National Dex Ubers Defensive Eternatus [QC 2/2] GP [1/1]

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entrocefalo

is a Top Tiering Contributor
NatDex Slam Winner
[SET]
name: Defensive
move 1: Recover
move 2: Toxic Spikes / Toxic
move 3: Sludge Bomb / Flamethrower / Toxic Spikes / Mystical Fire
move 4: Dynamax Cannon
item: Leftovers / Heavy-Duty Boots
ability: Pressure
nature: Timid
evs: 248 HP / 252 SpD / 8 Spe or 80 HP / 252 SpD / 176 Spe
tera type: Fairy / Water

[SET COMMENTS]

  • Defensive Eternatus stands out as a top-tier defensive staple, as it is able to completely wall Arceus-Dark, is immune to Toxic, and can simultaneously serve as one of the few Knock Off absorbers in the tier. Its Speed tier allows it to outpace Arceus formes and Marshadow while maintaining enough bulk to withstand hits and provide a soft check against threats like Ho-Oh and Primal Kyogre. Moreover, Pressure enables Eternatus to PP stall moves like Water Spout from Primal Kyogre, Judgment from Arceus-Fairy, Sacred Fire and Defog from Ho-Oh, and Dynamax Cannon from opposing Eternatus. Finally, its capability to spread status adds another layer of utility, making Eternatus a premier choice for balanced team compositions.
  • Toxic Spikes in conjunction with Pressure gives Eternatus a distinct advantage in breaking opposing teams, thanks to its ability to set entry hazards and PP stall Defog from prevalent Defoggers like Ho-Oh and Giratina-O. Toxic serves as a potent tool for gradually wearing down Pokemon such as Calm Mind Primal Kyogre without Rest, Yveltal, and Arceus. Additionally, it ensures gradual damage against defensive Arceus formes lacking Refresh, Primal Groudon, and Ho-Oh.
  • Sludge Bomb finds its primary utility in targeting Arceus-Fairy and Xerneas. Additionally, it offers the potential to poison Pokemon that are immune to Toxic Spikes, notably Ho-Oh and Giratina-O, which would otherwise clear entry hazards against Eternatus.
  • Flamethrower acts as a countermeasure against Steel-types, such as Zacian-C and Necrozma-DM, that would attempt to take advantage of Eternatus, since they are immune to being poisoned. Alternatively, Mystical Fire serves a similar purpose by punishing Steel-types while also limiting Calm Mind Arceus formes and weakening Xerneas if needed. However, it's important to note that Mystical Fire's damage output is weaker than Flamethrower, and as a result, Mystical Fire fails to secure a 2HKO against Zacian-C after Stealth Rock. Flamethrower is also favored as a tool against Necrozma-DM, since it has the potential to inflict a burn, rendering Mystical Fire less effective.
  • Combining Toxic with Toxic Spikes forms another viable strategy that affects all prevalent Defoggers immune to Toxic Spikes, making it easier to maintain entry hazards throughout the match. However, relying solely on these moves without coverage options can leave Eternatus vulnerable against Steel-types like Necrozma DM, Magearna, and Ferrothorn.
  • Leftovers is the preferred item to help Eternatus handle burns from Ho-Oh and mitigate the damage from attacks such as Ice Beam from Primal Kyogre and most attacks from Marshadow. Heavy-Duty Boots serves as a good alternative to avoid entry hazard damage, particularly if the team lacks Defoggers.
  • Eternatus's Speed EVs enable it to outspeed a fully invested Yveltal with the remaining EVs maximizing Eternatus's special bulk. For instance, Eternatus can survive a +2 Moonblast from a Modest Xerneas at full health. An EV spread of 80 HP / 252 SpD / 176 Spe with a Timid nature makes it possible for Eternatus to outspeed fully invested Arceus formes at the cost of bulk. An alternative spread of 40 HP / 252 Def / 216 Spe, which is faster than Marshadow, can deal with physical threats such as Ho-Oh, Marshadow, and Arceus. However, another dedicated wall is necessary to check specially offensive threats like Primal Kyogre and Arceus-Fairy.
  • Tera Fairy enhances Eternatus's capability against Palkia-O, Life Orb Yveltal, Giratina-O, and Calm Mind Arceus-Dark, while Tera Water improves Eternatus's matchup against Necrozma-DM, Primal Groudon, and Arceus-Ground.
  • Eternatus should freely switch into Yveltal and Ho-Oh lacking Thunder Wave and aim to set up Toxic Spikes to threaten Primal Groudon and defensive Arceus formes. It's best to reserve Terastallization as a last resort, since it compromises Eternatus's valuable Toxic immunity.
  • Ho-Oh synergizes well with Eternatus, especially in the presence of Toxic Spikes, as it can phaze foes with Whirlwind and provides an immunity to Ground. Arceus-Dark is another good partner since it can deal with Necrozma-DM, which is immune to Toxic, and Mega Mewtwo Y.
  • Zygarde-C is another excellent choice as a teammate, offering the ability to safely switch in against Primal Groudon and Marshadow. Additionally, a specially defensive Zygarde-C can utilize Glare against opposing Eternatus, ensuring that it maintains the speed advantage. Giratina is another valuable teammate that is capable of dealing with Primal Groudon. It also has Pressure, which significantly enhances the PP stall strategy when paired with Eternatus.
  • When utilizing physically defensive Eternatus, it's crucial to include another Primal Kyogre check on the team, such as Primal Groudon, Ferrothorn, or Chansey. Ferrothorn can offer valuable entry hazard support by setting up Spikes and Stealth Rock, and it appreciates Eternatus switching in to handle Ho-Oh. Additionally, Chansey can effectively handle most special attackers and use Heal Bell to cure eventual paralysis on Eternatus, further increasing Eternatus's longevity throughout the match.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/entrocefalo.399174/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/ken.594478/
 
