Conkeldurr

I guess I'm really stupid when it comes to calcs, but if there are no entry hazards, would 252/252 Impish Dusclops@ES take 35-42% from an Adamant 252 +2 Roobushin@Lefties Stone Edge? If that's correct, then couldn't Dusclops stall Stone Edge out of PP if it has Protect?
Your calcs are off. Perhaps nobody uses 252/252 impish. I'd imagine that most people use balanced defenses. Either way, my Roob has never failed to 2HKO dusclops at +2, and has never failed to 1HKO at +2 w/ guts activated. The only way noir/clops is able to PP stall is if Stone Edge misses, which thankfully hasn't happened in my experience with facing it.
 
Obviously with a Guts boost or +4 Roobushin is going to murder Dusclops, but I'm talking about a situation where Dusclops switches in as Roobushin uses its first Bulk Up.

I'm pretty sure I did the calcs right, so I guess that means most people use balanced defenses on Dusclops, but if Roobushin is such a big threat then maybe it's worth 252/252 impish as a way to deal with it? Maybe with Disable/Protect/Pain Split/Night Shade? Roobushin uses Bulk Up as Dusclops switches in, then uses Bulk Up again as Dusclops Disables. Wouldn't Roobushin always risk getting stalled if he stays in?

I dunno. I just feel like Dusclops should be able to do something about this monster with it's stat spread and moves.
 

BurningMan

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^while this would certainly work its a good example of a gimmick, be cause this set would do almost nothing outside of this, Dusclops would be much better with WoW and a more specially defensive EV Spread to wall from both sides. The set is to specialised to be effective you would be better off using something like Gliscor to wall him.
 
Yeah it's most likely a gimmick, but Roobushin is pretty scary so I thought it would be a fun idea to try sometime...plus I like Dusclops.

And just to share something funny - if I did the calcs rights, and if the circumstances were absolutely perfect, then a Dusclops might be able to survive with 1 HP the onslaught of a +3 Roobushin Stone Edge that deals max damage every time and KO it back, lol.

Dusclops 252 HP/252 Def Bold
@ Evo Stone
-Mean Look
-Disable
-Pain Split
-Night Shade

Roobushin 252 HP/252 Atk Adamant
@ Leftovers
-Bulk Up
-Drain Punch
-Mach Punch
-Stone Edge

Go Dusclops!
Roob Bulk Up

Roob Bulk Up
Dusclops Mean Look

Roob Bulk Up
Dusclops Disable

Roob Stone Edge (6PP)
Dusclops (135hp) Pain Split
Dusclops (274hp)…….Roob (274hp) + lefties (299hp)

Roob Stone Edge (4PP)
Dusclops (125hp) Pain Split
Dusclops (212hp)…….Roob(212hp) + lefties (237hp)

Roob Stone Edge (2PP)
Dusclops (63hp) Pain Split
Dusclops (150hp)…….Roob (150hp) + lefties (175hp)

Roob Stone Edge (0PP)
Dusclops (1hp) Pain Split
Dusclops (88hp)……Roob (88hp) + lefties (113)

Mach Punch
Night Shade
Mach Punch
Night Shade
Roob Fainted!


I know I probably messed up big time somewhere, but I still laughed at the idea. Oh Evolution Stone, you humor me so much.
 
Bulky Psychics do the trick usually as do the super strong attackers not weak to Mach Punch. Lati@s, Celebi, Mew, that new jelly covered psychic (starts with an R), stuff like that do well.
 
I've pretty much settled on 400 HP, 396 atk and 200 spdef. This gives it enough bulk to survive a surprising amount of special attacks, most notably Shanderaa's overheat, and it still has enough attack to OHKO alot of special attackers at +1, Shanderaa included. Even some STAB psychics have failed to OHKO this spread.
 
you fuck with rohp, you get shinn (his name shouldve been rohpknee- win)

anyway, idk where this is going to stand compared to shut like technician breloom and apparently Scizor who got Mach punch also. (can anyone confirm this?) I see it being very bulky like ChestoRest Bulk up ornsomething. I feel it finds lot of competition in machamp kojondo, etc but will still be used be because of Mach punch raping so of the new threats like dory. its SpD is a letdown though, and I don't think I'll be using it anytime soon.

