AAA CASH CONVERTERS (Diancie) [DONE]

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Tea Guzzler

forever searching for a 10p freddo
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[SET]
name: Triage
move 1: Calm Mind
move 2: Draining Kiss
move 3: Body Press
move 4: Diamond Storm / Power Gem
item: Life Orb
ability: Triage
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Diancie leverages its great natural bulk to become effectively sweep with Triage-boosted Draining Kiss, which bypasses its low Speed thanks to Triage. Calm Mind lets Diancie sweep and helps protect against threats like non-Psyshock Azelf and Tapu Lele, which could otherwise force Diancie out. Body Press provides crucial coverage against Chansey and Blissey, two Pokemon that never fear Draining Kiss, and hits Corviknight super effectively after Roost. Diamond Storm provides coverage for Fire-types like Cinderace and Talonflame and often provides Defense boosts for easier setup and higher Body Press damage; Power Gem is an alternative STAB attack that is boosted by Calm Mind, allowing Diancie to remain threatening if Psychic Terrain is up, while also helping out against Zapdos, Talonflame, and Unaware Mandibuzz. Life Orb boosts Diancie's damage output, with the recoil mostly offset by Draining Kiss's recovery. A Quiet nature can be used with Diamond Storm to not weaken it, as Diancie's Speed tier is not valuable thanks to Triage; however, Modest allows Diancie to Speed tie Chansey and is optimal with Power Gem.

Diancie best fits on bulkier teams that can consistently wear foes down, as this gives Diancie the best odds at sweeping and helps make up for Draining Kiss's low Base Power. Specially offensive teammates like Zapdos and Tapu Lele greatly appreciate Diancie being a special attacker that pressures Chansey and Blissey, since this gives them more room to deal significant damage, in turn giving Diancie an easier time sweeping. Teammates like Ferrothorn and Landorus-T are excellent to force passive damage onto the opposing team. Psychic Surge from the likes of Azelf and the rare Alakazam blocks Draining Kiss from hitting grounded targets, so reliable switch-ins to these setters like Mandibuzz, Mew, and Fire-immune Steel-types, are recommended. Steel-types like Jirachi and Heatran heavily pressure Diancie, so reliable answers to them like Zarude and Primordial Sea Zapdos, respectively, are recommended. Toxapex also endlessly walls Diancie; a dedicated lure like Galvanize Kommo-o can remove that roadblock. Wish users like Regenerator Vaporeon are also useful in matchups where Diancie's defensive profile is important, as they provide the longevity necessary to use its high bulk.

[SET]
name: Regenerator
move 1: Diamond Storm
move 2: Body Press
move 3: Stealth Rock
move 4: Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]

Regenerator allows Diancie to more actively use its large bulk, switching into threats more freely and making the best use of its utility movepool. Diamond Storm crucially threatens Volcarona and Talonflame, as well as granting Defense boosts to increase Body Press's damage; Body Press in turn nails key threats like defensive Heatran and Corviknight after Roost, and it is quite threatening after a +2 boost. Stealth Rock provides valuable chip damage and frees up moveslots for Diancie's teammates, like Heatran and Landorus-T, allowing them to opt for more offensive sets. Heal Bell makes Diancie a rare cleric, freeing its teammates of debilitating status effects like paralysis and poison. Running 0 Speed EVs and IVs is an option to more reliably punish Corviknight and Skarmory for using Roost.

Diancie's best fit is on bulky offense teams that want to compact a cleric, entry hazard setter, and Fire-type check into one teamslot. Faster threats that greatly rely on their Speed, like Barraskewda, Talonflame, and Terrakion, enjoy Diancie's ability to cleanse any paralysis they may encounter; these also enjoy having Stealth Rock forcing chip damage on their checks. Zarude makes a strong partner, as its Grassy Glide forces out many common switch-ins to a boosted Body Press, such as Mew and Tapu Fini. Diancie checking dangerous Fire-type threats like Talonflame, Moltres, and defensive Heatran can also help more offensive teams to avoid needing to sacrifice Pokemon to beat them. Desolate Land teammates like Cinderace and Moltres help Diancie against Primordial Sea threats like Barraskewda, Inteleon, and Weather Ball Zapdos.

