AAA Alolan Marowak [DONE]

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Marnie

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[SET]
name: Trick Room Wallbreaker
move 1: Poltergeist
move 2: Flare Blitz
move 3: Low Kick / Shadow Bone
move 4: Earthquake / Swords Dance
item: Thick Club
ability: Adaptability / Magic Guard
nature: Brave
evs: 248 HP / 252 Atk / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
High-Base Power STAB moves, a nuclear Attack stat thanks to Thick Club, and pitifully low Speed make Alolan Marowak a premier wallbreaker under Trick Room. Its typing also grants it a resistance to common priority attacks like Triage Tapu Bulu's Horn Leech, Dhelmise's Grassy Glide, Tapu Lele's Draining Kiss, and even immunities to Triage Kommo-o's Drain Punch and Zygarde-10%'s Extreme Speed, making it less vulnerable to being revenge killed when Trick Room is up. Poltergeist + Flare Blitz is a formidable STAB combination that gives near-perfect coverage. Poltergeist hits most Pokemon neutrally and deals significant damage to prominent threats like Mew, Garchomp, and Tapu Fini and hits Primordial Sea Zapdos and Flash Fire Ferrothorn. Flare Blitz covers Ghost-resistant and -immune foes like Zarude, Mandibuzz, and Blissey and breaks through physically defensive Steel-types like Intimidate Corviknight and Dauntless Shield Skarmory. Low Kick cleanly OHKOes Hydreigon and Tyranitar, but Shadow Bone grants Alolan Marowak an accurate Ghost-type attack, especially notable since failing to hit a Poltergeist under valuable Trick Room turns can be very game-changing. Earthquake is its strongest attack for Heatran and hits Volcanion, Toxapex, and Nihilego without risking a Poltergeist miss, though Swords Dance can be used to boost Alolan Marowak's damage output enough to break through Dauntless Shield Hippowdon. Adaptability is the preferred ability to boost Alolan Marowak's damage output, especially as it tends to only use its STAB moves, but Magic Guard is a fine alternative that gives it more longevity by ignoring entry hazards and Flare Blitz recoil.

Alolan Marowak is exclusively found on Trick Room teams. Thus, reliable Trick Room setters like Cresselia, Slowbro, and Porygon2 are mandatory partners. Cresselia gives Alolan Marowak a second chance to wallbreak with Lunar Dance, and the latter two can safely pivot Alolan Marowak in with Teleport. Moreover, they also provide the necessary defensive backbone to switch into threats that threaten Alolan Marowak, such as Terrakion, Barraskewda, and Chandelure, respectively. Other offensive partners like Stakataka and Conkeldurr also take advantage of Trick Room, maintaining offensive pressure against Dark- and Normal-types like Hydreigon, Zarude, and Blissey so that Alolan Marowak can use Poltergeist as often as possible.

[STRATEGY COMMENTS]
Other Options
=============

Desolate Land over Adaptability gives Alolan Marowak's Flare Blitz even more power, notably guaranteeing the OHKO on Intimidate Corviknight and Dauntless Shield Skarmory and having significantly better odds to OHKO Dauntless Shield Hippowdon at +2. It also lets Alolan Marowak safely switch into Water-type moves from foes like Barraskewda, Suicune, Inteleon, and Choice-locked Tapu Fini. Substitute takes advantage of the switches that Alolan Marowak tends to force, especially with foes trying to waste Trick Room turns by switching into predicted attacks. Alolan Marowak can also set up a Substitute on defensive Pokemon like Blissey, Mew, and Kommo-o, which makes it harder to revenge kill even if Trick Room is no longer active. Fire Punch is an option over Flare Blitz on Adaptability sets to avoid taking recoil, though its pitiful Base Power means it misses out on the guaranteed OHKO against Corviknight, Skarmory, and Blissey. Knock Off cripples its defensive checks like Mandibuzz and Toxapex; however, it synergizes poorly with Poltergeist and these checks can typically be overwhelmed more quickly by Alolan Marowak's secondary STAB.

