I need some calcs concerning Breloom's bulk so it can benefit from using Drain Punch, which doesn't get the Technician boost. How often does Drain Punch give Breloom an extra turn in battle.Breloom @ Life Orb
Adamant
Technician
252 Atk / 4 Def / 252 Spe
Bullet Seed
Mach Punch
Rock Tomb
Drain Punch
Forget Swords Dance and Spore. This is all Breloom needs. 'Loom is on of my absolute favorite Pokemon, and he's so useful that it blows my mind.
His power is reminiscent of Mega Mawile. This set has so much utility. I usually lead with it, and it just crushes lead Rotom-W. Bullet Seed 2HKOes, sometimes bulky ones survive two hits at about 10%, but even if they survive they're badly crippled. Greninja, Hydreigon, and Absol are all OHKOed. Gliscor just can't stand up to Bullet Seed's incredible power, even Ice Fang won't save it. Nothing can really switch in safely because of Rock Tomb (which is Stone Edge with 95% accuracy and the Speed-lowering effect).
Mega Kangaskhan thinks that it can set up on Mach Punch, and just gets KOed with Drain Punch. Drain Punch is great for keeping Breloom healthy and catching Ferrothorn, too.
Breloom is freaking lethal if you don't know its set. It punishes foes' mistakes so well and has to be played around carefully. It's easily top OU, and should be on every team.
Interesting similarity, but Talonflame really cannot benefit from Flame Body as it would prefer to trump Scarfed Pokemon and priority users. So what is it going to burn with Flame Body anyway? Extreme Speed users?Talonflame without gale wings? Tell me about it
Force Palm guarantees a KO.252+ Atk Life Orb Breloom Drain Punch vs. 252 HP / 0 Def Heatran: 335-398 (86.7 - 103.1%) -- 93.8% chance to OHKO after Stealth Rock
I feel that tf can only run a banded or bulk up setInteresting similarity, but Talonflame really cannot benefit from Flame Body as it would prefer to trump Scarfed Pokemon and priority users. So what is it going to burn with Flame Body anyway? Extreme Speed users?
Breloom can benefit without Spore though. Drain Punch may have some merit over Spore since it can KO Heatran after Stealth Rock
Force Palm guarantees a KO.
HP last gen didn't get Technician boost, and it wasn't as needed as now.If Hidden Power Breloom was viable at all I imagine it would have been used in gen V, which it wasn't to my knowledge. Interesting idea though.
But, you could make it 60 Power last Gen.HP last gen didn't get Technician boost, and it wasn't as needed as now.
But this gen you get maximum IVs and still get it 60 power, which is all the better. Plus Gliscor is way more common this gen, thnx to Knock off.But, you could make it 60 Power last Gen.
I didn't mention rock tomb b/c i am using toxic heal, but if I run the calcs and it kills what i need it to kill that might be a good choice. so i will look into it.But this gen you get maximum IVs and still get it 60 power, which is all the better. Plus Gliscor is way more common this gen, thnx to Knock off.
TheDoctor1 : I recommend you try Rock Tomb. it helps with speed.
There are teammates for that, besides, none of those enjoy switching into Spore.Gliscor isn't much of a check to technician breloom anyway. Why would you give up something like rock tomb to beat gliscor when you can beat it most of the time? That set just gives easy switch ins for charizard, talonflame, and volcarona which is not good
That's why sometimes giving up on spore isn't as bad, yes Gliscor is killed be Rock Tomb & Bullet Seed, but it CAN stall you with toxic, protect, and your LO recoil, so HP ice is quite viable.Gliscor isn't much of a check to technician breloom anyway. Why would you give up something like rock tomb to beat gliscor when you can beat it most of the time? That set just gives easy switch ins for charizard, talonflame, and volcarona which is not good
You might as well put them on the same set.
There are teammates for that, besides, none of those enjoy switching into Spore.
The same can be said for gliscor. You know what they really don't like switching into? A rock tomb. And smogon doesn't have a rock tomb clause.There are teammates for that, besides, none of those enjoy switching into Spore.
Did I say you had to run it?The same can be said for gliscor. You know what they really don't like switching into? A rock tomb. And smogon doesn't have a rock tomb clause.
No you didn't but this is a forum to discuss sets that should be used often on Breloom, not gimmicksDid I say you had to run it?
Yes, but the thing is, it isn't a gimmick.No you didn't but this is a forum to discuss sets that should be used often on Breloom, not gimmicks
What about poison heal? Not to mention Protect allowing for at least 2 Poison Heals on the switch in (assuming the toxic orb is alrdy active/gliscor didnt switch into a spore) That being said Gliscor can't do too much to Breloom other than Toxic stall it so it's not really a great counter to Breloom sets regardless, you also outspeed Gliscor unless it's heavily invested into speed (which most of them aren't) so HP Ice + Mach Punch seems rather silly.4 SpA Life Orb Technician Breloom Hidden Power Ice vs. 252 HP / 0 SpD Gliscor: 286-338 (80.7 - 95.4%) -- guaranteed 2HKO
252 Atk Life Orb Technician Breloom Mach Punch vs. 252 HP / 184+ Def Gliscor: 42-49 (11.8 - 13.8%) -- possible 8HKO
That amounts too 92.5 - 109.2%, which has ~62.5% to KO Gliscor with this combo. This is a huge feat, I know that Hidden Power [Ice] seems gimmicky, but it is technically an Ice Beam after Technician, making it perfectly viable imho.