no but really, they should make an attack involving the beams that he carries
 
i have compiled a list of pokemon that Rohpushin has trouble with:
I see...This is very interesting.I will most deffinetly consider this when making my next team.
And no Scizor did not got Mach Punch it got Vaccume wave (TROLOLOLOLOL).And we have had the Machamp argument like 50 times in this thread do we really need to start it again L:?And Kojondo isn't really comparable at all to Robushin.There just fighting types..Thats all they have in common.Kojondo is pretty gay anyway.But yah Breloom is deffinetly Rob's biggest competitor for the team slot and honestly ive been preferring Breloom for a lot of teams nowadays due to its useful Resist to water which is very nice for sand teams and spore.
Rob still seems to be much more popular in comparism though..
 

Chou Toshio

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Your calcs are off. Perhaps nobody uses 252/252 impish. I'd imagine that most people use balanced defenses. Either way, my Roob has never failed to 2HKO dusclops at +2, and has never failed to 1HKO at +2 w/ guts activated. The only way noir/clops is able to PP stall is if Stone Edge misses, which thankfully hasn't happened in my experience with facing it.
Besides, I have yet to even see a Dusclops. Dusclop sucks. If you are seeing Dusclops, instead of altering your roobushin to beat it, the better solution is to keep winning matches up until the point where you are playing players who are good enough to know better than to use Dusclops.
 
How would you know if Dusclops sucks if you've never seen one in action? I know this is a new generation, but Dusclops used to be useful in the past. Then Dusknoir came along, which performed the exact same duties, and while it wasn't the most useful Pokemon around, it still managed to never drop below OU even after the Rotoms stoll the spotlight. Now the Rotoms aren't Ghosts anymore (silly but true) and Dusclops gained incredible defenses with Evo Stone. It's not the most spectacular thing ever, but I wouldn't say it sucks.

More on topic, I didn't mean to make it sound like Dusclops was such a threat to Roopushin that Roopushin needed to be built to beat it. I was merely thinking of some quirky ways you could use Dusclops. Most of the time, Roobushin's going to beat Dusclops unless you try a gimmicky set (which I am thinking of trying out just for the heck of it.)
 
If Roobushin has Payback and Guts, Dusclops loses 100% of the time. Guts boosted +1 Payback OHKO's even when Roobushin moves first. Dusclops performs well against other heavy hiters, so it is stupid to say Dusclops sucks just becomes Roobushin makes short work of it.
 
Besides, I have yet to even see a Dusclops. Dusclop sucks. If you are seeing Dusclops, instead of altering your roobushin to beat it, the better solution is to keep winning matches up until the point where you are playing players who are good enough to know better than to use Dusclops.
lol, Dusclops doesn't "suck." Honestly it's one of the best defensive spin blocker in the game. The others being Mismagius, Spiritomb/Sableye, and of course Burungeru. Some stall teams don't use Burungeru because its utility overlaps a lot with Tentacruel who: handles Infernape/Blaziken, but it can also spin, and absorb and set up Toxic Spikes. None of them are as bulky as Dusclops, either. Though it's pretty safe to assume you won't see Dusclops often.

Which is yet another reason why Stone Edge is the superior choice. If Dusclops was common enough, and running a set with Disable or Torment, then I'd consider Payback.
 
The main problem i see with Roobushin are... their users.
Many of them thinks Roobushin is invincible or something. Some are even capable of spamming Bulk Up to get +6... against a Musharna spamming Barrier and then Calm Mind. You know, you're only boosting it's Assist Power to naughty levels:naughty:


Anyway, did anyone tried something other than Bulk Up?
CB, Flame Orb... anything?
 

SJCrew

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The only other thing Roopushin can do really well besides Bulk Up is SubPunch. And fuck, that thing hits hard. If your first instinct is to switch in Skarmory or Hippowdon for some phazing, go right on ahead. You'll learn your lesson soon enough.
 

SJCrew

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It might if you plan on trying something silly like a Tank variant. Of course, he's still slow as balls and won't stop much of anything from setting up. Not even Hippowdon. :/
 
lol, Dusclops doesn't "suck."
Sorry, but it really does. If it was the best spin-blocker in the game, i'd be seeing many more. It's the fact that it can't 'do anything' that really hurts it. So many things view it as set-up fodder that simply bringing it out can end the game for you.