Checks and Counters
===================

**Chip Damage**: Without Magic Guard, the chip damage from entry hazards and Flare Blitz recoil puts a timer on Alolan Marowak and makes it easier to revenge kill.

**Dark-types**: Primordial Sea Galarian Moltres and Unaware Mandibuzz can take a single hit from Alolan Marowak and retaliate, though they have to be careful as they are still 2HKOed by Poltergeist and Flare Blitz, respectively.

**Anti-Trick Room Measures**: Due to Alolan Marowak's reliance on Trick Room to function well, methods like stalling out precious Trick Room turns with Protect, Substitute, and double-switching on a predicted attack, or even stopping Alolan Marowak's teammate from setting up Trick Room in the first place with Taunt or a KO make it very exploitable.

**Revenge Killers**: Outside of Trick room, a plethora of Pokemon can revenge kill Alolan Marowak easily, such as Garchomp, Zarude, Azelf, and Zygarde. Barraskewda's Aqua Jet and Bisharp's Sucker Punch can also OHKO Alolan Marowak.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[Sulo, 528036], [UT, 523866]]
 
Last edited:

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
A R C
[SET]
name: Trick Room Wallbreaker
move 1: Poltergeist
move 2: Flare Blitz
move 3: Low Kick / Shadow Bone
move 4: Earthquake / Swords Dance
item: Thick Club
ability: Adaptability / Magic Guard
nature: Brave
evs: 248 HP / 252 Atk / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
High Base Power STAB moves, a nuclear Attack stat thanks to Thick Club, and a pitifully low Speed make Alolan Marowak a premier wallbreaker under Trick Room. Its typing also grants it a resistance to common priority attacks like Triage Tapu Bulu's Horn Leech, Dhelmise's Grassy Glide, and Tapu Lele's Draining Kiss, and even an immunity to Triage Kommo-o's Drain Punch and Zygarde-10%'s Extreme Speed, making it less vulnerable from to being revenge killed when Trick Room is up. Poltergeist and +(plus) Flare Blitz is also a formidable STAB combination that gives near-perfect coverage against the metagame: Poltergeist hits most pokemon neutrally and deals significant damage to damages most Pokemon neutrally and thus making it very spammable and chunks prominent threats like Mew, Garchomp, and Tapu Fini, and lets it hit Primordial Sea Zapdos and Flash Fire Ferrothorn. Flare Blitz covers Ghost-resistant and -immune foes like Zarude, Mandibuzz, and Blissey and breaks through physically defensive Steel-types like Intimidate Corviknight and Dauntless Shield Skarmory. Low Kick cleanly OHKOes Hydreigon and Tyranitar, but Shadow Bone grants Alolan Marowak a more reliable an accurate Ghost-type attack, especially notable since failing to hit a Poltergeist under valuable Trick Room turns can be very game-changing. Earthquake is its strongest attack for Heatran and hits Volcanion, Toxapex, and Nihilego without risking a Poltergeist miss, though Swords Dance can be used to boost Alolan Marowak's damage output enough to break through Dauntless Shield Hippowdon. to even stupendous levels, such as near-guaranteeing the OHKO on Dauntless Shield Hippowdon. Adaptability is the preferred ability to boost Alolan Marowak's damage output especially as it tends to only use its STAB moves, but Magic Guard is a fine alternative to give it more longevity by ignoring Stealth Rock and Flare Blitz's recoil.

Alolan Marowak is exclusively found on full Trick Room teams. Thus, reliable Trick Room setters like Cresselia, Slowbro, and Porygon2 are mandatory partners:(colon);(semicolon) the former Cresselia also provide pgives Alolan Marowak a second chance with Lunar Dance, and the latter two can safely pivot Alolan Marowak in with Teleport. Lunar Dance to give Alolan Marowak another fighting chance, especially for Adaptability variants that are prone to being worn down, while the latter two can bring Alolan Marowak in safely with Teleport. Moreover, they also provide the necessary defensive backbone to switch into threats that would otherwise threaten it out, such as Terrakion, Barraskewda, and Chandelure, respectively. Other offensive partners like Stakataka and Cokeldurr Conkeldurr can also take advantage of Trick Room to keep up the offensive pressure against the opposing team; Conkeldurr in particular helps threaten the Dark- and Normal-types like Hydreigon, Zarude, and Blissey so that Alolan Marowak can use Poltergeist as often as possible. to allow Alolan Marowak to freely spam Poltergeist by easing prediction.

