Once again, very barren remaining movesets and someone already stole my Rest Talk Roar OHKO-move.
Are you TIRED of the base 90 speed tier being stupid and overcrowded? EXHAUSTED of your nice offensive whale being faster than certain whales and lizards but slower than others? Absolutely DEPLETED by ladder idiots using 252+ speed Physical Proudon? Completely WORN OUT by AG Jesi making bad plays and never switching their aforementioned 252+ Proudons to PBlades while you make a decent play and Ice Beam the Ray on the predicted switch? Essentially BAFFLED by your opponent deciding to bring their stupid Smeargles in versus Ogre predicting an OPulse miss? Are you (okay let's google some more synonyms oh my god there arent anymore fuck fuck fuck) ... we scouting out here:
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
IVs: 0 Atk
- Icy Wind
- Origin Pulse
- Ice Beam
- Thunder
Very similar to sets on webs, this Kyogre sets it's own webs! Kyogre, as a stupidly strong Pokemon, forces a lot of switches. Defensive teams really struggle with switching into Ogre (unless they have a Chansey and even she can lose versus a Physical set or with mild to moderate amounts of chip). This set doesn't break stall. It doesn't even find a way around Ferro without significant team support. This set allows for you to bypass 50-50's you have to play with the standard Arceus and base 90-spam BO. Icy Wind allows Ogre to outspeed -1 max speed 120's, thus altering BO counter play and preventing any sort of lord-pivots. This allows Ogre to beat many of its typical checks, including Lugia and Arceus-Grass, by now outspeeding them. Lugia becomes slower, Multiscale remains broken, and it's forced out or dies:
252+ SpA Kyogre-Primal Origin Pulse vs. 252 HP / 0 SpD Lugia in Heavy Rain: 261-307 (62.7 - 73.7%) -- guaranteed 2HKO after Leftovers recovery
Same applies to Lunala:
252+ SpA Kyogre-Primal Origin Pulse vs. 148 HP / 0 SpD Lunala in Heavy Rain: 358-423 (79.2 - 93.5%) -- guaranteed 2HKO after Leftovers recovery
Arc-Water's speed is dropped and is KO'd at the small cost of 18% in Toxic damage (on the turn after the switch in):
252+ SpA Kyogre-Primal Thunder vs. 252 HP / 0 SpD Arceus-Water: 288-340 (64.8 - 76.5%) -- guaranteed 2HKO
The Best-Ogre-Counter-in-the-Game™ is now forced to Recover, no longer plays 50-50's, and severely risks the freeze:
252+ SpA Kyogre-Primal Icy Wind vs. 252 HP / 240+ SpD Arceus-Grass: 110-130 (24.7 - 29.2%)
into
252+ SpA Kyogre-Primal Ice Beam vs. 252 HP / 240+ SpD Arceus-Grass: 178-210 (40 - 47.2%) -- guaranteed 3HKO
50-50's are a thing of the past with Groudon. Can't decide whether your opponent is going to sack their fast Groudon versus bring their Ray in? Now Kyogre hits both! Kyogre still kills Ray with Icy Wind while ensuring Groudon doesn't do something stupid (like staying in):
252+ SpA Kyogre-Primal Icy Wind vs. 0 HP / 4 SpD Rayquaza: 368-436 (104.8 - 124.2%) -- guaranteed OHKO
252 Atk Groudon-Primal Precipice Blades vs. 116 HP / 0 Def Kyogre-Primal: 274-324 (74 - 87.5%) -- guaranteed 2HKO
252+ SpA Kyogre-Primal Icy Wind vs. 0 HP / 0 SpD Groudon-Primal: 92-109 (26.9 - 31.9%) Damage doesn't really matter, but the speed drop is the most important aspect.
Stupid idiots aren't switching their stupid Smeargles in to avoid OPulse and out-speed any more, stupid idiots:
252+ SpA Kyogre-Primal Icy Wind vs. 252 HP / 8 SpD Smeargle: 155-183 (49.3 - 58.2%) -- 98.8% chance to 2HKO
The issues with this set remain the same as normal Ogre "counters": the aforementioned Chansey, Blissey, Ferrothorn, Mega Venusaur... I think that's it. Kyogre is broken af. #BanOgre2019
To blessed Arushi: I acknowledge that this set is closely related to three-attack Ogre. While it has completely different utility and use, I understand that it's close enough that it may be disqualified. Proceed if you must.