According to recent usage statistics, it would be UU according to Smogon's tier formula, and middle/low UU at that. I play for hours a day five days a week (my job sucks) and I rarely ever see one, and like I said, Roobushin has never had a problem slaughtering it. It ends up dead, while I have a +2 guts Roob.

Perhaps someone will come up with a EV spread or moveset that makes it effective, but it certainly hasn't happened yet. There is simply no room for Dusclops on a team when the Jellyfish can spinblock as well as possessing recover and a good offensive suite.
 
lol, Dusclops doesn't "suck." Honestly it's one of the best defensive spin blocker in the game. The others being Mismagius, Spiritomb/Sableye, and of course Burungeru. Some stall teams don't use Burungeru because its utility overlaps a lot with Tentacruel who: handles Infernape/Blaziken, but it can also spin, and absorb and set up Toxic Spikes. None of them are as bulky as Dusclops, either. Though it's pretty safe to assume you won't see Dusclops often.

Which is yet another reason why Stone Edge is the superior choice. If Dusclops was common enough, and running a set with Disable or Torment, then I'd consider Payback.
Don't forget Desukan, who has great Defense as well. Sure, he can't really do a whole lot back to Roob unless he's one of those odd NP variants I've read about in the Desukan thread, but if Roob's running Payback, poof, there goes the Guts boost until he switches out.

All in theory, anyway. I can't test it right now. Or anytime soon.
 
Again why Stone Edge is awesome, it doesn't count as physical contact and you retain your Guts ability. And since Desukan doesn't have instant recovery, he'll go down in two hits with your boosts.

Subpunch Roopushin is perfectly viable and you could use either Iron Fist or Guts+Flame Orb. I just like how he can muscle through opponents with Bulk Up. I mean, he's so slow and not as bulky without BU that he can all to easily face something faster than it that will keep breaking its subs and won't be able to Focus Punch. I suppose you could use Drain Punch or something else in that instance but I haven't tested this set so I have no experience to speak from.

Theoreymoning he makes a great pair with Trick Room Rankurusu. He resists Dark and Bug attacks and Rank takes Psychic hits and they're both SUPER fast in TR, and quite bulky. Flame Orb gives means Roopushin doesn't have to spend a turn boosting and can just lay waste with Hammer Arm and, in this case, Rock Slide for reliability and flinching. If I used Rankurusu (and I easily could, he's fantastic) I would certainly try this set out.
 

Colonel M

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Taunt + Bulk Up would allow Roobushin to beat Hippowdon one on one, but Roobushin would have to sacrifice Mach Punch in order to use it.

Another random thought: Scizor might not be a bad partner. Much like Tyranitar, it takes Psychic crap rather well and has Pursuit (pseudo-STAB if the opponent doesn't switch out) with Technician Bullet Punch to back it up. As far as priority goes, Mach Punch + Bullet Punch should hit the vast majority of the faster Pokemon at least for neutral damage. The only exception is something like Denchura.

Not to mention Scizor can U-turn, which leads to easing Roobushin coming onto the field and what not. Of course, Roobushin doesn't really absorb some of Scizor's problems, so it is a bit one-sided (for example: Scizor hates Heatran. Roobushin handles Heatran? Not so much...). Guess it doesn't really get much better than Tyranitar as a partner despite the loss of Leftovers recovery. Croc works too to an extent since at least it's quick enough.
 
Roopushin can already beat Hippowdon that don't use Roar.

As for Heatran, Roopushin can't switch into its attacks but it can revenge. If it can survive a Shandera Overheat it can survive a Heatran Fire Blast and heal with Drain Punch. Even Tormentran is in trouble since you simply alternate between fighting moves and Bulk Up.

Tyranitar is indeed a good partner for Roopushin, particularly Choice Band Pursuit users. Also anything that can take a Psychic attack and throw up a Light Screen for Roopushin to Bulk Up behind. Bulky Psychics like Jirachi, Slowbro and Rankurusu can do this. And again, Rankurusu can Trick Room as well if you make a TR Roopushin.
 

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