[STRATEGY COMMENTS]
Other Options
=============

Desolate Land over Adaptibility gives Alolan Marowak's Flare Blitz even more nuclear power, notably guaranteeing the OHKO on Intimidate Corviknight and Dauntless Shield Skarmory and significantly better odds to OHKO Dauntless Shield Hippowdon at +2. It also lets Alolan Marowak safely switch into Water-type moves from foes like Suicune, Inteleon, and Choice-locked Tapu Fini and prevents it from being revenge killed by Barraskewda's Aqua Jet. Substitute can take advantage of the switches that Alolan Marowak tend to force, especially with foes trying to waste Trick Room turns by switching into predicted attacks. Alolan Marowak can also set up a Substitute on common foes defensive Pokemon like Blissey,(comma) and defensive Mew,(comma) and Kommo-o, which makes it harder to revenge kill even if Trick Room is no longer active. Fire Punch is an option over Flare Blitz on Adaptability sets to avoid debilitating recoil, though its pitiful Base Power means it misses out on the guaranteed OHKO against Corviknight, Skarmory, and Blissey. Knock Off cripples its defensive checks like Mandibuzz and Toxapex; however, it synergizes poorly with Poltergeist and these checks can typically be overwhelmed more quickly by Alolan Marowak's STAB options.(period), they can still be overwhelmed by just Alolan Marowak's STAB attacks, and having to defeat them long-term goes against the fast-paced nature of Trick Room teams.

Checks and Counters
===================

**Chip Damage**: Without Magic Guard, the chip damage from Stealth Rock, Spikes, entry hazards and Flare Blitz recoil can put a quick end to Alolan Marowak's wallbreaking duties and makes it easier to revenge kill.(period) by even resisted priority attacks.

**Dark-types**: Primordial Sea Galarian Moltres and Unaware Mandibuzz can take a single hit from Alolan Marowak and retaliate back with their Dark-type attacks, though they have to be careful as they are still 2HKOed by Poltergeist & Flare Blitz, respectively.

**StoppingAnti-Trick Room Measures (I think...?)**: Due to Alolan Marowak's reliance on Trick Room to function well, removing its effect can make Alolan Marowak more exploitable:(colon);(semicolon) stalling out precious Trick Room turns with Protect, Substitute, and double-switching on a predicted attack, or even stopping Alolan Marowak's teammate from setting up Trick Room in the first place such as with Taunt or a KO. overwhelming them with super effective attacks.

