AG Defensive Great Tusk[QC 2/2][GP 1/1]

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name: Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Rapid Spin
move 4: Knock Off / Play Rough
item: Leftovers / Rocky Helmet
ability: Protosynthesis
nature: Impish
evs: 240 HP / 228 Def / 40 Spe
tera type: Fairy / Ghost / Water

[SET COMMENTS]
Great Tusk is a defensive staple in the metagame due to its high physical bulk and solid utility thanks to Stealth Rock and the ability to remove them from its side using Rapid Spin. Knock Off cripples Ting-Lu and opposing Great Tusk by blocking their passive recovery from Leftovers and removes Heavy-Duty Boots from Pelipper and Rocky Helmet from Toxapex and Alomomola. Alternatively, Play Rough deals high damage to Chien-Pao and Koraidon. Leftovers offers much-needed passive recovery, while Rocky Helmet punishes physical attackers such as Koraidon, Chien-Pao, and opposing Great Tusk, especially stopping Koraidon from freely pivoting against Great Tusk into teammates like Chi-Yu and Walking Wake. 40 Speed EVs allows Great Tusk to outspeed Chi-Yu at +1. Tera Fairy makes Great Tusk immune to Dragon-type moves from Koraidon and Miraidon. With Tera Water, Great Tusk resists Ice-type moves from Chien-Pao and Flare Blitz from Koraidon. Tera Ghost grants an immunity to Fighting-type moves from Koraidon and Rapid Spin from opposing Great Tusk and Iron Treads. Koraidon is a great teammate, as it can set up sun for Great Tusk, while it, in return, threatens or cripples walls that check Koraidon, making it easier for Koraidon to deal with them. Great Tusk gets easily pressured by special attackers such as Iron Bundle, Flutter Mane, and Miraidon, so special walls such as Corviknight, Blissey, and Clodsire are appreciated as teammates.

[CREDITS]
- Written by: [[Frozoid, 532881]]
- Quality checked by: [[pichus, 374620], [Fc, 511624]]
- Grammar checked by: [[Dawn of Ares, 467437]]
 
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pichus

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[SET]
name: Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Rapid Spin
move 4: Knock Off / Play Rough
item: Leftovers / Rocky Helmet
ability: Protosyntheis
nature: Impish
evs: 240 HP / 228 Def / 40 Spe
tera type: Fairy / Ground / Water

[SET COMMENTS]
Great Tusk is a defensive staple in the metagame due to its naturally physical high bulk high physical bulk and solid utility. support moveset. Stealth Rock is an important utility move, which when paired up with Knock Off pressures common Heavy-Duty Boots users such as Pelipper and Corviknight. Rapid Spin makes Great Tusk a good hazard removal option. Knock Off lets it cripple Ting-Lu and opposing Great Tusk by blocking their passive recovery from Leftovers, and also remove Rocky Helmet and Heavy-Duty Boots from Toxapex and Alomomola, and Pelipper respectively. Alternatively, Play Rough can be used instead of Knock Off in order to deal high damage to Chien-Pao and Koraidon. Leftovers offer much-needed passive recovery while Rocky Helmet punishes physical attackers such as Koraidon, Chien-Pao, and foe Great Tusk., but Leftovers is preferred as Great Tusk lacks a consistent recovery option. Tera Fairy makes Great Tusk immune to Dragon-type moves from Koraidon and Miraidon. Tera Ground boosts Earthquake allowing Great Tusk to OHKO Miraidon and Flutter Mane while also removing its Fairy-type weakness. surely tera ground is not legit on this lol, remember to bring it up in the channel once. With Tera Water, Great Tusk resists Ice-type moves from Chien-Pao and Flare Blitz from Koraidon. Koraidon is a great teammate as it can setup sun for Great Tusk giving it a Defense boost. Great Tusk, in return, pressures Pelipper and Toxapex threatens or cripples defensive walls that check Koraidon, (AC) making it easier for Koraidon to deal with them. Great Tusk gets easily pressured by special attackers such as Iron Bundle, Flutter Mane, and Miraidon so specially defensive walls such as Corviknight, Blissey, and Clodsire are appreciated as teammates.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[pichus, 374620], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

