Facility Battle Tree Challenge: Nightblitz42

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/drifloon:
HP: 90
EN: 100
Status: OK
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/hoppip:
HP: 42
EN: 48
Status: OK
:sm/paras:
HP: 70
EN: 100
Status: OK

Action 1:

Drifloon used Acrobatics!
Crit (<=416): 8273
(11 + 3 + 1)*1.5 = 22.5 ~ 23 Damage
-6 EN
Hoppip used Leech Seed!
-9 EN

Leech Seed!
Drifloon: -3 HP
Hoppip: +3 HP

Action 2:

Hoppip used Endure!
-15 EN
Drifloon used Will-O-Wisp!
Hit (<=8500): 9127
-7 EN

Leech Seed!
Drifloon: -3 HP
Hoppip: +3 HP

Action 3:

Hoppip used Stun Spore!
Hit (<=8500): 8932
-6 EN
Drifloon used Acrobatics!
Crit (<=416): 6273
(11 + 3 + 1)*1.5 = 22.5 ~ 23 Damage
-6 EN

Leech Seed!
Drifloon: -3 HP
Hoppip: +3 HP

Field:
Sunny Day [2R]​

:sm/drifloon:
HP: 81
EN: 81
Status: Seeded [3a]
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/hoppip:
HP: 5
EN: 18
Status: OK
:sm/paras:
HP: 70
EN: 100
Status: OK
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
._.

:sm/paras:

"Well, let's see what we can do!"

Knock Off ~ Hidden Power ~ Knock Off
IF Drifloon is to use a Damaging Fire- Combo OR Drifloon is to use a Damaging Flying- Combo THEN Substitute [15] AND restart your queue
[Max Twice] IF you have 40 HP or less THEN Synthesis AND restart your queue​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/drifloon:
HP: 81
EN: 81
Status: Seeded [3a]
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/paras:
HP: 70
EN: 100
Status: OK
:sm/hoppip:
HP: 5
EN: 18
Status: OK

Action 1:

Drifloon used Weather Ball!
Crit (<=416): 4117
(10 + 3)*2.25 = 29.25 ~ 29 Damage
-7 EN
Paras used Knock Off!
Crit (<=416): 3497
(7 + 2)*1.5 = 13.5 ~ 14 Damage
-7 EN

Leech Seed!
Drifloon: -3 HP
Paras: +3 HP

Action 2:

Drifloon used Acrobatics!
Crit (<=416): 2580
(11 + 3)*2.25 = 31.5 ~ 32 Damage
-6 EN
Paras used Synthesis!
+30 HP
-11 EN

Leech Seed!
Drifloon: -3 HP
Paras: +3 HP

Action 3:

Drifloon used Weather Ball!
Crit (<=416): 1713
(10 + 3)*2.25 = 29.25 ~ 29 Damage
-7 EN
Paras used Synthesis!
+30 HP
-11 EN

Leech Seed!
Drifloon: -3 HP
Paras: +3 HP

Field:
Sunny Day [1R]​

:sm/drifloon:
HP: 58
EN: 61
Status: OK
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/paras:
HP: 49
EN: 67
Status: Out of Recoveries!
:sm/hoppip:
HP: 5
EN: 18
Status: OK
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
:ss/drifloon: "Ah, to be a small crab basking in the sunlight for 2a without a care in the world... I'm jealous."
Acrobatics > Weather Ball > Acrobatics
ONCE IF [Endure this action or a previous action] AND [Paras does NOT have a Substitute with 1hp or more durability remaining] THEN Will-o-Wisp, pushing back.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/drifloon:
HP: 58
EN: 61
Status: OK
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/paras:
HP: 49
EN: 67
Status: Out of Recoveries!
:sm/hoppip:
HP: 5
EN: 18
Status: OK

Action 1:

Drifloon used Acrobatics!
Crit (<=416): 9619
(11 + 3)*2.25 = 31.5 ~ 32 Damage
-6 EN
Paras used Stun Spore + Leech Seed!
Hit (<=8250): 7056
-24.5 ~ -25 EN

Leech Seed!
Drifloon: -3 HP
Paras: +3 HP

Action 2:

Full Para (<=2500): 8401
Drifloon used Weather Ball!
Crit (<=416): 6074
(10 + 3)*2.25 = 29.25 ~ 29 Damage
-7 EN

Field:
Clear​

:sm/drifloon:
HP: 55
EN: 48
Status: Para [20%], Seeded [4a]
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/paras:
HP: KO
EN: KO
Status: KO
:sm/hoppip:
HP: 5
EN: 18
Status: OK
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/hoppip:

"We can't pop - not yet!"