[STRATEGY COMMENTS]
Other Options
=============

Regenerator Diancie can opt to use Moonblast instead of Heal Bell to reliably threaten Kommo-o, which can otherwise use Diancie as setup fodder; however, this sacrifices major support and Diancie can't switch in on the Belly Drum set anyway, which OHKOes with Drain Punch. Water Absorb is a fringe option to help check Barraskewda and Primordial Sea Zapdos carrying Weather Ball, but Diancie's lack of recovery means it can't consistently do this over the course of a game. Earth Power is an option over Diamond Storm on Triage sets to hit Prankster Toxapex, one of Diancie's hardest walls, but it loses the ability to threaten most Flying-types and notably becomes setup fodder for Talonflame.

Checks and Counters
===================

**Azelf**: Azelf's Psychic Surge heavily limits Triage Diancie and Azelf can scare Diancie out with the threat of Trick + Choice Scarf. However, it cannot safely switch in on Power Gem.

**Jirachi and Offensive Heatran**: Jirachi can reliably switch in thanks to Regenerator and OHKO Diancie with Iron Head, while offensive Heatran outspeeds and usually carries Solar Beam or Steel Beam; it cannot safely switch in, however.

**Choice item Users**: Given Diancie's average Special Attack and Draining Kiss's low Base Power, most common Choice Band users, while they can't switch in, can tank a +1 Draining Kiss and threaten to OHKO Diancie in return. Select Choice Specs users like Primordial Sea Inteleon can also do this, even after a Calm Mind.

**RegenVest Users**: RegenVest users pack the special bulk to comfortable survive Diancie's hits and can safely pivot into a strong attacker that forces Diancie out. Ground-types like Swampert and Landorus-T are particularly troublesome.

**Toxapex**: Toxapex completely ruins Diancie—it resists Draining Kiss and Body Press, has good Defense with which to tank Diamond Storm, can threaten chip damage with Scald or Toxic, and can remove any stat boosts with Haze. However, it must watch for Earth Power.

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited:

UT

Old habits die SCREAMING
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Appeals + C&C Lead
add remove conjecture
[SET]
name: Triage
move 1: Calm Mind
move 2: Draining Kiss
move 3: Body Press
move 4: Diamond Storm / Power Gem
item: Life Orb
ability: Triage
nature: Quiet / Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Diancie leverages its great natural bulk to become an effective sweeper with Triage-boosted Draining Kiss, which bypasses its low Speed to out-prioritize opponents. Calm Mind gives Diancie an easier time sweeping and helps protect against threats like Azelf and Tapu Lele which can otherwise threaten Diancie out and halt its sweep. Body Press provides crucial coverage against Chansey and Blissey, two Pokemon that are never fazed by Draining Kiss, as well as hitting Corviknight super-effectively if it tries to Roost hits Corviknight super effectively after Roost. Diamond Storm provides coverage for Fire-types like Talonflame and Cinderace and often provides Defense boosts for easier setup and Body Press damage; Power Gem is an alternative STAB attack that allows Diancie to remain threatening if Psychic Terrain is up, whilst while also helping out against Zapdos, Talonflame, and Unaware Mandibuzz. Life Orb boosts Diancie's damage output with the recoil mostly offset by Draining Kiss's recovery. A Quiet nature is preferred on Diamond Storm sets, as Diancie's Speed tier is not valuable thanks to Triage, but Power Gem variants can opt for Modest instead.

Diancie best fits on bulkier teams that can consistently wear opponents down, as this gives Diancie the best odds at sweeping and helps make up for Draining Kiss's relatively low Base Power. Specially offensive teammates like Zapdos and Tapu Lele greatly appreciate Diancie's presence as a special attacker that pressures Chansey and Blissey, since this gives them more room to deal significant damage and in turn give Diancie an easier time sweeping. Teammates like Ferrothorn and Landorus-T are excellent for their ability to force passive damage onto the opposing team. Psychic Surge from the likes of Azelf and Alakazam block Draining Kiss from hitting grounded targets, so reliable switch-ins to these like Mandibuzz, Mew, and Fire-Immune Steel-types, are recommended. Diancie is heavily pressured by Steel-types like Jirachi and Heatran, so reliable answers to them like Zarude and Primo dial Sea Zapdos, respectively, are recommended. It is also endlessly walled by Toxapex, so a dedicated lure like Galvanize Kommo-o can remove that roadblock.

