My CAPCL team is out so time to post my teams ( click on sprites ). But just before getting into it I just wanted to thank
Concept Everything for the help and ofc
Maxouille and
Brigtel for having me ( I'm still shocked that some caps pmed me to say that they wanted me in their team, did you know that I had 0 CAP experience before this lmao ? ). I enjoyed a lot building in this tier even with 0 knowledge about CAP, it was very fun.
Week 1 :
Well, the broken 6. Semi-stall spikes with Krilo as Spikes abuser. Skarm / Clef / Rev / Krilo, simple, efficient and very simple to use. You need Brave Bird on Skarm to really scare out things like Colo in order to have less pressure on the Rev. Encore Clef is stupidly good to force out opposite Clef, you just have to lock it on Stoss for ex when it's low health then it can't switch anymore on Kril. Fidgit is very good against opposite Rev and being able to force it out with Encore = free spin and Kit doesn't really want to come on Fidgit because of Knock Off / Earth Power. I didn't even mention that how oppressive is Encore with Spikes up. If you face another ghost type than Rev or Kit just trap it with TTar. Kril last move is w/e you want, I didn't like Copycat so I went for HP Grass but ig Epower / Twave / Mirror Coat / Counter etc can also work.
The team is not perfect I agree; it's a bit slow and having only one rocker is sometimes terrible but you can win without rocks so dw ( lol ). There is also a lot of pressure on Clef and Mag is scary too ( Shed Skarm is prob better here ). I won my game but that was a haxx fest lmao, weird debut but we take it. Nicks are from AW, Black Hole COs.
Week 2 :
Prob the weirdest team I have ever build in this tour ( not true you will see at the end ). I wanted to use Stratagem because its speed is way to good to sleep on it but it's hard walled by Clef and Rev so I needed to find solutions. First I added Spikes because ... it's broken ? ( Fidgit is perfect here with SR + Spikes + Taunt, better suicide lead Skarm ). Yh probably and it helps vs Rev too. Then I went for Explosion on Starta because it can remove Clef for incoming abusers like Krilo or Togekiss. Syclant also came in my head because it's an Infernape but better stats lmao, its movepool is incredible, you can use physical / special or ... Mixed !. Ofc I needed an antispin ... say hello to Kit ! Limber ( immu to Twave !! ) + Taunt + U-Turn is very cool to stallbreak easily. I used Low Kick because I didn't like the drops from Superpower and with Taunt you win vs Clef anyway. Shuca for Colo ( 120 BP on Colo with Low Kick btw ) and the spread ? Uh iirc Low Kick + U-Turn always kill Colo ( without HP invest and even if you don't kill you can just go on Strata ) and rest in HP / SpD for Starmie ( 42,7 % max on 0 SpA Surf + you live LO HPump ( 86,6% max )). Toge outspeeds Modest Tran. I did many many versions of this team : you can replace Syclant with Agility Petaya Empoleon, Scarf Scizor, Mixed Jirachi, SD Shadow Claw Lucario etc; feel free to explore !
The team is surely weak to Rev but it's my favorite because the speed control overall is so high that opp can never reverse pressure with a +1 DDer for ex cause Strata deals with Gyara and Dnite and Syclant deals with DD Tar. Items and movesets can prob be optimized if not already. The game was a roller coaster, the crit on Starmie finished the game but I think I was winning anyway, I just needed to keep my Spikes up. Nicks are from a french meme and this meme reflects very well the stupidity of the team :tractor: .
Week 3 :
I wanted to use Syclant again but this time a physical one. CB U-Turn / Ice Punch seems very dumb especially with a trapper in the back; EQ for Jirachi. Magneton with it is just perfect because it covers DDers while also doing Zone job ( that also means that you can use Specs Lati instead of Scarf woohoo ! ); modern DPP OU tech guys. Then you want a rocker and a water aswell that benefits well of Magneton ( hi Swampert ), you take HP Grass from Modest Heatran from full ( spread that I use on almost all my Physical Off Pert ngl ). And then I just put 3 rdm mag abusers together LOL. Latias for speed control, to soft check Kril / Loom and HWish ( you can use Stalk > HWish if you want ). Offensive Rev to have another priority and to check things like Strata / Voodoom / Nape / Def Mie etc; I used Ice Punch for Zapdos / Fitgit / Loom / Glisc / Toge. And last is Agility Metagross with Lum and ZenH to destroy Rev, Rotom, Gengar, Fidgit and Argh.
A pretty cool team honestly. Just don't panic vs Gengar, just force damage on it. And anyway it's not very common in this tier and because of Colo they don't use WoW so you're "safe". Game was free thx to a very lucky start and endgame but I still think that Meta had great chances to win. Nicks are from AWBW.
Week 4 :
I was bored of CAP mons so ... what about the broken DPP OU mon 3 Atk Tect Jirachi ? Well it's very strong honestly, same as in DPP OU lol. And also wanted to test TSpikes in this tier so who else for this role ? FIDGIT !!!. Fidgit and Jirachi have pretty much the same checks / counters aka Waters / Loom and above all Kit. If you Knock them Jirachi will go crazy. With this Rachi set, Spikes is mandatory to make progress against steel types. I used Counter Skarm because as you can see the team is weak to DDers ( that's why the spread is weird, the SpD also help against Latias ). Then you want Sand to make Jirachi even more oppressive, Hippo this time because it has Roar to deal with other Revs. Clefable is used with Wish here to heal the Fidgit : you wish on the incomming Rev for ex then you go on Fidgit. I didn't feel that I needed Encore with all those SR Clef being around and being way too passive to be threatening. Last is ofc the best antispin and pokemon of the tier aka Rev. Rachi takes +1 EQ from DD Tar iirc, OU spread.
Idk what to think about TSpikes tbh. They weren't useful as I expected to sooooo ig you can just do Wish > TSpikes and then Encore / Twave > Wish and you're good to go ... Game was like as week 1, very messy on both sides. I lost Hippo and Clef due to double crit very early in the game so I needed to get lucky with my Jirachi and my Rev ( Shed Skin + no crit etc ) and I got everything I needed to comeback. Nicks are from AWBW again ( and I forgot again to put them on the good team for the game ).
Week 5 :
I was in 4-0 but my team we weren't qualified so bring fun stuff wasn't an option. I didn't bring any pursuiter three weeks in row and I didn't use Colossoil once so it was the perfect time to bring it ! I have many problems with Colo : it needs a lot of Atk to deal with Rev, it needs Chople Berry to not lose against Gengar and imo it also needs Mag support cause if not you just lose to Brave Bird Skarm ... But it has U-Turn, Pursuit, Knock Off, Spin, Sucker, good stats etc. So well, I wasn't convinced at all but I was probably too much low on it so I decided to build around it. With that spread you outspeed Cyclohm and Surf from full from Specs Lati after rocks. I paired it with a HP Ground Magneton in order to trap Heatran ( as always lol ) and with again a Wish Clef to keep it healthy. Def Pert was also a good addition to the team because same as Hippodown it has Rocks and Roar so you can deal with Rev. Jirachi was added because with ZenH it is excellent vs Loom / Rev / Argh and my team has some problems against them without it; the spread allows you to outspeed Ada Colo. A water resist, fighting resist and breaker is needed so Specs Latias is needed.
But I have the impression that I messed up somewhere. Movesets / spreads are prob suboptimal, Rachi shouldn't be Ada, I prob greeded. Tbolt is also prob not the way to go on Lati, Dpulse seems better ( I can't go for Trick because I have a Knock user in my team + I can't go for HWish because I have Sleep Talk ........... ). You can change U-Turn for Knock on Colo if you think that Shed Skarm is a problem ( imo it's not, Rachi beats it and Tbolt Lati can remove it ). Twave > Knock on Clef seems interesting to support Jirachi but not sure about that. And I finally lost a game ! I played it poorly, I made too many mistakes and my team choice was not optimal. I was prob unintentionally too much confident. Disappointing finish but I'm still happy with my perf. Nicks from an AW hackrom named Mangsvance Wars; Jo'on best CO theme ever.
A few more teams that I couldn't test :
Syclant team revamp, ZenH Zong does pretty well against Rev lol.
Argh hard stall with Hbell Clef to not get 6-0 by stuff like WoW + Taunt Kit. Knock on Fidgit is essential for Leftovers Colo which otherwise gets a free spin on it.
Yes I tried to make Pyroak work lmao. My biggest pbs were Clef and Heatran so I experimented two cores : Physical Krilo + Epower Pyroak and Toxic Krilo + Worry Seed Pyroak. The first one is simple to understand : Krilo acts as a Clef lure and can also spread para to bs teams with Waterfall. The second is more complicated but trust me it's very fun : you Toxic the Clef and then you force it come on your Pyroak, you wait a few turns etc and once it's in range of Toxic you just click Worry Seed ( it also works for Heatran ). It's bad yes because you don't have a good recovery move outside of Synthesis and Leech Seed so you can't really spam Sub to make the time pass if Sand is up. Roar is also an option. The spread allows you to outspeed non invested Heatran and Lava Plume doesn't break the Sub.
The teams aren't optimal, I built them in like 20 mins ( no joke ) so maybe they're very bad. Just remember that Skarm is the glue of the team. I also tried to make Voodoom work with a set like Twave 3 Atk or Twave Taunt 2 Atk but this thing is soooooooooooo bad. Its stats are terrible, it is too weak, too frail, its terrible movepool doesn't help either; only its speed is good. So yh don't use it.
My personal DPP CAP Ranking :

Broken, stupid, dumb ...

Very very good but Imo you need Spikes support and heavy pressure on Clef to really get the most out of its power.

Legit the best spinner in the tier, its movepool is so fucking good and the ability of forcing out Rev / Skarm with Encore is insane; fuck Colo.

Why do want to use it when Rev exists ? Well I'm joking, this mon is very good; a recovery move would be very appreciated.

Stop sleeping on it guys pls, ok its typing is awful BUT it is very fast, IMMU TO ROCKS, powerful and versatile. What else do you need ?

I hate you, Fidgit does everything better than you except pursuiting ghost / psychic types. You don't even have a recovery move bro.

It's good but very hard to fit somewhere because you can't really pair it with Rev because they mostly check the same things. Too bad.

4 moves syndrom but its speed makes it good.

Just use Krilo if you want a special attacker. But I agree it is very strong and Static is pretty cool. Maybe I'm sleeping on it but with Krilo around ...

It's very bad but I still think that it's better than Pyroak. Twave / Taunt / Knock Off makes quite interesting. It also has Purusit and an ok Atk stat.

Nothing is good on you lmao.
And that's all, I probably forgot words and did mistakes here and there ( sry lol ) but I really need to sleep. I'm gonna ask my Rev to knock me out with its big Hammer Arm. So ty for reading and see you next time !
EDIT : I almost forgot #REVENANKHSUPREMACY