Chill ~ Bounce ~ Bounce
IF Drifloon is to use Gust A2/A3 THEN Amnesia
IF Drifloon is to use a Protective/Evasive action THEN Chill​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/drifloon:
HP: 55
EN: 48
Status: Para [20%], Seeded [4a]
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/hoppip:
HP: 5
EN: 18
Status: OK​

Action 1:

Hoppip used Chill!
+12 EN
Full Para (<=2000): 1701
Drifloon was fully paralysed!

Leech Seed!
Drifloon: -3 HP
Hoppip: +3 HP

Action 2:

Hoppip used Amnesia!
-7 EN
Full Para (<=1000): 1845
Drifloon used Gust!
Crit (<=416): 1587
(4 + 3)*1.5 - 4 = 6.5 ~ 7 Damage
-2 EN

Leech Seed!
Drifloon: -3 HP
Hoppip: +3 HP

Action 3:

Hoppip Bounced Up!
-6 EN
Full Para (<=1000): 1357
Drifloon used Tailwind!
-9 EN
Hoppip used Bounce!
Hit (<=8500): 6675
Crit (<=416): 2654

(9 + 3 - 1) = 11 Damage
-4 EN

Leech Seed!
Drifloon: -3 HP
Hoppip: +3 HP

Field:
Clear​

Tailwind [5a]
:sm/drifloon:
HP: 35
EN: 37
Status: Para [5%], Seeded [1a]
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/hoppip:
HP: 7
EN: 13
Status: +2 SpD​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Tailwind [5a]
:sm/drifloon:
HP: 35
EN: 37
Status: Para [5%], Seeded [1a]
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/hoppip:
HP: 7
EN: 13
Status: +2 SpD​

Action 1:

Full Para (<=500): 8880
Drifloon used Explosion!
....
Normally I'd ref this properly. But, uh, yeah.
Hoppip was KOed!
Drifloon was KOed!

Field:
Clear​

Tailwind [4a]
:sm/drifloon:
HP: KO
EN: KO
Status: KOed
:sm/eevee:
HP: 29
EN: 51
Status: BPsn


:sm/hoppip:
HP: KO
EN: KO
Status: KO​



"Ah, inevitability. *hic*. Please expect your next opponents momentarily!"
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:ss/Eevee:
Eevee [M]


STAGE: 3*
NATURE: Serious (no change)
TYPE: Normal
ABILITIES
: Run Away, Adaptability, Anticipation

STATS
HP: 80
Atk: 3
Def: 3
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1

MOVES
Attract
Baby-Doll Eyes
Baton Pass
Bide
Bite
Body Slam
Captivate
Charm
Confide
Copycat
Covet
Curse
Detect
Dig
Double-Edge
Double Kick
Double Team
Echoed Voice
Endure
Facade
Fake Tears
Flail
Focus Energy
Frustration
Growl
Headbutt
Helping Hand
Hidden Power (Ghost)
Hyper Voice
Iron Tail
Last Resort
Mimic
Mud-Slap
Natural Gift
Pay Day
Protect
Quick Attack
Rage
Rain Dance
Reflect
Refresh
Rest
Retaliate
Return
Round
Sand Attack
Secret Power
Shadow Ball
Skull Bash
Sleep Talk
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Tackle
Tail Whip
Take Down
Tickle
Toxic
Trump Card
Weather Ball
Wish
Work Up
Yawn
:ss/drifloon:
Drifloon [M]
STAGE:
3*
NATURE: Serious (no change)
TYPE: Ghost/Flying
ABILITIES: Aftermath, Unburden, Flare Boost