[SET]
name: Regenerator
move 1: Diamond Storm
move 2: Body Press
move 3: Stealth Rock
move 4: Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 248 HP / 252 SpD / 8 Spe

[SET COMMENTS]

Regenerator allows Diancie to throw around its massive bulk and make the best use of its utility movepool. Diamond Storm is Diancie's primary STAB attack, crucially threatening Volcarona and Talonflame, as well as granting Defense boosts to increase Body Press's damage; Body Press in turn nails key threats like Defensive Heatran and Corviknight after Root and is quite threatening after a boost. Stealth Rock provides valuable chip damage and frees up moveslots for Diancie's teammates, like Heatran and Landorus-T, allowing them to opt for more offensive builds. Heal Bell makes Diancie a rare cleric, shedding its meammates teammates of debilitating status effects like paralysis and poison. 8 Speed EVs are used to speed-creep Chansey, who shares Diancie's base Speed; minimum Speed is an option to prevent Corviknight and Skarmory from safely using Roost.

Diancie's best fit is on bulky offense teams that want to compact a cleric, entry hazard setter, and Fire-type check into one slot. Faster threats that greatly rely on their Speed, like Barraskewda, Talonflame, and Terrakion, enjoy Diancie's ability to cleanse any paralysis they may encounter; these also enjoy having chip damage forced on their checks through Stealth Rock. Zarude makes a strong partner, as many switch-ins to a boosted Body Press are often forced out by Grassy Glide, such as Mew and Tapu Fini. Diancie checking dangerous Fire-type threats like Talonflame, Moltres, and non-Solar Beam defensive Heatran can also be useful for more offensive teams to avoid needing to sacrifice Pokemon to beat them.

[STRATEGY COMMENTS]
Other Options
=============

Diancie can opt to use Moonblast instead of Heal Bell to reliably threaten Kommo-o, which can otherwise use Diancie as setup fodder, however this majorly impacts Diancie's ability to support its teammates and Diancie can't switch in on the Belly Drum set, which OHKOs with Drain Punch. Water Absorb is a fringe option to help check Barraskewda and Primordial Sea Zapdos carrying Weather Ball, however Diancie's lack of recovery means it can't consistently do this over the course of a game.

Checks and Counters
===================

**Azelf**: Psychic Surge heavily limits Diancie's offensive capabilities and Azelf can scare Diancie out with the threat of Tricking a Choice Scarf. However, it cannot safely switch in on Power Gem.

**Jirachi and Celesteela Offensive Heatran**: Both of these threaten to OHKO Diancie with Iron Head and Heavy Slam, respectively, and usually carry Regenerator to heal off any damage they take switching in. Jirachi can reliably switch in thanks to Regenerator and OHKO with Iron Head, while offensive Heatran outspeeds and usually carries Solar Beam or Steel Beam; it cannot safely switch in, however.

**Choice Band users**: Diancie's average Special Attack and Draining Kiss's low Base Power mean that most common Choice Band users, while they can't switch in, can tank a +1 Draining Kiss and threaten to OHKO Diancie in return.

maybe water types like Barra and Inteleon? They don't switch in, but they are hella problematic when pivoted in

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2!

 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
Do Don't Chattin'
[SET]
name: Triage
move 1: Calm Mind
move 2: Draining Kiss
move 3: Body Press
move 4: Diamond Storm / Power Gem
item: Life Orb
ability: Triage
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Diancie leverages its great natural bulk to become an effective sweeper with Triage-boosted Draining Kiss, which bypasses its low Speed to out-prioritize opponents. Calm Mind gives Diancie an easier time sweeping and helps protect against threats like non-Psyshock Azelf and Tapu Lele which can otherwise threaten Diancie out and halt its sweep. Body Press provides crucial coverage against Chansey and Blissey, two Pokemon that are never fazed by Draining Kiss, and hits Corviknight super effectively after Roost. Diamond Storm provides coverage for Fire-types like Cinderace and Talonflame and often provides Defense boosts for easier setup and higher Body Press damage; Power Gem is an alternative STAB attack that allows Diancie to remain threatening if Psychic Terrain is up, while also helping out against Zapdos, Talonflame, and Unaware Mandibuzz. Life Orb boosts Diancie's damage output with the recoil mostly offset by Draining Kiss's recovery. Quiet nature can be used with Diamond Storm, as Diancie's Speed tier is not valuable thanks to Triage, however Power Gem variants can opt for Modest to speedtie opposing Chansey.