Last edited:

Bobsican

NatDex Ubers TL
is a Top Tiering Contributor
Apply the stuff below then add QC 1/2 to the title of the thread

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[SET]
name: Defensive
move 1: Recover
move 2: Toxic Spikes / Toxic
move 3: Sludge Bomb / Flamethrower / Toxic Spikes / Mystical Fire
move 4: Dynamax Cannon
item: Leftovers / Heavy-Duty Boots
ability: Pressure
nature: Timid
evs: 248 HP / 252 SpD / 8 Spe or 248 HP / 164 Def / 96 Spe
tera type: Fairy / Water / Steel

[SET COMMENTS]
Add a bullet point covering the general positive traits and niche of this set of Eternatus, such as its capability to spread status, outspeed a good portion of the metagame while retaining bulk, and so on.
  • Toxic Spikes in conjuction with Pressure give Eternatus a distinct advantage in breaking opposing teams, thanks to its ability to set hazards against prevalent Defoggers like Ho-Oh and Giratina-O, as they will run out of Defog PP first. Toxic serves as a potent tool for gradually wearing down Pokemons remove "s" such as Calm Mind Primal Kyogre (without Rest), Yveltal, and Arceus. Additionally, it ensures gradual damage against defensive Arceus variants formes gotta clarify as this isn't meant to be regarding base Arceus lacking Refresh, Primal Groudon, and Ho-Oh.
  • Sludge Bomb finds its primary utility in targeting Arceus-Fairy and Xerneas. Additionally, it offers the potential to poison Pokémons Pokemon that are immune to Toxic Spikes, notably Ho-Oh and Giratina-O, which could otherwise clear hazards against Eternatus.
  • Flamethrower acts as a countermeasure against Steel-types such as Zacian-C and Necrozma-DM attempting to take advantage of Eternatus since these are immune to Toxic Spikes being poisoned. Additionally, Mystical Fire serves a similar purpose by punishing Steel-types while also limiting Calm Mind Arceus formes and weakening Xerneas if needed. However, it's important to note that Mysitcal Fire output damage is waeker than Flamethrower, as a result Mystical Fire fails to secure a 2HKO against Zacian-C removed extra space before "Zacian-C" after Stealth Rock. Removed extra space before "Flamethrower" Flamethrower is also favored as a tool against Necrozma-DM since it has the potential to inflict a burn, rendering it ineffective.
  • Combining Toxic with Toxic Spikes forms another viable strategy that affects all prevalent Defoggers immune to Toxic Spikes, making it easier to maintain hazards throughout the match. However, relying solely on these moves without coverage options can leave Eternatus vulnerable agaisnt Necrozma DM, Magearna, add comma and Ferrothorn.
  • Dynamax Cannon is essential for consistently dealing damage to opposing Eternatus, Zygarde, and Marshadow. This is quite self evident
  • Leftovers is the preferred item to help Eternatus handle Sacred Fire burn burns from Ho-Oh, Ice Beam from Primal Kyogre, and attacks from Marshadow. Heavy-Duty Boots serves add "s" as a good alternative to avoid entry hazards, particularly if the team lacks Defoggers.