**Revenge Killers**: Outside of Trick room, a plethora of Pokemon can revenge kill Alolan Marowak easily, such as Garchomp, Zarude, Azelf, and Zygarde. Barraskewda's Aqua Jet and Bisharp's Sucker Punch can straight up OHKO Alolan Marowak.(period), completely ignoring Trick Room.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Isaiah, 375662], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Nice, QC 1/2
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Trick Room Wallbreaker
move 1: Poltergeist
move 2: Flare Blitz
move 3: Low Kick / Shadow Bone
move 4: Earthquake / Swords Dance
item: Thick Club
ability: Adaptability / Magic Guard
nature: Brave
evs: 248 HP / 252 Atk / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
High Base Power STAB moves, a nuclear Attack stat thanks to Thick Club, and a pitifully low Speed make Alolan Marowak a premier wallbreaker under Trick Room. Its typing also grants it a resistance to common priority attacks like Triage Tapu Bulu's Horn Leech, Dhelmise's Grassy Glide, Tapu Lele's Draining Kiss, and even an immunity immunities to Triage Kommo-o's Drain Punch and Zygarde-10%'s Extreme Speed, making it less vulnerable to being revenge killed when Trick Room is up. Poltergeist + Flare Blitz is also a formidable STAB combination that gives near-perfect coverage against the metagame:. make period Poltergeist hits most Pokemon neutrally and deals significant damage to prominent threats like Mew, Garchomp, and Tapu Fini and hits Primordial Sea Zapdos and Flash Fire Ferrothorn. Flare Blitz covers Ghost-resistant and -immune foes like Zarude, Mandibuzz, and Blissey and breaks through physically defensive Steel-types like Intimidate Corviknight and Dauntless Shield Skarmory. Low Kick cleanly OHKOes Hydreigon and Tyranitar, but Shadow Bone grants Alolan Marowak an accurate Ghost-type attack, especially notable since failing to hit a Poltergeist under valuable Trick Room turns can be very game-changing. Earthquake is its strongest attack for Heatran and hits Volcanion, Toxapex, and Nihilego without risking a Poltergeist miss, though Swords Dance can be used to boost Alolan Marowak's damage output enough to break through Dauntless Shield Hippowdon. Adaptability is the preferred ability to boost Alolan Marowak's damage output especially as it tends to only use its STAB moves, but Magic Guard is a fine alternative to give it more longevity by ignoring Stealth Rock and Flare Blitz's recoil.

Alolan Marowak is exclusively found on Trick Room teams. Thus, reliable Trick Room setters like Cresselia, Slowbro, and Porygon2 are mandatory partners: Cresselia gives Alolan Marowak a second chance with Lunar Dance, and the latter two can safely pivot Alolan Marowak in with Teleport. Moreover, they also provide the necessary defensive backbone to switch into threats that would otherwise threaten it out, such as Terrakion, Barraskewda, and Chandelure, respectively. Other offensive partners like Stakataka and Conkeldurr can also take advantage of Trick Room to keep up the offensive pressure against Dark- and Normal-types like Hydreigon, Zarude, and Blissey so that Alolan Marowak can use Poltergeist as often as possible.

[STRATEGY COMMENTS]
Other Options
=============

Desolate Land over Adaptibility gives Alolan Marowak's Flare Blitz even more nuclear power, notably guaranteeing the OHKO on Intimidate Corviknight and Dauntless Shield Skarmory and significantly better odds to OHKO Dauntless Shield Hippowdon at +2. It also lets Alolan Marowak safely switch into Water-type moves from foes like Suicune, Inteleon, and Choice-locked Tapu Fini and prevents it from being revenge killed by Barraskewda's Aqua Jet. Substitute can take advantage of the switches that Alolan Marowak tend to force, especially with foes trying to waste Trick Room turns by switching into predicted attacks. Alolan Marowak can also set up a Substitute on defensive Pokemon like Blissey, Mew, and Kommo-o, which makes it harder to revenge kill even if Trick Room is no longer active. Fire Punch is an option over Flare Blitz on Adaptability sets to avoid debilitating recoil, though its pitiful Base Power means it misses out on the guaranteed OHKO against Corviknight, Skarmory, and Blissey. Knock Off cripples its defensive checks like Mandibuzz and Toxapex; however, it synergizes poorly with Poltergeist and these checks can typically be overwhelmed more quickly by Alolan Marowak's STAB options.

Checks and Counters
===================

**Chip Damage**: Without Magic Guard, the chip damage from entry hazards and Flare Blitz recoil can put a quick end to Alolan Marowak's wallbreaking duties and makes it easier to revenge kill.

**Dark-types**: Primordial Sea Galarian Moltres and Unaware Mandibuzz can take a single hit from Alolan Marowak and retaliate back with their Dark-type attacks, though they have to be careful as they are still 2HKOed by Poltergeist & Flare Blitz, respectively.

**Anti-Trick Room Measures**: Due to Alolan Marowak's reliance on Trick Room to function well, removing its effect can make Alolan Marowak more exploitable: stalling out precious Trick Room turns with Protect, Substitute, and double-switching on a predicted attack, or even stopping Alolan Marowak's teammate from setting up Trick Room in the first place with Taunt or a KO.

