All right, let's chat!
How in the hell do you deal with good Terracott setups?
I've been #1 on the Showdown ladder for a bit, and last season peaked 1750-something on Wi-Fi, which I think was good for top ... 30-ish? ... worldwide, although afterward I dropped down to the low 1700s and finished there. Due, mostly, to a string of good Terracotts.
The most dangerous partners for this as far as I can see are: Mieanshao (Wide Guard, hyper-fast Fake Out and Quick Guard, Feint), Hitmontop (Intimidate to remove Scarf Lando's OHKO potential, all the same tools as Mienshao), Weavile (threatens Scarf Lando, hyper-fast Fake Out, can also use Beat Up), and Smeargle (Fake Out, Wide Guard or Quick Guard, and threatens to reroute your Fake Out with its Dark Void pressure). You can add Amoonguss to the mix too and cause absolute hell.
I've tried various combos on my own and there are certain leads that deter it, but that's kind of the problem. I don't think it's consistent enough to actually run (although it is damn consistent), but it turns a large number of its matches against other well-built teams into guessing games; it's actually pretty easy to get set up with the right support.
What have people done to get around this? How's Smogon Triples been dealing with it, since that has the sliiiiightly larger player-base on Showdown (I actually hate that that exists a bit; no reason to split this format with so few players already). I've seen some calls in the thread there to ban it, but that's not helping anyone.
EDIT -- I've now thought through what should be my best options against Mienshao or Hitmontop partners in a Bo1 setting, although it's still a little bit more of a guessing game than I'd like. Smeargle remains a problem.