STATS
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1

MOVES
Acrobatics
Ally Switch
Amnesia
Astonish
Attract
Baton Pass
Body Slam
Brutal Swing
Calm Mind
Captivate
Charge Beam
Clear Smog
Confide
Constrict
Cut
Defog
Destiny Bond
Disable
Double Team
Dream Eater
Embargo
Endure
Explosion
Facade
Flash
Focus Energy
Frustration
Gust
Gyro Ball
Haze
Hex
Hidden Power (Fighting)
Hypnosis
Icy Wind
Memento
Minimize
Natural Gift
Ominous Wind
Payback
Protect
Psychic
Psych Up
Rain Dance
Recycle
Rest
Return
Round
Secret Power
Self-Destruct
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Snore
Spit Up
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Swift
Tailwind
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick
Weather Ball
Will-O-Wisp









Typing:
d18: 3/14

d17: 6/13


Pokemon:
Fighting, d5: 2 :mankey:
Electric, d5: 2 :protowatt:

Abilities:
Mankey, d3: 1 [Vital Spirit]
Protowatt, d3: 3 [Trace]

Hidden Powers:
Mankey: Dark
Protowatt: Fighting

:ss/Mankey:

Mankey (♂)

Type: Fighting
Ability: Vital Spirit/Anger Point/Defiant

Item: ---

Nature: Adamant (+Atk, -SpA)
HP: 70
Atk: 5 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 70

Size: 1
Weight: 3

Moves:
Acrobatics
Aerial Ace
Assurance
Attract
Beat Up
Bide
Body Slam
Brick Break
Bulk Up
Bulldoze
Captivate
Close Combat
Confide
Counter
Covet
Cross Chop
Curse
Defense Curl
Detect
Dig
Double Team
Double-Edge
Dual Chop
Dynamic Punch
Earthquake
Encore
Endeavor
Endure
Facade
Final Gambit
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Fury Swipes
Gunk Shot
Headbutt
Helping Hand
Hidden Power
Hone Claws
Ice Punch
Iron Tail
Karate Chop
Leer
Low Kick
Low Sweep
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Night Slash
Outrage
Overheat
Pay Day
Payback
Poison Jab
Power Trip
Power-Up Punch
Protect
Psych Up
Punishment
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Screech
Secret Power
Seed Bomb
Seismic Toss
Skull Bash
Sleep Talk
Smack Down
Smelling Salts
Snore
Spite
Stomping Tantrum
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Take Down
Taunt
Thief
Thrash
Thunder
Thunder Punch
Thunderbolt
Toxic
U-turn
Uproar
Vacuum Wave
Work Up


Protowatt (♂)

Type: Water/Electric
Ability: Trace/Magic Cuard/Minus

Item: ---

Nature: Serious (No change)
HP: 60
Atk: 2
Def: 1
SpA: 2
SpD: 1
Spe: 95

Size: 1
Weight: 1

Moves:
Aqua Tail
Attract
Bubble
Captivate
Charge
Confide
Counter
Dazzling Gleam
Detect
Dive
Double Team
Eerie Impulse
Electroweb
Endure
Fairy Wind
Flash
Follow Me
Frustration
Hail
Helping Hand
Hidden Power
Ice Beam
Icy Wind
Liquidation
Me First
Metronome
Mind Reader
Mirror Coat
Muddy Water
Natural Gift
Protect
Rain Dance
Recycle
Rest
Return
Round
Scald
Secret Power
Sheer Cold
Shock Wave
Signal Beam
Sleep Talk
Snore
Substitute
Swift
Tackle
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Water Pulse
Whirlpool
Wild Charge
Zap Cannon




"60/1/1. 60. 1. 1."

Protowatt... leads????

nightblitz42
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
"Don't worry, Protowatt! I believe in you! Everybody has potential, even little baby shrimp that can't take a False Swipe without fainting!"
Skull Bash > Return > Skull Bash
ONCE IF Volt Switch THEN Baton Pass, pushing back AND ALSO ignore sub2 for the rest of the Round.
[Check at start of action]: ONCE IF Whirlpool outside of combo AND Protowatt is NOT behind a Substitute (1hp durability or more) AND Protowatt is faster THEN Copycat, pushing back.
IF Counter THEN Hyper Voice, pushing back.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"The only solution when you have less bulk than Shedinja: Don't get hit. At all."