  • Eternatus's Speed EVs enable it to outspeed a fully invested Yveltal with the remaining EVs maximising maximizing Eternatus's Special Defense special bulk, for instance Eternatus can survive a +2 Moonblast from a Modest Xerneas at full health and retaliate with Sludge Bomb. An EV spread of 80 HP / 252 SpD / 176 Spe with a Timid nature makes it possible to outrun fully invested Arceus formes. An alternative spread of 40 HP / 252 Def / 216 Spe can deal with physical threats such as Ho-Oh, Marshadow, and Arceus-Normal. However, another dedicated wall is necessary to check special attack-based specially offensive threats like Primal Kyogre and Arceus-Fairy. You should clarify what the 96 speed spread that is featured alongside the default spread for Yveltal does, or otherwise replace it with another one that's being clarified here, also note that 3 or more spreads can be featured on the main set, so you may want to add them as well to the set code at the top unless you'd think they'd be too niche
  • Tera Fairy enhances Eternatus's capability against Palkia-O, Life Orb Yveltal, Giratina-O, and Calm Mind Arceus-Dark, while Water improves Eternatus's matchup against Necrozma-DM, Primal Groudon, and Arceus-Ground. Lastly, Tera Steel serves as an emergency countermeasure against Arceus-Normal and Xerneas. Gotta just note that if Xerneas gets banned Tera Steel should probably be removed, also remove the space to the next bullet point
  • Having Pressure as an ability grants Eternatus advantages in setting up Toxic Spikes against Ho-Oh, as Ho-Oh will be less inclined to use Defog. Moreover, Pressure enables Eternatus to PP stall moves like Water Spout from Primal Kyogre, Judgment from Arceus-Fairy, Sacred Fire from Ho-Oh, and Dynamax Cannon from opposing Eternatus.
  • Eternatus should freely switch into Yveltal and Ho-Oh lacking Thunder Wave and aim to set up Toxic Spikes to threathen Primal Groudon and defensive Arceus formes. It's best to reserve Terastalization as a last option since it compromises Eternatus's valuable Toxic immunity and water Water resistance if Tera Fairy or Stell Steel are chosen. Remove the space to the next bullet point
  • Ho-Oh synergizes well with Eternatus, especially in the presence of Toxic Spikes, as it can force switches with Whirlwind, add comma providing also a ground Ground immunity. Arceus-Dark is another good partner since it can deal with Necrozma-DM, add comma which is immune to Toxic, add comma and handles Mega Mewtwo Y.
  • Zygarde-C is another excellent choice as a teammate, offering the ability to safely switch in against Primal Groudon and Marshadow. Additionally, a specially defensive Zygarde-C variant can utilize Glare against opposing Eternatus, ensuring your own Eternatus that it maintains the speed Speed advantage. Giratina is another valuable teammate capable of dealing with Primal Groudon. Additionally, it significantly enhances the PP stall strategy when paired with Eternatus with Pressure.
  • When utilizing a physically defensive Eternatus, it's crucial to include another Primal Kyogre check on the team, such as Ferrothorn or Chansey. Chansey can effectively handle most special attackers and can also use Heal Bell to cure eventual Paralysis on Eternatus, further increasing Eternatus's longevity throughout the match what about Ferrothorn?, also mention PDon.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/entrocefalo.399174/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 
Last edited:

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributor
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[SET]
name: Defensive
move 1: Recover
move 2: Toxic Spikes / Toxic
move 3: Sludge Bomb / Flamethrower / Toxic Spikes / Mystical Fire
move 4: Dynamax Cannon
item: Leftovers / Heavy-Duty Boots
ability: Pressure
nature: Timid
evs: 248 HP / 252 SpD / 8 Spe or 40 HP / 252 Def / 216 Spe
tera type: Fairy / Water