Diancie best fits on bulkier teams that can consistently wear opponents down, as this gives Diancie the best odds at sweeping and helps make up for Draining Kiss's relatively low Base Power. Specially offensive teammates like Zapdos and Tapu Lele greatly appreciate Diancie's presence as a special attacker that pressures Chansey and Blissey, since this gives them more room to deal significant damage and in turn give Diancie an easier time sweeping. Teammates like Ferrothorn and Landorus-T are excellent for their ability to force passive damage onto the opposing team. Psychic Surge from the likes of Azelf and Alakazam block Draining Kiss from hitting grounded targets, so reliable switchins to these like Mandibuzz, Mew, and Fire-Immune Steel-types, are recommended. Diancie is heavily pressured by Steel-types like Jirachi and Heatran, so reliable answers to them like Zarude and Primordial Sea Zapdos, respectively, are recommended. It is also endlessly walled by Toxapex, so a dedicated lure like Galvanize Kommo-o can remove that roadblock. I would actually mention regen vaporeon as a decent partner since it can pass wishes to keep diancie healthy in matchups where it's relegated to a more defensive role

[SET]
name: Regenerator
move 1: Diamond Storm
move 2: Body Press
move 3: Stealth Rock
move 4: Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 248 HP / 252 SpD / 8 Spe

[SET COMMENTS]

Regenerator allows Diancie to throw around its massive bulk and make the best use of its utility movepool. Diamond Storm is Diancie's primary STAB attack, crucially threatening Volcarona and Talonflame, as well as granting Defense boosts to increase Body Press's damage; Body Press in turn nails key threats like Defensive Heatran and Corviknight after Roost and is quite threatening after a boost. Stealth Rock provides valuable chip damage and frees up moveslots for Diancie's teammates, like Heatran and Landorus-T, allowing them to opt for more offensive builds. Heal Bell makes Diancie a rare cleric, shedding its teammates of debilitating status effects like paralysis and poison. 8 Speed EVs are used to speed-creep Chansey, who shares Diancie's base Speed; minimum Speed is an option to more reliably punish Corviknight and Skarmory for using Roost.

Diancie's best fit is on bulky offense teams that want to compact a cleric, entry hazard setter, and Fire-type check into one slot. Faster threats that greatly rely on their Speed, like Barraskewda, Talonflame, and Terrakion, enjoy Diancie's ability to cleanse any paralysis they may encounter; these also enjoy having chip damage forced on their checks through Stealth Rock. Zarude makes a strong partner as many switchins to a boosted Body Press are often forced out by Grassy Glide, such as Mew and Tapu Fini. Diancie checking dangerous Fire-type threats like Talonflame, Moltres and defensive Heatran can also be useful for more offensive teams to avoid needing to sacrifice Pokemon to beat them. Diancie likes desoland mons as partners too so it doesn't get 673-0ed by barraskewda

[STRATEGY COMMENTS]
Other Options
=============

Diancie can opt to use Moonblast instead of Heal Bell to reliably threaten Kommo-o, which can otherwise use Diancie as setup fodder, however this majorly impacts Diancie's ability to support its teammates and Diancie can't switch in on the Belly Drum set, which OHKOs with Drain Punch. Water Absorb is a fringe option to help check Barraskewda and Primordial Sea Zapdos carrying Weather Ball, however Diancie's lack of recovery means it can't consistently do this over the course of a game.

Checks and Counters
===================

**Azelf**: Psychic Surge heavily limits Diancie's offensive capabilities and Azelf can scare Diancie out with the threat of Tricking a Choice Scarf. However, it cannot safely switch in on Power Gem.

**Jirachi and Offensive Heatran**: Jirachi can reliably switch in thanks to Regenerator and OHKO with Iron Head, while offensive Heatran outspeeds and usually carries Solar Beam or Steel Beam; it cannot safely switch in, however.