**Revenge Killers**: Outside of Trick room, a plethora of Pokemon can revenge kill Alolan Marowak easily, such as Garchomp, Zarude, Azelf, and Zygarde. Barraskewda's Aqua Jet and Bisharp's Sucker Punch can OHKO Alolan Marowak.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[username1, userid1]]

QC 2/2! Barely anything to say lol.

 

Sulo

shifting stars
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator
National Dex Leader
amgp check, implement what you want
add remove comment
ac = add comma
rc = remove comma
ap = add period

[SET]
name: Trick Room Wallbreaker
move 1: Poltergeist
move 2: Flare Blitz
move 3: Low Kick / Shadow Bone
move 4: Earthquake / Swords Dance
item: Thick Club
ability: Adaptability / Magic Guard
nature: Brave
evs: 248 HP / 252 Atk / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
High-Base Power (added hyphen) STAB moves, a nuclear Attack stat thanks to Thick Club, and a pitifully low Speed make Alolan Marowak a premier wallbreaker under Trick Room. Its typing also grants it a resistance to common priority attacks like Triage Tapu Bulu's Horn Leech, Dhelmise's Grassy Glide, Tapu Lele's Draining Kiss, and even immunities to Triage Kommo-o's Drain Punch and Zygarde-10%'s Extreme Speed, making it less vulnerable to being revenge killed when Trick Room is up. Poltergeist + Flare Blitz is also a formidable STAB move combination that gives near-perfect coverage. (ap) against the metagame. Poltergeist hits most Pokemon neutrally and deals significant damage to prominent threats like Mew, Garchomp, and Tapu Fini and hits Primordial Sea Zapdos and Flash Fire Ferrothorn. Flare Blitz covers Ghost-resistant and -immune foes like Zarude, Mandibuzz, and Blissey and breaks through physically defensive Steel-types like Intimidate Corviknight and Dauntless Shield Skarmory. Low Kick cleanly OHKOes Hydreigon and Tyranitar, but Shadow Bone grants Alolan Marowak an accurate Ghost-type attack, especially notable since failing to hit a Poltergeist under valuable Trick Room turns can be very game-changing. Earthquake is its strongest attack for Heatran and hits Volcanion, Toxapex, and Nihilego without risking a Poltergeist miss, though Swords Dance can be used to boost Alolan Marowak's damage output enough to break through Dauntless Shield Hippowdon. Adaptability is the preferred ability to boost Alolan Marowak's damage output, (ac) especially as it tends to only use its STAB moves, but Magic Guard is a fine alternative that gives it to give it more longevity by ignoring entry hazards Stealth Rock and Flare Blitz Flare Blitz's recoil.

Alolan Marowak is exclusively found on Trick Room teams. Thus, reliable Trick Room setters like Cresselia, Slowbro, and Porygon2 are mandatory partners. (ap) Cresselia gives Alolan Marowak a second chance to wallbreak with Lunar Dance, and the latter two can safely pivot Alolan Marowak in with Teleport. Moreover, they also provide the necessary defensive backbone needed to switch into threats that would otherwise threaten Alolan Marowak, it out, such as Terrakion, Barraskewda, and Chandelure, respectively. Other offensive partners like Stakataka and Conkeldurr can also take advantage of Trick Room, (ac) maintaining to keep up the offensive pressure against Dark- and Normal-types like Hydreigon, Zarude, and Blissey so that Alolan Marowak can use Poltergeist as often as possible.