[SET COMMENTS]
  • Defensive Eternatus stands out as a top-tier pivot defensive staple, able to completely wall Arceus-Dark, immune to Toxic, and simultaneously serving as one of the few Knock Off absorbers in the tier. Its Speed Ttier allows it to outpace Arceus forms and Marshadow while maintaining enough bulk to withstand hits and provide a soft check against threats like Ho-Oh and Primal Kyogre, as they will run out of Defog PP first. Primal Kyogre doesn't get Defog? I assume you mean attacking move PP? Additionally, its capability to spread status adds another layer of utility, making Eternatus a premier choice for balanced team compositions.
  • Toxic Spikes in conjuction conjunction with Pressure give Eternatus a distinct advantage in breaking opposing teams, thanks to its ability to set entry hazards against prevalent Defoggers like Ho-Oh and Giratina-O. Mention why Pressure helps here Toxic serves as a potent tool for gradually wearing down Pokemon such as Calm Mind Primal Kyogre without Rest, Yveltal, and Arceus. Additionally, it ensures gradual damage against defensive Arceus formes lacking Refresh, Primal Groudon, and Ho-Oh.
  • Sludge Bomb finds its primary utility in targeting Arceus-Fairy and Xerneas. Additionally, it offers the potential to poison Pokéemon that are immune to Toxic Spikes, notably Ho-Oh and Giratina-O, which could otherwise clear hazards against Eternatus.
  • Flamethrower acts as a countermeasure against Steel-types such as Zacian-C and Necrozma-DM attempting to take advantage of Eternatus since these are immune to being poisoned. Additionally Alternatively, Mystical Fire serves a similar purpose by punishing Steel-types while also limiting Calm Mind Arceus formes and weakening Xerneas if needed. However, it's important to note that Mysitcal Mystical Fire's damage output damage is waeker weaker than Flamethrower, as a result Mystical Fire fails to secure a 2HKO against Zacian-C after Stealth Rock. Flamethrower is also favored as a tool against Necrozma-DM since it has the potential to inflict a burn, rendering it ineffective less effective.
  • Combining Toxic with Toxic Spikes forms another viable strategy that affects all prevalent Defoggers immune to Toxic Spikes, making it easier to maintain hazards throughout the match. However, relying solely on these moves without coverage options can leave Eternatus vulnerable agaisnt against Steel-types like Necrozma DM, Magearna, and Ferrothorn.
  • Leftovers is the preferred item to help Eternatus handle burns from Ho-Oh, (Remove comma) and mitigate the damage from attacks such as Ice Beam from Primal Kyogre, (Remove comma) and attacks from Marshadow. Heavy-Duty Boots serves as a good alternative to avoid entry hazards, particularly if the team lacks Defoggers.
  • Eternatus's Speed EVs enable it to outspeed a fully invested Yveltal with the remaining EVs maximizing Eternatus special bulk, for instance Eternatus can survive a +2 Moonblast from a Modest Xerneas at full health and retaliate with Sludge Bomb. An EV spread of 80 HP / 252 SpD / 176 Spe with a Timid nature makes it possible to outrun fully invested Arceus formes at the cost of bulk. An alternative spread of 40 HP / 252 Def / 216 Spe can deal with physical threats such as Ho-Oh, Marshadow, and Arceus. However, another dedicated wall is necessary to check specially offensive threats like Primal Kyogre and Arceus-Fairy. Mention what the Speed of the 3rd Spread does. The spreads should be ordered by viability, with the top 2 being mentioned on the [SET] section. Either reorder this point or replace the second spread in the [SET]
