Gengar (F) @ Leftovers ** Astonish
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Hypnosis
- Taunt
- Mean Look
- Perish Song
Mean Look a Pokemon, and if Gengar survives, use Hypnosis, then Perish Song. I'll use Taunt on any Pokemon that will try to Substitute or Roar/Whirlwind me out. This Pokemon IS kinda risky, considering that Hypnosis has 60% chance of hitting. Maybe I should use a different Gengar set?
Heracross (M) @ Leftovers ** Hellcock
Trait: Guts
EVs: 192 HP / 252 Atk / 64 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Rock Slide
- Rest
- Sleep Talk
Restalk Heracross. Either switch him in on a Sleeper, or use Rest to put him to sleep. Then use Sleep Talk to either hit the foe with Megahorn or Rock Slide. Guts makes Heracross stronger. I can also switch him in on a Will-O-Wisper.
Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Hidden Power [Flying]
Dragon Dance up, and then use Hidden Power. Rock Slide is for Zapdos. I'm considering using a Speed+ nature so Salamence can outspeed other Salamences. Though, the loss in attack could cause me to screw up.
Houndoom (M) @ Leftovers ** Beat Up
Trait: Early Bird
EVs: 68 HP / 188 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Pursuit
- Fire Blast
- Crunch
- Will-O-Wisp
I'll switch this on a Celebi, then Pursuit the Celebi, or use Will O Wisp to hurt the switched out Pokemon. Either way, a Pokemon is getting hurt. Fire Blast and Crunch are this dude's main beat up moves.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 60 Atk / 152 Def / 44 Spd
Impish Nature (+Def, -SAtk)
- Hidden Power [Flying]
- Spikes
- Taunt
- Whirlwind
Taunt is to stop Pokemon from building up on me. Spikes is to spike the opponent and leave the opponent hurting whenever (s)he switches.
Blissey (F) @ Leftovers ** Blizzard
Trait: Natural Cure
EVs: 204 HP / 252 Def / 52 SAtk
Bold Nature (+Def, -Atk)
- Heal Bell
- Ice Beam
- Seismic Toss
- Softboiled
Heal Bell any status, Ice Beam to counter McIceGar, Seismic Toss to do some damage to Pokemon, and Softboiled any hits.
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Hypnosis
- Taunt
- Mean Look
- Perish Song
Mean Look a Pokemon, and if Gengar survives, use Hypnosis, then Perish Song. I'll use Taunt on any Pokemon that will try to Substitute or Roar/Whirlwind me out. This Pokemon IS kinda risky, considering that Hypnosis has 60% chance of hitting. Maybe I should use a different Gengar set?
Heracross (M) @ Leftovers ** Hellcock
Trait: Guts
EVs: 192 HP / 252 Atk / 64 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Rock Slide
- Rest
- Sleep Talk
Restalk Heracross. Either switch him in on a Sleeper, or use Rest to put him to sleep. Then use Sleep Talk to either hit the foe with Megahorn or Rock Slide. Guts makes Heracross stronger. I can also switch him in on a Will-O-Wisper.
Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Hidden Power [Flying]
Dragon Dance up, and then use Hidden Power. Rock Slide is for Zapdos. I'm considering using a Speed+ nature so Salamence can outspeed other Salamences. Though, the loss in attack could cause me to screw up.
Houndoom (M) @ Leftovers ** Beat Up
Trait: Early Bird
EVs: 68 HP / 188 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Pursuit
- Fire Blast
- Crunch
- Will-O-Wisp
I'll switch this on a Celebi, then Pursuit the Celebi, or use Will O Wisp to hurt the switched out Pokemon. Either way, a Pokemon is getting hurt. Fire Blast and Crunch are this dude's main beat up moves.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 60 Atk / 152 Def / 44 Spd
Impish Nature (+Def, -SAtk)
- Hidden Power [Flying]
- Spikes
- Taunt
- Whirlwind
Taunt is to stop Pokemon from building up on me. Spikes is to spike the opponent and leave the opponent hurting whenever (s)he switches.
Blissey (F) @ Leftovers ** Blizzard
Trait: Natural Cure
EVs: 204 HP / 252 Def / 52 SAtk
Bold Nature (+Def, -Atk)
- Heal Bell
- Ice Beam
- Seismic Toss
- Softboiled
Heal Bell any status, Ice Beam to counter McIceGar, Seismic Toss to do some damage to Pokemon, and Softboiled any hits.