[STRATEGY COMMENTS]
Other Options
=============

Desolate Land over Adaptability Adaptibility gives Alolan Marowak's Flare Blitz even more nuclear power, notably guaranteeing the OHKO on Intimidate Corviknight and Dauntless Shield Skarmory and significantly better odds to OHKO Dauntless Shield Hippowdon at +2. It also lets Alolan Marowak safely switch into Water-type moves from foes like Suicune, Inteleon, and Choice-locked Tapu Fini, (ac) and prevents it from being revenge killed by Barraskewda's Aqua Jet. Substitute takes can take advantage of the switches that Alolan Marowak tends tend to force, especially with foes trying to waste Trick Room turns by switching into predicted attacks. Alolan Marowak can also set up a Substitute on defensive Pokemon like Blissey, Mew, and Kommo-o, which makes it harder to revenge kill even if Trick Room is no longer active. Fire Punch is an option over Flare Blitz on Adaptability sets to avoid taking debilitating recoil, though its pitiful Base Power means it misses out on the guaranteed OHKO against Corviknight, Skarmory, and Blissey. Knock Off cripples its defensive checks like Mandibuzz and Toxapex; however, it synergizes poorly with Poltergeist and these checks can typically be overwhelmed more quickly by Alolan Marowak's secondary STAB. (ap) options.

Checks and Counters
===================

**Chip Damage**: Without Magic Guard, the chip damage from entry hazards and Flare Blitz recoil puts a timer on Alolan Marowak and makes it easier to revenge kill. can put a quick end to Alolan Marowak's wallbreaking duties and makes it easier to revenge kill.

**Dark-types**: Primordial Sea Galarian Moltres and Unaware Mandibuzz can take a single hit from Alolan Marowak and retaliate, (ac) back with their Dark-type attacks, though they have to be careful as they are still 2HKOed by Poltergeist and & Flare Blitz, respectively.

**Anti-Trick Room Measures**: Due to Alolan Marowak's reliance on Trick Room to function well, methods like removing its effect can make Alolan Marowak more exploitable: stalling out precious Trick Room turns with Protect, Substitute, and double-switching on a predicted attack, or even stopping Alolan Marowak's teammate from setting up Trick Room in the first place with Taunt or a KO make it very exploitable.

**Revenge Killers**: Outside of Trick room, a plethora of Pokemon can revenge kill Alolan Marowak easily, such as Garchomp, Zarude, Azelf, and Zygarde. Barraskewda's Aqua Jet and Bisharp's Sucker Punch can also OHKO Alolan Marowak.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[username1, userid1]]
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Trick Room Wallbreaker
move 1: Poltergeist
move 2: Flare Blitz
move 3: Low Kick / Shadow Bone
move 4: Earthquake / Swords Dance
item: Thick Club
ability: Adaptability / Magic Guard
nature: Brave
evs: 248 HP / 252 Atk / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
High-Base Power (added hyphen) STAB moves, a nuclear Attack stat thanks to Thick Club, and a pitifully low Speed make Alolan Marowak a premier wallbreaker under Trick Room. Its typing also grants it a resistance to common priority attacks like Triage Tapu Bulu's Horn Leech, Dhelmise's Grassy Glide, Tapu Lele's Draining Kiss, and even immunities to Triage Kommo-o's Drain Punch and Zygarde-10%'s Extreme Speed, making it less vulnerable to being revenge killed when Trick Room is up. Poltergeist + Flare Blitz is also a formidable STAB combination that gives near-perfect coverage. (ap) against the metagame. Poltergeist hits most Pokemon neutrally and deals significant damage to prominent threats like Mew, Garchomp, and Tapu Fini and hits Primordial Sea Zapdos and Flash Fire Ferrothorn. Flare Blitz covers Ghost-resistant and -immune foes like Zarude, Mandibuzz, and Blissey and breaks through physically defensive Steel-types like Intimidate Corviknight and Dauntless Shield Skarmory. Low Kick cleanly OHKOes Hydreigon and Tyranitar, but Shadow Bone grants Alolan Marowak an accurate Ghost-type attack, especially notable since failing to hit a Poltergeist under valuable Trick Room turns can be very game-changing. Earthquake is its strongest attack for Heatran and hits Volcanion, Toxapex, and Nihilego without risking a Poltergeist miss, though Swords Dance can be used to boost Alolan Marowak's damage output enough to break through Dauntless Shield Hippowdon. Adaptability is the preferred ability to boost Alolan Marowak's damage output, (ac) especially as it tends to only use its STAB moves, but Magic Guard is a fine alternative that gives it to give it more longevity by ignoring entry hazards Stealth Rock and Flare Blitz Flare Blitz's recoil.

