Obstagoon. This is further complemented by its good physical bulk and Dragon typing that enable it to beat a lot of physical threats in the tier one-on-one, such as Mienshao and Talonflame. Stealth Rock punishes switch-ins and pairs well with the chip damage Druddigon provides, though Druddigon does not match up well against the common Defoggers in the tier like Galarian Weezing and Rotom-W. Glare cripples faster Pokemon such as Mienshao and Lycanroc-D and prevents Kyurem and Noivern from switching in freely. Endure lets Druddigon survive an extra hit from attacks in order to provide extra chip damage to attackers, if you predict a move that makes contact. Gunk Shot nails Fairy-types that attempt to switch in, such as Sylveon and Hatterene, the of latter which tends to switch in to deny Stealth Rock via Magic Bounce. It also provides neutral coverage to entry hazard removers like Rotom-W and Starmie while threatening them with a potential chance of poisoning. Alternatively, running Dragon Tail lets Druddigon hit Noivern for super effective damage, phaze foes, and rack up more chip damage after Stealth Rock is set, but you would forgo the ability to threaten Hatterene. Earthquake is an alternative move over Endure or Gunk Shot if your team struggles to deal with Calm Mind or Substitute + Toxic Jirachi; it also hits a lot of Pokemon in the tier for super effective damage, such as Bisharp, Incineroar, Lycanroc-D, and Tentacruel. It is also preferred if your team already handles Hatterene and Rotom-W well.
Late-game cleaners like Scyther, Lycanroc-D, and Dragon Dance Tyranitar greatly appreciate Druddigon's ability to heavily chip any Pokemon that makes contact, set Stealth Rock, and paralyze foes to slow down the opposing team. Druddigon in particular can weaken their checks like Jirachi, Skarmory, and Doublade, since they all run moves that make contact. Roserade deserves a special mention, since it helps with Druddigon's poor matchup against common entry hazards removers like Rotom-W and Galarian Weezing, forming a great entry hazards setting and paralysis spreading core with Druddigon while further supporting these late-game cleaners. Wallbreakers that can threaten Rotom-W and Skarmory also pair well with Druddigon, such as Rotom-C and mixed Jirachi. Despite the large amount of chip damage it can rack up, Druddigon itself has no forms of recovery and is vulnerable to all forms of entry hazards. As such, Pokemon that can provide Wish support, such as Jirachi and Sylveon, make good teammates. The former can also take on attackers like Kyurem and check entry hazard removers like Noivern and Galarian Weezing that Druddigon struggles with. Entry hazard removers like Rotom-W and Starmie can also help clear entry hazards for Druddigon. Since Druddigon has poor Special Defense, teammates like Assault Vest Hatterene and Escavalier complement it well due to their ability to handle special threats such as Noivern and Kyurem. Hatterene is useful at spreading paralysis via Nuzzle and denying entry hazards that wear down Druddigon, while Escavalier also helps with Calm Mind or Substitute + Toxic Jirachi, enabling Druddigon to run a set without Earthquake.
[CREDITS]
- Written by: [[lph, 476520]]
- Quality checked by: [[Estarossa, 461329], [Lilburr, 481709]]
- Grammar checked by: [[deetah, 297659]]
name: Defensive Stealth Rock
move 1: Stealth Rock
move 2: Glare
move 3: Endure / Earthquake
move 4: Gunk Shot / Dragon Tail / Earthquake
item: Rocky Helmet
ability: Rough Skin
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
With Rough Skin and Rocky Helmet, Druddigon is able to punish physical attackers that make contact hard, such as Jirachi and Obstagoon. This is further complemented by its good physical bulk and Dragon typing that enable it to beat a lot of physical threats in the tier one-on-one, such as Mienshao and Talonflame. Stealth Rock punishes switch-ins and pairs well with the chip damage Druddigon provides, though Druddigon does not match up well against the common Defoggers in the tier like Galarian Weezing and Rotom-W. Glare cripples faster Pokemon such as Mienshao and Lycanroc-D and prevents Kyurem and Noivern from switching in freely. Endure lets Druddigon survive an extra hit from attacks in order to provide extra chip damage to attackers, if you predict a move that makes contact. Gunk Shot nails Fairy-types that attempt to switch in, such as Sylveon and Hatterene, the of latter which tends to switch in to deny Stealth Rock via Magic Bounce. It also provides neutral coverage to entry hazard removers like Rotom-W and Starmie while threatening them with a potential chance of poisoning. Alternatively, running Dragon Tail lets Druddigon hit Noivern for super effective damage, phaze foes, and rack up more chip damage after Stealth Rock is set, but you would forgo the ability to threaten Hatterene. Earthquake is an alternative move over Endure or Gunk Shot if your team struggles to deal with Calm Mind or Substitute + Toxic Jirachi; it also hits a lot of Pokemon in the tier for super effective damage, such as Bisharp, Incineroar, Lycanroc-D, and Tentacruel. It is also preferred if your team already handles Hatterene and Rotom-W well.
Late-game cleaners like Scyther, Lycanroc-D, and Dragon Dance Tyranitar greatly appreciate Druddigon's ability to heavily chip any Pokemon that makes contact, set Stealth Rock, and paralyze foes to slow down the opposing team. Druddigon in particular can weaken their checks like Jirachi, Skarmory, and Doublade, since they all run moves that make contact. Roserade deserves a special mention, since it helps with Druddigon's poor matchup against common entry hazards removers like Rotom-W and Galarian Weezing, forming a great entry hazards setting and paralysis spreading core with Druddigon while further supporting these late-game cleaners. Wallbreakers that can threaten Rotom-W and Skarmory also pair well with Druddigon, such as Rotom-C and mixed Jirachi. Despite the large amount of chip damage it can rack up, Druddigon itself has no forms of recovery and is vulnerable to all forms of entry hazards. As such, Pokemon that can provide Wish support, such as Jirachi and Sylveon, make good teammates. The former can also take on attackers like Kyurem and check entry hazard removers like Noivern and Galarian Weezing that Druddigon struggles with. Entry hazard removers like Rotom-W and Starmie can also help clear entry hazards for Druddigon. Since Druddigon has poor Special Defense, teammates like Assault Vest Hatterene and Escavalier complement it well due to their ability to handle special threats such as Noivern and Kyurem. Hatterene is useful at spreading paralysis via Nuzzle and denying entry hazards that wear down Druddigon, while Escavalier also helps with Calm Mind or Substitute + Toxic Jirachi, enabling Druddigon to run a set without Earthquake.
[CREDITS]
- Written by: [[lph, 476520]]
- Quality checked by: [[Estarossa, 461329], [Lilburr, 481709]]
- Grammar checked by: [[deetah, 297659]]
Last edited: