Gmax
kuahahahaha
New Member
Group: Members
Posts: 19
Member No.: 1,111
Joined: 3-March 07
Jolteon (M) @ Leftovers
Trait: Volt Absorb
EVs: 120 HP / 136 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt
I needed elec resist which wouldnt necessarily get owned by HP Grass/ HP Ice. That apart it draws out EQs from CB Aerodactyls, allowing my Sala a free turn for set up.
Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 56 HP / 252 Atk / 116 Def / 20 Spd / 64 SDef
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Hidden Power [Flying]
- Rock Slide
Just your standarrd DDmence with enough speed EVs to outspeed everything after one DD.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 184 HP / 252 Def / 72 SDef
Bold Nature (+Def, -Atk)
- Counter
- Seismic Toss
- Softboiled
- Thunder Wave
Damn bitch is everywhere. Counter for a surprise KO. Gets me at least one KO per match besides stalling to hell.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 60 Atk / 196 Def
Impish Nature (+Def, -SAtk)
- Hidden Power [Fighting]
- Rest
- Spikes
- Whirlwind
Please dont say anything about HP Fighting. I really hate DDtar, and this helps me own it. He taunts, I hit him for 49-55% damage. Boah owns this of course.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 216 Spd / 252 SAtk / 40 SDef
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Rapid Spin
- Thunderbolt
Rapid Spinner + Special Sweeper. Thinking about adding Psychic somewhere for Gar. Which move should I kick?(not Rapid Spin).
Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Hidden Power [Bug]
- Rock Slide
CBTar. 2 DDers is not a good idea. And I dont really like Boah, plus CBTar is getting less common so this packs quite a surprise punch. He is also a good candidate for a Sub from Jolteon
Well, thats my team. Hope you like it. Any constructive criticism accepted.
Edit: Removed stupid Sala comment, replaced Claydol with Starmie.
Group: Members
Posts: 19
Member No.: 1,111
Joined: 3-March 07
Jolteon (M) @ Leftovers
Trait: Volt Absorb
EVs: 120 HP / 136 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt
I needed elec resist which wouldnt necessarily get owned by HP Grass/ HP Ice. That apart it draws out EQs from CB Aerodactyls, allowing my Sala a free turn for set up.
Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 56 HP / 252 Atk / 116 Def / 20 Spd / 64 SDef
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Hidden Power [Flying]
- Rock Slide
Just your standarrd DDmence with enough speed EVs to outspeed everything after one DD.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 184 HP / 252 Def / 72 SDef
Bold Nature (+Def, -Atk)
- Counter
- Seismic Toss
- Softboiled
- Thunder Wave
Damn bitch is everywhere. Counter for a surprise KO. Gets me at least one KO per match besides stalling to hell.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 60 Atk / 196 Def
Impish Nature (+Def, -SAtk)
- Hidden Power [Fighting]
- Rest
- Spikes
- Whirlwind
Please dont say anything about HP Fighting. I really hate DDtar, and this helps me own it. He taunts, I hit him for 49-55% damage. Boah owns this of course.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 216 Spd / 252 SAtk / 40 SDef
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Rapid Spin
- Thunderbolt
Rapid Spinner + Special Sweeper. Thinking about adding Psychic somewhere for Gar. Which move should I kick?(not Rapid Spin).
Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Hidden Power [Bug]
- Rock Slide
CBTar. 2 DDers is not a good idea. And I dont really like Boah, plus CBTar is getting less common so this packs quite a surprise punch. He is also a good candidate for a Sub from Jolteon
Well, thats my team. Hope you like it. Any constructive criticism accepted.
Edit: Removed stupid Sala comment, replaced Claydol with Starmie.