  • Tera Fairy enhances Eternatus's capability against Palkia-O, Life Orb Yveltal, Giratina-O, and Calm Mind Arceus-Dark, while Water improves Eternatus matchup against Necrozma-DM, Primal Groudon, and Arceus-Ground.
  • Having Pressure as an ability grants Eternatus advantages in setting up Toxic Spikes against Ho-Oh, as Ho-Oh will be less inclined to use Defog. Moreover, Pressure enables Eternatus to PP stall moves like Water Spout from Primal Kyogre, Judgment from Arceus-Fairy, Sacred Fire from Ho-Oh, and Dynamax Cannon from opposing Eternatus. You already more or less mention this in the first bullet point and the bullet point about Toxic Spikes. Delete this and specify the utility to Pressure there.
  • Eternatus should freely switch into Yveltal and Ho-Oh lacking Thunder Wave and aim to set up Toxic Spikes to threathen threaten Primal Groudon and defensive Arceus formes. It's best to reserve Terastalization as a last option since it compromises Eternatus's valuable Toxic immunity.
  • Ho-Oh synergizes well with Eternatus, especially in the presence of Toxic Spikes, as it can force switches with Whirlwind, providing also a Ground immunity. Arceus-Dark is another good partner since it can deal with Necrozma-DM, which is immune to Toxic, and handle Mega Mewtwo Y.
  • Zygarde-C is another excellent choice as a teammate, offering the ability to safely switch in against Primal Groudon and Marshadow. Additionally, a specially defensive Zygarde-C variant can utilize Glare against opposing Eternatus, ensuring that it maintains the Speed advantage. Giratina is another valuable teammate capable of dealing with Primal Groudon. Additionally, it also having Pressure significantly enhances the PP stall strategy when paired with Eternatus.
  • When utilizing physically defensive Eternatus, it's crucial to include another Primal Kyogre check on the team, such as Primal Groudon, Ferrothorn, or Chansey. Ferrothorn can offer valuable hazard support by setting up Spikes and Stealth Rock, and it appreciates Eternatus switching in to handle Ho-Oh. Additionaly Chansey can effectively handle most special attackers and can also use Heal Bell to cure eventual Paralysis on Eternatus, further increasing Eternatus's longevity throughout the match.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/entrocefalo.399174/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 
here's an amgp check, feel free to implement or wait for official gp :)
Add Remove Comments (ac - add comma, ah - add hyphen, ap - add period, rc - remove comma)
[SET]
name: Defensive
move 1: Recover
move 2: Toxic Spikes / Toxic
move 3: Sludge Bomb / Flamethrower / Toxic Spikes / Mystical Fire
move 4: Dynamax Cannon
item: Leftovers / Heavy-Duty Boots
ability: Pressure
nature: Timid
evs: 248 HP / 252 SpD / 8 Spe or 80 HP / 252 SpD / 176 Spe
tera type: Fairy / Water