good work 1/2
 

Fc

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Mention what the EV spread and especially the 40 speed is for, if the spread isn't just 252/252 it should have some info accompanying it. I think the part about Helmet should also highlight more the punishment on U-turn, since Korai can use tusk as a momentum gainer sometimes for teammates like Chi-Yu, Wake, or Flutter, which is tough to deal with if Korai goes unpunished.

I also agree w pichus that tera ground is kinda mid, I'd personally use Tera Ghost more often since you're both immune to Koraidon's main stab and also a spinblocker which is great on hazard stack teams in a pinch, but otherwise I think Fairy > all others and would usually use Ghost / Water above ground. (pinged on discord about this too, we can discuss slashes there before this goes to gp)

Great Tusk is a defensive staple in the metagame due to its high physical bulk and solid utility.
I'd expand on this just the tinest bit, saying what it's utility is aside from the bulk (spin rocks and potential knock)

QC 2/2
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[SET]
name: Defensive
move 1: Stealth Rock
move 2: Earthquake
move 3: Rapid Spin
move 4: Knock Off / Play Rough
item: Leftovers / Rocky Helmet
ability: ProtosyntheisProtosynthesis
nature: Impish
evs: 240 HP / 228 Def / 40 Spe
tera type: Fairy / Ghost / Water

[SET COMMENTS]
Great Tusk is a defensive staple in the metagame due to its high physical bulk and solid utility due thanks to Stealth Rock and the ability to remove them from its side using Rapid Spin. Knock Off lets it cripple cripples Ting-Lu and opposing Great Tusk by blocking their passive recovery from Leftovers and removes Heavy-Duty Boots from Pelipper and Rocky Helmet from Toxapex and Alomomola. , and also remove Rocky Helmet and Heavy-Duty Boots from Toxapex and Alomomola, and Pelipper respectively. Alternatively, Play Rough can be used in order to deal deals high damage to Chien-Pao and Koraidon. Leftovers offer offers much-needed passive recovery, (add comma) while Rocky Helmet punishes physical attackers such as Koraidon, Chien-Pao, and foe opposing Great Tusk, especially stopping Koraidon from freely pivoting against Great Tusk into teammates like Chi-Yu and Walking Wake without any drawbacks. (implied) 40 Speed EVs allows Great Tusk to outspeed Chi-Yu at +1 Speed. Tera Fairy makes Great Tusk immune to Dragon-type moves from Koraidon and Miraidon. (space) With Tera Water, Great Tusk resists Ice-type moves from Chien-Pao and Flare Blitz from Koraidon. Koraidon is a great teammate as it can setup sun for Great Tusk giving it a Defense boost. Tera Ghost blocks Rapid Spin from opposing Great Tusk and Iron Treads, while also gains an immunity to Fighting-type moves from Koraidon. Tera Ghost grants an immunity to Fighting-type moves from Koraidon and Rapid Spin from opposing Great Tusk and Iron Treads. Koraidon is a great teammate, as it can set up sun for Great Tusk, while it, Great Tusk, in return, threatens or cripples defensive walls that check Koraidon, making it easier for Koraidon to deal with them. Great Tusk gets easily pressured by special attackers such as Iron Bundle, Flutter Mane, and Miraidon,(add comma) so specially defensive walls such as Corviknight, Blissey, and Clodsire are appreciated as teammates.

[CREDITS]
- Written by: [[Frozoid, 532881]]
- Quality checked by: [[pichus, 374620], [Fc, 511624]]
- Grammar checked by: [[Dawn of Ares, 467437]]

gp 1/1

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GP Team done
 
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