**Choice item users**: Diancie's average Special Attack and Draining Kiss's low Base Power mean that most common Choice Band users, while they can't switch in, can tank a +1 Draining Kiss and threaten to OHKO Diancie in return. Select Choice Specs users like Primordial Sea Inteleon can also do this.

Other things to mention: Swampert, Prankster Pex, regenvest lando

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]

QC 2/2, just suggested a few more examples here and there
 

Isaiah

Here today, gone tomorrow
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UM/OM Leader
Actually, this reminds me that Earth Power can be put in OO bc it 2hkoes one of triage diancie's hardest counters (pex)
 

Adeleine

after committing a dangerous crime
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Add/Fix Remove Comment
(AC): Add Comma
[SET]
name: Triage
move 1: Calm Mind
move 2: Draining Kiss
move 3: Body Press
move 4: Diamond Storm / Power Gem
item: Life Orb
ability: Triage
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Diancie leverages its great natural bulk to become an effective sweeper with Triage-boosted effectively sweep with Draining Kiss, which bypasses its low Speed to out-prioritize opponents. Calm Mind gives Diancie an easier time sweeping thanks to Triage. Calm Mind lets Diancie sweep and helps protect against threats like non-Psyshock Azelf and Tapu Lele, (AC) which can otherwise threaten Diancie out and halt its sweep. could otherwise force Diancie out. Body Press provides crucial coverage against Chansey and Blissey, two Pokemon that are never fazed by never fear Draining Kiss, and hits Corviknight super effectively after Roost. Diamond Storm provides coverage for Fire-types like Cinderace and Talonflame, (AC) and it often provides Defense boosts for easier setup and higher Body Press damage; Power Gem is an alternative STAB attack that allows is boosted by Calm Mind, allowing Diancie to remain threatening if Psychic Terrain is up, while also helping out against Zapdos, Talonflame, and Unaware Mandibuzz. Life Orb boosts Diancie's damage output, (AC) with the recoil mostly offset by Draining Kiss's recovery. A Quiet nature can be used with Diamond Storm to not weaken it, as Diancie's Speed tier is not valuable thanks to Triage, however Power Gem variants can opt for Modest to speedtie opposing Chansey. Triage; however, Modest lets Diancie Speed tie Chansey, so it's more common overall and always optimal with Power Gem. (I imagine this is right?)

Diancie best fits on bulkier teams that can consistently wear opponents foes down, as this gives Diancie the best odds at sweeping and helps make up for Draining Kiss's relatively low Base Power. Specially offensive teammates like Zapdos and Tapu Lele greatly appreciate Diancie's presence as Diancie being a special attacker that pressures Chansey and Blissey, since this gives them more room to deal significant damage and in turn give damage, in turn giving Diancie an easier time sweeping. Teammates like Ferrothorn and Landorus-T are excellent for their ability to force passive damage onto the opposing team. Psychic Surge from the likes of Azelf and the rare (I imagine, bc you dont mention zam in C/C? if it isnt rare, you should probably mention in c/c. even if zam is indeed rare, you could still mention it in c/c if you wanted) Alakazam block blocks Draining Kiss from hitting grounded targets, so reliable switchins to these switch-ins to these setters like Mandibuzz, Mew, and Fire-Immune Steel-types, Fire-immune Steel-types are recommended. Diancie is heavily pressured by Steel-types like Jirachi and Heatran heavily pressure Diancie, so reliable answers to them like Zarude and Primordial Sea Zapdos, respectively, are recommended. It is also endlessly walled by Toxapex, so Toxapex also endlessly walls it; a dedicated lure like Galvanize Kommo-o can remove that roadblock. Wish users like Regenerator Vaporeon are also useful in matchups where Diancie's defensive profile is important, (AC) as this provides they provide the longevity necessary to use it's large its high bulk.