Metronome (Pin Missile / Beat Up / Arm Thrust / Bullet Seed / Bone Rush / Icicle Spear / Spike Cannon / Rock Blast / Water Shuriken / Plasma Fists) ~ Dive ~ Metronome (Pin Missile / Beat Up / Arm Thrust / Bullet Seed / Bone Rush / Icicle Spear / Spike Cannon / Rock Blast / Water Shuriken / Plasma Fists)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/eevee:
HP: 80
EN: 100
Status: OK
:sm/drifloon:
HP: 90
EN: 100
Status: OK



HP: 60
EN: 100
Status: OK
:sm/mankey:
HP: 70
EN: 100
Status: OK

Action 1:

Eevee tucked in!
+1 Def
Protowatt used Metronome!
5/10: Bone Rush
-7 EN
Protowatt used Bone Rush!
Hit (<=9000): 1360
Hit Count (d6): 6 [5 Hits]
Crits: 2196, 2306, 3616, 1910, 9219

(15 - 1) - 2 = 12 Damage
-7 EN
Eevee's Skull Bash was disrupted!

Action 2:

Protowatt dove down!
-6 EN
Eevee used Return!
-6 EN
Protowatt used Dive!
Crit (<=416): 9798
(8 + 3 - 1) - 2 = 8 Damage
-4 EN

Action 3:

Eevee tucked in!
+1 Def
Protowatt used Metronome!
10/10: Plasma Fists
-7 EN
Protowatt used Plasma Fists!
Crit (<=416): 2073
(10 + 3 - 1) - 4 = 8 Damage
-6 EN
Eevee used Skull Bash!
(13 + 2) = 15 Damage
-7 EN

Field:
Ion Deluge [5a]​

:sm/eevee:
HP: 52
EN: 87
Status: +2 Def
:sm/drifloon:
HP: 90
EN: 100
Status: OK



HP: 45
EN: 63
Status: OK
:sm/mankey:
HP: 70
EN: 100
Status: OK
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Switching in Drifloon.
:ss/drifloon: "If you rub me against your fur, I'll make crackling sounds and your fur will stand on end! Try it!"
Acrobatics x3
IF Final Gambit THEN Protect.
ONCE IF U-Turn THEN Baton Pass.
IF Bide THEN Tailwind first instance, Focus Energy second.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/drifloon:
HP: 90
EN: 100
Status: OK
:sm/eevee:
HP: 52
EN: 87
Status: OK


:sm/mankey:
HP: 70
EN: 100
Status: OK

HP: 45
EN: 63
Status: OK

Action 1:

Mankey tucked in!
+1 Def
Drifloon used Acrobatics!
Crit (<=416): 3946
(11 + 3 + 1)*1.5 - 2 = 20.5 ~ 21 Damage
-6 EN
Mankey used Skull Bash!
Crit (<=416): 4629
(13 + 3)*1.5 = 24 Damage
-8 EN

Action 2:

Mankey used Body Slam!
Crit (<=416): 6963
Paralyse (<=3000): 3473

(9 + 3)*1.5 = 18 Damage
-7 EN
Drifloon used Acrobatics!
Crit (<=416): 8146
(11 + 3 + 1)*1.5 - 2 = 20.5 ~ 21 Damage
-10 EN

Action 3:

Mankey tucked in!
+2 Def!
Drifloon used Acrobatics!
Crit (<=416): 7579
(11 + 3 + 1)*1.5 - 6 = 16.5 ~ 17 Damage
-6 EN
Mankey used Skull Bash + Skull Bash!
Crit (<=416): 3303
(29.25 + 3)*1.5 = 48.375 ~ 48 Damage
-35 EN
Drifloon was KOed!

Field:
Ion Deluge [2a]​

:sm/drifloon:
HP: KO
EN: KO
Status: KOed
:sm/eevee:
HP: 52
EN: 87
Status: OK


:sm/mankey:
HP: 11
EN: 50
Status: +3 Def, Cooldown [1a]

HP: 45
EN: 63
Status: OK
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/mankey:

"Excellent work, Mankey!"

Cooldown ~ Close Combat ~ Close Combat
IF Eevee is underground when you are to act THEN Earthquake
IF Eevee is to use Quick Attack AND you have 1 HP left THEN Vacuum Wave
IF Eevee is to use Quick Attack A3 AND Eevee is under the effect of Focus Energy THEN Vacuum Wave​
 

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