Alolan Marowak is exclusively found on Trick Room teams. Thus, reliable Trick Room setters like Cresselia, Slowbro, and Porygon2 are mandatory partners. (ap) Cresselia gives Alolan Marowak a second chance to wallbreak with Lunar Dance, and the latter two can safely pivot Alolan Marowak in with Teleport. Moreover, they also provide the necessary defensive backbone to switch into threats that would otherwise threaten Alolan Marowak, it out, such as Terrakion, Barraskewda, and Chandelure, respectively. Other offensive partners like Stakataka and Conkeldurr can also take advantage of Trick Room, (ac) maintaining to keep up the offensive pressure against Dark- and Normal-types like Hydreigon, Zarude, and Blissey so that Alolan Marowak can use Poltergeist as often as possible.

[STRATEGY COMMENTS]
Other Options
=============

Desolate Land over Adaptability Adaptibility gives Alolan Marowak's Flare Blitz even more nuclear power, notably guaranteeing the OHKO on Intimidate Corviknight and Dauntless Shield Skarmory and having significantly better odds to OHKO Dauntless Shield Hippowdon at +2. It also lets Alolan Marowak safely switch into Water-type moves from foes like Suicune, Inteleon, and Choice-locked Tapu Fini and prevents it from being revenge killed by Barraskewda's Aqua Jet this is a QC change, oops. Substitute takes can take advantage of the switches that Alolan Marowak tends tend to force, especially with foes trying to waste Trick Room turns by switching into predicted attacks. Alolan Marowak can also set up a Substitute on defensive Pokemon like Blissey, Mew, and Kommo-o, which makes it harder to revenge kill even if Trick Room is no longer active. Fire Punch is an option over Flare Blitz on Adaptability sets to avoid taking debilitating recoil, though its pitiful Base Power means it misses out on the guaranteed OHKO against Corviknight, Skarmory, and Blissey. Knock Off cripples its defensive checks like Mandibuzz and Toxapex; however, it synergizes poorly with Poltergeist and these checks can typically be overwhelmed more quickly by Alolan Marowak's secondary STAB. (ap) options.

Checks and Counters
===================

**Chip Damage**: Without Magic Guard, the chip damage from entry hazards and Flare Blitz recoil puts a timer on Alolan Marowak and makes it easier to revenge kill. can put a quick end to Alolan Marowak's wallbreaking duties and makes it easier to revenge kill.

**Dark-types**: Primordial Sea Galarian Moltres and Unaware Mandibuzz can take a single hit from Alolan Marowak and retaliate, (ac) back with their Dark-type attacks, though they have to be careful as they are still 2HKOed by Poltergeist and & Flare Blitz, respectively.

**Anti-Trick Room Measures**: Due to Alolan Marowak's reliance on Trick Room to function well, methods like removing its effect can make Alolan Marowak more exploitable: stalling out precious Trick Room turns with Protect, Substitute, and double-switching on a predicted attack, or even stopping Alolan Marowak's teammate from setting up Trick Room in the first place with Taunt or a KO make it very exploitable.

**Revenge Killers**: Outside of Trick room, a plethora of Pokemon can revenge kill Alolan Marowak easily, such as Garchomp, Zarude, Azelf, and Zygarde. Barraskewda's Aqua Jet and Bisharp's Sucker Punch can also OHKO Alolan Marowak.

[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[Sulo, 528036], [UT, 523866]]

GP 1/1! This is mostly Sulo's check, but I like free credits.

"STAB" is an adjective, so "STAB combination" is okay.
"notably guaranteeing the OHKO on Intimidate Corviknight and Dauntless Shield Skarmory and having significantly better odds to OHKO Dauntless Shield Hippowdon at +2." when you have clauses, they need to have parallel structure. "notably guaranteeing...and significantly better odds" is incorrect.



GP Team done
 
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