[SET]
name: Regenerator
move 1: Diamond Storm
move 2: Body Press
move 3: Stealth Rock
move 4: Heal Bell
item: Leftovers
ability: Regenerator
nature: Careful
evs: 248 HP / 8 Def / 252 SpD / 8 Spe (see link)

[SET COMMENTS]

Regenerator allows Diancie to throw around its massive bulk and make more actively use its massive bulk, switching into threats more freely and making (I imagine this makes sense? change as desired) the best use of its utility movepool. Diamond Storm is Diancie's primary STAB attack, crucially threatening crucially threatens Volcarona and Talonflame, as well as granting Defense boosts to increase Body Press's damage; Body Press in turn nails key threats like Defensive defensive Heatran and Corviknight after Roost, (AC) and it is quite threatening after a +2 boost. Stealth Rock provides valuable chip damage and frees up moveslots for Diancie's teammates, like Heatran and Landorus-T, allowing them to opt for more offensive builds. sets. Heal Bell makes Diancie a rare cleric, shedding freeing its teammates of debilitating status effects like paralysis and poison. 8 Speed EVs are used to speed-creep Chansey, who shares Diancie's base Speed; minimum Speed Running 0 Speed EVs and IVs is an option to more reliably punish Corviknight and Skarmory for using Roost.

Diancie's best fit is on bulky offense teams that want to compact a cleric, entry hazard setter, and Fire-type check into one teamslot. Faster threats that greatly rely on their Speed, like Barraskewda, Talonflame, and Terrakion, enjoy Diancie's ability to cleanse any paralysis they may encounter; these also enjoy having chip damage forced on their checks through Stealth Rock. Stealth Rock forcing chip damage on their checks. Zarude makes a strong partner, (AC) as many switchins to a boosted Body Press are often forced out by Grassy Glide, its Grassy Glide forces out many switch-ins to a boosted Body Press, such as Mew and Tapu Fini. Diancie checking dangerous Fire-type threats like Talonflame, Moltres, (AC) and defensive Heatran can also be useful for more offensive teams to help more offensive teams avoid needing to sacrifice Pokemon to beat them. Desolate Land teammates like Cinderace and Moltres are also useful to help Diancie against Primordial Sea threats like Barraskewda, Inteleon, and Weather Ball Zapdos.

[STRATEGY COMMENTS]
Other Options
=============

Regenerator Diancie can opt to use Moonblast instead of Heal Bell to reliably threaten Kommo-o, which can otherwise use Diancie as setup fodder, however this majorly impacts Diancie's ability to support its teammates fodder; however, this sacrifices major support and Diancie can't switch in on the Belly Drum set anyway, which OHKOs OHKOes with Drain Punch. Water Absorb is a fringe option to help check Barraskewda and Primordial Sea Zapdos carrying Weather Ball, however but Diancie's lack of recovery means it can't consistently do this over the course of a game. Earth Power is an option over Diamond Storm on Triage sets to hit Prankster Toxapex, one of Diancie's hardest walls, however but it loses the ability to threaten most Flying-types and notably becomes setup fodder for Talonflame.

Checks and Counters
===================

**Azelf**: Azelf's Psychic Surge heavily limits Diancie's offensive capabilities Triage Diancie, and Azelf can scare Diancie out with the threat of Tricking a Trick + Choice Scarf. However, it cannot safely switch in on Power Gem.

**Jirachi and Offensive Heatran**: Jirachi can reliably switch in thanks to Regenerator and OHKO Diancie with Iron Head, while offensive Heatran outspeeds and usually carries Solar Beam or Steel Beam; it cannot safely switch in, however.

**Choice item users**: Users**: Given Diancie's average Special Attack and Draining Kiss's low Base Power mean that Power, most common Choice Band users, while they can't switch in, can tank a +1 Draining Kiss and threaten to OHKO Diancie in return. Select Choice Specs users like Primordial Sea Inteleon can also do this, even after a Calm Mind. (it felt like you were maybe trying to imply this? also like, if i'm wrong and a single calm mind blocks these select specs users from ohkoing, that's probably worth mentioning)

**RegenVest users**: These Users**: RegenVest users pack the special bulk to comfortable live survive Diancie's hits and can safely pivot into a strong attacker that threatens forces Diancie out. Ground-types like Swampert and Landorus-T are particularly troublesome.

**Toxapex**: Toxapex completely ruins Diancie—it resists Draining Kiss and Body Press, has good Defense with which to tank Diamond Storm, can threaten chip damage with Scald or Toxic, and can remove any stat boosts with Haze. (you could mention earth power as a rare problem for toxapex if you wanted)

[CREDITS]
- Written by: [[Tea Guzzler, 577920]]
- Quality checked by: [[UT, 523866], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]

[/hide]
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GP Team done
 
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