[SET COMMENTS]

  • Defensive Eternatus stands out as a top-tier defensive staple, as it is able to completely wall Arceus-Dark, is immune to Toxic, and can simultaneously serving serve as one of the few Knock Off absorbers in the tier. Its Speed tier allows it to outpace Arceus forms and Marshadow while maintaining enough bulk to withstand hits and provide a soft check against threats like Ho-Oh and Primal Kyogre. Moreover, Pressure enables Eternatus to PP stall moves like Water Spout from Primal Kyogre, Judgment from Arceus-Fairy, Sacred Fire and Defog from Ho-Oh, and Dynamax Cannon from opposing Eternatus. Finally, its capability to spread status adds another layer of utility, making Eternatus a premier choice for balanced team compositions.
  • Toxic Spikes in conjunction with Pressure give gives Eternatus a distinct advantage in breaking opposing teams, thanks to its ability to set entry hazards and PP stall Defog against prevalent Defoggers like Ho-Oh and Giratina-O and PP stall Defog. Toxic serves as a potent tool for gradually wearing down Pokemon such as Calm Mind Primal Kyogre without Rest, Yveltal, and Arceus. Additionally, it ensures gradual damage against defensive Arceus formes lacking Refresh, Primal Groudon, and Ho-Oh.
  • Sludge Bomb finds its primary utility in targeting Arceus-Fairy and Xerneas. Additionally, it offers the potential to poison Pokemon that are immune to Toxic Spikes, notably Ho-Oh and Giratina-O, which could would otherwise clear entry hazards against Eternatus.
  • Flamethrower acts as a countermeasure against Steel-types such as Zacian-C and Necrozma-DM attempting that would attempt to take advantage of Eternatus, (ac) since these they are immune to being poisoned. Alternatively, Mystical Fire serves a similar purpose by punishing Steel-types while also limiting Calm Mind Arceus formes and weakening Xerneas if needed. However, it's important to note that Mystical Fire's damage output is weaker than Flamethrower, and as a result, (ac) Mystical Fire fails to secure a 2HKO against Zacian-C after Stealth Rock. Flamethrower is also favored as a tool against Necrozma-DM, (ac) since it has the potential to inflict a burn, rendering it less effective.
  • Combining Toxic with Toxic Spikes forms another viable strategy that affects all prevalent Defoggers immune to Toxic Spikes, making it easier to maintain entry hazards throughout the match. However, relying solely on these moves without coverage options can leave Eternatus vulnerable against Steel-types like Necrozma-DM, (ah) Magearna, and Ferrothorn.
  • Leftovers is the preferred item to help Eternatus handle burns from Ho-Oh and mitigate the damage from attacks such as Ice Beam from Primal Kyogre and most attacks from Marshadow. Heavy-Duty Boots serves as a good alternative to avoid entry hazards hazard damage, particularly if the team lacks Defoggers.
  • Eternatus's Speed EVs enable it to outspeed a fully invested Yveltal with the remaining EVs maximizing Eternatus special bulk. (rc, ap) for For instance, (ac) Eternatus can survive a +2 Moonblast from a Modest Xerneas at full health. An EV spread of 80 HP / 252 SpD / 176 Spe with a Timid nature makes it possible for Eternatus to outrun fully invested Arceus formes at the cost of bulk. An alternative spread of 40 HP / 252 Def / 216 Spe, which is faster than Marshadow, can deal with physical threats such as Ho-Oh, Marshadow, and Arceus. However, another dedicated wall is necessary to check specially offensive threats like Primal Kyogre and Arceus-Fairy.
  • Tera Fairy enhances Eternatus's capability against Palkia-O, Life Orb Yveltal, Giratina-O, and Calm Mind Arceus-Dark, while Tera Water improves Eternatus's matchup against Necrozma-DM, Primal Groudon, and Arceus-Ground.
  • Eternatus should freely switch into Yveltal and Ho-Oh lacking Thunder Wave and aim to set up Toxic Spikes to threaten Primal Groudon and defensive Arceus formes. It's best to reserve Terastalization Terastallization (2 l's) as a last option resort, (ac) since it compromises Eternatus's valuable Toxic immunity.
  • Ho-Oh synergizes well with Eternatus, especially in the presence of Toxic Spikes, as it can force switches with Whirlwind (rc) providing also a Ground immunity and provide an immunity to Ground. Arceus-Dark is another good partner, (ac) since it can deal with Necrozma-DM, which is immune to Toxic, and handle Mega Mewtwo Y.
  • Zygarde-C is another excellent choice as a teammate, offering the ability to safely switch in against Primal Groudon and Marshadow. Additionally, a specially defensive Zygarde-C variant can utilize Glare against opposing Eternatus, ensuring that it maintains the Speed advantage. Giratina is another valuable teammate that is capable of dealing with Primal Groudon. Additionally, it It also having has Pressure, (ac) which significantly enhances the PP stall strategy when paired with Eternatus.
  • When utilizing (removed extra space)physically defensive Eternatus, it's crucial to include another Primal Kyogre check on the team, such as Primal Groudon, Ferrothorn, or Chansey. Ferrothorn can offer valuable entry hazard support by setting up Spikes and Stealth Rock, and it appreciates Eternatus switching in to handle Ho-Oh. Additionaly Additionally, (ac) Chansey can effectively handle most special attackers and can also use Heal Bell to cure eventual Paralysis paralysis on Eternatus, further increasing Eternatus's longevity throughout the match.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/entrocefalo.399174/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 

ken

gm
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Monotype Leader
1/1 GP Team done
will dm techno feedback

[SET]
name: Defensive
move 1: Recover
move 2: Toxic Spikes / Toxic
move 3: Sludge Bomb / Flamethrower / Toxic Spikes / Mystical Fire
move 4: Dynamax Cannon
item: Leftovers / Heavy-Duty Boots
ability: Pressure
nature: Timid
evs: 248 HP / 252 SpD / 8 Spe or 80 HP / 252 SpD / 176 Spe
tera type: Fairy / Water

[SET COMMENTS]
  • Defensive Eternatus stands out as a top-tier defensive staple, as it is able to completely wall Arceus-Dark, is immune to Toxic, and can simultaneously serve as one of the few Knock Off absorbers in the tier. Its Speed tier allows it to outpace Arceus forms formes and Marshadow while maintaining enough bulk to withstand hits and provide a soft check against threats like Ho-Oh and Primal Kyogre. Moreover, Pressure enables Eternatus to PP stall moves like Water Spout from Primal Kyogre, Judgment from Arceus-Fairy, Sacred Fire and Defog from Ho-Oh, and Dynamax Cannon from opposing Eternatus. Finally, its capability to spread status adds another layer of utility, making Eternatus a premier choice for balanced team compositions.
  • Toxic Spikes in conjunction with Pressure gives Eternatus a distinct advantage in breaking opposing teams, thanks to its ability to set entry hazards and PP stall Defog against from prevalent Defoggers like Ho-Oh and Giratina-O. Toxic serves as a potent tool for gradually wearing down Pokemon such as Calm Mind Primal Kyogre without Rest, Yveltal, and Arceus. Additionally, it ensures gradual damage against defensive Arceus formes lacking Refresh, Primal Groudon, and Ho-Oh.
  • Sludge Bomb finds its primary utility in targeting Arceus-Fairy and Xerneas. Additionally, it offers the potential to poison Pokemon that are immune to Toxic Spikes, notably Ho-Oh and Giratina-O, which would otherwise clear entry hazards against Eternatus.
  • Flamethrower acts as a countermeasure against Steel-types, (ac) such as Zacian-C and Necrozma-DM, (ac) that would attempt to take advantage of Eternatus, since they are immune to being poisoned. Alternatively, Mystical Fire serves a similar purpose by punishing Steel-types while also limiting Calm Mind Arceus formes and weakening Xerneas if needed. However, it's important to note that Mystical Fire's damage output is weaker than Flamethrower, and as a result, Mystical Fire fails to secure a 2HKO against Zacian-C after Stealth Rock. Flamethrower is also favored as a tool against Necrozma-DM, since it has the potential to inflict a burn, rendering it Mystical Fire less effective.
  • Combining Toxic with Toxic Spikes forms another viable strategy that affects all prevalent Defoggers immune to Toxic Spikes, making it easier to maintain entry hazards throughout the match. However, relying solely on these moves without coverage options can leave Eternatus vulnerable against Steel-types like Necrozma DM, Magearna, and Ferrothorn.
  • Leftovers is the preferred item to help Eternatus handle burns from Ho-Oh and mitigate the damage from attacks such as Ice Beam from Primal Kyogre and most attacks from Marshadow. Heavy-Duty Boots serves as a good alternative to avoid entry hazard damage, particularly if the team lacks Defoggers.
  • Eternatus's Speed EVs enable it to outspeed a fully invested Yveltal with the remaining EVs maximizing Eternatus Eternatus's special bulk. For instance, Eternatus can survive a +2 Moonblast from a Modest Xerneas at full health. An EV spread of 80 HP / 252 SpD / 176 Spe with a Timid nature makes it possible for Eternatus to outrun outspeed fully invested Arceus formes at the cost of bulk. An alternative spread of 40 HP / 252 Def / 216 Spe, which is faster than Marshadow, can deal with physical threats such as Ho-Oh, Marshadow, and Arceus. However, another dedicated wall is necessary to check specially offensive threats like Primal Kyogre and Arceus-Fairy.
  • Tera Fairy enhances Eternatus's capability against Palkia-O, Life Orb Yveltal, Giratina-O, and Calm Mind Arceus-Dark, while Tera Water improves Eternatus Eternatus's matchup against Necrozma-DM, Primal Groudon, and Arceus-Ground.
  • Eternatus should freely switch into Yveltal and Ho-Oh lacking Thunder Wave and aim to set up Toxic Spikes to threaten Primal Groudon and defensive Arceus formes. It's best to reserve Terastallization as a last resort, since it compromises Eternatus's valuable Toxic immunity.
  • Ho-Oh synergizes well with Eternatus, especially in the presence of Toxic Spikes, as it can force switches phaze foes with Whirlwind and provide provides an immunity to Ground. Arceus-Dark is another good partner since it can deal with Necrozma-DM, which is immune to Toxic, and Mega Mewtwo Y.
  • Zygarde-C is another excellent choice as a teammate, offering the ability to safely switch in against Primal Groudon and Marshadow. Additionally, a specially defensive Zygarde-C can utilize Glare against opposing Eternatus, ensuring that it maintains the Speed speed advantage. Giratina is another valuable teammate that is capable of dealing with Primal Groudon. It also has Pressure, which significantly enhances the PP stall strategy when paired with Eternatus.
  • When utilizing physically defensive Eternatus, it's crucial to include another Primal Kyogre check on the team, such as Primal Groudon, Ferrothorn, or Chansey. Ferrothorn can offer valuable entry hazard support by setting up Spikes and Stealth Rock, and it appreciates Eternatus switching in to handle Ho-Oh. Additionally, Chansey can effectively handle most special attackers and use Heal Bell to cure eventual paralysis on Eternatus, further increasing Eternatus's longevity throughout the match.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/entrocefalo.399174/
Quality checked by:
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https://www.smogon.com/forums/members/gangsta-spongebob.535530/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/ken.594478/
 
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